Star frontiers

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Assault scouts are larger than fighters, and carry an average of five crew members. They are as fast as fighters, and are big enough to operate without such bases as a station or a carrier. They are lightly armed and easily damaged, however. Like fighters, assault scouts can rearm at a space station, and cannot be attacked while docked at the station. Unlike fighters, however, assault scouts cannot be rearmed at assault carriers. Hull Points: 15 Acceleration/Deceleration Factor: 5…

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Hovercycle | Star Frontiers Wiki | Fandom | Traveller rpg, Alien concept art, Fantasy art

Hovercycles are two-man hover vehicles similar to motorcycles. They are easier to ride and control than a ground cycle, but are not as maneuverable at high speeds, and can skim over open water. Like a hovercar, a Hovercycle floats on a cushion of air 30 centimeters above the ground, but with three rotors arranged like a three-wheeled bike. A pair of small turbo fans propel it through the air. Just as a modern motorcycle, it can carry a passenger right behind the driver.[1] Most…

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"Volturnus Planet of Mystery" by Jeff Easley - Star Frontiers RPG art | Scifi fantasy art, Fantasy art, Art

Like every single non-D&D title TSR had in the mid-1980s, Star Frontiers met a quick and profound end. I lamented it leaving the hobby, especially with the inclusion of Zebulon's Guide to Frontier Space, but those were the breaks for Boot Hill, Gangbusters, Gamma World, and this beloved science fiction series. Wh

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