Open Source Virtual Reality Software - Page 2

Virtual Reality Software

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  • 1
    UEVR

    UEVR

    A tool to easily transform Unreal Engine games into VR experiences

    UEVR is a powerful VR mod for Unreal Engine games, supporting versions 4.8 to 5.4. It offers full 6DOF and stereoscopic 3D support out of the box, along with three rendering modes: Native Stereo, Synchronized Sequential, and AFR. It works with OpenVR and OpenXR runtimes, enabling a smooth VR experience with optional roomscale movement and motion controls. UEVR also features a user-friendly GUI, in-game menu, and per-game configurations, allowing modders to enhance VR functionality with C++ and Blueprint support.
    Downloads: 11 This Week
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  • 2
    MOF-VR
    MOF-VR is a virtual reality program developed for Microsoft Windows and HTC Vive that allows for hypothetical metal-organic frameworks (MOFs) to be constructed and tested in molecular dynamics simulations of guest molecules.
    Downloads: 2 This Week
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  • 3
    Maere - When Lights Die

    Maere - When Lights Die

    Prepare to dream. Prepare to be afraid. Prepare to run.

    "Maere : When Lights Die" is a horror video-game and virtual reality project by Lucid Dreams (that's us !). We are four game designers from the IMAC engineering school in France, and we've been developing this project since october 2012. It has been created with virtual reality in mind from the start and will be playable on the Oculus Rift headset as soon as we get our developer kit ! The game is also available for free on PC, Mac, and Linux.
    Downloads: 2 This Week
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  • 4

    ML2VR

    Providing MATLAB Users an Easy Transition to Virtual Reality and Immer

    Lets you do MATLAB simulations in Virtual Reality (HMD's, CAVE's). Cross Platform (linux/win32). Video Demo: https://www.youtube.com/watch?v=K3GqNlR8jUA Talk: http://compsci.capture.duke.edu/Panopto/Pages/Viewer/Default.aspx?id=2a105e10-dacb-4f4c-97a8-83af78757105 Note: this project requires matlab to be installed along with the instrument control toolbox. The robot demo requires the statistics toolbox.
    Downloads: 1 This Week
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  • 5

    ZXVR

    ZX Spectrum emulator for Oculus Rift!

    ZXVR is a ZX Spectrum emulator for Virtual Reality. It supports the Oculus Rift and simulates a room which recalls the 80's style and you have a Spectrum and a TV set where you play Spectrum games. There's also a cinema screen representation.
    Downloads: 1 This Week
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  • 6
    A-Frame Low Poly

    A-Frame Low Poly

    Low poly add-ons for aframe virtual reality

    Low poly add-ons for a-frame virtual reality models. Take any existing a-frame primitive, such as a-sphere and replace the prefix to obtain a low-poly version, such as lp-sphere. Every low-poly object supports the following attributes. Modify the attributes just like you would any other AFrame VR attribute. Specify curvature of the surface. Function that accepts the vertex’s original position and outputs the vertex’s new position. This is applied before customizable randomization. All random perturbations are applied to the vertex’s new position. Duplicate entire entities without repeating common HTML. For example, say you have a template tree and many trees in your environment. Simply create one tree, and use the clone attribute for the rest, changing the position and rotating as necessary. This keeps your code streamlined and eases development (e.g., changing tree trunks for all cloned trees involves a single-line change).
    Downloads: 0 This Week
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  • 7
    Artificial Life in Virtual Environments Project The project intends to create a customizable platform for Artificial Life experiments, with support to parallelizable multi-agents and 3D virtual reality visualization of the environment.
    Downloads: 0 This Week
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  • 8
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
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  • 9
    A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
    Downloads: 0 This Week
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  • 10
    Android 3D Model Viewer

    Android 3D Model Viewer

    Android OpenGL 2.0 application to view 3D models

    This is a demo of OpenGL ES 2.0. It is basically an Android application with a 3D engine that can load Wavefront OBJ, STL & DAE files. The purpose of this application is to learn and share how to draw using OpenGL language. The application does not use any third-party library. Load 3D models and see how to do it with this open-source code application. The main purpose of this app is to show how to draw in Android using the OpenGL 2.0 by sharing the source code. So please, don't expect this application to be much richer or nicer than the ones already published in the app store, but at least it's open to anyone who wants to contribute or doesn't want to start a similar project from scratch.
    Downloads: 0 This Week
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  • 11
    A client-server based framework for building 3d applications. Intended to be used for Virtual Reality.
    Downloads: 0 This Week
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  • 12
    BLUI is an ongoing research project in user interface design for virtual reality environments. BLUI was developed by the Arctic Region Supercomputing Center at the University of Alaska- Fairbanks.
    Downloads: 0 This Week
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  • 13
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but performance will not likely be very good. Note that often an OpenCL drivers fails to compile a kernel. Some unit tests exist to track down the issue, but more work is required to cover all OpenCL kernels.
    Downloads: 0 This Week
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  • 14
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. To get started, you'll use HelloCardboard, a demo game that demonstrates the core features of the Cardboard SDK. In the game, users look around a virtual world to find and collect objects.
    Downloads: 0 This Week
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  • 15

    Character Match

    Videogame for Rapport

    Virtual Reality game for seven years old kids in Bogotá. Implemented on Java,vitral and JOGL.
    Downloads: 0 This Week
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  • 16
    A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
    Downloads: 0 This Week
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  • 17
    CyberMed
    CyberMed is a framework for the development of medical simulations based on virtual reality. It includes support to visualization, haptics, deformation, stereoscopy, collision detection, user assessment, texturing, tracking and collaboration.
    Downloads: 0 This Week
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  • 18
    A project for my thesis at Nanjing University designed for processing distributed vision computing. Also it provides the features for virtual reality, including scene construction, editing on animation objects and cameras, and sampling video on them.
    Downloads: 0 This Week
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  • 19
    Digitial Diceworks Locomotion System

    Digitial Diceworks Locomotion System

    A way of moving around in virtual space that uses initial motions

    Digital Diceworks Locomotion System (DDLS) is an innovative movement system designed for use within Virtual Reality (VR) environments. It was designed to meet the need for a better way explore virtual worlds while reducing discomfort but still maintaining the immersive experience. DDLS is based on the observations of natural movement in the real world, simplfied for ease of use but robust enough to give you the freedom to perform fantastic feats. We took those observations and noticed something very important to creating our locomotion system, the motions users would initial make. When you start walking in the real world, you start by taking small step, if you were going to start running you were to start with a bigger step. The difference in these “initial motions” is the distance at which you moved from where you started, your origin. This is the core concept of the DDLS.
    Downloads: 0 This Week
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  • 20
    EZPhysics
    EZPhysics API library integrates rigid-body physics pretty graphics. Rigg up skeletal meshes and virtual reality scenes with simulated joints, mass and collision info. Combines ODE, Ogre3D, wxWidgets. Aspires to become a real-time robot simulator.
    Downloads: 0 This Week
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  • 21
    Emerson is a 3D terminal system and integrated virtual machine that allows users to write and execute code in a multi-user cohesive virtual reality environment.
    Downloads: 0 This Week
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  • 22
    Exipnos is an Open Source, network based 3D virtual reality platform. The platform is intended mainly (but not exclusively) for eLearning applications. Role Player or Adventure Games might as well be developed and hosted on Exipnos.
    Downloads: 0 This Week
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  • 23
    Flatland VR

    Flatland VR

    Flatland is the virtual environment for Virtual Reality.

    Flatland is the virtual environment developed to perform these investigations. Using Flatland as the base environment scientists can visualize and explore both their data and the computations that manipulate that data. Imagine, if you will, a scientist able to examine the real-time results of a simulation and, when he notices an anomally he would like to investigate, he turns to the program running the simulation and examines the code, possibly changing it on the fly. This is the dream of Flatland.
    Downloads: 0 This Week
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  • 24
    Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
    Downloads: 0 This Week
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  • 25
    GLSVe
    The Graphics Library Stereo Vision Engine (GLSVe) is a open-source C# library based on OpenGL. It is designed to facilitate the creation of computer graphics and 3D virtual reality prototypes incorporating stereoscopic representation.
    Downloads: 0 This Week
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