Animation Software for Linux

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Browse free open source Animation software and projects for Linux below. Use the toggles on the left to filter open source Animation software by OS, license, language, programming language, and project status.

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  • 1

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 5 This Week
    Last Update:
    See Project
  • 2
    The Burster 3D
    Web browser plug-in for hosting real 3D on the websites.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 3
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 2 This Week
    Last Update:
    See Project
  • 4
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 5

    Nutcracker

    Build animated sequences for RGB Mega-trees

    nutcracker is a php based web tool that allows the user to create sophisticated animations on any RGB device. Current RGB targets supported are Megatrees, matrices and Rays. Nutcracker sequences are a four step oricess 1) Go into the tool and define your RGB device, You are prompted for the number of RGB strings you have and how many pixels are on each string 2) You next go into the effects library. Spirals, meteors, butterfly wing and many other effects are available, For each effect you modify the effects parameters. 3) Nutcracker now builds an animated gif of your rgb device with the effect attached. If you dont like the effect, go back to step 2 and modify and try again 4) Finally, you click on the sequencer you want Nutcracker to create for. Currently Nutcracker supports these sequencers: Vixen, LSP, LOR and HLS.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7

    AnkerWorld

    3D Architecture modelling and physics simulation system

    AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Equity10
    Equity10 Version 0.3.7.6 Date 26/03/17 Ogre Models can now be Scaled Rotated and Positioned. Bug Fixes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Lightweight Java library for animation and animated components development. Also perfect as a graphics engine for 2D games in Java.
    Downloads: 0 This Week
    Last Update:
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  • 10
    JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11

    Magic Solver sim

    A rudimentary 2D isometric engine

    A very simple 2D isometric-engine which was created as basic idea to develop an isometric virtual environment in which some programmed robots autonomously they move trough differents rooms to test they abilities to solving problems in the real enviroment. The engine is in the first stage and it needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
    Downloads: 0 This Week
    Last Update:
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  • 13

    RyzomBlend

    Blender port of Ryzom art data

    Blender port of ryzom (http://ryzom.com/) data by Brian Ashcroft Original art (3ds max) and open source server available at http://ryzomcore.org/ All art is covered by the CC-BY-SA licence If you use the art, please make sure to include a link as explained here http://ryzomcore.org/about-ryzom-core/ Things that are working: 1. Conversion of 1200 animations, ~200 monsters, 5 races, and lots of vegetation. 2. Removal of weird textures/materials/supports, correction of bad paths 3. Cleanup of translations and rotations of all the items 4. Proper parenting 5. Collection of animations into separate files: walking, crafts, fighting ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14

    Time Travel sim

    Simple animation of a journey at light speed

    A rudimentary user interface I created as basic idea to develop a 2D adventure game in which the player traveling back and forward through the space-time to avoid the alien invasion on the earth. UI needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2012, Lausanne, Switzerland. + Intuitive and Efficient Camera Control with the Toric Space. C. Lino, M. Christie. ACM Transactions on Graphics (TOG) - Proceedings of SIGGRAPH, Vol. 34 (4), pp. 82:1-82:12, 2015, ACM New York, NY, USA.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
    Downloads: 0 This Week
    Last Update:
    See Project
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