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ViewΒ­Coordinates

⚠️ This type is unstable and may change significantly in a way that the data won't be backwards compatible. An orientation convention for a camera or 3D view.

On archetypes.Pinhole, this component controls the camera orientation and projection direction. On SpatialInformation, it controls the 3D view's eye orientation, navigation, and default grid plane. A logged archetypes.ViewCoordinates provides the default for SpatialInformation.

The three directions are always ordered as [x, y, z] and specify where each positive axis points. For example, [Right, Down, Forward] means that +X points right, +Y points down, and +Z points forward.

⚠ Rerun does not yet support left-handed coordinate systems.

Rerun encoding

ViewCoordinates

Arrow datatype

FixedSizeList(3 x non-null UInt8)

Used by