snac.daltux.net is a Fediverse instance that uses the ActivityPub protocol. In other words, users at this host can communicate with people that use software like Mastodon, Pleroma, Friendica, etc. all around the world.
This server runs the snac software and there is no automatic sign-up process.
O vale da estranheza deixou de ser um “problema de design” e virou uma estética cotidiana.
Avatares, tutores e influenciadores sintéticos não tentam mais esconder o artificial — eles negociam com ele.
E essa negociação muda a forma como confiamos…
https://open.substack.com/pub/drucillainsthub/p/entre-o-humano-e-o-quase-o-novo-rosto
My wife showed me this creative cat alphabet, and it works really well.
#typography #embroidery #design #CatAlphabet #lettering #calligraphy #catligraphy
Just published the source code of Leafs, the terminal of the Singularity Desktop.
https://github.com/singularityos-lab/singularity-leafs
More info at: http://sinty.dev
🎨 Inkscape: desenho vetorial gratuito e poderoso!
Quer criar ilustrações, logótipos ou gráficos vetoriais sem gastar nada? O #Inkscape é a ferramenta ideal! ✨
✅ Flexível e cheio de recursos
✅ Suporte a vários formatos
✅ Curvas Bezier e texto avançado
👉 Experimente e junte-se à comunidade: https://inkscape.org/pt/
🎨 GIMP 3.2.4 já está disponível!
A mais recente versão do editor de imagens livre e de código aberto acaba de ser lançada (19/04/2026). Com melhorias contínuas, o GIMP mantém-se como uma ferramenta poderosa para designers, fotógrafos e artistas.
🔗 Descubram as novidades e façam o download em: https://www.gimp.org/
Yes, the blog is written entirely with perspective and focus on evolution of the #ActivityPub fediverse.
#ATProto has the advantage of its prudent protocol development approach, and that it could 'stand on the shoulders of giants' to apply lessons-learned from the past. The luxury position of a tight team of protocol developers unbound by a formal design-by-consensus process in a greenfield environment, and with due attention paid to protocol robustness and quality of specifications makes ATProto an attractive choice. Most importantly the protocol does not leave gaping misconceptions unaddressed.
ATProto is not the opposite of working at standard level, but rather an exemplar of it. But that depends how you look at it. As a solution developer you do not have to care about the protocol intrinsics, and just get exposed to solid API's and intuitive #design concepts the protocol already specified and dictated to #protocol implementers.
#GrassrootsStandards do the same for fedi.
✨ Envie de pimper votre profil ? ✨
Je vous propose de créer votre avatar ou votre bannière en GIF animé ! 🚀
C’est super simple :
1️⃣ Choisissez vos images.
2️⃣ Allez voir les effets ici : https://nextcloud.blablalinux.be/s/condqeC8LRzjQDM
3️⃣ Contactez-moi avec vos fichiers et le numéro de l'effet voulu.
Et voilà, à vous le profil qui bouge ! 😎
Is @penpot suitable for designing an A4 poster? (for printing)
It doesn't look obviously like it's made for that, but also maybe I'm missing something obvious. I would probably just try an libreoffice tool normally...
Or any other nice open source tools I could use? Doesn't need to be a fancy design...
Stop Killing Games delivers 'absolutely incredible' hearing in European Parliament: 'There was no [parliament member] that wasn't responding positively'
source: pcgamer.com/gaming-industry/st…
"Games that were developed 20 years ago still function," #Ondruška said. "Games that were developed three years ago, as it was mentioned before, don't. It's a design decision. It's a #business decision."
#news #game #gamer #gaming #eu #parliament #politics #hearing #Europe #Industry #economy #capitalism #change #law #response #stopkillinggames #initiative #lobby #future #entertainment #design #development #digital #server #online #internet #finance
Location: Matrix
title: The Country Store
artist: Edward Lamson Henry, born Charleston, SC 1841-died Ellenville, NY 1919
source: Smithsonian American Art Museum
notes: Edward Lamson Henry collected antiques and architectural remnants […]
#Art #Design #Museum #Gallery #MastodonArt #MastoArt #Culture #Random
https://americanart.si.edu/collections/search/artwork/?id=10308
I am interested in what Framework is doing, especially in the area of modular design.
#Framework #Design #repair #openSource
RT: https://fosstodon.org/users/frameworkcomputer/statuses/116443868461529145
RE: https://mastodon.social/@hbons/116438081055436345
added a new page to my website where you can see newly created app icons:
https://planetpeanut.studio/icons
✏️ the goal for 2026 is an icon a week!
also, got plenty of slots open for the coming weeks, so feel free to put in a request for your app:
title: Stick pin
source: Cooper Hewitt, Smithsonian Design Museum
notes: Research in Progress
#Art #Design #Museum #Gallery #MastodonArt #MastoArt #Culture #Random
https://collection.cooperhewitt.org/view/objects/asitem/id/108257
title: Wah-kón-ze-kaw, The Snake
artist: George Catlin, born Wilkes-Barre, PA 1796-died Jersey City, NJ 1872
source: Smithsonian American Art Museum
notes: Before he began his extensive travels in the West, George Catlin found his
#Art #Design #Museum #Gallery #MastodonArt #MastoArt #Culture #Random
https://americanart.si.edu/collections/search/artwork/?id=4380
title: A Bank Street Balcony
artist: Kerr Eby, born Tokyo, Japan 1889-died Norwalk, CT 1946
source: Smithsonian American Art Museum
#Art #Design #Museum #Gallery #MastodonArt #MastoArt #Culture #Random
https://americanart.si.edu/collections/search/artwork/?id=7736
Little retrospective on helping out app developers with icons directly rather than building icon themes.
I'm working on another blog post titled "Revolutionary evolution" which relates to possible outcome of #SX design with emergent forces. Where an unexpected "Spark of ignition" is possible and a #commons is able to ignite into massive concerted action + cocreation. Such that value creation and aggregation enables "Revolution by evolution".
However before it gets to that, a SX solution first has to pass the #ParadoxOfEmergence point, where the *true* Value for the first time becomes really apparent to people who are not deeply engrossed in the mechanics of the ethereal, intangible #EmergenceDesign if it's choreographed for #Potential for radical #change.
PS. Emergence design means 'with emergent forces', which is different than #EmergentDesign, where the #design itself evolves gradually, through investment and #progression on the "Solution path".
It has relationship to how we reinvent wheels, and also how well-intended contributions may lead to really bad outcomes at scale.
@Mer__edith Oh, and would you look at that, right on cue…
The opposite of “yes” is “no”, not “not now” or “ask me later”.
#hostileDesign #consent #Signal #design #theOppositeOfYesIsNo
because... I've been busy setting up page where #FOSS projects can request free design work for me.
mostly icon related for now as it helps me plan. UI design will come later once I figure out what that process will look like and it's a much bigger time investment.
have a look! ✨
Alright, Mastodon's getting the "Follows you" badge back. Whew.
The 👋 is a nice little touch, I like it!
Coding is like taking a lump of clay and slowly working it into the thing you want it to become. It is this process, and your intimacy with the medium and the materials you’re shaping, that teaches you about what you’re making – its qualities, tolerances, and limits – even as you make it. You know the least about what you’re making the moment before you actually start making it. That’s when you think you know what you want to make. The process, which is an iterative one, is what leads you towards understanding what you actually want to make, whether you were aware of it or not at the beginning. Design is not merely about solving problems; it’s about discovering what the right problem to solve is and then solving it. Too often we fail not because we didn’t solve a problem well but because we solved the wrong problem.
When you skip the process of creation you trade the thing you could have learned to make for the simulacrum of the thing you thought you wanted to make. Being handed a baked and glazed artefact that approximates what you thought you wanted to make removes the very human element of discovery and learning that’s at the heart of any authentic practice of creation. Where you know everything about the thing you shaped into being from when it was just a lump of clay, you know nothing about the image of the thing you received for your penny from the vending machine.
#AI #VibeCoding #design #development #making #creation #artiface #craft #coding #programming #technology #humanity
If you don’t have the resources to write and understand the code yourself, you don’t have the resources to maintain it either.
Any monkey with a keyboard can write code. Writing code has never been hard. People were churning out crappy code en masse way before generative AI and LLMs. I know because I’ve seen it, I’ve had to work with it, and I no doubt wrote (and continue to write) my share of it.
What’s never been easy, and what remains difficult, is figuring out the right problem to solve, solving it elegantly, and doing so in a way that’s maintainable and sustainable given your means.
Code is not an artefact, code is a machine. Code is either a living thing or it is dead and decaying. You don’t just write code and you’re done. It’s a perpetual first draft that you constantly iterate on, and, depending on what it does and how much of that has to do with meeting the evolving needs of the people it serves, it may never be done. With occasional exceptions (perhaps? maybe?) for well-defined and narrowly-scoped tools, done code is dead code.
So much of what we call “writing” code is actually changing, iterating on, investigating issues with, fixing, and improving code. And to do that you must not only understand the problem you’re solving but also how you’re solving it (or how you thought you were solving it) through the code you’ve already written and the code you still have to write.
So it should come as no surprise that one of the hardest things in development is understanding someone else’s code, let alone fixing it when something doesn’t work as it should. Because it’s not about knowing this programming language or that (learning a programming language is the easiest part of coding), or this framework or that, or even knowing this design pattern or that (although all of these are important prerequisites for comprehension) but understanding what was going on in someone else’s head when they wrote the code the way they wrote it to solve a particular problem.
It frankly boggles my mind that some people are advocating for automating the easy part (writing code) by exponentially scaling the difficult part (understanding how exactly someone else – in this case, a junior dev who knows all the hows of things but none of the whys – decided to solve the problem). It is, to borrow a technical term, ass-backwards.
They might as well call vibe coding duct-tape-driven development or technical debt as a service.
🤷♂️
I am begging website owners to always provide a light mode. It’s an accessibility issue for me: my aging eyes are no longer able to view light-on-dark text for extended periods without severe ghosting/afterimages.