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A C++-based Commodore 64 emulator that is written with portability to other platforms in mind. A first implementation for the .Net platform has been created, others should follow.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
Emulator which can emulate the internals of different technologies used in UK Fruit Machine gaming machines. Designed to be cross-platform using SDL (Simple Directmedia Layer)
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Robust 6502 processor core emulation + debugging tools. The goals are to provide (1) a portable core and (2) tools for teaching emulator developers about the 6502 and emulation in general.
Route64 Eclipse Plugin is a plug-in for the Eclipse Workbench. It supports manipulation off image files and can be extended by other plugins. The programms can be executed on an emulator. The project is targeted on the the Commodore 64 emulator Route64.
This project aims to do for MULTICS what Linux and GNU have done for UNIX - that is, to produce a totally free, totally unencumbered, and totally compliant OS that learns from prior work, rather than copies it.
A port of the Frodo Commodore 64 v4.1b scan-line emulator to C# / SDL (SDL.NET). Every effort will be made to create a single executable, platform independent version, to be tartgetted at both the Microsoft and mono runtimes.
A multithreaded, test-driven electronics emulator for .net 4.0.
Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
This project has adopted a parser for the output of SimIt-ARM's sema_count program. It is useful to get statistically relevant information from the output of a batch run of the simulator.
A multi-ISA "assembly debugger" with graphical and terminal frontends. Currently sporting LC-3, Georgia Tech's LC-2200, and brain*. MIPS support is in the making, to compete with SPIM. (Windows, Linux, MacOSX; LC-3 simulator and LC-2200 simulator)
SnareJ is a Java-based system that might run some old RISC OS programs. Support for the various modules and APIs is thin at the moment, but some [simple] programs will work.
An open source PowerPC CPU simulator and assembler, with associated documentation and tutorials, to facilitate the teaching of modern RISC assembly language programming. Written in java for portability.
The Wolfram Machine project is an effort to create a set of documentation and useful modules (both hardware and software) for a computing architecture based on the mathematical theories presented in Steven Wolfram's book _A_New_Kind_of_Science_.