Historical Wargaming using Miniatures, PC & Board Games as played by Sgt Steiner
Thursday, April 16, 2026
Some solo COINage and ongoing Pbem (Storm Over Arnhem and Combat Mission)
Wednesday, February 11, 2026
Boardgame solo day
Couple of board wargames played solo today.
First up my ever favoured Combat Commander playing a Bulge scenario based on action near Lanzerth.
Small force of Yanks dug in armed to teeth with MGs against a motley collection of Kraut Volksgrenadiers, Conscripts and a couple of Fallschirmjager.
A tough one for Germans this.
Then it was turn of The British Way COIN system game.
I managed to play through the Palestine and Malaya games.
I have yet to fathom how to play Brits in Palestine as the sabotage and terror tactics of Irgun just drain Political Will.
Malaya an easier proposition for Empire and they came good at the end.
Disaster in the Holy Land
Victory in Malaya
Wednesday, June 04, 2025
A Distant Plain - a quick solo session
Game was concluded on 4th Propaganda card with a very narrow victory for Taliban beating Coalition by a mere 1VP with Warlords close by in third (-3 VP) and poor old Government well of pace in 4th (-12VP).
I generally struggle with Government faction and maybe need to use Bot for them in future (do find Bots bit ponderous to use) but still a fun game overall.
I do so enjoy the decisions and actions of COIN system combined with nice historical flavour even in sad sack solo mode.
Friday, April 04, 2025
Field Of Battle 3 - solo Napoleonic game and A Distant Plain (Pictatstic)
In standard FOB Attack Column gets an UP1 whenever it fights in melee but am not sure that this would be supported by history so was testing cutting this UP1.
I have already made Attack Columns Down 2 rather than Down 1 for shooting but left melee untouched.
My thinking is that the Attack Column maneuvers a tad quicker (moves 8" whilst I give Line 6") and versus a Line it can get 2 on 1 (which is Down 1 for the Line being outnumbered) and if initiating the combat its gets Up1 as standard, so essentially a difference of 2 dice types (rather than 3 as written) just not sure the extra UP1 purely for being Attack Column is warranted ? but conversely do not want to make the formation too weak.
It worked fine in test game and think I will retain the amendment, but (as ever) might consider giving the Up1 versus Towns or Fortifications, will need a few games to see if too weakened.
Game was using Markkleeberg scenario I used as manageable numbers of units.
I actually started the game with Battle Command but find this bit harder to solo (keep getting confused as to which side is 'on' and what Action each command entitled to) so quickly reset and used my trusty and favoured FOB3 which I can solo with no problem.
Loads of pics showing various stages of game which the Allies won after crushing French left
Also earlier in week I set up and completed a solo game of A Distant Plain which was thoroughly enjoyable even in 'lonely pint'/schizo mode with Government winning (although I did underplay the Taliban)