Showing posts with label Witches. Show all posts
Showing posts with label Witches. Show all posts

Thursday, 23 November 2017

Contemporary Witches 01

As a complete change of pace I thought I'd show you three contemporary witches, two of which were recent purchases and one, which I've had for quite  awhile now. They are all made by different companies to varying standards.

First up is my favourite figure out of this trio - the limited edition version of Jill Lucas by Silver Fox Productions for the RAFM Miniatures range of USX Modern Day Heroes. Jill is available in two versions - normal and limited edition. The limited edition versions differs from the normal version in that it comes with the spell effect rising from the pages of her spell book. Only 300 of these figures have been produced and mine is number 117. They all come with a small certificate. Jill is obviously a Goth Girl. The sculpting of her is just exquisite. I love her coffin shaped backpack and her red plastic horned tiara. The spell effect of the ghostly skeletal head is such a cool touch. Limited edition Jill Lucas is RAF09001 priced at $10.95. If you want the normal version, she is RAF02838 priced at $5.95.
In the centre is Witch Hazel, sculpted by Kevin White as part of the Hasslefree Miniatures range of Modern Day Adventurers. She is obviously based on the character of Willow Rosenberg from the Buffy the Vampire Slayer TV series, specifically series 6, when Willow turned bad and almost destroyed the world. I'm using her as an evil Goth Girl rather than bad Willow, and keeping the name Witch Hazel. I should mention that Buffy the Vampire Slayer and its spin-off series, Angel, still remain two of my all-time favourite TV series and I would love for someone to do a full range of figures from both series. Witch Hazel has cast a levitate spell on herself. Once again, the sculpting of her is sublime. She is listed as HFA041 Witch Hazel on the Hasslefree webstore and she costs £4.00.
Third in line is Anastasia Tenebris, sculpted by Dave Stone of Wargames Terrain Workshop. She is actually described as a female necromancer but that just makes her an evil witch in my book. I must admit to having mixed feelings about this figure. On the plus side, I like the concept of her raising the dead so spectacularly. What is cool is that her base, with the two rising skeletons has been cast in transparent green resin. Most of this has been obscured by my painting but the ghostly flame effects do show some of the green resin beneath my dry-brushing. The necromancer is a separate casting and could, if you wanted, be glued to a different base. She'd fit well on any 25mm diameter base. What lets this figure down is the sculpting of the necromancer. Compared to the other two on display here, she looks rather crude. Now don't get me wrong, Dave is a very talented sculptor. His scenery pieces and monsters are just superb. However, when it comes to sculpting humans, he still has a long way to go to match the work done by the likes of Kevin White and B. Van Schaik, who sculpted Jill Lucas. The female necromancer is not named, so I gave her the name of Anastasia Tenebris. She does not appear in the WTW webstore's online sales section, but you can see her in the News and New Releases section as part of the September 2017 new stuff. I'm sure if you sent Dave an e-mail he'd be able to give you a quote for her price. I can't remember what I paid for mine.
I bought the figure of Jill very recently, and Anastasia a couple of months ago. Witch Hazel was bought a few years ago as soon as she was released. I could have called this post, The Good, The Bad And The Ugly, but decided not to. I do like all three of these figures but I haven't decided how to use them yet. My thoughts at the moment are to wait for the release of N.O.W. by EN Publishing to use them in that contemporary setting RPG. Oddly enough, Anastasia is the one who has the most gaming potential. She is such a generic sculpt that she would fit in well in almost any genre from fantasy to sci-fi. I am pondering about whether to make her an ally of Malexica in my JDMG campaign. Does Malexica need an ally? We'll see. And no, I haven't forgotten about that campaign. A new batrep will be coming soon.

Wednesday, 2 December 2015

Castle Ravenloft Flesh Golem & Howling Hag

With just four more Villains to review from the 4th edition Dungeons and Dragons board-game of Castle Ravenloft, here are two of them - the mighty Flesh Golem and the sinister Howling Hag. I wanted to show these side by side to give you a sense of scale for the Flesh Golem, who towers over the 28mm tall Hag.
Strahd's twisted experiments with death created a monster that has a shambling sense of life. The Flesh Golem is a Level 5 Villain and activates at the start of each Villain Phase. His stats are AC14 and 10HP.
The Flesh Golem's tactics are -
If the Flesh Golem is adjacent to a Hero, it attacks an adjacent Hero with a brutal Slam.
If the Flesh Golem is on a Start tile, the active Hero takes 1 damage.
Otherwise, the Flesh Golem moves 1 tile in the direction of the tile's triangle.
A Slam attack gives a +8 bonus to hit and causes 2 damage, as well as placing the Hero 1 tile deeper into the dungeon. If the attack misses it causes 1 damage. 
In the original Castle Ravenloft RPG, there was a Flesh Golem called Adam. He was the dark-lord of Lamordia. Known as Mordenheim's Monster or the Creature, he was an extremely intelligent and nimble dread Flesh Golem, based on Mary Shelley's Frankenstein. Adam was the most successful creation of Dr. Victor Mordenheim in his research into the creation of life, albeit the one that caused him grief unmeasured. Adam reduced the doctor's wife Elise to a vegetative state and apparently murdered their adopted daughter Eva. The two were inextricably bound together: Dr. Mordenheim had Adam's immortality, and in return Adam shared the doctor's anguish. Usually hidden from sight, Adam was believed to spend most of his time on the Isle of Agony, part of the archipelago known as the Finger.
Now, in this board-game, the Flesh Golem has no name and is a creation of the vampire ruler of Barovia, Count Strahd Von Zarovich. For me, however, I shall still call him Adam. 
The Howling Hag is a mortal woman corrupted by the rituals of Count Strahd Von Zarovich. The Howling Hag is a Level 5 Villain and activates at the start of each Villain Phase. Her stats are AC15 and 10HP.
The Howling Hag's tactics are -
If the Hag is within 1 tile of two or more Heroes, she attacks each Hero within 1 tile of her with a horrifying Howl.
If the Hag is on a tile with a Hero, she attacks that Hero with a teleporting Curse.
If the Hag has no path to a Hero, place her on a random Crypt Corner tile. 
Otherwise, the Hag moves 1 tile toward the closest Hero. 
A Howl attack gives a +7 bonus to hit and causes 1 damage, as well as placing the Hero 1 tile away from his or her tile. 
A Curse attack also gives a +7 bonus to hit and also causes 1 damage, as well as placing the Hero 1 tile away from his or her tile. 
Both the Flesh Golem and the Howling hag are mighty fine sculpts and are worthy of their Villain status. They were both a lot of fun to paint.