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Build Securely on AWS with Proven Frameworks
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b
A Multi User socket framework in PHP. Right now implementing as a game (a MUD). Future uses can be for anything.. a group collaboration marketing and budgeting system... etc...
The IRC quiz game with a difference! This game bot is written in PHP and allows you to host games of "The Weakest Link" in your chat channel. Eliminated players are banned or devoiced - no mercy for losers!
Set of scripts using MySQL, PHP and PHP-GTK to play Trivial game across IRC. You can add your own questions in a centralized database, personalize your bot, view statistics...
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
Galaxy Transport is a Galaxy / Galaxy NG / Galaxy PLUS viewer.
GTR should provide game map picture, battle animation and some
automatization of game process.
Uses QT/SDL/Win32 libraries (configurable on compilation stage).
Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types.
Sorkent is a trivia game which integrates the IRC and the Web. The participants play the game in the IRC channel and they can see their credits and the (yearly, monthly, daily) toplists from the web site.
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
JRCI will provide a chat interface that is heavily configured to be convenient for RPGs. It will not implement any particular game system, but will provide the tools necessary to play traditional games online.
The Java CounterStrike Game Probe will implement Java to develop an application that will probe a list of Half-Life CounterStrike game servers and display the server information in a customizable format (console, applet, standalone).
ScrambleBot 2 is an IRC bot, running a game where you guess randomly scrambled words. The bot can be active in several channels at the same time, and has remote control facilities. The bot itself is written in FreePascal, and the config-UI in Delphi.
Serial Gaming Network Daemon will be a game-matchmaking service for games made by Serial Gaming. The daemon will provide a chat interface for users to find opponents to play. It will also allow users to start leagues and tournaments. It will be designed a
Uprising is the attempt to bring a Networkable clone of the teaser Macintosh Game: "Escape Velocity" to the Open Source community.
It will be re-released into open source when the first version is feature complete.
Parts have been released under GPL
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
Perihelion is a 2D Strategy Game. You are in an asteroid which is dangerously moving close to a star. You have 30 days to earn enough money to buy a space trip ticket to another asteroid, probably farther to the star.
The game will be programmed with
To create a telnet client for use with a program called TWXProxy (http://twx.tbiz.ca/) in a game called TradeWars 2002 (www.eisonline.com). For starters, it will be a basic telnet client, with ANSI colours and extended character support, eventually endin