Bolt Action Zombie - Not
As followers of my blog will know, I have been tinkering with the Bolt Action rules to a) play it as a true skirmish game, and b) use this adaptation of the rules to play a zombie game.
The concept only partially works and leaves me thinking I would need to transform the rules so much that it is not worth the effort.
As I have been cleaning my house up to make room for a shipping container load of Mrs Shelldrake's items coming from Japan, I have had chance to uncover a number of rules I have played and then put aside as each new shiny thing came along.
One of these rules is "Arc of Fire". I re-read the rules and played a few turns using the commandos and zombies to see if the rules will do what I want them to do.
Now Arc of Fire is not a 1:1 skirmish game: the figures on the table represent individual soldiers, you still move them as a group; thus you control a fire team or a section rather than a single soldier.
The good thing is that with very little tinkering I can play the game the way I want for my games.
The great thing is that the rules cover Colonial to Modern settings, so I can use the rules for my Vietnam campaign and other projects if I ever get them finished (like the Rhodesian Bush War for example).
I also want to work on some game cards to speed up play and have information at hand rather than need opening the book to look information up. More on this another time.
So, instead of using the title "Bolt Action Zombie" I now need to come up with a new title for my game setting.