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Compile and share collections: your personal goty titles, organize games by theme, make a list of great co-op games to play with friends or whatever comes to your mind.
Games by release year
1957: 0
1957
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1970
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1980
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1990
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1997: 0
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1999: 0
2000: 0
2000
2001: 2
2002: 1
2003: 0
2004: 1
2005: 5
2006: 1
2007: 6
2008: 3
2009: 3
2010: 2
2010
2011: 5
2012: 5
2013: 2
2014: 3
2015: 6
2016: 7
2017: 3
2018: 1
2019: 0
2020: 1
2020
2021: 1
2021
Most helpful reviews
Exceptional
Been a bit since i finished this so it's not super fresh in my mind but this was pretty great. A shooter that's actually challenging on normal difficulty. This has been said a million times already but the soundtrack SLAPPPS. Also zero bugs (was playing ps4 version on ps5), flawless in that regard. The story and lore are solid. The real world tie-ins with energy crises and issues of humanity's expansion are very relevant. The satire is great too. Level design is really fine-tuned. Linear game but with plenty of secrets to find if you're paying attention. Highly recommend. More thoughts + comparisons to follow in Doom Eternal review
«OST on repeat»
1 user found this helpful
+1
Exceptional
Just completed today and this is a really solid evolution from 2016's gameplay. Definitely significantly more challenging as well. I like the gameplay loop more here than 2016's since you're not reliant on ammo/armor/health pickups around levels. The combat is very fast paced as a result (and the demons match this). This game is definitely not forgiving if you don't have everything down or if you slip up. The combat is further improved here by giving enemies specific weaknesses which allows for more mastery of mechanics instead of them just being bullet sponges. Idk how i feel about the game telling you enemy weakpoints before you even encounter them for the first time (should maybe have to figure it out on your own initially) but it sure as hell saved me a lot of strife. Facing axe-bro with no knowledge beforehand might be a little rough. The increased movement capabilities are also amazing. I just love how fast this game moves. Once again, the soundtrack SLAPPZ. My playthrough was probably 30 minutes longer than it should have been because i was jamming to the menu music. Lore is further expanded here and i'm very down with it. A few cons of this though - Had some performance issues (playing ps4 version on ps5). In the grand scheme this didn't affect my playthrough that much but this definitely wasn't flawless like 2016 was. Had some frame rate drops, glitched through the map twice. At points i couldn't glory kill enemies, had perpetual stun flashing, also couldn't fire at one point. - The design of one particular level was not great imo. Overall another must-play fps.
«Constantly dying and enjoy it»
«OST on repeat»
1 user found this helpful
+1
Skip
I've decided to quit this game. (A d33p reflection on this game and how video games pair with real life as a whole.) writing this review real quick and procrastinating schoolwork in the process.... Part 1: Destiny 2 review I started back playing in February after stopping in early D2, and I enjoyed catching up with everything, raiding regularly with the boys etc. However, since I've started back at school I've finally accepted that this game just isn't compatible with my life. And I just don't think it's compatible with real life in general. Definitely some people might be able to come and go freely from this game and don't care that much about keeping up with it, but I have always been hooked by Destiny. Hell, this game has been a part of my life for almost a third of my existence (although i did quit it like this on 2 occasions). This realization was brought on by farming strikes for the current season's ritual weapon. Since the start of the new season (and school for me), I've played maybe an hour a week, only doing the "new" content. But yesterday I went down a youtube rabbithole and got the idea to grind out the ritual weapon and try some new builds along the way. Let me just say that any game that incentivizes you to play the same exact levels OVER AND OVER AGAIN is not worth your time (I was speedrunning Lake of Shadows, which is probably as repetitive as content can possibly get. I could've been doing nightfalls but i didn't feel like it and, despite the extra rewards, playing content like That repetitively is Also not worth your time.) I realized that I'm not playing this game because I actually enjoy playing it aka the act of gameplay and playing through missions. I'm only playing it because of the carrot on the stick at the end of it. I mean, I've known this game was pointless forever now, but I'm having a particularly strong reaction to it now. The design and environments are pretty damn nice. The universe is pretty large scale and decently interesting even if the plots of the game have been extremely mediocre. These are two big appeals of a game to me. But I realized I'm only thinking about that pretty much 0.01% of the time I'm playing the game. Even if those two elements of the game are nice, they are inseparable from the core gameplay loop of this game. There may not be a game that scratches the same itch as this universe (in reality there are multiple), but it just simply isn't worth playing this to experience it because of the package it's wrapped in. It's an amazing business model for Bungie, but it comes at the (non-financial) expense of the player in my opinion. Part 2: Games and the real world As with many things in human civilization, we don't know what we're doing when it comes to video games. We're still in an early stage with video games I think and we don't have a good enough understanding as a society on how they interact with our lives. The prevalence of games like this and mobile games that are meant to get you addicted and suck away your time is really not good. To me, these sorts of games, like social media, are just predatory in how they take advantage of the mechanics of our brains. Honestly, China might be justified in limiting gameplay time to 3 hours a week and docking your social credit score for excessive gaming. The more time you spend playing a video game (or watching reality tv or whatever), the less time you're spending on improving your real life. In a pErfEct worLd, we'd be able to do whatever we wanted if it made us happy. BUT THIS IS NOT A PERFECT WORLD*. If we're spending our time living in fantasies, then our lives and the rest of the world goes to shit. Now this might not happen as immediately as that sounds, but I do think this is something as a society that we're going to have to grapple with. Do we want to focus on real life and improving this shitshow of a world? Or do we want to sedate ourselves with media or whatever and neglect that? so basically just the message of Serial Experiments Lain. Obviously it's not THAT binary and you can play video games/watch shit and still have a decent life. But it is honestly a verrry slippery slope imo. I don't have the data on-hand to reference for this, but we are seeing problems with these latest generations who've grown up on the internet and their competency as adults. (i'm very much in this category....). So i think this is something we're going to have to think about going forward (as if we aren't already doing enough wrong....) How should video games be? How should they/entertainment as a whole interact with our lives? In my opinion, stuff like battle royales that don't require you to grind for shit, that you play solely because it's fun, is much better than stuff like D2. Games with immersive stories and worlds, that might actually have some substance to them, are far better as well. Even with these though, I feel like you can very easily have too much of a good thing and neglect your real life as a result. I guess with forms of recreation prior to movies, tv shows, video games etc, we were probably doing things that were either A) beneficial to our physical health or B) more than likely had some kind of real world benefit to them (becoming a chess chad and meeting people through playing them, winning MONEY. playing instruments and getting clouted up thru it, etc). Basically parents were right when they said stop watching so much tv/playing so much vidja. Idk, i'm just letting this shit fly. Time for me to actually do this frickin scoowork *the video i'm referencing in case you ain' know: https://youtu.be/Kl3H4vMqYNo
«Waste of time»
1 user found this helpful
+1
Exceptional
Super freaking good game. Unique as hell. A critique on the shooter genre set in post-apocalyptic Dubai. Heart of Darkness themes, Nolan North doing some amazing voice acting. When it came out it was hella controversial with the white phosphorus scene n all that, most talked about game EVER. Hella recommend. Also am a fan of the gameplay here as far as shooters/3PS go. Not bullet-spongey like Gears for example. Combat is pretty snappy and doesn’t drag
1 user found this helpful
+1
Recommended
Very cool game. Really unique and well though-out world. The plot is engaging and worth it. Gameplay is freaking NICE. Hardpoint arrows and regen armor are a must tho. Soundtrack is nice. Also LANCE REDDICK IS IN THIS !!! Also just some time effing around exploring obscure map areas after I completed the game which was TIGHT. Can’t wait for a sequel 🙏
1 user found this helpful
+1
Recommended
Pretty darn good. Gameplay is enjoyable and challenging, has depth. The world and story/characters could feel a little more natural but overall it's solid.
1 user found this helpful
+1
Exceptional
Been a bit since i finished this so it's not super fresh in my mind but this was pretty great. A shooter that's actually challenging on normal difficulty. This has been said a million times already but the soundtrack SLAPPPS. Also zero bugs (was playing ps4 version on ps5), flawless in that regard. The story and lore are solid. The real world tie-ins with energy crises and issues of humanity's expansion are very relevant. The satire is great too. Level design is really fine-tuned. Linear game but with plenty of secrets to find if you're paying attention. Highly recommend. More thoughts + comparisons to follow in Doom Eternal review
«OST on repeat»
1 user found this helpful
+1
Exceptional
Just completed today and this is a really solid evolution from 2016's gameplay. Definitely significantly more challenging as well. I like the gameplay loop more here than 2016's since you're not reliant on ammo/armor/health pickups around levels. The combat is very fast paced as a result (and the demons match this). This game is definitely not forgiving if you don't have everything down or if you slip up. The combat is further improved here by giving enemies specific weaknesses which allows for more mastery of mechanics instead of them just being bullet sponges. Idk how i feel about the game telling you enemy weakpoints before you even encounter them for the first time (should maybe have to figure it out on your own initially) but it sure as hell saved me a lot of strife. Facing axe-bro with no knowledge beforehand might be a little rough. The increased movement capabilities are also amazing. I just love how fast this game moves. Once again, the soundtrack SLAPPZ. My playthrough was probably 30 minutes longer than it should have been because i was jamming to the menu music. Lore is further expanded here and i'm very down with it. A few cons of this though - Had some performance issues (playing ps4 version on ps5). In the grand scheme this didn't affect my playthrough that much but this definitely wasn't flawless like 2016 was. Had some frame rate drops, glitched through the map twice. At points i couldn't glory kill enemies, had perpetual stun flashing, also couldn't fire at one point. - The design of one particular level was not great imo. Overall another must-play fps.
«Constantly dying and enjoy it»
«OST on repeat»
1 user found this helpful
+1
Skip
I've decided to quit this game. (A d33p reflection on this game and how video games pair with real life as a whole.) writing this review real quick and procrastinating schoolwork in the process.... Part 1: Destiny 2 review I started back playing in February after stopping in early D2, and I enjoyed catching up with everything, raiding regularly with the boys etc. However, since I've started back at school I've finally accepted that this game just isn't compatible with my life. And I just don't think it's compatible with real life in general. Definitely some people might be able to come and go freely from this game and don't care that much about keeping up with it, but I have always been hooked by Destiny. Hell, this game has been a part of my life for almost a third of my existence (although i did quit it like this on 2 occasions). This realization was brought on by farming strikes for the current season's ritual weapon. Since the start of the new season (and school for me), I've played maybe an hour a week, only doing the "new" content. But yesterday I went down a youtube rabbithole and got the idea to grind out the ritual weapon and try some new builds along the way. Let me just say that any game that incentivizes you to play the same exact levels OVER AND OVER AGAIN is not worth your time (I was speedrunning Lake of Shadows, which is probably as repetitive as content can possibly get. I could've been doing nightfalls but i didn't feel like it and, despite the extra rewards, playing content like That repetitively is Also not worth your time.) I realized that I'm not playing this game because I actually enjoy playing it aka the act of gameplay and playing through missions. I'm only playing it because of the carrot on the stick at the end of it. I mean, I've known this game was pointless forever now, but I'm having a particularly strong reaction to it now. The design and environments are pretty damn nice. The universe is pretty large scale and decently interesting even if the plots of the game have been extremely mediocre. These are two big appeals of a game to me. But I realized I'm only thinking about that pretty much 0.01% of the time I'm playing the game. Even if those two elements of the game are nice, they are inseparable from the core gameplay loop of this game. There may not be a game that scratches the same itch as this universe (in reality there are multiple), but it just simply isn't worth playing this to experience it because of the package it's wrapped in. It's an amazing business model for Bungie, but it comes at the (non-financial) expense of the player in my opinion. Part 2: Games and the real world As with many things in human civilization, we don't know what we're doing when it comes to video games. We're still in an early stage with video games I think and we don't have a good enough understanding as a society on how they interact with our lives. The prevalence of games like this and mobile games that are meant to get you addicted and suck away your time is really not good. To me, these sorts of games, like social media, are just predatory in how they take advantage of the mechanics of our brains. Honestly, China might be justified in limiting gameplay time to 3 hours a week and docking your social credit score for excessive gaming. The more time you spend playing a video game (or watching reality tv or whatever), the less time you're spending on improving your real life. In a pErfEct worLd, we'd be able to do whatever we wanted if it made us happy. BUT THIS IS NOT A PERFECT WORLD*. If we're spending our time living in fantasies, then our lives and the rest of the world goes to shit. Now this might not happen as immediately as that sounds, but I do think this is something as a society that we're going to have to grapple with. Do we want to focus on real life and improving this shitshow of a world? Or do we want to sedate ourselves with media or whatever and neglect that? so basically just the message of Serial Experiments Lain. Obviously it's not THAT binary and you can play video games/watch shit and still have a decent life. But it is honestly a verrry slippery slope imo. I don't have the data on-hand to reference for this, but we are seeing problems with these latest generations who've grown up on the internet and their competency as adults. (i'm very much in this category....). So i think this is something we're going to have to think about going forward (as if we aren't already doing enough wrong....) How should video games be? How should they/entertainment as a whole interact with our lives? In my opinion, stuff like battle royales that don't require you to grind for shit, that you play solely because it's fun, is much better than stuff like D2. Games with immersive stories and worlds, that might actually have some substance to them, are far better as well. Even with these though, I feel like you can very easily have too much of a good thing and neglect your real life as a result. I guess with forms of recreation prior to movies, tv shows, video games etc, we were probably doing things that were either A) beneficial to our physical health or B) more than likely had some kind of real world benefit to them (becoming a chess chad and meeting people through playing them, winning MONEY. playing instruments and getting clouted up thru it, etc). Basically parents were right when they said stop watching so much tv/playing so much vidja. Idk, i'm just letting this shit fly. Time for me to actually do this frickin scoowork *the video i'm referencing in case you ain' know: https://youtu.be/Kl3H4vMqYNo
«Waste of time»
1 user found this helpful
+1
Exceptional
Super freaking good game. Unique as hell. A critique on the shooter genre set in post-apocalyptic Dubai. Heart of Darkness themes, Nolan North doing some amazing voice acting. When it came out it was hella controversial with the white phosphorus scene n all that, most talked about game EVER. Hella recommend. Also am a fan of the gameplay here as far as shooters/3PS go. Not bullet-spongey like Gears for example. Combat is pretty snappy and doesn’t drag
1 user found this helpful
+1
Recommended
Very cool game. Really unique and well though-out world. The plot is engaging and worth it. Gameplay is freaking NICE. Hardpoint arrows and regen armor are a must tho. Soundtrack is nice. Also LANCE REDDICK IS IN THIS !!! Also just some time effing around exploring obscure map areas after I completed the game which was TIGHT. Can’t wait for a sequel 🙏
1 user found this helpful
+1
Recommended
Pretty darn good. Gameplay is enjoyable and challenging, has depth. The world and story/characters could feel a little more natural but overall it's solid.
1 user found this helpful
+1
Exceptional
Been a bit since i finished this so it's not super fresh in my mind but this was pretty great. A shooter that's actually challenging on normal difficulty. This has been said a million times already but the soundtrack SLAPPPS. Also zero bugs (was playing ps4 version on ps5), flawless in that regard. The story and lore are solid. The real world tie-ins with energy crises and issues of humanity's expansion are very relevant. The satire is great too. Level design is really fine-tuned. Linear game but with plenty of secrets to find if you're paying attention. Highly recommend. More thoughts + comparisons to follow in Doom Eternal review
«OST on repeat»
1 user found this helpful
+1
Exceptional
Just completed today and this is a really solid evolution from 2016's gameplay. Definitely significantly more challenging as well. I like the gameplay loop more here than 2016's since you're not reliant on ammo/armor/health pickups around levels. The combat is very fast paced as a result (and the demons match this). This game is definitely not forgiving if you don't have everything down or if you slip up. The combat is further improved here by giving enemies specific weaknesses which allows for more mastery of mechanics instead of them just being bullet sponges. Idk how i feel about the game telling you enemy weakpoints before you even encounter them for the first time (should maybe have to figure it out on your own initially) but it sure as hell saved me a lot of strife. Facing axe-bro with no knowledge beforehand might be a little rough. The increased movement capabilities are also amazing. I just love how fast this game moves. Once again, the soundtrack SLAPPZ. My playthrough was probably 30 minutes longer than it should have been because i was jamming to the menu music. Lore is further expanded here and i'm very down with it. A few cons of this though - Had some performance issues (playing ps4 version on ps5). In the grand scheme this didn't affect my playthrough that much but this definitely wasn't flawless like 2016 was. Had some frame rate drops, glitched through the map twice. At points i couldn't glory kill enemies, had perpetual stun flashing, also couldn't fire at one point. - The design of one particular level was not great imo. Overall another must-play fps.
«Constantly dying and enjoy it»
«OST on repeat»
1 user found this helpful
+1
Skip
I've decided to quit this game. (A d33p reflection on this game and how video games pair with real life as a whole.) writing this review real quick and procrastinating schoolwork in the process.... Part 1: Destiny 2 review I started back playing in February after stopping in early D2, and I enjoyed catching up with everything, raiding regularly with the boys etc. However, since I've started back at school I've finally accepted that this game just isn't compatible with my life. And I just don't think it's compatible with real life in general. Definitely some people might be able to come and go freely from this game and don't care that much about keeping up with it, but I have always been hooked by Destiny. Hell, this game has been a part of my life for almost a third of my existence (although i did quit it like this on 2 occasions). This realization was brought on by farming strikes for the current season's ritual weapon. Since the start of the new season (and school for me), I've played maybe an hour a week, only doing the "new" content. But yesterday I went down a youtube rabbithole and got the idea to grind out the ritual weapon and try some new builds along the way. Let me just say that any game that incentivizes you to play the same exact levels OVER AND OVER AGAIN is not worth your time (I was speedrunning Lake of Shadows, which is probably as repetitive as content can possibly get. I could've been doing nightfalls but i didn't feel like it and, despite the extra rewards, playing content like That repetitively is Also not worth your time.) I realized that I'm not playing this game because I actually enjoy playing it aka the act of gameplay and playing through missions. I'm only playing it because of the carrot on the stick at the end of it. I mean, I've known this game was pointless forever now, but I'm having a particularly strong reaction to it now. The design and environments are pretty damn nice. The universe is pretty large scale and decently interesting even if the plots of the game have been extremely mediocre. These are two big appeals of a game to me. But I realized I'm only thinking about that pretty much 0.01% of the time I'm playing the game. Even if those two elements of the game are nice, they are inseparable from the core gameplay loop of this game. There may not be a game that scratches the same itch as this universe (in reality there are multiple), but it just simply isn't worth playing this to experience it because of the package it's wrapped in. It's an amazing business model for Bungie, but it comes at the (non-financial) expense of the player in my opinion. Part 2: Games and the real world As with many things in human civilization, we don't know what we're doing when it comes to video games. We're still in an early stage with video games I think and we don't have a good enough understanding as a society on how they interact with our lives. The prevalence of games like this and mobile games that are meant to get you addicted and suck away your time is really not good. To me, these sorts of games, like social media, are just predatory in how they take advantage of the mechanics of our brains. Honestly, China might be justified in limiting gameplay time to 3 hours a week and docking your social credit score for excessive gaming. The more time you spend playing a video game (or watching reality tv or whatever), the less time you're spending on improving your real life. In a pErfEct worLd, we'd be able to do whatever we wanted if it made us happy. BUT THIS IS NOT A PERFECT WORLD*. If we're spending our time living in fantasies, then our lives and the rest of the world goes to shit. Now this might not happen as immediately as that sounds, but I do think this is something as a society that we're going to have to grapple with. Do we want to focus on real life and improving this shitshow of a world? Or do we want to sedate ourselves with media or whatever and neglect that? so basically just the message of Serial Experiments Lain. Obviously it's not THAT binary and you can play video games/watch shit and still have a decent life. But it is honestly a verrry slippery slope imo. I don't have the data on-hand to reference for this, but we are seeing problems with these latest generations who've grown up on the internet and their competency as adults. (i'm very much in this category....). So i think this is something we're going to have to think about going forward (as if we aren't already doing enough wrong....) How should video games be? How should they/entertainment as a whole interact with our lives? In my opinion, stuff like battle royales that don't require you to grind for shit, that you play solely because it's fun, is much better than stuff like D2. Games with immersive stories and worlds, that might actually have some substance to them, are far better as well. Even with these though, I feel like you can very easily have too much of a good thing and neglect your real life as a result. I guess with forms of recreation prior to movies, tv shows, video games etc, we were probably doing things that were either A) beneficial to our physical health or B) more than likely had some kind of real world benefit to them (becoming a chess chad and meeting people through playing them, winning MONEY. playing instruments and getting clouted up thru it, etc). Basically parents were right when they said stop watching so much tv/playing so much vidja. Idk, i'm just letting this shit fly. Time for me to actually do this frickin scoowork *the video i'm referencing in case you ain' know: https://youtu.be/Kl3H4vMqYNo
«Waste of time»
1 user found this helpful
+1
Exceptional
Super freaking good game. Unique as hell. A critique on the shooter genre set in post-apocalyptic Dubai. Heart of Darkness themes, Nolan North doing some amazing voice acting. When it came out it was hella controversial with the white phosphorus scene n all that, most talked about game EVER. Hella recommend. Also am a fan of the gameplay here as far as shooters/3PS go. Not bullet-spongey like Gears for example. Combat is pretty snappy and doesn’t drag
1 user found this helpful
+1
Recommended
Very cool game. Really unique and well though-out world. The plot is engaging and worth it. Gameplay is freaking NICE. Hardpoint arrows and regen armor are a must tho. Soundtrack is nice. Also LANCE REDDICK IS IN THIS !!! Also just some time effing around exploring obscure map areas after I completed the game which was TIGHT. Can’t wait for a sequel 🙏
1 user found this helpful
+1
Recommended
Pretty darn good. Gameplay is enjoyable and challenging, has depth. The world and story/characters could feel a little more natural but overall it's solid.
1 user found this helpful
+1
58 developers
1
Bungie
6 games
2
Treyarch
6 games
3
Infinity Ward
6 games
4
Sony Interactive Entertainment
5 games
5
Raven Software
5 games
7 genres
1
Action
48 games
2
Shooter
37 games
3
Adventure
14 games
4
RPG
13 games
5
Indie
2 games
Most common creators
Known for26
- Destiny5,075
- Halo 33,100
- Halo: Reach3,046
Known for13
- Destiny5,075
- Halo 33,100
- Halo 3: ODST1,801
Known for12
Artist
Known for5
Known for57
- Borderlands 215,955
- Borderlands10,117
- Injustice: Gods Among Us Ultimate Edition9,856
Known for20
- Unreal Gold3,657
- Bulletstorm3,559
- Gears of War3,318
Known for19
- Dark Souls III11,172
- Bloodborne8,653
- Sekiro: Shadows Die Twice8,308
Known for19
- Destiny5,075
- Halo: Combat Evolved925
- Halo 2838
Known for26
- Destiny5,075
- Halo 33,100
- Halo: Reach3,046
Known for13
- Destiny5,075
- Halo 33,100
- Halo 3: ODST1,801
Known for12
Artist
Known for5
Known for57
- Borderlands 215,955
- Borderlands10,117
- Injustice: Gods Among Us Ultimate Edition9,856
Known for20
- Unreal Gold3,657
- Bulletstorm3,559
- Gears of War3,318
Known for19
- Dark Souls III11,172
- Bloodborne8,653
- Sekiro: Shadows Die Twice8,308
Known for19
- Destiny5,075
- Halo: Combat Evolved925
- Halo 2838
Known for26
- Destiny5,075
- Halo 33,100
- Halo: Reach3,046
Known for13
- Destiny5,075
- Halo 33,100
- Halo 3: ODST1,801
Known for12
Artist
Known for5
Known for57
- Borderlands 215,955
- Borderlands10,117
- Injustice: Gods Among Us Ultimate Edition9,856
Known for20
- Unreal Gold3,657
- Bulletstorm3,559
- Gears of War3,318
Known for19
- Dark Souls III11,172
- Bloodborne8,653
- Sekiro: Shadows Die Twice8,308
Known for19
- Destiny5,075
- Halo: Combat Evolved925
- Halo 2838