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0 collections
Compile and share collections: your personal goty titles, organize games by theme, make a list of great co-op games to play with friends or whatever comes to your mind.
Games by release year
1954: 0
1954
1955: 0
1956: 0
1957: 0
1958: 0
1959: 0
1960: 0
1960
1961: 0
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1964: 0
1965: 0
1966: 0
1967: 0
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1970
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1980
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1982: 0
1983: 0
1984: 1
1985: 1
1986: 0
1987: 0
1988: 0
1989: 0
1990: 1
1990
1991: 2
1992: 1
1993: 1
1994: 4
1995: 1
1996: 3
1997: 1
1998: 1
1999: 3
2000: 2
2000
2001: 2
2002: 0
2003: 2
2004: 8
2005: 3
2006: 3
2007: 3
2008: 2
2009: 1
2010: 2
2010
2011: 4
2012: 1
2013: 5
2014: 6
2015: 7
2016: 4
2017: 4
2018: 4
2019: 1
2020: 7
2020
2021: 1
2022: 1
2023: 1
2024: 2
2024
Most helpful reviews
Recommended
Dota 2 is a love-hate relationship translated into a game, with the highs being transcendent and the lows being painful enough to make you regret starting the game in the first place. All in all, the gameplay elements unrelated to team interaction are so well done that I recommend that gamers try Dota 2 at least once, but the Dota 2 community and the unbalanced nature of gameplay are flawed enough that it falls short of being exceptional. The Good: The game play is unbelievably rich, with 119 heroes, 155 items, and a huge number of different mechanics and strategies. This is the type of game that you can play for 250 hours just to get enough competency to be able to play the game without other players flaming you, and there are so many different possibilities that each game plays out differently enough that it's not boring. Indeed, the variety of strategies is so great that you can basically adapt Dota 2 around any player's weaknesses and preferred style of gameplay. The Bad: Players in Dota 2 are generally easily frustrated and will tend to flame or even deliberately play badly if you make mistakes and frustrate them. I am very polite to players so I have the highest possible behavior score, but I still have a surprising number of games ruined by toxicity, uncooperative teammates, or poor communication. Anecdotally things are much worse at lower behavior scores, where you might have teammates that don't speak English, who deliberately try to lose, or who will basically play in a certain way to try to force other players to accommodate them. The other problem with this game is that wins and losses tend to snowball, meaning that losses turn into humiliations that further feed toxicity and tend to tilt players. I tend to avoid Dota 2 these days, since I find that it tends to feed procrastination and addictive behavior, but it's clearly well-done so I would recommend it to other gamers. Just be aware of toxic players and try not to get too angry after a crushing loss.
«Just one more turn»
«Can’t stop playing»
3 users found this helpful
+3
Exceptional
Yes, it's a short walking simulator, which makes the $20 price tag a bit hard to stomach, but once you look past the pricing and the length you are left with a game with first-rate ambience, world-building, plot, and voice acting. I was completely engrossed by the plot during the entirety of this game's runtime, and the world-building and little details that are doled out as you progress through the space station will leave you completely captivated. (I especially loved the magazines, the fictional countries, and the cyberpunk element of having people essentially follow corporations from their education to their grave.) The characters feel like real people with all of their merits and flaws, and you really grow to root for them throughout your playthrough. The delivery of exposition and background through documentation is very well executed (like in Gone Home). Overall, I wouldn't recommend starting with this game if you haven't played a lot of interactive fiction before, but if you've enjoyed *any* elements of the genre before I'd highly recommend this game.
«Blew my mind»
«Sit back and relax»
1 user found this helpful
+1
Exceptional
It's not much of a game, more like an interactive movie, but I ended up getting much more involved in the story than I expected for the price. The voice acting is great, and the plot (while a little cliched) is plausibly done and revealed in little bits and pieces. While the game is short, there's a bit more depth with a secondary subplot that is not explicitly spelled out but will be super-obvious once you see it. (I won't say anything more to avoid spoiling it), and the environment of the game is really well-built. The way that tension is built up and pays off is something I think gamers who are attuned to this genre will appreciated, although be forewarned it's not a horror game at all. Building suspense without having some horrific ending actually works well with the subject matter. The puzzles and hidden elements are relatively easy to find if you know where they are, but I didn't feel insulted by the difficulty level in finding them. Overall, play this if you want a narrative driven game in a well-built sandbox environment that doesn't completely subvert your expectations of the subject matter but instead relies on good writing and acting to get your attention. Bonus points for having a pretty interesting directors' commentary included in the game. Overall, highly recommended.
«Sit back and relax»
«That ending!»
1 user found this helpful
+1
There's nothing particularly *wrong* with it and it definitely shows some promise as an indie game, but it's just fine (nothing more). The dated pop culture references and eye-rolling self-referential humor didn't particularly engage me, and the puzzles were pretty ordinary. The meta-referential storytelling is the most noticeable thing about this game and definitely what got it the most attention, but it has been done better in many other games and the game is too short to make much of the concept. Overall pretty meh.
1 user found this helpful
+1
Recommended
Dota 2 is a love-hate relationship translated into a game, with the highs being transcendent and the lows being painful enough to make you regret starting the game in the first place. All in all, the gameplay elements unrelated to team interaction are so well done that I recommend that gamers try Dota 2 at least once, but the Dota 2 community and the unbalanced nature of gameplay are flawed enough that it falls short of being exceptional. The Good: The game play is unbelievably rich, with 119 heroes, 155 items, and a huge number of different mechanics and strategies. This is the type of game that you can play for 250 hours just to get enough competency to be able to play the game without other players flaming you, and there are so many different possibilities that each game plays out differently enough that it's not boring. Indeed, the variety of strategies is so great that you can basically adapt Dota 2 around any player's weaknesses and preferred style of gameplay. The Bad: Players in Dota 2 are generally easily frustrated and will tend to flame or even deliberately play badly if you make mistakes and frustrate them. I am very polite to players so I have the highest possible behavior score, but I still have a surprising number of games ruined by toxicity, uncooperative teammates, or poor communication. Anecdotally things are much worse at lower behavior scores, where you might have teammates that don't speak English, who deliberately try to lose, or who will basically play in a certain way to try to force other players to accommodate them. The other problem with this game is that wins and losses tend to snowball, meaning that losses turn into humiliations that further feed toxicity and tend to tilt players. I tend to avoid Dota 2 these days, since I find that it tends to feed procrastination and addictive behavior, but it's clearly well-done so I would recommend it to other gamers. Just be aware of toxic players and try not to get too angry after a crushing loss.
«Just one more turn»
«Can’t stop playing»
3 users found this helpful
+3
Exceptional
Yes, it's a short walking simulator, which makes the $20 price tag a bit hard to stomach, but once you look past the pricing and the length you are left with a game with first-rate ambience, world-building, plot, and voice acting. I was completely engrossed by the plot during the entirety of this game's runtime, and the world-building and little details that are doled out as you progress through the space station will leave you completely captivated. (I especially loved the magazines, the fictional countries, and the cyberpunk element of having people essentially follow corporations from their education to their grave.) The characters feel like real people with all of their merits and flaws, and you really grow to root for them throughout your playthrough. The delivery of exposition and background through documentation is very well executed (like in Gone Home). Overall, I wouldn't recommend starting with this game if you haven't played a lot of interactive fiction before, but if you've enjoyed *any* elements of the genre before I'd highly recommend this game.
«Blew my mind»
«Sit back and relax»
1 user found this helpful
+1
Exceptional
It's not much of a game, more like an interactive movie, but I ended up getting much more involved in the story than I expected for the price. The voice acting is great, and the plot (while a little cliched) is plausibly done and revealed in little bits and pieces. While the game is short, there's a bit more depth with a secondary subplot that is not explicitly spelled out but will be super-obvious once you see it. (I won't say anything more to avoid spoiling it), and the environment of the game is really well-built. The way that tension is built up and pays off is something I think gamers who are attuned to this genre will appreciated, although be forewarned it's not a horror game at all. Building suspense without having some horrific ending actually works well with the subject matter. The puzzles and hidden elements are relatively easy to find if you know where they are, but I didn't feel insulted by the difficulty level in finding them. Overall, play this if you want a narrative driven game in a well-built sandbox environment that doesn't completely subvert your expectations of the subject matter but instead relies on good writing and acting to get your attention. Bonus points for having a pretty interesting directors' commentary included in the game. Overall, highly recommended.
«Sit back and relax»
«That ending!»
1 user found this helpful
+1
There's nothing particularly *wrong* with it and it definitely shows some promise as an indie game, but it's just fine (nothing more). The dated pop culture references and eye-rolling self-referential humor didn't particularly engage me, and the puzzles were pretty ordinary. The meta-referential storytelling is the most noticeable thing about this game and definitely what got it the most attention, but it has been done better in many other games and the game is too short to make much of the concept. Overall pretty meh.
1 user found this helpful
+1
Recommended
Dota 2 is a love-hate relationship translated into a game, with the highs being transcendent and the lows being painful enough to make you regret starting the game in the first place. All in all, the gameplay elements unrelated to team interaction are so well done that I recommend that gamers try Dota 2 at least once, but the Dota 2 community and the unbalanced nature of gameplay are flawed enough that it falls short of being exceptional. The Good: The game play is unbelievably rich, with 119 heroes, 155 items, and a huge number of different mechanics and strategies. This is the type of game that you can play for 250 hours just to get enough competency to be able to play the game without other players flaming you, and there are so many different possibilities that each game plays out differently enough that it's not boring. Indeed, the variety of strategies is so great that you can basically adapt Dota 2 around any player's weaknesses and preferred style of gameplay. The Bad: Players in Dota 2 are generally easily frustrated and will tend to flame or even deliberately play badly if you make mistakes and frustrate them. I am very polite to players so I have the highest possible behavior score, but I still have a surprising number of games ruined by toxicity, uncooperative teammates, or poor communication. Anecdotally things are much worse at lower behavior scores, where you might have teammates that don't speak English, who deliberately try to lose, or who will basically play in a certain way to try to force other players to accommodate them. The other problem with this game is that wins and losses tend to snowball, meaning that losses turn into humiliations that further feed toxicity and tend to tilt players. I tend to avoid Dota 2 these days, since I find that it tends to feed procrastination and addictive behavior, but it's clearly well-done so I would recommend it to other gamers. Just be aware of toxic players and try not to get too angry after a crushing loss.
«Just one more turn»
«Can’t stop playing»
3 users found this helpful
+3
Exceptional
Yes, it's a short walking simulator, which makes the $20 price tag a bit hard to stomach, but once you look past the pricing and the length you are left with a game with first-rate ambience, world-building, plot, and voice acting. I was completely engrossed by the plot during the entirety of this game's runtime, and the world-building and little details that are doled out as you progress through the space station will leave you completely captivated. (I especially loved the magazines, the fictional countries, and the cyberpunk element of having people essentially follow corporations from their education to their grave.) The characters feel like real people with all of their merits and flaws, and you really grow to root for them throughout your playthrough. The delivery of exposition and background through documentation is very well executed (like in Gone Home). Overall, I wouldn't recommend starting with this game if you haven't played a lot of interactive fiction before, but if you've enjoyed *any* elements of the genre before I'd highly recommend this game.
«Blew my mind»
«Sit back and relax»
1 user found this helpful
+1
Exceptional
It's not much of a game, more like an interactive movie, but I ended up getting much more involved in the story than I expected for the price. The voice acting is great, and the plot (while a little cliched) is plausibly done and revealed in little bits and pieces. While the game is short, there's a bit more depth with a secondary subplot that is not explicitly spelled out but will be super-obvious once you see it. (I won't say anything more to avoid spoiling it), and the environment of the game is really well-built. The way that tension is built up and pays off is something I think gamers who are attuned to this genre will appreciated, although be forewarned it's not a horror game at all. Building suspense without having some horrific ending actually works well with the subject matter. The puzzles and hidden elements are relatively easy to find if you know where they are, but I didn't feel insulted by the difficulty level in finding them. Overall, play this if you want a narrative driven game in a well-built sandbox environment that doesn't completely subvert your expectations of the subject matter but instead relies on good writing and acting to get your attention. Bonus points for having a pretty interesting directors' commentary included in the game. Overall, highly recommended.
«Sit back and relax»
«That ending!»
1 user found this helpful
+1
There's nothing particularly *wrong* with it and it definitely shows some promise as an indie game, but it's just fine (nothing more). The dated pop culture references and eye-rolling self-referential humor didn't particularly engage me, and the puzzles were pretty ordinary. The meta-referential storytelling is the most noticeable thing about this game and definitely what got it the most attention, but it has been done better in many other games and the game is too short to make much of the concept. Overall pretty meh.
1 user found this helpful
+1
90 developers
1
Valve Software
27 games
2
Turtle Rock Studios
5 games
3
NVIDIA Lightspeed Studios
4 games
4
Aspyr Media
3 games
5
Firaxis
3 games
16 genres
1
Action
46 games
2
Adventure
33 games
3
Indie
28 games
4
Shooter
19 games
5
Strategy
19 games
Most common creators
Known for24
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for14
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for12
- Portal 220,911
- Portal17,828
- Left 4 Dead 217,512
Known for20
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for12
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for11
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for24
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for14
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for12
- Portal 220,911
- Portal17,828
- Left 4 Dead 217,512
Known for20
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for12
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for11
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for24
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for14
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for12
- Portal 220,911
- Portal17,828
- Left 4 Dead 217,512
Known for20
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for15
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for12
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828
Known for11
- Portal 220,911
- Counter-Strike: Global Offensive18,372
- Portal17,828