Showing posts with label Attack Wing. Show all posts
Showing posts with label Attack Wing. Show all posts

Sunday, July 26, 2015

Klingon Revenge (Attack Wing report)



Hello All,

Lat week in addition to a fun game of Age of Sigmar I got a chance for a rematch with my son from last December. We decided to play a game with the following rules
  • Old school ships: Only Star Trek VI and before are allowed.
  • The Constellation class should be allowed even though it did not show up till next Gen. It was supposed to have been the replacement for the Constitution Refit class. So a new design at the time of Star Trek VI
  • 150 points 
  • 4 ship minimum
  • Per official tournament rules (which I like Except for Borg) no single ship can cost more than 50 points 
  • Semi Pure Faction (Klingon/Romulan Alliance vs. Federation/Vulcan Alliance) only ships and upgrades from the listed faction can be used without opponent consent.
Federation Fleet


USS Hood

USS Enterprise NX-1 

USS Yorktown

Ni'Var

The Klingon Fleet

IKS Kronos one (Flagship)

Prototype Bird of Prey 

An Old School D7 Battle cruiser 

A second Old School D7

The Original Bird of Prey
Here is the after action report

Start of Deployment The D7s move into position


Both Level 1 Captains


The Federation begin deployment

Split in a dragnet formation

Klingon/Romulan Pack Hunting tactics

Early positioning


The NX-1 swings wind for a sweep attack


The Klingons combine fire on the USS Hood

The Yorktown and Enterprise move in for support

The Klingons make a surprise turn around

The Ni 'Var swings wide

The Hood makes a fatal mistake 

And pays the price

The Game ended a turn later with the distruction of the NX-1 and the Ni'Var and leaving the Yorktown crippled unable to maneuver and her Captain disabled (Multiple critical hits.) The Klingons fared much better only losing a single D7 in the final exchange.  

Victory to the Klingon Empire... Oh yea and the Romulans too.



RGH

Monday, June 15, 2015

Attack Wing "The Q Continuum" Part 2 Deja Q - Event canceled









Event canceled - Due to conflicts



 Q is seeking asylum on the Enterprise after he has been thrown out of the Continuum and stripped of his powers.



http://en.memory-alpha.wikia.com/wiki/Deja_Q_(episode)
Link to Wiki page

June 28 2015
The Place: Comics and Gaming Fairfax
Noon time 5 PM
sign up now (only 10 spots available!)

"The moon of the planet Bre’el IV is falling out of its orbit and the planet is being threatened with a cataclysmic event. While on a mission to correct the moon’s orbit and save the planet, an unexpected visitor arrives. Q has been thrown out of the Q-Continuum and is now a mortal and aboard your ship. He offers his assistance to correct the moon’s orbit, but you quickly learn that he might be more of a hindrance than a help. As you are trying to figure out how best to use the mortal Q’s knowledge, your fleet is set upon by an enemy fleet. Can you succeed with your mission, or will the presence of Q prove to be your downfall?"


Highlights from the OP Pack

Use a planet and moon for this map.

OBJECTIVE
Destroy all of your opponent’s ships.


BONUS: Each player receives +5 Fleet Points for every one of his/her Mission Tokens that were removed from the game.

In addition, if the winning player has the fewest Mission Tokens left in his/her stack at the end of the battle, that player receives an additional +20 Fleet Points.

THE GAME ENDS WHEN one player is eliminated or the time limit is reached.


SPECIAL RULES

Q ABOARD SHIP
When building their fleets, both players must assign “Q” to one of the ships in their fleet as follows:
  •  “Q” must be assigned to the ship in their fleet with the highest Hull Value. If a player’s fleet has more than one ship with the same highest Hull Value, “Q” must be assigned to the ship with the highest Hull Value and SP total. If a player’s fleet has more than one ship with the same highest Hull Value and SP total, the player may choose which of these ships to assign “Q” to.
  •  “Q” does not require an Upgrade slot and there is no SP cost to assign “Q” to a ship.
  •  While “Q” is assigned to a ship, that ship’s Primary Weapon and Agility values are halved (round down).
  •  At the start of the game, place 4 Auxiliary Power Tokens on the chosen Ship Card.
  •  Once per round, after the chosen ship performs an Action, a player may remove one of these Auxiliary Power Tokens from the Ship Card and place it beside that ship. These tokens cannot be removed in any other way.
  •  Once there are no Auxiliary Power Tokens left on the Ship Card, place a Critical Hit Token on the Ship Card.
If you are interested in coming or learning the game leave a comment and I will try to help.

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Side Unrelated Note: Look what I found in my Friendly local game store today!

WOW
RGH

Wednesday, May 20, 2015

Peak Performance Event (Attack Wing)



Hello All,

This past Sunday I ran the attack wing event “Peak Performance.” Once again the turnout was small so we decided to make a day of it and throw the normal strictures out the window.

The setup

Cool dice tower made by one of the players using a 3D printer

He really designed it himself!


Round 1 used the scenario proper. The fleets looked good as both limited themselves to a single faction for their ships (upgrades were multi faction)  even though this was not a requirement.  Player 1 used 2 Reman Warbirds and a Romulan Scout Ship while player 2 used a Dominion fleet with a Jem'hadar Battle Cruiser, Cardassian Keldon Class, and two squadrons of Hideki fighters. The battle was a game of cat and mouse until the Romulan scout ship got separated from its fellows and was destroyed in a cross fire from the two squadrons of fighters. Before it was over it was destroyed two more times. (scenario specific rules allowed ships to “resurrect” throughout the battle.) allowing the Dominion player to win 3-0












Round two both players decided to use  new fleets- Player 1 switched to a Federation Fleet consisting of the USS Enterprise (Refit), The USS Voyager, and a squadron of Federation Fighters. Player 2 requested to use the ringer fleet that I designed. It consisted of a mixed bag of ships and felt a little out of place with what others created. It had the Species 8472 Bioship Alpha with Captain Spock, The USS Enterprise D with  Khan in the command chair and another Romulan Scout ship with General Martok in command.




Leapfrog


This battle was an exercise in what can go wrong in maneuvering. The Ringer fleet hit the planet in turn three and the entire fleet “Bumped” into each other causing the whole side to get no actions that turn! While that was going on the Federation fleet played leapfrog with Voyager and Enterprise and kept bumping as well. It was hilarious. In the end the Federation Player won by destroying the 8472 Bioship while only losing the Enterprise. Basically it came down to who lost the more expensive ship.


Planet bumping!








For round three we decided to do a “free for all” each of us took one ship with a 50 point cap and played the starter set 3 player “Triple threat” match. I decided to go with Bioship alpha (with a few changes from the ringer fleet design) while player 1 went for the Scimitar (Reman Warbird) and player Two went back to the Jem'hadar Battle Cruiser. The Battle cruiser went down by turn three as it took heavy fire from two turns of shooting by my Bioship. The Scimitar skated around and managwer to hit me hard knocking off all of my remaining shields and three hull. I turned hard and fled giving me time to regenerate my ship’s hull back to full before engaging again. It was at this point that I failed to out guess my opponents maneuver and ended up face to face rather than on his 6 o’clock. I fired knowing that he had a card that would allow him to shoot a second time if my shooting did any damage. Time was running out and his initial barrage took me down to 2 hull. I was hoping for to do enough damage to take him out first . unfortunately I did not and his free return fire blasted the Bioship to space dust locking player 1 as the winner of the day!





It was a glorious battle and “a Good day to die”

Later

RGH