67 projects for "protocol" with 2 filters applied:

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  • 1
    Frittle
    Frittle is an open source amateur Java Chess Engine that supports the XBoard/WinBoard Chess Engine Communication Protocol (version 2).
    Downloads: 1 This Week
    Last Update:
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  • 2
    Vesuvan Doppelganger is a feature-rich option for those looking to play collectible card games (CCGs) over an internet connection. Vesuvan will initially only support Magic: The Gathering, with a Scrollrack-based protocol, but will add to its support.
    Downloads: 0 This Week
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  • 3
    netjatafl is a hnefatafl server and client system, allowing tafl players to join in networked games of tafl. Using a standard network protocol, new clients can be written for any platform. Clients in C++ and PHP/Javascript are included.
    Downloads: 0 This Week
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  • 4
    KMT Chess is a chess engine. It supports Winboard Chess Engine Protocol and can be used in combination with Winboard or Arena user interfaces. KMTWinboard package includes WinboardX interface and a opening book, providing a much better user experience.
    Downloads: 0 This Week
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  • 5
    The Java Chess Protocol Interface has moved to GitHub. Please update your links to https://github.com/fluxroot/jcpi.
    Downloads: 0 This Week
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  • 6
    RconX is a graphical administration tool for most game servers using the RCON protocol. Developped in Java, it's compatible with most OSes. Features: server list, server query, server settings dialog, rcon console, player management, plugin list etc.
    Downloads: 0 This Week
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  • 7
    CamlGoBot is a computer go program using the GTP protocol and written in OCaml. Its main goal is to be used as a bot on the KGS go server.
    Downloads: 0 This Week
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  • 8
    Network protocol decoder for SRO.
    Downloads: 0 This Week
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  • 9
    Braincrack is a chess engine I wrote in my high school time. It is capable of being used with the Winboard protocol and via Winboard->UCI conversion tools within professional chess GUIs like Chessbase.
    Downloads: 1 This Week
    Last Update:
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  • 10
    This is a go game SGF editor and go playing program. It will be able to play on IGS as a client and KGS as a bot. It will use GNUGo any other GTP protocol program for it's computer go capabilities. It uses sgflib.py for SGF Parsing.
    Downloads: 0 This Week
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  • 11
    Telefonino is an implementation of the J2ME Mobile Information Device Protocol (MIDP) that runs on J2SE.
    Downloads: 0 This Week
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  • 12
    This is a project with game server hosters in mind. Rather than following protocol changes of CVS this project will have permanent support for protocol 7.6 but will also always update to the latest client protocols of Tibia and will be managed by a team
    Downloads: 0 This Week
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  • 13
    A simple Java library to allow developers to issue commands to servers using the rcon protocol.
    Downloads: 0 This Week
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  • 14
    Excursion is a GTK+ based Multi User Dungeon (MUD) client for all MUDs. It supports many MUD features like ANSI colors and the prompt protocol.
    Downloads: 0 This Week
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  • 15
    OpenAthena is a free MMORPG emulator. Currently it supports Ragnarok Online protocol. It also supports MySQL and SQLite database.
    Downloads: 0 This Week
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  • 16
    A cross platform, LGPL networking library that offers RPC and Object Replication using UDP and a protocol to most efficiently detect and recover from packet loss.
    Downloads: 0 This Week
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  • 17
    Kumadori is GTP (Go Text Protocol) cliet and GTP implementation for playing go-game and development new software.
    Downloads: 0 This Week
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  • 18
    JaMOOka is an applet-based MOO client. Designed for JHCore MOOs, it uses Amy Bruckman's MacMOOse utilities and the MCP 2.1 protocol to facilitate a number of advanced MOO editing and programming tasks through client windows.
    Downloads: 0 This Week
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  • 19
    Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
    Downloads: 0 This Week
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  • 20
    tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
    Downloads: 0 This Week
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  • 21
    This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
    Downloads: 0 This Week
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  • 22
    Automatic-controlled GUI-Frontend for playing with a digital model railroad using the SRCP protocol. (see http://srcpd.sourceforge.net) kdigirail uses kde, qt, linux, srcpd and postgres. You can drive your railway also by hand.
    Downloads: 0 This Week
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  • 23
    This project implements an API to the Anarchy Online MMORPG chat protocol so that you can create in-game chat bots and out of game chat clients in Java. Source is OS independent, but an executable is included for Windows.
    Downloads: 0 This Week
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  • 24
    The AO Chat Projects goal is to create an efficient and robust library for the chat protocol used in Funcoms Anarchy Online MMORPG. This includes the lowest level of C libraries, to GUI/TUI chat clients, to database integrated bot daemons with various p
    Downloads: 0 This Week
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  • 25
    A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
    Downloads: 0 This Week
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