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  • 1
    A generic Deduplication engine to find duplicates in a dataset.
    Downloads: 0 This Week
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  • 2
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 3
    DecisionTree.jl

    DecisionTree.jl

    Julia implementation of Decision Tree (CART) Random Forest algorithm

    Julia implementation of Decision Tree (CART) and Random Forest algorithms.
    Downloads: 0 This Week
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  • 4
    Delaunator

    Delaunator

    Fast JavaScript library for Delaunay triangulation of 2D points

    Delaunator is a fast library for Delaunay triangulation. It takes as input a set of points. The triangulation is represented as compact arrays of integers. It’s less convenient than other representations but is the reason the library is fast. After constructing a delaunay = Delaunator.from(points) object, it will have a triangles array and a halfedges array, both indexed by half-edge id. What’s a half-edge? A triangle edge may be shared with another triangle. Instead of thinking about each edge A↔︎B, we will use two half-edges A→B and B→A. Having two half-edges is the key to everything this library provides. It will also be useful to have some helper functions to go from one half-edge to the next and previous half-edges in the same triangle. We can draw all the triangle edges without constructing the triangles themselves.
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  • 5
    This component is an easing animation value calculator. Easing types: BackEaseIn, backEaseOut, BackEaseInOut, BounceEaseIn, BounceEaseOut, CircEaseIn, CircEaseOut, CircEaseInOut, CubicEaseIn, CubicEaseOut, CubicEaseInOut, ElasticEaseIn, ElasticEaseOu
    Downloads: 0 This Week
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  • 6
    Depends implements a generic dependency tracker written in C++ and comes with extensive documentation on how to implement a dependency tracker (and, thus, how this one is implemented). It is very simple to use and provides the tools to "roll your own"
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  • 7
    This project is an extended implementation of Knuth's "Dancing Links" algorithm and some use cases (e.g. Sudoku).
    Downloads: 0 This Week
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  • 8
    Is a software for design algorithms by diagrams. Es un software para diseñar algoritmos de diagramas de flujo.
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  • 9
    Dictmatch is a high performance multi-mode string match lib which supports full matching and max forward matching. It is used to match substrings which contented in dictionary from string user provides. Its throughout is more than 20w line per sec.
    Downloads: 0 This Week
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  • 10
    DifferenceKit

    DifferenceKit

    A fast and flexible O(n) difference algorithm framework

    A fast and flexible O(n) difference algorithm framework for Swift collection. The algorithm is optimized based on the Paul Heckel’s algorithm. This is a diffing algorithm developed for Carbon, works stand alone. The algorithm optimized based on the Paul Heckel’s algorithm. See also his paper A technique for isolating differences between files released in 1978. It allows all kind of diffs to be calculated in linear time O(n). RxDataSources and IGListKit are also implemented based on his algorithm. The type of the element that to take diffs must be conform to the Differentiable protocol.
    Downloads: 0 This Week
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  • 11
    Robust Perl OO Module for Digest based Authentication leveraging DBI as a backend. This Performance oriented Hash Authentication Library is scalable from single pc to multi-database single signon www applications. Optionally uses Javascript and Cookies.
    Downloads: 0 This Week
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  • 12
    DisChoco

    DisChoco

    DisChoco: Distributed Constraint Reasoning Solver

    DisChoco is a Distributed Constraint Reasoning Solver. Several Distributed Constraint Reasoning algorithms are implemented (like ABT, AFC, Adopt, ...). Users may easily implement and test their algorithms with DisChoco. contact: wahbi[at]users[dot]sourceforge[dot]net
    Downloads: 0 This Week
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  • 13
    Free scripts & examples- JSP, Eclipse, SQL, PHP, ASP, Win32 Batch, Javascript, Flash/Actionscript. -=-=-=-=-=-=- NOTE: This project is closed. For new development related to integrating Beyond Compare with Eclipse, see http://beyondcvs.sourceforge.net/
    Downloads: 0 This Week
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  • 14
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    Dopamine is a research framework for fast prototyping of reinforcement learning algorithms. It aims to fill the need for a small, easily grokked codebase in which users can freely experiment with wild ideas (speculative research). This first version focuses on supporting the state-of-the-art, single-GPU Rainbow agent (Hessel et al., 2018) applied to Atari 2600 game-playing (Bellemare et al., 2013). Specifically, our Rainbow agent implements the three components identified as most important by Hessel et al., n-step Bellman updates, prioritized experience replay, and distributional reinforcement learning. For completeness, we also provide an implementation of DQN (Mnih et al., 2015). For additional details, please see our documentation. We provide a set of Colaboratory notebooks which demonstrate how to use Dopamine. We provide a website which displays the learning curves for all the provided agents, on all the games.
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  • 15
    DualPipe

    DualPipe

    A bidirectional pipeline parallelism algorithm

    DualPipe is a bidirectional pipeline parallelism algorithm open-sourced by DeepSeek, introduced in their DeepSeek-V3 technical framework. The main goal of DualPipe is to maximize overlap between computation and communication phases during distributed training, thus reducing idle GPU time (i.e. “pipeline bubbles”) and improving cluster efficiency. Traditional pipeline parallelism methods (e.g. 1F1B or staggered pipelining) leave gaps because forward and backward phases can’t fully overlap with communication. DualPipe addresses that by scheduling micro-batches from both ends of the pipeline in a bidirectional fashion—i.e. some micro-batches flow forward while others flow backward—so that computation on one partition can coincide with communication for another.
    Downloads: 0 This Week
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  • 16

    DuranDuranbot

    Teachable/trainable artificially intelligent music bot

    A teachable/trainable artificially intelligent music bot fundamentally inspired by how the new wave band Duran Duran composes music. This program utilizes many algorithmic/AI techniques/processes, including machine learning; which allow you to teach/train it to compose music which you prefer... and the technique which is the foundation of the design of DuranDuranbot, which was directly inspired by how Duran Duran writes music........ Called, "bit by bit circular composition"....... and it's explanation can be found here - https://scsynth.org/t/bit-by-bit-circular-composition/1107 This program is written in the SuperCollider programming language - https://en.wikipedia.org/wiki/SuperCollider Contact - ken_brant@ymail.com
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  • 17
    FM-index is a compressed text index appeared in 2000 (http://pizzachili.dcc.uchile.cl/indexes/FM-indexV2/). A recent algorithm allows to update a FM-index (http://dx.doi.org/10.1016/j.jda.2009.02.007). Here, you'll find the implementation.
    Downloads: 0 This Week
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  • 18
    E-w0rm | PHP Shell
    E-w0rm : is a powerfull shell with handy features like : file manager , password change , database manager , bind shell , remote shell , remote upload , edit , chmod , delete , make , autoroot , php code execution , server command execution , process manager ... You can also change theme ! And " E-w0rm " brought to you by : Epic Hackers S.C Scan : https://goo.gl/718BkD
    Downloads: 0 This Week
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  • 19
    EASTL

    EASTL

    EASTL, Electronic Arts Standard Template Library

    EASTL stands for Electronic Arts Standard Template Library. It is a C++ template library of containers, algorithms, and iterators useful for runtime and tool development across multiple platforms. It is a fairly extensive and robust implementation of such a library and has an emphasis on high performance above all other considerations. If you are familiar with the C++ STL or have worked with other templated container/algorithm libraries, you probably don't need to read this. If you have no familiarity with C++ templates at all, then you probably will need more than this document to get you up to speed. In this case, you need to understand that templates, when used properly, are powerful vehicles for the ease of creation of optimized C++ code. A description of C++ templates is outside the scope of this documentation, but there is plenty of such documentation on the Internet.
    Downloads: 0 This Week
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  • 20
    Calculates the shortest path between a group of EVE-Online solar systems that contain assets.
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  • 21
    A concise example of the classical genetic algorithm, with a fancy windows terminal display. Features DNA editing, save/load, customizable constraints and statistics logging.
    Downloads: 0 This Week
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  • 22

    EZvolve Foundation Classes

    Data types and utility classes for use with evolutionary algorithms.

    EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
    Downloads: 0 This Week
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  • 23
    This is meant to be a powerful, but easy to use math software. It's by the user and for the users.
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  • 24

    EasyCSP

    Constraint Satisfaction Problem solving library for Java

    EasyCSP is an open-source Java library for Constraint Satisfaction Programming. EasyCSP offers search algorithms for both CSPs and CSOPs. EasyCSP supports CSPs to be formalized using objects or int expressions. EasyCSP on GitHub: http://github.com/cordisvictor/easycsp-lib
    Downloads: 0 This Week
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  • 25
    The package edmonds-alg contains a C++-implementation of Edmonds's optimum branching algorithm as described by Tarjan in 1977.
    Downloads: 0 This Week
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