Showing posts with label Mike. Show all posts
Showing posts with label Mike. Show all posts

Monday, 16 September 2013

Death or Glory Episode 21: The Death or Glory Tournament

Hey guys and weclome to Episode 21, the review of our recent inaugaural Death or Glory Tournament.

Myself and Mike guide Steve, Rich, Luke and Chris through the 5 games and have a general natter and a laugh as per usual.

Monday, 9 September 2013

Death or Glory Tournament - Organisers review


I think you’ll forgive me here! No Dark Eldar for my lovely readers this time that will be again in a couple of weeks. Today’s blog is about the Death or Glory Tournament. I’m sure Rich, Steve and Luke will talk about their games so I’ll talk about the experiences in running it.

Sunday, 25 August 2013

Dark Eldar: Woking War Tournament


So obviously with our tournament around the corner, I’m busy organising and meeting and greeting, sorting out the final details with my brother with Ru and the rest of the Death or Glory team. So I popped into Tolworth first founding to sort out the boards and Ian Courtney came up to me and asked whether I’d like to play at Woking war…. It was a 1 day event and my girlfriend was away all during the week, so I thought what the hell! And packed my Dark Eldar and off I went!

Woking War is held at the Maybury centre in Woking and is an offshoot from the Tolworth first founding. A lot of people use this tournament as attest for the mayhem tournament and the DoG tournament. A lot of tournament regulars were testing out their DoG army lists and so I was up against a few tough opponents.

The system was at a net victory points plus fifteen to a maximum of 30 points, so a margin of victory tournament… I had no idea what to expect!

Monday, 12 August 2013

Dark Eldar: Brighton Warlords Tournament

Hey guys and welcome along to the next chapter of my Dark Eldar blog. I love tournaments and this next one is definitely one of the best. Brighton Warlords was a 1650 pt., forge world allowed tournament in which secondary objectives didn’t count for who won the game, but contributed bonus points each round. I was quite sceptical about this rule but stormed on regardless. I was coming off a 5th place from Aldershot and the only way was up right?

Sunday, 21 July 2013

Death or Glory Podcast Episode 17

Welcome to Episode 17 of the Death or Glory podcast!
The guys tell us tales of the Aldershot Ardboyz tournament where one of us emerged victorious!
Enjoy!

Available on itune, on the link below or streamed below

http://deathorglorypodcast.podbean.com/2013/07/21/death-or-glory-episode-17/

Monday, 17 June 2013

Dark Eldar: Eldar Allies take 2 – Part 1 (HQ and Elites)

So for the first time since the start of the rollercoaster ride we call 6th edition we have something that allows for a realistic choice in allies. The Eldar dex got me very excited…. A new way to play? Maybe! Certainly a few options really makes me wanna do a mushkilla style reserve army with jet bikes and so on. New options really make this ally much better than before. Below I’ll take a look at the units in the codex and have a go at rating them in the context of an ally. I’ll use the xx/x/-/+/++ scale when rating each unit. Unfortunately with the sheer size of the book this will have to be in 2 instalments but I’ll try and get the second instalment out early for everyone!

Monday, 3 June 2013

Dark Eldar: Mathhammer part 2

Hi and welcome to path 2 of Mathhammer. Today I’m gunna build an army with mathhammer in mind. Dark elder are THE mathammer army, no other army can spam the way dark elder can. Why? Because splinter cannons will always put the same amount of wounds on any target it shoots and Lances will generally pen exactly the same amount for every target they shoot (av 10/11 aside here) and wound the same amount for the target it shoots (Wraithlords/Talos/New big elder thingy aside)

Monday, 18 March 2013

Tournaments: How does a Death or Glory gamer prepare?


Tournaments: How does a Death or Glory gamer prepare?

Tournaments for 40k have been going along for a long time. Brought to us initially by clubs such as Tolworth First founding. Tournament gaming has apparently survived Games Workshop’s attempt to kill competitive gaming and now name a month and two or three tournaments will be available for anyone willing to make the journey. If your new to tournaments or just thinking of going to them give it a go, there a great experience, you play generally 5/6 new opponents (who are normally very friendly!) and you see a large variety of new armies

Monday, 11 March 2013

Dark Eldar: Nemesis – Necrons

Dark Eldar: Nemesis – Necrons

So back to Nemesis this week and the big cheese at the moment, Necrons. I have a sad confession to make. I played in three tournaments with these guys and I have to say I still feel a bit dirty.

I was playing these guys end of 5th just as my Dark Eldar were struggling on the tournament scene. There ability to cover every angle appealed to many tournament gamer and frankly after a while just put me off. Theres no doubt these guys are powerful but the question is how about now?

Monday, 25 February 2013

Dark Eldar: List Evolution


Dark Eldar: List Evolution

Ok so as I’ve said I went to the Caledonian uprising and from that I’ve learnt a lot about my army and what it needs to compete. Although I didn’t play Daemons, I played Necrons and I changed my mind about a few things. Building an army that can compete in the north and the south is a tough prospect but I believe I’ve learnt a lot about what it Is to be dark eldar.

Monday, 3 December 2012

Dark Eldar: Eldar Allies

Dark Eldar: Eldar Allies

Allies are a huge part of the game and as you can tell I’m fully utilising this part of the game by including Eldrad into the army. It does kinda seem odd however that I only have 4 Eldar models in the army....

So should I use anything else in the Eldar Codex? A good question and a question I shall answer now.

I’m ofc assuming I retain the two units I’m using now. Question is can I add to my army with further Eldar forces?

Monday, 19 November 2012

Dark Eldar: The Infantry Revolution


Dark Eldar: The Infantry Revolution

Mech is dead….. LONG LIVE INFANTRY!!! Apparently…. Well not for me just yet but this blog will look into the Dark Eldar On foot infantry options that seem to be appearing everywhere at tournaments atm. These so called Deathstars seem to be multiplying at a ferocious speed so I’ll have a go at figuring how to join the party. I’ll be looking at my Eldar Allies as well to see if there’s any big blocky units in there to use… so without further ado let’s see where this revolution came from.

Sunday, 14 October 2012

Dark Eldar: The GT Heat!


Dark Eldar: The GT Heat!

So as I said last week, I went to Brighton GT this week. Below I’m going to list out how I did and things I learned. Having only played 10 games previous there were several mistakes I made against everyone so thanks for everyone’s patience! I also learned more about each army I was facing and what the Meta was looking like now.

So without further ado here was what happened!

Monday, 8 October 2012

Dark Eldar: The Next Step


Dark Eldar: The Next Step

So after a relatively mixed tourney 2 weekends ago and having just watched my favourite grand prix driver get his first ever podium (GO KOBYASHI!!!) I’ll move onto talking about the changes to my list
for Brighton GT.

A little background to the tourney is that the Brighton warlords normally hold 3 tournaments a year
and, as its no restrictions, was a logical step to hold the 2nd of the 3 GT heats here. It’s held above a
pub which is great however irritatingly Brighton is pretty pricey for accommodation so no nights out!
There’s a car park opposite and it is very easily accessible. This is the first Major tournament of 6 th
for us and so with a little bit of trepidation it’s time we present my army list!

It’s important to note by the way that the meta up north seems to represent a major shift towards
infantry with guard allying with a battle brother. I have mixed feelings about this but I’ll get into that
later. But now…. Onto the show!

Sunday, 23 September 2012

Dark Eldar: The First Tourney


Dark Eldar: The First Tourney

So as I said in my previous blog I was travelling to Aldershot to take part in a small tourney there. Unfortunatly due to the organiser placing this the same weekend as games day it meant the numbers ended up relatively low. (15 people). I have to say though it is a great venue with plenty of space and good terrain and hopefully this tournament will continue to grow.

I was a bit naughty on two accounts. Firstly a number of my models were purely 3 colours (I feel ashamed!) Secondly in my previous blog I put up an army list. I made a few alterations to this after practise game 4 against Luke and helpful notes from Ken my Scottish protégé (maybe the student has become the master!). I removed the jet bikes and the sergeant on the wych units. With the points saved I added 3 units of true born in venoms. The list therefore looked like this…

Monday, 27 August 2012

The Art of Dark Eldar: Allies


The Art of Dark Eldar: Allies

Allies. You either love them or you hate them. However they are here to stay, several tournaments are in favour of them and such this is the biggest change to 40k as we know it.

A lot of odd and bizarre combinations will shake up the order of things. The combination of the two super powers of 5th Necrons and Grey Knights as well of 4th Edition Chaos and Orks.

In this edition I’m looking as Dark Eldar as the Parent Army as well as the Ally and I’ll take you through my thoughts on each pairing.

Monday, 23 July 2012

The art of Dark Eldar Part 2: a new edition - Mike Marlow

The art of Dark Eldar Part 2: a new edition

Last time I had a look into each of the Dark Eldar HQ choices and how the new rules have affected them. Today I’m looking at the Elites and Troops (including the archon’s court).

Elites and troops were probably the most important part of the dark Eldar army as this is where the Venom options came from. I always filled out elites with my arch nemesis; ‘Blasterborn’ but now this option may have become a lot more complex.

As for troops, Wychs,warriors and even hellions and wracks were all very common. Units such as Hellions that move to troops because of a choice I have left in there section. So without any further waffling….

Monday, 9 July 2012

The Art of Dark Eldar: a new edition - Mike Marlow

The Art of Dark Eldar: a new edition
Dark Eldar. You either love 'em, or you hate them. For me I love the manoeuvrability, the weight of fire the fragility. I’m an accountant and as such I love stats and probability and this is how I play the game and as you can imagine as a result Dark Eldar are a perfect fit.
I had a lot of success with them, winning and placing in several tournaments to the point that I was invited to play at the masters in January 2012 because of that success, an honour that I politely declined.
 Despite this Dark Eldar suffered. Poor against tanks, the army really suffered against Imperial Guard and to a massive extent Grey Knights arguably the best army in 5th edition.
However now 6th Edition has approached, I’m now going to explore what this actually means for my beloved dark denizens. I’m going to split this into 3 Blogs, HQ and Special Characters, The rest of the Army and my General feelings to how the army is changing. This Blog will cover the HQ section.