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Enigma is a puzzle and dexterity game. It's 2D in gameplay and graphics, and available for Linux, Windows and Mac, and several languages. It features more than 1000 levels and is maintained by a vivid community, creating ever more inventive levels.
Equipmant is a program designed to create equipment script files for the Final Fantasy XI Windower. Create macros in FFXI to use these scripts and they will change equipment quickly, even making it possible to change all equipment in a single macro.
This is a Java-based program that converts time in the real world to time in the world of Final Fantasy XI, Vana'diel. It also displays various calendars and schedules for use within the game.
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FSIT (Fishers Statistical Information for Tremulous) is a client side statistics package for the game Tremulous. It provides, in-game details, and a web frontend for adjusting information and display of kills, deaths, ratios, pings, in-game chat.
Flappy - logical game originally created for SHARP MZ-800 computer
Java version (clone) of old 8bit game created originally for SHARP MZ-800 computer in 1984. Now rewritten into Java and available on all desktops. Java 1.8 required. >>> UPDATE 10/2017 >>> Levels from other devices included too!
FlowFlowMania is a remake of the classical puzzle game Pipe Mania on Linux with GP2X compliance. As soon as the first version will be released, a poll will be organized to choose the next special pipe pieces and features to be implemented.
A multiplayer First-Person-Shooter game built in Java 3D
The system is divided into two parts: the client and the server.
Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts.
The server can be running anywhere on the network. The players play in a virtual environment among walls and obstacles (walls are porous, beware!). The shots fired at an opponent within range will cause him to lose 'life' points. The target is to kill maximum number of opponents. Once a player is killed he is logged out and then may reenter. At the end a scorecard showing the number of logins and the number of kills of all players of the current session is displayed at each terminal.
I have used fairly basic models, animations and a simple map.
FMC will provide a Model-View-Controller architecture for
developers to make Freality: an extensible metaverse, for
gaming, socializing, exploration and pretty much everything
under the virtual sun.
FreeICS is a server which allows multiple users to play chess against each other. This project is stable and in production at a number of sites. There are several sub-projects which enhance the utility of the server, starting with a tournament manager.
Massively multiplayer 3D SpaceSim/adventure/action/strategy, related to the StarControl universe (OpenGL, Linux/Win32). Think as of a crossbreed of DiabloII/Elite/ColoBot.
FungeWars, written in Python, loads two Befunge programs onto the same grid, where each tries to cause the other to quit or crash. A standalone Befunge interpreter, PyFunge, is also included.
Befunge is an esoteric two-dimensional programming language.
Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
Gatto Cube Timer Working proccess... Optimalizated timer for speedcuber's with statistics CommandLine Version works with WINE, but You must install Mono. CommandLine Version requires (dot)Net Framework 4.0
A library in the tradition of openGL and glut that makes it easy to use 3D skeleton objects (like robots, ships, people etc) in openGL programs. Currently the objects are best created with Glazier (glazier.sourceforge.net)
GNOME-Mud is a Mud Client for X11. It features Aliases, ANSI support, Triggers, an AutoMapper, multiple connections,
plugins, a color saver, a command divider, and the ability to save connections
GSpace is a server/client multiuser space combat game developed in C++. While still in initial planning stages the game will be playable across a variety of different platforms, including Windows and Linux.
PHP library of functions for querying gameservers of varying protocols and displaying gameserver information in HTML format. Easily extensible to support additional games/protocols. Currently requires PHP5, though PHP4 support is in active development.
GearHead is a mecha roguelike RPG. Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race. Features include random plot generation and over two hundred mecha designs.