Welcome to "Adventures in Lead", a blog dedicated to the hobby of miniature wargaming. The figures and terrain on this site are mainly for a campaign set in exotic "Indostan", a distant land bearing remarkable similarities to 18th century India during the Seven Years War. Bits and pieces from other projects may pop up here as well from time to time, including colonials, gladiators, pirates, dinosaur-hunting and even some RPG'ing.
The actual campaign journal and after action reports for the Indostan campaign can be found on their own blog - "Indostan: The Jewel in the Crown", the link to which is found by clicking the small image below-left.
If you do find anything remotely interesting on this blog please leave a comment, it's what keeps these sites going and their authors motivated - Thanks for looking.

Showing posts with label old west. Show all posts
Showing posts with label old west. Show all posts

Thursday, March 30, 2023

What a Cowboy! at Cancon 2023

This post is way overdue but time has just gotten away from me.

In January me and two mates ran a table over two days of the new Too Fat Lardies game What a Cowboy! at the inaugural Lard Down Under at Cancon.

It was a great success and we all had a blast. I even got to play in a Sharp Practice Sudan game. There were so many nice tables and demos put on that I wish I could have played in many more.

The rules were well received and attracted a lot of attention. Richard Clarke even sat in and played in the last game I ran. What a Cowboy! will be available to purchase as I write this.

What follows are some pics shot over the two days along with two short and poorly shot videos.
















 
 







Wednesday, December 21, 2022

You may be given a cactus but you don’t have to sit on it.

In preparation for running What a Cowboy! at Cancon 2023 this year I decided to remove the trees from my Wild West table and replace them with some cacti. Nothing says Wild West like a Saguaro.

These were printed for me by a good mate and they came up a real treat. They are beautiful 3D sculpts from Epic Basing.They have heaps of great detail, are well proportioned, and I'm told printed up very easily with no hassles at all.

I'm really happy with how they turned out and think they'll make all the difference on my Babel Wild West table.








Sunday, June 5, 2022

Babel Expanded and Second Game of Ruthless

Six of us got together for a second game of Ruthless, riding off the success of our smaller first game.

To accommodate six players I had to increase the table size from 4' by 3', to a 6' by 3', which also meant adding quite a few more buildings.

The six factions were: Lawmen, Bounty Hunters, Pinkertons, the Durham Gang, Duke's Gang and Banditos. These were then roughly divided into sides, the "Good" guys (Lawmen, Bounty Hunters and Pinkertons) and the "Bad" guys (Durham Gang, Duke's Gang and Banditos). Alliances were pretty loose, especially amongst the "Bad" guys.

Each faction had their own goals and ways to achieve victory. The basic premise of the story is that the two outlaw gangs are robbing Babel's bank. They have a loose agreement concerning sharing the loot. The Pinkertons have arrived on a stagecoach in town to escort some passengers and their wealth, along with collecting some more cash from the bank. The Banditos know that the Pinkertons are carrying a small fortune on the coach and plan to rob them. Meanwhile, the Bounty Hunters have descended on Babel knowing there is a smorgasbord of bounties to be collected and the Lawmen are of course trying to prevent all of this chaos.

The game was fast and furious with a lot of blood being shed. The Durham Gang and the Banditos took the brunt of the early game casualties, allowing the Lawmen, Bounty Hunters and the Pinkertons to descend on Main Street and the Bank. The Durham Gang (played by me) were brutally gunned down (mainly by VERY unlucky dice rolling) while simultaneously trying to rescue the youngest Durham from the Jail and bravely (stupidly?) making escape out the front door of the Bank. The Mexicans faced a similar fate when two of them started shooting at the Pinkertons guarding the coach. With assistance from the Bounty Hunters the attempt was quickly thwarted and the Banditos hunted down.

This left the Lawmen to freely pursue Duke's Gang, who with hostages in tow and a good haul of loot were heading for their horses. Duke's Gang escaped out a Bank window and then into other buildings to avoid the hell, that was Main Street. A climatic battle took place in the graveyard which thwarted the gang's escape but also cost the Marshall his life.

Some of the highlights (more like lowlights) were; a mounted Bandito running down the Bounty Hunter boss; the Marshall taking on Duke's Gang in fisticuffs (because he couldn't shoot at them until shot at); a Bounty Hunter taking a hostage just before he was shot at and the poor hostage was killed instead; the deadly accuracy of the Pinkertons; the Durhams turning on Duke's Gang over loot; and last but not least the Bounty Hunters trying to claim the Durham as a bounty while he was already locked up in jail.

In the end the Pinkertons and Bounty Hunters came tied 1st Place and each of the other factions achieved only a single victory point each. A great game with a great group of guys. Can't wait to do it again.

Here are some random pictures of the game:




















 

 

These are some of the cards that I made, including the faction "mission cards", character sheets and Bounty cards.