Showing posts with label stuff I helped with. Show all posts
Showing posts with label stuff I helped with. Show all posts

Wednesday, July 24, 2013

"Hobomancer" First-Session Actual Play Recording, Now Available for Public Consumption. [Hobomancer]

Hey! Hobomancer is up for an Ennie for Best Electronic Book! I helped write it, and it'd be amazing to win. Just thought you should know. I keep forgetting to mention it here.

But maybe you're curious as to what a Hobomancer game sounds like. Well you're in luck! If you go down to RPGnow, you can download a copy of the first-ever Hobomancer game. 

You can hear Leighton Connor, Ian Engle, Steve Johnson, Carter Newton, Jason Whisman, and me create our first characters (in only 11 minutes!), bang out the basics of the setting, and go save a small town from an invasion of extra-dimensional monsters. 

Description:


Every game starts out as an idea. And before that idea is ready to be turned into a book and published, it has to be tested. That’s why the Hex Games staff gathered together in Nashville back in May 2010, during the Great Tennessee Flood, and played the first ever game of Hobomancer (2013 ENnie Award nominee for Best Electronic Product). Fortunately they recorded the game session, and it is now available for download, absolutely free of charge.

When this game session took place there had been some general conversation and brainstorming about Hobomancer, but nothing was set in stone. As you listen, you can hear key concepts of the game being invented during play. You can also hear six people having a lot of fun.

The sound quality ain't great, as it was recorded with a hand-held MP3 recorder in a living room, but I think it's certainly worth a listen.

Download it Here!

Monday, July 15, 2013

Hobomancer is Nominated for an Ennie!!!


Holy cow! Hobomancer has been nominated for an Ennie in the Best Electronic Book  category!

Wow!

Hobomancer is a historical-fantasy RPG from Hex Games set in Depression-era America. The hobomancers are shamans of the rails. They travel the railroads that crisscross the nation, fighting monsters, repairing dimensional rifts, and protecting the soul of America. It's a great game and I'm proud to be part of the creative team that also included +Steve Johnson+Leighton Connor+Carter Newton, and +Colin Thomas. Jeffrey Johnson created a wonderful, cover and Juan Navarro produced some marvelous illustraions, including my favorite, the Lord of Steam. 

I wrote most of the monster section and contributed to several other parts of the book. I also did some illustrations and made the four-page intro comic, which you can read HERE.

The Lord of Steam by Juan Navarro
Ennie voting starts July 22nd. It's a great honor just to be nominated, but to honest, it would be really awesome to actually win, too. 

Sunday, June 23, 2013

Pulp Weird Encounters #1 [Mystic Bull Games]

Pulp Weird Encounters #1
Mystic Bull Games, the people who brought us the wicked In the Prison of the Squid Sorcerer, have a new pack of adventures available. Pulp Weird Encounters #1: The Tomb of Squonk and the Silent Army contains two short adventures ("Temple of the Squonk" and "The Silent Army") that fit squarely in the "weird psychedelic pulp" kind of fantasy that Moorecock and friends made. Weird monsters, bizarre antagonists, deadly traps. I like 'em.

The adventures are written for Dungeon Crawl Classics. I don't play DCC, but the adventures wouldn't be too hard to adapt to Dungeon World or Labyrinth Lord.

Oh, and there are some really cool dungeon maps drawn by some guy named Josh Burnett. Hey, wait a minute, that's me! Yup, Mystic Bull hired me to do the maps on this one, and it was a blast.

Anyhoo... GO BUY IT!