IMDb-BEWERTUNG
8,8/10
3862
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuThe protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.The protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.The protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.
- Auszeichnungen
- 2 Nominierungen insgesamt
Jeff Baker
- Dagoth Ur
- (Synchronisation)
- …
Jonathan Bryce
- Male Argonians
- (Synchronisation)
- …
Lynda Carter
- Female Nords
- (Synchronisation)
Linda Canyon
- Female Dunmers
- (Synchronisation)
- (as Linda Kenyon)
David DeBoy
- Male Altmers
- (Synchronisation)
Shari Elliker
- Azura
- (Synchronisation)
- …
Catherine Flye
- Female Altmers
- (Synchronisation)
- …
Cami St. Germain
- Female Bosmers
- (Synchronisation)
Gayle Jessup
- Female Redguards
- (Synchronisation)
Wes Johnson
- Boethiah
- (Synchronisation)
- …
Melissa Leebaert
- Mephala
- (Synchronisation)
- …
Michael Mack
- Male Redguards
- (Synchronisation)
Elisabeth Noone
- Female Argonians
- (Synchronisation)
- …
Handlung
WUSSTEST DU SCHON:
- WissenswertesWhen released on the computer, the game's performance was so lacking that many reviews joked that the ideal system for playing Morrowind was "a computer two years from now". As of 2004 - roughly two years after the game was released - many of the newest systems still have difficulty playing the game at an acceptable speed.
- PatzerThe inscription on the shrine near the Koal Cave says that Vivec taught the Dunmer to create armor from dreugh wax, but if you take one look at a dreugh and dreugh armor, you can easily see that the armor is made from its carapace without being changed save for the dreugh having been hollowed out..
- Zitate
Jiub: Wake Up. We're Here. Why are you shaking? Are you ok? Wake up. Stand up. There you go. You were dreaming. What's your name?
- VerbindungenFeatured in Troldspejlet: Folge #27.4 (2002)
Ausgewählte Rezension
This game for me is one of the most addicting singleplayer-games I have played. This installment of The Elder Scrolls has a particular fantasy-realm setting that will immediately draw you into the world from the minute you hear the epic theme-song. And the best part is: you can do whatever the hell you want. Want to explore dungeons and raid them for gold and treasures? Go ahead. Want to increase your magicka by learning new spells? Go ahead. Or do you want to follow quests in the main story line? Why not. The possibilities in this game even to this day are astounding, and the large environment is always fun to explore.
Unfortunately, this game does have a few flaws though, and a few of them have been addressed a lot by critics over the years. The game is hard to get into if you are not familiar with Roleplaying games (especially since the first-person perspective can fool you into thinking its a hack & slash type of game at first), but once you spent some time figuring out the game you will have everything under control. The fighting in this game is weird, although you get used to it. Depending on your character's progress, you will either hit or miss the enemy with your weapon even when you are standing right in front of him/her. Obviously "behind the scenes" the game 'rolls the dice' to see if you hit or miss, but its still weird. When you level up you will obviously hit much more though. Some people also complained about having to read so much, but I never had any problem with that.
The Elder Scrolls: Morrowind is a game that shows how epic RPG's should be. If you can look past the glitches and bugs then you have a classic game that can easily entertain you for weeks, months even.
Unfortunately, this game does have a few flaws though, and a few of them have been addressed a lot by critics over the years. The game is hard to get into if you are not familiar with Roleplaying games (especially since the first-person perspective can fool you into thinking its a hack & slash type of game at first), but once you spent some time figuring out the game you will have everything under control. The fighting in this game is weird, although you get used to it. Depending on your character's progress, you will either hit or miss the enemy with your weapon even when you are standing right in front of him/her. Obviously "behind the scenes" the game 'rolls the dice' to see if you hit or miss, but its still weird. When you level up you will obviously hit much more though. Some people also complained about having to read so much, but I never had any problem with that.
The Elder Scrolls: Morrowind is a game that shows how epic RPG's should be. If you can look past the glitches and bugs then you have a classic game that can easily entertain you for weeks, months even.
- morkulv_athferion
- 13. Juli 2009
- Permalink
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