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Arms War

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Devlog

  • Weekly Update 4 - Better Textures
    February 13, 2026 by RyanVail
    Improved lots of textures Added a map with new bouncy circular spikes Jump height now scales with how long jump is pressed Fixed rope break particles not being team colored Explosions now make control... Continue reading
  • Weekly Update 3 - Moving Levels
    February 07, 2026 by RyanVail
    New moving truck level. New boot hat. Support for moving levels has been added. Props can now emit sounds when hit at fast speeds. Lowered the sound of the health arm... Continue reading
  • Weekly Update 2 - Zombies!
    January 30, 2026 by RyanVail
    New zombie entities Added a map with zombies Added a new healing arm Updated to Godot 3.6 Made ropes more consistent Fixed various bugs... Continue reading
  • Weekly Update 1 - Maps!
    January 23, 2026 by RyanVail
    Added two new balance based maps Better rope visuals and performance Arms lasers now stop where they hit New bow tie cosmetic Added black outline around spikes Lots of performance optimizations New mi... Continue reading
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