Simulation Software for Windows

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  • 1
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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  • 2

    Kontinuum Calculator

    Calculate various aspects of the Kontinuum RPG system.

    Kontinuum is a calculator program that enables the user to calculate all probabilistic aspects of the Kontinuum RPG system, especially the dice rules.
    Downloads: 0 This Week
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  • 3
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 4
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc. all derivatives are done with finite differences, so it's all simple. in 3 videos I explain all the mechanics and its simulation up to this simple but pow method.Pure Lagrangian mechanics until now has not been used much or at all,in simulation videogames,but i decided to try it because it was promising, very simple compared to the fnal results, and there was not much docu on its use in simulation games: this lack was completed now. will com also a non-GL version vid: http://youtu.be/J8fWg_xFEwk
    Downloads: 0 This Week
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  • 5
    Laucsen Evolve is an Artificial Life Simulator written in C++. It is a simulator with many intentions, as Observe Darwin Theory / Observe result of Mutations / Play with Artificial Animals. Laucsen Evolve have a 2D view of the Simulator World.
    Downloads: 0 This Week
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  • 6

    LinacSim

    A 3D Linac Simulation.

    This is an interactive 3D Linac-Simulation with Ogre3D as its 3D-Engine and Qt for the GUI. Accelerate arbitrary particles to immene speeds by switching the drift tubes' polarisation.
    Downloads: 0 This Week
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  • 7
    Living code is a life simulation, where you can even make your own creatures, or simply watch the evolution.
    Downloads: 0 This Week
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  • 8
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 0 This Week
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  • 9
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
    Downloads: 0 This Week
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  • 10
    MageTheorycraft models the casting mechanics of a mage in World of Warcraft (WoW) and outputs a simulated combat log.
    Downloads: 0 This Week
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  • 11
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 12
    An artificial life simulator. A cross-platform application for simulating mutatable organisms on a field with different kind of resources.
    Downloads: 0 This Week
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  • 13
    NGS is a Network Game Simulator, designed for prototyping and simulating new network gaming architectures.
    Downloads: 0 This Week
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  • 14
    A free, open source, artificial life, genetic evolution simulation in which small creatures called Neds roam the world, mate with one another, harvest food, eat and eventually die.
    Downloads: 0 This Week
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  • 15
    Nth is a library of classes useful in games, visualization, simulation and animation.
    Downloads: 0 This Week
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  • 16
    OgreHaptics aims to create a library to simplify the integration of commercially available haptic interfaces in the Object-Oriented Graphics Rendering Engine (OGRE).
    Downloads: 0 This Week
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  • 17

    OpenEstragon

    OpenEstragon is a market economy simulator.

    OpenEstragon is a market economy simulator. It contains a market module, a factory module that is based on the market, and serialization to XML facilities of the economy. Available as C++ component.
    Downloads: 0 This Week
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  • 18
    OpenSD2S is an open source software dedicated to driving simulation.
    Downloads: 0 This Week
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  • 19

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
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  • 20
    A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
    Downloads: 0 This Week
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  • 21
    Labyrinth is a small gui application which, provides a random and recursive generated perfect labyrinth. Each generated labyrinth has a start and an exit point deep in it. Some robot can search for the exit of the labyrinth by using different algorithms.
    Downloads: 0 This Week
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  • 22
    Pixel Empires

    Pixel Empires

    A cellular automation simulation governed by probability.

    This cellular automation simulation uses probability to control the growth and decay of different cells. This simulation uses cells of 6 different colors each of which is initially given one cell to be placed in a random location on the grid. 3 rules govern the evolution of this system: First, each cell will randomly select an empty cell around it or itself. If an empty cell is selected, a new cell will be formed in it. If the cell selects itself, it will not expand. In the next iteration, the new cells follow the same process. Second, every color is predestined to consume another color if the two make contact. In other words, if Color A consumes Color B, whenever Color A's cells randomly select Color B's cells, that selected cell will be converted to Color A. Third, if the population of a color is below a certain threshold number, this color will randomly choose another color to consume (this chosen color may even be a color that no longer exists on the grid).
    Downloads: 0 This Week
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  • 23
    Pocket Cube J3D
    Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
    Downloads: 0 This Week
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  • 24
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 25
    an advanced pong games controlled by phidgets
    Downloads: 0 This Week
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