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Showing posts with label Other Rules. Show all posts
Showing posts with label Other Rules. Show all posts

Saturday, 27 July 2024

Blood Red Skies

 Today we had a few games, none of which were photogenic, so no photo report today! - and for the next two weeks unless I play a solo game at home as its the Edinburgh show next week and I have a Dental Hospital follow up appointment the week after!

Suffice to say today, we were trying Blood Red Skies today (Rhoderick has an old set of it) - the First game was a Spitfire reconnaissance trying to get off the table pursued by 3 Me 109e's, Lawrence ran the Spit round our flank, and although Aloysius, Phil and I got into shooting range, we failed to roll a '6' in over 50 D6 rolls! - so the plucky Brit got away!  


The second game had me running 4 ME 109g's with poor pilots escorting a Dornier 217 back from a bombing raid - in Switzerland!!!! - and we had to face 6 Swiss ME 109e's with better pilots. Historically German aircraft indeed entered Switzerland (repeatedly!) - and knocked down 11 German aircraft for 3 lost on the Swiss side.

Remembering Adolf Galland and Werner Molder's advice, I deployed in Schwarme formation, and didn't stick close to the Dornier, but went aggressively for the Swiss.

The Swiss deployed on 2 groups of 3, So I split my Scwarme into 2 pairs and headed for both groups. The Dornier (run by Rhoderick) seemed frightened of losing his fighter protection and headed after me.

I ended up racing past the Swiss and performing a Split-S to get on their tails as they headed for the Bomber.

This lead to the Swiss losing 2 of their number (One embarrassingly being finished off by the Dornier!) - after which the remainder headed home.

I thought BRS is a massively more fun game than the old Wings of Glory WW2, and we may play it again.

Finally we played a Card game called 'Forbidden Island' where a card map island is slowly submerged while we players struggled to find four rare objects before this happened, we won as a group! it was surprisingly nail biting and we only escaped by judicious use of a helicopter!

Fun day!

Saturday, 6 May 2023

A Break from the Normal!

 Today, Phil was doing something other than playing in our game, and he has kindly done a report of his game! - so, over to Phil!...


In a departure from the norm, Roderick and I indulged in a session of "Combat! starring Vic Morrow": a skirmish game about a 1960's TV show about WWII.
In C!sVM, players purchase their force from a production budget, the battles are tv episodes,  a character's actions are determined by their star status, and success depends on the audience ratings.

Here we put our cast through the 'boot camp' beloved of macho directors, storming a hilltop ruin defended by red army 'extras'. We quickly  find that named cast, co-stars and stars go through nameless extras like prunes through a goose!.


The props department finds non-functional vehicles a low-budget way to give a big-budget look.


And so to our story...

The Eastern front, 1945: a beleaguered kampfgruppe attempts to extricate itself from the closing pincers of Russian encirclement. But the planned withdrawal has been disrupted by a ferocious night attack (consisting of stock footage). Dawn finds the intrepid officer in charge of the German recon platoon MIA.


With suspicious readiness, a leathery fallschirmjager feldwebel volunteers to find the missing officer and assembles an ad-hoc squad of veterans to accompany him.

A combination of poor spotting rolls on the German side and equally feeble activation rolls from the Ivans makes the first encounter a short range affair. The enemy force generation table furnishes two riflemen, who go down in a hail of Schmeisser fire.


On the eastern ridge, the squad's rifle grenadier surprises a lone Russkie - this is his chance to shine!


But he fumbles the shot and is forced to hit the deck as his grenade goes astray.
Fortunately our trusty Feldwebel is there to pick up the slack.


On the opposite bank of the ravine, two paras make hard work of spotting their marker... but whatever it may be, it seems equally reluctant to activate and another close-range encounter seems imminent.


Too close for comfort, in fact: a named cast member with rifle and combat knife - somewhat more formidable than the puny extras encountered so far.


Fritz tastes cold steel - but his oppo is there to take care of business. A quick edit while we substitute a stuntman, who tumbles dramatically down the slope.


The squad's medic dashes heroically across the defile to his stricken comrades aid.  As he does so, he activates a Soviet rifleman who takes cover by the wrecked PAK and takes a snapshot.
Ivan's bullet flies wide and he's immediately cut down by return fire. The corpsman's efforts are in vain, however. With a failed action roll,  the casualty expires in his arms.

The penultimate encounter marker turns out to be a bust. The enemy generator table has gone very easy on the Fallies. (We'll put in a cheap jump scare for the audience as some crows are startled off their grisly feast.)


Which only leaves the climactic scene - the recon Leutnant, his driver and signaller are found safe and well.   
The camera closes in on the wily para feldwebel as he reports that the Russian night attack overran the kampfgruppe and a general retreat is underway. The audience, of course, knows this is untrue. Here then, is the reason the wily veterans were so keen to seek out the scout officer - he knows the Russian positions and can get them out of the pocket! They want nothing more than to head west and surrender to the Amis, and they're counting on the Leutnant to get them there.  Their journey, pursued by fanatical feldpolizei, will form the narrative of the series.


With pilot in the bag and being touted round the distributors, we played out a scene in which our protagonists tried to steal a vehicle from the tank park. Their feldpolizei pursuers, defining their intent, attempted an ambush. While furnishing much tension, the scene fizzled out when the surviving feldpolizei escaped on the one functional tank! What were the scriptwriters thinking?



Message Ends!


My thanks to Phil for this report!


























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