Open Source Game Development Frameworks - Page 8

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  • 1

    Blunt

    Reusable code for building video games with Jogamp NEWT

    Provides a framework for building a game engine with the windowing toolkit Jogamp NEWT, as well as utility code specifically related to video game programming in Java 8. Depends on OWG_UTIL, OWG-GL, JOGL, Competent Audio.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    BoardGameMaker

    BoardGameMaker

    Card, board & tiles making Software

    BGM (boardgamemaker) allows simple creation of card or tile; either through template or image simple transformation.
    Downloads: 0 This Week
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  • 3

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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    See Project
  • 4
    Boxxx Engine
    Boxxx Engine is a very simple 2D engine written purely in C language. This code uses BGI graphic library and is compiled with Borland Turbo C 2.0. The goal of this project is to come up with a physically complex yet simple in principle 2D engine. The release is without any warranty of fitness for a particular purpose.
    Downloads: 0 This Week
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  • 5
    Brainable is a C++ library containig AI tools for game developpement. You will find in it classes about steering behaviors, pathfinding, learning, decision making... Brainable contains softwares to design graphically different parts of the AI engine.
    Downloads: 0 This Week
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  • 6
    Bubi will be a simple framework for developing games (based on SDL+OpenGL+OpenAL).
    Downloads: 0 This Week
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  • 7
    Bz-place style for game browsing.
    Downloads: 0 This Week
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  • 8

    C++ SDL Game Engine

    A very small multi-platform game engine for creating desktop games.

    A very small and excellent Game Engine created in C++ using the SDL libraries. Runs on multiple platforms.
    Downloads: 0 This Week
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    See Project
  • 9

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
    Downloads: 0 This Week
    Last Update:
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  • 10

    C.Y.O. Adventures, text game generator

    Text-based adventure game creator and player. Comes with demo games.

    C.Y.O. Adventures is an Ada 2005 compatible text-based game player and game generator. The games are structured as "decision trees." You can choose options at each game branch to decide the path you want to go in the game. There are several games included in the "games" directory. Users can generate their own text-based games with the program. Please upload any games you make to the open source collection, if you want to share your games with others!
    Downloads: 0 This Week
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    See Project
  • 11
    College football simulation engine. We're building a simulation engine that realistically simulates college football games. The engine will be written in the Java programming language and freely available for commercial or non-commercial use.
    Downloads: 0 This Week
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    See Project
  • 12
    Client in HTML5 for MetaPlace.
    Downloads: 0 This Week
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  • 13

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
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  • 14
    CPlusPlusTranslator

    CPlusPlusTranslator

    A C++ library for programmers transitioning from "Game Maker Language"

    CPlusPlusTranslator is a C++ game development library for programers currently using or familiar with "GameMaker" formerly "Game Maker". This library allows for an easy transition from GML ("Game Maker Language") to C++ game development. The CPlusPlusTranslator library provides syntax and functions similar to GML within C++.
    Downloads: 0 This Week
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  • 15
    A .NET 2D game development engine & Game builder application.
    Downloads: 0 This Week
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  • 16
    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon S3-compatible backend. Limit challenge attempts & hide challenges. Automatic bruteforce protection. Individual and Team-based competitions. Have users play on their own or form teams to play together. Scoreboard with automatic tie resolution. Hide Scores from the public. Freeze Scores at a specific time. Scoregraphs comparing the top 10 teams and team progress graphs. Markdown content management system. SMTP + Mailgun email support. Email confirmation support. Forgot password support.
    Downloads: 0 This Week
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    See Project
  • 17
    Caelum Graphics System

    Caelum Graphics System

    High-efficiency minimalist C++ wrapper for OpenGL 4.3

    Downloads: 0 This Week
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  • 18
    Downloads: 0 This Week
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  • 19
    3d action adventure. Developer playground: [ http://callie.sourceforge.net/jws/jws.jnlp ], Forum: [ http://www.java-gaming.org/index.php/topic,24416.0.html ], GitHub: [ http://github.com/shlax/Callie/ ]
    Downloads: 0 This Week
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  • 20
    Can I Scape Map Editor

    Can I Scape Map Editor

    Map editor for the game Can I Scape

    Map editor to easy make a map, to play Can I Scape
    Downloads: 0 This Week
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    See Project
  • 21

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 0 This Week
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    See Project
  • 22
    A daemon for hosing a Defcon style Capture The Flag hacker competition. The ctfd process will deliver flags, verify their presence and receive captured flags from the different teams.
    Downloads: 0 This Week
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  • 23
    Cardic - Card and Dice Game Engine. A modular game engine built on NetBeans Platform.
    Downloads: 0 This Week
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  • 24
    Cartomancer
    Cartomancer is an open-source project, to develop a card-game edition program. With Cartomancer, you will be able to create your card-game from the beginning to the end, you are 100% free !
    Downloads: 0 This Week
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  • 25
    An add on for Celestia (shatters.net/Celestia) that puts the fictional Cantar System inside.
    Downloads: 0 This Week
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