Showing posts with label Nostalgia. Show all posts
Showing posts with label Nostalgia. Show all posts

Thursday, September 08, 2016

50 years of Star Trek

It's 1991, and I'm sitting in the crowded Shrine Auditorium in LA. My parents scheduled a trip to visit my aunt and uncle so that we'd be there for the 25th Anniversary Creation Star Trek Celebration. The only part of the con I attended was the main event -- a showing of the teaser trailer for ST VI: The Undiscovered Country, followed by the Original Series main cast members and Gene Roddenberry on stage together. It would be the last time they would all appear together in one place.

The Undiscovered Country was billed as the farewell to the original cast, one last send-off before turning the future of the franchise over to The Next Generation. If you haven't seen it or don't remember, the teaser was a series of scenes from the Original Series as if they were projected on the surface of the Enterprise. It was a powerful and special moment seeing those scenes together in the loud appreciative audience of fellow Trekkies.

Star Trek had an enormous impact on me. I literally grew up watching these characters every week, and traveled the galaxy on adventures along with them. I watched the movies, collected starship blueprints, read articles in Starlog, and made up my own fan theories. Seeing that teaser was the highlight of the trip. I thought maybe someday it might be available on VHS to watch again. I couldn't have guessed then that "in the future" it would be available anytime on YouTube on a networked pocket computer more powerful than a Starfleet communicator.



What I find most compelling about the Original Series besides the great storytelling and action, even more so than the later series, is a vision that the future can be better. We can work together to make it so, like the crew of the Enterprise -- not in spite of our differences, but because of them.

Happy 50th to Star Trek, and to all of us who kept it alive. Live Long and Prosper.

Wednesday, December 30, 2015

Three film articles


For the last blog post of the year I wanted to highlight three web posts that I have read recently on the history and current state of two distinct branches of home video releases: Hammer Horror films and Shaw Brothers kung-fu films.

DVD Savant’s Guide to the New Wave of Classic Hammer Blu-rays -- Glenn Erickson, DVD Savant, hosted an guest article in October by an anonymous film industry transfer expert and Hammer fan about Region B (UK,  Europe, Australia) Blu-ray releases and how they compare to each other and US discs. Many of these titles are not yet available on Blu-ray in the US.

How The North American Release of the Shaw Brothers Movies Was Botched -- An in-depth article from January 2015 detailing the history of how the Shaw Brothers kung-fu films were released in the US, from the first theatrical release in 1973, the bootleg VHS copies in the 80s, the Celestial Pictures DVDs of recent years, to the current TV broadcasts on the El Rey Network.

I'm not sure of the identity of this anonymous author. While this person does seem to know insider information about the home video industry and appears to match what I have read elsewhere, sources are not cited, and Celestial Pictures has said the article contains "a ton of inaccuracies." I might also quibble with the author's opinion of certain films and their importance to collectors, but that could be a matter of my own incomplete knowledge.

Diggin' Kung Fu with Johnnyray Gasca -- This interview from 2013 details the other side of the previous article and as a counterpoint, being a first-person account of 42nd Street grindhouse movie theaters and the origin of SB Video, which supplied the VHS boots found in stores all over New York City and elsewhere in the 1980s, contributing to the legendary status of Shaw Brothers films in the US. A fascinating look at an otherwise hidden world.

Thursday, May 21, 2015

Letterman's Last Late (Night) Show

"From the home office in Lincoln, Nebraska..."


David Letterman's final episode of The Late Show aired last night. It was a good mix of on-stage bits (the Top Ten list), clips, music and Dave speaking directly to the audience as he usually does. It was also in many ways the end of an era.

It's not an exaggeration to say that I grew up with Dave. From the beginning I was one of those kids that stayed up way too late on school nights to watch his show and talked about it in the halls at school the next day. In that era before on-demand video clips, you couldn't be sure you would ever see those bits again.


I think Dave's shows struck a chord with me because he was one of us. He had the same Midwestern sense of humor that mocked and joked, but was never mean. He found the funny side of every-day occurrences. He had respect for the common person and never forgot where he came from. Who else would have made national celebrities of shopkeepers working in the theater's neighborhood?

Over time the show may have become repetitive, but the early years were great for being creative, chaotic, and willing to try anything. Dave and the show had much of the same vibe as early Saturday Night Live, as if they were left on their own in this late time slot with no one from the network overseeing the program (untrue, of course). What other shows would have characters like Larry "Bud" Melman and The Guy Under the Seats, or guests like Brother Theodore? What studio exec would have thought throwing things off a five-story tower would be funny and popular? He took concepts first started by Johnny Carson on The Tonight Show and refined them under the constraints of the network (and Carson Productions) into a format that all the late night talk shows still use today.

I could say that I miss him already, but really, I've been missing those early shows for a while now.


"She's gone already, Chief."

Wednesday, April 23, 2014

British Pathé posts 85,000 historical newsreels to YouTube

Last week, the newsreel producer and archive British Pathé announced the release of their entire collection of newsreels and historical film footage on YouTube. It's a monumental collection of historic moments, from the most important events of the century to the most absurd. You don't have to be a history buff to get some use from these clips -- there is sure to be something of interest to gamers of all types.








(full list of helicopter footage: http://britishpathe.wordpress.com/2012/01/09/the-history-of-the-helicopter-early-helicopter-footage/ )


Monday, January 27, 2014

40th Anniversary of Dungeons & Dragons

Yesterday was celebrated as the the 40th anniversary of Dungeons & Dragons, according to the best evidence. Although we didn't play a tabletop game that day, my wife and I spent part of the day playing Diablo III on the Playstation 3. Our Level 51 characters are in the beginning of Act I in Hell Mode, our third run-through of the game together. It's a fitting way to celebrate this milestone. Any fantasy or sci-fi video or computer game where a player takes the role of a character, with levels and hit points and spells, owes its existence to D&D.

There were plenty of great posts and news articles leading up to and over the weekend about D&D's birthday, so I do not have much to add to that chorus. The most important anecdote I can offer is that, in addition to all the fun times playing D&D and the other role-playing games that followed it, rolling dice and telling stories of heroic adventure, the hobby is directly responsible for most of my best and lasting friendships.

For that and more, I have enormous gratitude for the pioneers of this weird and wonderful hobby of ours: Major David Wesely, Gary Gygax, Dave Arneson, James Ward, Dr. John Eric Holmes, Tom Moldvay, Frank Mentzer, and many, many others.

Friday, May 10, 2013

Ray Harryhausen was a Magician (including random tables)


(Part of the Ray Harryhausen Blogfest)

Ray Harryhausen was a magician. He took foam rubber and fur wrapped around a wire armature and made it come to life in dozens of feature films and short subjects.

Harryhausen's contributions to visual and photographic effects cannot be overestimated. His pioneering work in refining the art of stop-motion animation over the course of 50 years gave us defining moments in the history of science-fiction and fantasy films. His technical wizardry and attention to detail mark the work of a true professional of the craft. Several generations of film fans, filmmakers, and gamers have been inspired by his creations.


This should have been a story in honor of Ray Harryhausen's 93rd birthday in June. Instead, it is in memoriam for the filmmaker, artist and writer who passed away on Tuesday.

I don't remember the exact first Harryhausen movie that I saw. Many of my early memories of movies as a kid are mixed together. My best guess is that it was 20 Million Miles to Earth, about an alien creature loose in Rome; a late-night showing (9pm?) that my parents let me stay up to watch. I soon began to recognize his work in other movies over many more late nights and Saturday afternoons. They were known as "Harryhausen movies", as his special effects overshadowed the names of producers, directors, and often the actors. I wrote about one particular film, The First Men in the Moon, in this review.

To me, the battle with the skeletons in Jason and the Argonauts represents the pinnacle of Harryhausen's talent, even if he would go on to create more intricate models and complicated effects in later films. He spent four months animating the skeleton models, and the amount of synchronization required to match up models to the live actors is still astounding.



Although we can create all manner of wondrous effects, creatures, and whole worlds through the use of computer animation, I feel that sometimes we lose a connection to the real objects, like stop-motion models and the physical sets they inhabit. Their lack of slick perfection make them less polished and more uneven, but more immediate and ultimately, real.



Bonus: Two d12 tables for random Harryhausen monsters in the fantasy role-playing game of your choice.

Small Creatures

1 -A Roc hatchling

2 - Skeletons

3 - Pterodactyl

4 - Giant bee

5 - Harpies

6 - Selenites

7 - A homunculus

8 - Animated ship's figurehead

9 - Centaur

10 - A chess-playing baboon

11 - A mechanical owl

12 - Medusa

Large Creatures

1 - Giant ape

2 - Rhedosaur

3 - Giant octopus

4 - Triceratops

5 - Cyclops

6 - Giant crab

7 - Talos

8 - Hydra

9 - The Avatar of Kali

10 - Griffin

11 - Troglodyte

12 - The Kraken


Sunday, February 10, 2013

Happy birthday, Frank Frazetta

Yesterday would have been the 85th birthday of American fantasy and science-fiction illustrator Frank Frazetta, whose work graces the iconic cover of Conan the Adventurer in the blog header above. The following is part of a post that I wrote when Frazetta passed away in 2010:

...a few words about an artist who has had such a profound effect on my own imagination and ideas about art in general.

I can't pinpoint exactly my first encounter with Frazetta's work. I've always been a big fan of fantasy and science fiction, for as long as I can remember. I do have the memory of seeing the Lancer (and later Ace) Conan and Edgar Rice Burroughs paperbacks with Frazetta covers in bookstores, especially the prominent display in the Waldenbooks upstairs at Scottsdale Mall. I also remember seeing samples from, and the ads for, the Ballantine Fantastic Art of Frank Frazetta books in Starlog Magazine in the early '80s.

Later, after more time and reading, I learned more about his extent of his work -- not just cover paintings but pencil drawings, ink work, comic book art, movie posters and album covers... on and on.


What I think makes his work so powerful and popular is how dynamic it is, how much is going on in that single snapshot of time. In some works, we see the moment before something happens. In others, it's the aftermath. But in all of them, there's the quality and artistry -- visceral, raw energy, in every brushstroke or line of ink. Pure magic.

Monday, November 19, 2012

Kicksgiving!

Besides being a time for giving thanks and being grateful, the Thanksgiving weekend is traditionally a space where one might have extra opportunities to enjoy one's favorite media. Many people watch football. I've always enjoyed it as a time for gaming (video or tabletop), reading and watching movies.

Web comic creator Aaron Diaz posted this to his Twitter feed:

I do highly recommend Kicksgiving on Twitpic

His invented holiday, Kicksgiving, calls for the eating of leftovers and watching kung fu films on the Saturday after Thanksgiving. I need little excuse to indulge in a kung fu movie marathon, but I'll take it.

My first thoughts are of a Five Deadly Venoms triple-feature, or a series of "unusual weapon" movies: Master of the Flying Guillotine, Eight Diagram Pole Fighter, Legendary Weapons of China, etc.

What are your plans for the weekend?

(originally found through Gareth Skarka on G+)

Monday, October 29, 2012

"Happy little trees": Bob Ross' 70th Birthday

If you watched any daytime PBS programming from the mid-eighties to the mid-nineties, you're certain to have seen The Joy of Painting with artist Bob Ross. Google celebrates what would have been his 70th birthday today with a Bob Ross Google Doodle on their main page.

My own artistic talent is confined to three-dimensional work such as gaming miniatures and terrain. Starting with a blank canvas and creating a scene is a huge challenge for me. If you watched Bob's show -- or attended his painting classes -- he encouraged you and made you believe that anyone could create art and love the process.

I think it's particularly fitting that the "g" in the Google art is blue. I can remember him saying on the show many times,"Perhaps a little more Phthalo Blue here... Phthalo Blue..."

Always upbeat, always engaged with the viewer, and always full of wonder for the beauty of the natural world, he created miniature worlds in his landscape paintings, and invited you to do the same. What I will remember is that optimistic joy, love of animals, and genuine passion for life that he projected on every show.

Bob Ross passed away in 1995.

Mental Floss has a great list of "5 (Happy Little) Things You Didn't Know about Bob Ross."

Tuesday, October 02, 2012

The Season of Monsters

As a kid, September was a drag because it meant the end of summer vacation and back-to-school time. What got me through was thinking about October following after.

I never thought of October as my favorite month, although it is fun. It wasn't so much about costumes and Trick-or-Treat-ing for me; instead, it was all about haunted houses and the plethora of monster movies and specials shown on TV at Halloween time. That doesn't happen so much anymore on network television, aside from the marathons on Turner Classic Movies. With some luck, I might get my Cult Classic movie series restarted this month.

Later this week: the third and final installment of my Gen Con report, and new DVD/Blu-ray releases.

Wednesday, May 09, 2012

Giving Forgotten RPGs Another Chance


What RPG in your collection that you haven't played in years (or ever!) do you have the urge to pull off the shelf and try again? Do you want to see if it still plays the same way you remember? Have you just not found the right group of players to try it yet?
 
I can name three titles right away:
  • James Bond 007 (Victory Games)
  • Indiana Jones (TSR)
  • Star Frontiers (TSR)

What would be on your list?

Thursday, April 12, 2012

Not much has changed since 1981

Following on from my previous post about The Encyclopedia of Military Modeling, I wanted to share a few choice quotes from the book. They could have been written to describe the RPG community today.

First, from the Foreword by Donald Burgess, editor in chief, Campaigns Magazine:

"What emerges is a picture of a hobby in a state of continuing flux, a constantly growing and expanding force. The sweeping changes of the past years are healthy ones, rediscovering and drawing on the past, moving into new areas of expression, provoking new attitudes and approaches -- a hobby that keeps moving forward, bettering itself in many ways, providing impetus for extraordinarily fresh talents on all levels, making stronger demands on all miniaturists, no matter what their area of interest." (p. 6)

The last paragraph of the Introduction by Dennis Knight:

"More and more people are getting bored with watching ball games and banal spoon-fed television entertainment and, with rising fuel costs making travelling a luxury, they will be inclined to adopt hobbies that can be pursued in their homes. We welcome you to the world of Military Modelling." (p. 13)

Wednesday, April 04, 2012

South London Warlords Wargaming Club

Somewhere around 6th or 7th grade, I got a copy of The Encyclopedia of Military Modeling, published in London by Octopus Books in 1981. It was on a bargain books table at Ayr-Way (which later became Target). Building model kits was a hobby of mine as far back as I can remember -- even if I wasn't very good. Lots of cars, tanks, planes, the USS Enterprise (and the bridge kit, and Mr. Spock firing a phaser at the alien snake creature) and others were hastily assembled at my house in those days.

When I saw The Encyclopedia, then, I was naturally intrigued. This was relevant to my interests, and did it ever deliver. Many a day was spent pouring over the color photos, reading about the histories of model kit and figure manufacturers, and the instructions for creating detailed dioramas.

This was right before I had my first experiences with The Gaming Hobby™, and it's easy to see how this prepared me for it. Step-by-step instructions are given for scratchbuilding models, conversions, creating molds and casting. I studied the two-page spread on model scales when I started to look at what kinds of military model kits I could use for my own Warhammer 40K conversions.

In the introduction, there is some discussion of the wargaming hobby. What really struck with me -- and one of my main memories of the book -- is the photo of an example wargame in progress. I'm not sure if it captures a actual moment of the game -- it strikes me as being posed for the photographer. Even so, what I love about it is the overall feeling it conveys, encapsulating much of what I remember about seeing historical wargamers at conventions around that time. Even better, I wanted to think that there were cool gaming clubs out there where players wore ties, or sweatshirts with club logos.

I had a little story about the photo that I made up in my head early on. I got the sense that the gent in the suit jacket and tie is measuring the distance to move his unit of figures, while the fellow next to him is pointing out a place in the rules that counter-acts what the first is trying to do.
"I'm going to move this unit 15cm forward!"
"Hmmm... according to the rules, that unit can only move 12cm!"
This matched up with what I saw on our own 40K tables at various times.

I also love the "British-ness" of the book, if you will excuse the term. It uses those spelling conventions of course (influential on a young impressionable American lad) and mainly covers the military modeling hobby in England, reinforcing my idea about it being a place where everyone took part in intellectually stimulating hobbies like military modeling and wargaming. The Encyclopedia of Military Modeling, along with Warhammer 40K, White Dwarf Magazine, 2000AD and others ensured that my early days in the hobby were heavily influenced by the British gaming scene.

The South London Warlords are still an active group and run Salute, the largest wargaming convention in the UK (the 40th anniversary show is later this month). You can read a short history of the club, with more great photos, on their blog.

Friday, March 30, 2012

First Edition AD&D reprints delayed until July

It appears that the 1e reprints have been delayed until July 17th. That is OK; I was in for a DMG, and with the delay perhaps I can save my pennies for the other two books.
I'm still curious about how "limited" this edition will be. Did Wizards get more orders from distributors than they expected, sending them back to print more copies?

Thursday, January 19, 2012

Music from my D&D years

A special Thursday edition of Favorite Music Friday: embedded below are videos for a few songs I remember on the radio or on MTV while playing Dungeons & Dragons -- or reading the rulebooks, or flipping though issues of Dragon -- during my high school years. I distinctly remember hearing the last song in this list on the radio during the first (and so far only) time I played the AD&D Battlesystem mass combat rules.











Ratt - Round and Round (this one can't be embedded) http://youtu.be/0u8teXR8VE4


Wednesday, January 04, 2012

Blogging ideas for 2012

Following on from my final post of 2011, I wanted to mention some of the ideas I have for the blog, what to look for here in the new year, and some possible goals.

Design changes: Overall I'm pleased with the layout. I've mentioned before that I'd like to try some different color schemes to improve readability.

From the Dusty Shelf: I have been a Gamer (with a capital "G") for over 25 years, and I have quite a few favorites among the rulebooks and supplements on my shelf. Nothing that is extraordinarily rare, but some forgotten gems that are worth another look. This will be an irregular series of retrospective reviews taking a look at some of these items, their place in gaming history, and some ways that they could be used today.

In a similar vein, I have several file boxes of old gaming magazines, catalogs, product fliers, and convention programs. This year I am finally going to follow through with my plans to scan some of these items and post here to share. Timothy Brannan at The Other Side recently mentioned his idea to pull out some of the gems from early issues of White Dwarf. Maybe I can cover some of the later issues.

Rules for a Conan RPG: I've been considering rules systems that best emulate the pulp-horror-fantasy of the original stories. I need to take the time for a more detailed look at these, and I'll post my thoughts here.

Fantastic Four...From the Beginning: A couple of years ago, my sister- and brother-in-law gave me an Amazon gift card as a birthday present. I used it to pick up the Fantastic Four/Silver Surfer Complete Collection CD-ROM set, containing the complete run of FF up to the end of 2006.

Fantastic Four has always been my favorite superhero book (aside from Marvel Team-Up), particularly John Byrne's run in the '80s. Back when I was seriously collecting comics I tried to complete my collection of Byrne issues but never finished it. This CD-ROM gave me that and then some. I still haven't explored it all -- yet. This would be an irregular series of posts looking back at some of the best issues of the FF, with an eye for how well they work today, and maybe pulling out some ideas for RPGs at the same time.

Cult Classic of the Week: I want to get back into a regular schedule with my cult movie reviews. If not weekly, then at least two a month.

DVD/Blu-ray and book previews: I'll continue to post on upcoming discs and books of interest.

Play more. I'm intrigued by Gnome Stew's GM challenge New Year, New Game. I don't know if I will be in a position to start up and GM another regular campaign this year. However, there are plans for some of us to try new games in the form of "Run Club"-style one-shots. My main goal is to get more play time and to try new games.

Tuesday, October 18, 2011

Film critic David Edelstein subbing this week on Turner Classic Movies

On my short list of dream jobs, one near the top is introducing the movies on TCM (or perhaps writing the introductions). Read David Edelstein's short blog post about substituting for Robert Osborne this week -- a week that includes four horror movies that shaped his life -- here.

Monday, October 03, 2011

Upcoming Godzilla DVDs (and Blu-ray)

Now that October is here, the season of monsters, I thought I better post some DVD release news that I've been sitting on for weeks, before it's no longer news. I've mentioned these before, and now it's official with pre-orders and release dates.


Destroy All Monsters is getting a DVD re-release and its first Blu-ray release on October 25th from Media Blasters. This is great news, as MB has done terrific work on a host of Toho kaiju and sci-fi flicks in their Tokyo Shock line, including The Mysterians, Matango, Latitude Zero and many others. It was previously released on DVD by the now defunct anime label ADV Films. I have read elsewhere that the cover art MB chose was used on a Japanese DVD of Ghidorah The Three-Headed Monster.

A commentary track by kaiju experts Steve Ryfle and Ed Godziszewski appears to be just the starting point for the extra supplements on this disc. Some cryptic posts on Media Blaster's Facebook page has lead many to believe that one of the two English dubs on the disc will be the superior American International Pictures audio track done by Titra Studios. An official release with the AIP track has been a Holy Grail for kaiju fans.

The real surprise is the Media Blasters' release of Godzilla vs. Megalon on DVD and Blu on November 22nd. This was a staple of discount store tape bins in the VHS era, and it seemed unlikely that a company would want to license it for an official release. The terrible public domain prints released on tape damaged Megalon's reputation over the years. It's not a Destroy All Monsters; however, there are some neat things happening in this underrated movie, especially the robot Jet Jaguar. I'm excited about finally seeing the original Japanese version of this childhood classic.

Monday, August 15, 2011

Conan Week: Introduction

With high hopes for the new Conan movie being released on Friday (*fingers crossed*), I wanted to have a series of postings here this week about the character of Conan and his creator, one of my favorite authors, Robert E. Howard.

I should probably note any of the inherent biases that I have here. When talking about Howard and Conan, there's a sort of continuum of fans, and you can plot out fans on that continuum based on what appeals to them. On one end, you have a Howard fan who is a "purist", for want of a better term. He or she might acknowledge only the works that were directly written by Howard, and does not follow the movies, comics, pastiches by other authors, and so on. At the other end, we might have a person who is really a fan of the Conan character specifically and follows everything related to the character. Of course, I can't speak for everyone, but this has been my experience.

I like to compare this to the fans of two other long-running iconic characters, Sherlock Holmes and James Bond. There are Holmes fans who acknowledge only the Doyle canon, and other fans who also enjoy the pastiche work like other authors' books, the movies and the Jeremy Brett TV series. Likewise, we see fans of Ian Fleming's original Bond stories, then there are the fans of only the Bond movies, which are of course different from Fleming's books. One type of fan isn't better than another, and I'd like to think that all the fans can find at least some bit of common ground.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." --"The Tower of the Elephant", 1933.

For myself, I tend toward the Howard "purist" end of the spectrum, but I still enjoy many of the pastiche works. As long as Howard's original stories are readily available in print (as is the case with the marvelous work by Howard scholars for Wandering Star and Del Rey), then there is plenty of room for expansion of these characters' adventures. In my opinion, L. Sprague de Camp and Lin Carter's  work on the Lancer/Ace series (and those Frazetta covers!) was very important for making Conan -- and by extension, Robert E. Howard -- popular with a wider audience in the late 1960s and the 1970s, and should be recognized for that accomplishment. Even so, the integration of their own writing into the Conan "mythos" and their rather brutal editing of the originals are difficult to forgive. I hate to even bring up such contentious work like Dark Valley Destiny, de Camp's psychological biography of Howard that introduced some erroneous facts and outright baseless conjecture. Scholars are still trying to repair lasting damage to Howard's reputation 40 years after the Lancer series first appeared.

There are great stories in some of the comics and pastiche novels. The novels tend to be hit-or-miss, depending on the author. Some are great (John C. Hocking, Karl Edward Wagner), others not so much (Leonard Carpenter, Poul Anderson, Steve Perry). The movies, for the most part, are fun and have some cool parts in them -- more on that in a later post. If you exclude some of these works out of hand, you'll miss out on some really good entertainment.