IMDb-BEWERTUNG
7,9/10
5929
IHRE BEWERTUNG
In der inneren Computerwelt von Mainframe verteidigen ein Wächter-Programmgeist und seine Freunde das System gegen Bedrohungen durch Viren und den Benutzer.In der inneren Computerwelt von Mainframe verteidigen ein Wächter-Programmgeist und seine Freunde das System gegen Bedrohungen durch Viren und den Benutzer.In der inneren Computerwelt von Mainframe verteidigen ein Wächter-Programmgeist und seine Freunde das System gegen Bedrohungen durch Viren und den Benutzer.
- Auszeichnungen
- 3 Gewinne & 2 Nominierungen insgesamt
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Handlung
WUSSTEST DU SCHON:
- WissenswertesThough ABC canceled the series after two seasons, Mainframe produced a third season (and eventually some TV movies) for Canada which eventually aired on cable in the United States. Without ABC to insist upon stories suitable for young children, the episodes took on darker tones.
- PatzerIt is established early on that simulated time is 10,000 times faster than real time, as the characters use the unit nanosecond like we use the second. Yet, in the one area where the characters interact with the Users (i.e, humans), the games, time passes at a much faster pace while it should be much, much slower.
- Zitate
Mike the TV: It's Bucket O'Nothing! Surprise your friends, amaze your family, annoy perfect strangers!
- Crazy CreditsReBoot: Icons (1997) has a new intro sequence when Enzo Matrix grows up and becomes the Mad Max like renegade Matrix.
- Alternative VersionenSeveral episodes were changed for their original U.S. airings. In "The TIFF", when Dot punches Bob, there is normally a loud smack noise. ABC replaced this with Bob saying "ouch!" "Web World War" was changed significantly, with many small parts cut out, including the destruction of Dot's Diner. When Cartoon Network aired "Mousetrap" in April '99, they cut out the entire party sequence due to the implied alcoholic intake, though a similar scene in "End Prog" was left intact.
- VerbindungenFeatured in Computer Chronicles: Smart TV (1995)
Ausgewählte Rezension
The original premise is simple and somewhat lighthearted. What would it be like to live INSIDE a video game, where you were the one of the entities that had to deal with the "user," who lives outside? That kind of plotline, and that this is a cartoon marketed to kids, is bound to win quick dismissal from many of those looking for "serious" fiction and perhaps that is justified. But Reboot is far more than that.
Recall how the old WB and other cartoons -- those that were originally "short" features in movie houses before most people had color TV -- were carefully scripted to appeal at multiple levels. The adults would get the sly humor and the kids would be beguiled by the cartoon action. That exists in Reboot to the extent that you can videotape each episode, watch it ten times, and still not catch everything there. A subtle expression on Dot's face or a background event shows stunning attention to detail. Don't cheat yourself out of not watching this!
Recall how the old WB and other cartoons -- those that were originally "short" features in movie houses before most people had color TV -- were carefully scripted to appeal at multiple levels. The adults would get the sly humor and the kids would be beguiled by the cartoon action. That exists in Reboot to the extent that you can videotape each episode, watch it ten times, and still not catch everything there. A subtle expression on Dot's face or a background event shows stunning attention to detail. Don't cheat yourself out of not watching this!
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