Cool, thank you. Have a great weekend.
Thank you again, I made a script that runs through all compiled lua files and it worked for all files beside one. I get the error output: given: 56 150 expected: 56 151 Exception in thread "main" java.lang.IllegalStateException at unluac.decompile.Registers.setInternalLoopVariable(Registers.java:167) at unluac.decompile.block.ForBlock51.handleVariableDeclarations(ForBlock51.java:24) at unluac.decompile.ControlFlowHandler.find_fixed_blocks(ControlFlowHandler.java:543) at unluac.decompile.ControlFlowHandler.process(ControlFlowHandler.java:122)...
Thank you, it works! Maybe the developers of the game tried to "obfuscate" it this way.
Hello, I want to data mine some information about a game that is made with Unreal Engine and uses Tencent UnLua. See here: https://github.com/Tencent/UnLua I run the unluac source in IDE and found out that in LConstantType54::parse, int type = 0xFF & buffer.get(); results in 69. I have no idea what it means.Obviously it throws the exception. Exception in thread "main" java.lang.IllegalStateException at unluac.parse.LConstantType54.parse(LConstantType.java:185) at unluac.parse.LConstantType54.parse(LConstantType.java:1)...
I just switched to Windows 11 few days ago and have exactly the same problem. Also Windows 11 Pro 22H2. I can't use VeraCrypt at all, at least not over the UI. EDIT 2022-10-25: I have no idea what exactly happaned, I haven't installed any Windows updates or something. Today I tried again and it worked.
I just switched to Windows 11 few days ago and have exactly the same problem. Also Windows 11 Pro 22H2. I can't use VeraCrypt at all, at least not over the UI.
I just switched to Windows 11 few days ago and have exactly the same problem. Also Windows 11 Pro 22H2.