dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for widescreen resolutions and has 64bit support. It only supports old Mods if they either don’t require their own game DLL or have been ported to dhewm3. Note that while the Doom3 source code has been released under GPL, you still need to legally own the game and provide dhewm3 the game data to play. See the How to Install section for more information.

Features

  • dhewm 3 is a Doom 3 GPL source port, known to work on at least Windows, Linux, macOS and FreeBSD
  • The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all suitable platforms
  • Bugs present in the original DOOM 3 will be fixed (when identified) without altering the original gameplay
  • 64-bit port
  • SDL for low-level OS support, OpenGL and input handling
  • OpenAL for audio output, all OS-specific audio backends are gone

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Categories

Game Engines

License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C++

Related Categories

C++ Game Engines

Registered

2022-12-12