Browse free open source Algorithms and projects for Windows below. Use the toggles on the left to filter open source Algorithms by OS, license, language, programming language, and project status.

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  • 1

    GeoPDEs

    A package for Isogeometric Analysis in Octave and Matlab

    GeoPDEs is a suite of software tools for research on Isogeometric Analysis of PDEs. GeoPDEs is free software implemented in Octave and fully compatible with Matlab. GeoPDEs is no longer developed at SF, and has moved to GitHub. Please visit http://rafavzqz.github.io/geopdes/ The mailing list will remain active. Releases up to 2.0.4 can be found here. From version 2.1.0 onward, see https://github.com/rafavzqz/geopdes
    Downloads: 4 This Week
    Last Update:
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  • 2
    Pack-Print-Cut

    Pack-Print-Cut

    Packing two dimensional rectangular elements at orthogonal table

    Program was created for optimized packing of two dimensional rectangular elements at orthogonal table with main purpose of printing cutting sheets that can be used for cutting material at production in wood and panel furniture manufacturing. It is developed upon authors several years of experience at woodworking, and actual carpenters needs when such software is in question. In spite its look it is fully functional peace of software , with all necessary elements needed for generating cutting sheets. GUI is simple and it consists of fields for entering table and element dimensions on the right. Packing, optimization, cutting and cleaning table edges section bottom left and statistic section bottom right. Upper left are table description field and cut sheet drawing at the center. Right click at the cut sheet drawing and there are printing options. NOTICE : This program was not created for sellers of chipboard and other board materials. All the best, Author
    Downloads: 1 This Week
    Last Update:
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  • 3

    Quadtree Demo

    Demonstrates a quadtree for spatial indexing of triangles

    This C++ demo allows users to interactively explore a quadtree's behavior. For this purpose the demo uses a quadtree data structure based on axis-aligned bounding boxes to speed up the search for triangles in a mesh. Depending on a search point all triangles of a quadtree's region are retrieved and relevant information about the search is shown. Quadtree creation can be parametrized by three parameters: - Maximum tree depth. - Maximum number of triangles per region. - Percentage of total number of triangles per region. The OpenGL graphics library is used to render the results, regions as well as the underlying triangle mesh. Navigation (e.g. zooming, moving) is available by keyboard and mouse. Example meshes are provided in wavefront *.obj format and can be opened from inside the program.
    Downloads: 1 This Week
    Last Update:
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