SirLagsalot
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Games by release year
1954: 0
1954
1955: 0
1956: 0
1957: 0
1958: 0
1959: 0
1960: 0
1960
1961: 0
1962: 0
1963: 0
1964: 0
1965: 0
1966: 0
1967: 0
1968: 0
1969: 0
1970: 0
1970
1971: 0
1972: 0
1973: 0
1974: 0
1975: 0
1976: 0
1977: 0
1978: 0
1979: 0
1980: 0
1980
1981: 0
1982: 0
1983: 0
1984: 0
1985: 0
1986: 0
1987: 0
1988: 1
1989: 0
1990: 0
1990
1991: 0
1992: 0
1993: 2
1994: 0
1995: 2
1996: 3
1997: 2
1998: 2
1999: 0
2000: 3
2000
2001: 3
2002: 1
2003: 0
2004: 4
2005: 1
2006: 3
2007: 4
2008: 5
2009: 6
2010: 15
2010
2011: 18
2012: 27
2013: 41
2014: 27
2015: 33
2016: 34
2017: 29
2018: 22
2019: 18
2020: 30
2020
2021: 28
2022: 22
2023: 0
2023
Most helpful reviews
Exceptional
This is truly an exeptional game. You'll spend no less than 70 hours on it, but the feeling of living a different life in a country far far away, with school friends and epic events will haunt you for months after the game is finished.
«Blew my mind»
«Can’t stop playing»
8 users found this helpful
+8
Recommended
'Tis not as deep as Life is Strange, yet charming in it's own way.
«Sit back and relax»
«That ending!»
4 users found this helpful
+4
Exceptional
Exploring serious themes in a puzzle-like *mobile* game has never been so fun, engaging and deep. I definetly recommend it.
«Blew my mind»
«Liked before it became a hit»
2 users found this helpful
+2
Skip
This is what Lara Croft: The Quest would look like if it was ever a thing. On a serious note though. You should skip it, unless you are a hardcore quest fun. The game was beautiful when it came out, but it didn't hold up. Also, the ending is questionable. Better stick to Monkey Island
«Oh God i managed it»
2 users found this helpful
+2
Exceptional
This game might have a better looking, younger sibling but it's still a more complex, fulfilling experience. More skills, more weapons, more locations. No broken scripts. More dialogue, more easter eggs, more concequences. No BS base building mechanics to fill the world. In what other game a 10-year old can hurt your 1 INT protagonists' feelings? The game then allows you to get back at the child by saying that he/she is not invited to a CAKE party! Thanks for the experience, Interplay!
«Just one more turn»
«Beaten more than once»
1 user found this helpful
+1
Recommended
In the age of flashy shooters like Borderlands 2, Doom 3 and Wolfenstein, Half-Life's innovative approach to level design and gameplay mechanics is not as fresh as it was back in 2004. The market has much to offer both in conventional and horror shooter subgenres. But then again, it's been 14 year and the impression HL2 left on game creators can be easily seen in modern shooters. It's lore is huge and expands far beyond the game itself. Remember all the speculations surrounding the endings of each episode? I know you do! Also, who the hell is G-man? How come Gordon is the right man in the wrong place? What does the fate have in store for the characters? Please Valve. We need to know. The legendary game is beautifully built, and has stood the test of time (and I am not talking about game mechanics or graphics). Gordon Freeman is still above Gordon Ramsey in Google top searched after all! The Source engine is used even today, many of the mod creators who built the communities around the game are now fullfledge gamedevs. What else could you ask of a game, that would someday be a history book material along with it's prequel and it's creators? Once upon a time this game blew my mind. If by some miracle we ever see Half-Life 3 it will, unfortunately, fall short of all the hype surrounding it.
«Blew my mind»
«Time-tested»
1 user found this helpful
+1
Exceptional
This is truly an exeptional game. You'll spend no less than 70 hours on it, but the feeling of living a different life in a country far far away, with school friends and epic events will haunt you for months after the game is finished.
«Blew my mind»
«Can’t stop playing»
8 users found this helpful
+8
Recommended
'Tis not as deep as Life is Strange, yet charming in it's own way.
«Sit back and relax»
«That ending!»
4 users found this helpful
+4
Exceptional
Exploring serious themes in a puzzle-like *mobile* game has never been so fun, engaging and deep. I definetly recommend it.
«Blew my mind»
«Liked before it became a hit»
2 users found this helpful
+2
Skip
This is what Lara Croft: The Quest would look like if it was ever a thing. On a serious note though. You should skip it, unless you are a hardcore quest fun. The game was beautiful when it came out, but it didn't hold up. Also, the ending is questionable. Better stick to Monkey Island
«Oh God i managed it»
2 users found this helpful
+2
Exceptional
This game might have a better looking, younger sibling but it's still a more complex, fulfilling experience. More skills, more weapons, more locations. No broken scripts. More dialogue, more easter eggs, more concequences. No BS base building mechanics to fill the world. In what other game a 10-year old can hurt your 1 INT protagonists' feelings? The game then allows you to get back at the child by saying that he/she is not invited to a CAKE party! Thanks for the experience, Interplay!
«Just one more turn»
«Beaten more than once»
1 user found this helpful
+1
Recommended
In the age of flashy shooters like Borderlands 2, Doom 3 and Wolfenstein, Half-Life's innovative approach to level design and gameplay mechanics is not as fresh as it was back in 2004. The market has much to offer both in conventional and horror shooter subgenres. But then again, it's been 14 year and the impression HL2 left on game creators can be easily seen in modern shooters. It's lore is huge and expands far beyond the game itself. Remember all the speculations surrounding the endings of each episode? I know you do! Also, who the hell is G-man? How come Gordon is the right man in the wrong place? What does the fate have in store for the characters? Please Valve. We need to know. The legendary game is beautifully built, and has stood the test of time (and I am not talking about game mechanics or graphics). Gordon Freeman is still above Gordon Ramsey in Google top searched after all! The Source engine is used even today, many of the mod creators who built the communities around the game are now fullfledge gamedevs. What else could you ask of a game, that would someday be a history book material along with it's prequel and it's creators? Once upon a time this game blew my mind. If by some miracle we ever see Half-Life 3 it will, unfortunately, fall short of all the hype surrounding it.
«Blew my mind»
«Time-tested»
1 user found this helpful
+1
Exceptional
This is truly an exeptional game. You'll spend no less than 70 hours on it, but the feeling of living a different life in a country far far away, with school friends and epic events will haunt you for months after the game is finished.
«Blew my mind»
«Can’t stop playing»
8 users found this helpful
+8
Recommended
'Tis not as deep as Life is Strange, yet charming in it's own way.
«Sit back and relax»
«That ending!»
4 users found this helpful
+4
Exceptional
Exploring serious themes in a puzzle-like *mobile* game has never been so fun, engaging and deep. I definetly recommend it.
«Blew my mind»
«Liked before it became a hit»
2 users found this helpful
+2
Skip
This is what Lara Croft: The Quest would look like if it was ever a thing. On a serious note though. You should skip it, unless you are a hardcore quest fun. The game was beautiful when it came out, but it didn't hold up. Also, the ending is questionable. Better stick to Monkey Island
«Oh God i managed it»
2 users found this helpful
+2
Exceptional
This game might have a better looking, younger sibling but it's still a more complex, fulfilling experience. More skills, more weapons, more locations. No broken scripts. More dialogue, more easter eggs, more concequences. No BS base building mechanics to fill the world. In what other game a 10-year old can hurt your 1 INT protagonists' feelings? The game then allows you to get back at the child by saying that he/she is not invited to a CAKE party! Thanks for the experience, Interplay!
«Just one more turn»
«Beaten more than once»
1 user found this helpful
+1
Recommended
In the age of flashy shooters like Borderlands 2, Doom 3 and Wolfenstein, Half-Life's innovative approach to level design and gameplay mechanics is not as fresh as it was back in 2004. The market has much to offer both in conventional and horror shooter subgenres. But then again, it's been 14 year and the impression HL2 left on game creators can be easily seen in modern shooters. It's lore is huge and expands far beyond the game itself. Remember all the speculations surrounding the endings of each episode? I know you do! Also, who the hell is G-man? How come Gordon is the right man in the wrong place? What does the fate have in store for the characters? Please Valve. We need to know. The legendary game is beautifully built, and has stood the test of time (and I am not talking about game mechanics or graphics). Gordon Freeman is still above Gordon Ramsey in Google top searched after all! The Source engine is used even today, many of the mod creators who built the communities around the game are now fullfledge gamedevs. What else could you ask of a game, that would someday be a history book material along with it's prequel and it's creators? Once upon a time this game blew my mind. If by some miracle we ever see Half-Life 3 it will, unfortunately, fall short of all the hype surrounding it.
«Blew my mind»
«Time-tested»
1 user found this helpful
+1
442 developers
1
Valve Software
10 games
2
Ubisoft
9 games
3
Aspyr Media
7 games
4
Capcom
7 games
5
Obsidian Entertainment
6 games
19 genres
1
Action
245 games
2
RPG
173 games
3
Indie
167 games
4
Adventure
150 games
5
Strategy
102 games
Most common creators
Known for71
- Fallout 414,036
- Fallout: New Vegas9,999
- Dragon Age: Origins6,786
Known for49
- Borderlands 215,751
- Borderlands10,016
- Borderlands: The Pre-Sequel9,239
Known for52
- Fallout8,422
- Fallout 25,540
- Wasteland 2: Director's Cut2,824
Known for24
- Portal 220,464
- Counter-Strike: Global Offensive18,221
- Portal17,437
Known for15
- Portal 220,464
- Counter-Strike: Global Offensive18,221
- Portal17,437
Composer, Artist
Known for26
- Fallout8,422
- Fallout 25,540
- Duke Nukem Forever3,317
Known for23
Known for21
- Prey10,112
- Star Wars Jedi: Fallen Order9,454
- Fallout8,422
Designer, Programmer
Known for19
- Fallout8,422
- Call of Duty: Black Ops6,826
- Call of Duty: WWII6,395
Known for71
- Fallout 414,036
- Fallout: New Vegas9,999
- Dragon Age: Origins6,786
Known for49
- Borderlands 215,751
- Borderlands10,016
- Borderlands: The Pre-Sequel9,239
Known for52
- Fallout8,422
- Fallout 25,540
- Wasteland 2: Director's Cut2,824
Known for24
- Portal 220,464
- Counter-Strike: Global Offensive18,221
- Portal17,437
Known for15
- Portal 220,464
- Counter-Strike: Global Offensive18,221
- Portal17,437
Composer, Artist
Known for26
- Fallout8,422
- Fallout 25,540
- Duke Nukem Forever3,317
Known for23
Known for21
- Prey10,112
- Star Wars Jedi: Fallen Order9,454
- Fallout8,422
Designer, Programmer
Known for19
- Fallout8,422
- Call of Duty: Black Ops6,826
- Call of Duty: WWII6,395
Known for71
- Fallout 414,036
- Fallout: New Vegas9,999
- Dragon Age: Origins6,786
Known for49
- Borderlands 215,751
- Borderlands10,016
- Borderlands: The Pre-Sequel9,239
Known for52
- Fallout8,422
- Fallout 25,540
- Wasteland 2: Director's Cut2,824
Known for24
- Portal 220,464
- Counter-Strike: Global Offensive18,221
- Portal17,437
Known for15
- Portal 220,464
- Counter-Strike: Global Offensive18,221
- Portal17,437
Composer, Artist
Known for26
- Fallout8,422
- Fallout 25,540
- Duke Nukem Forever3,317
Known for23
Known for21
- Prey10,112
- Star Wars Jedi: Fallen Order9,454
- Fallout8,422
Designer, Programmer
Known for19
- Fallout8,422
- Call of Duty: Black Ops6,826
- Call of Duty: WWII6,395