PUNTUACIÓN EN IMDb
9,6/10
13 mil
TU PUNTUACIÓN
Añade un argumento en tu idiomaA crack government anti-terrorist squad takes over an obscure Alaskan nuclear disposal facility. Solid Snake is up for the task to infiltrate the facility, rescue the two hostages and thwart... Leer todoA crack government anti-terrorist squad takes over an obscure Alaskan nuclear disposal facility. Solid Snake is up for the task to infiltrate the facility, rescue the two hostages and thwart the terrorists' plans.A crack government anti-terrorist squad takes over an obscure Alaskan nuclear disposal facility. Solid Snake is up for the task to infiltrate the facility, rescue the two hostages and thwart the terrorists' plans.
- Premios
- 1 premio y 5 nominaciones en total
David Hayter
- Solid Snake
- (English version)
- (voz)
Patric Zimmerman
- Revolver Ocelot
- (English version)
- (voz)
- (as Patric Laine)
Peter Lurie
- Vulcan Raven
- (English version)
- (voz)
- (as Chuck Farley)
- …
Banjô Ginga
- Liquid Snake
- (voz)
- …
Argumento
¿Sabías que...?
- CuriosidadesThe production team came up with the principal designs of the game's areas by building miniatures out of Lego.
- PifiasIf Snake gets a cold after escaping from the prison cell and calls Naomi, Snake will ask if Naomi can do something to cure it. Naomi replies that the nanomachines in Snake's blood don't carry antibiotics. The common cold is a virus, and antibiotics would be ineffective against it. Antibiotics work against bacterial infections.
- Citas
Solid Snake: A strong man doesn't need to read the future, he makes his own.
- Créditos adicionalesAt the end of the credits (for both endings) there is a short conversation between Ocelot and the President of the United States. In the Meryl ending, we find out that he's Solidus Snake, the third clone of Big Boss.
- Versiones alternativasJapan's Metal Gear Solid Integral not only contains more VR Missions but it also contains a first person view feature in the game. This feature allows to walk and look around(but can't shoot your weapon) through Solid Snake's eyes in regular game mode. North America's Metal Gear Solid VR Missions has this feature but it's hidden within the game's coding. The only way to enable this feature on MGS VR Missions is using a cheating device (Gameshark).
- ConexionesEdited into Metal Gear Solid: Integral (1999)
- Banda sonoraThe Best Is Yet to Come
Written & produced by Rika Muranaka
Additional choral arrangement by David Downes
Words translated by Blathnaid Ni Chufaigh
Recorded at Beech Park Studio, Ireland
Engineered by Philip Begley
Lead vocal: Aoife Ni Fhearraigh (appears courtesy of Gae-Linn Records)
Chorus: Iarlaith Carter, Stephen Mailey, Eimear Noone, Meav Nt Mhaolchatha, John McNamara, Cathal Clinch, Rachel Talbot, Sinead Fay, Sylvia O'Brieniarlaith Carter, Ewan Cowley
Musicians: Declan Masterson (as Deelan Masterson) (low pipe, bouzouki), James Blennerhassett (double bass), John Fitzpatrick (fiddle), Noel Bridgeman (percussion), Rika Muranaka (keyboards)
Reseña destacada
"Unbelievable", that's what I first thought when I got it in 1999. It stood fast as one of the best games with up to date graphics, voice actors and excellent gameplay. In my estimation, this was the first game to spawn the stealth-action genre, with an abundance of weapons(most of which weren't needed), a lot of secrets to be found(alternate endings, "ghosts", the two ending items for the new game) and gameplay with lots of features. You'll be going from barren lands covered in snow to a fast underground base, from a tank hangar to a nuclear warhead dismantling facility and from two communication towers to an underground furnace and storage facility. With all sorts of things to do, which normally wouldn't be seen in games, like crawling through air ducts, knocking on walls for distraction, using various items to your advantage and more. It has a very deep story which I won't go in-depth into because I'll leave that for the people who want to play theirselves.
Performance: The graphics are a bit choppy for nowadays' standards but were great with the new PSX/PS1 which came out around that time. For the first time we saw detailed emotions, since the 3D genre began developing itself quickly. We've heard great voice actors(Cam Clarke did a great job on Liquid) and above all, you totally focus on the characters itself; thus giving the game more depth. You trail along with the storyline and try to comprehend all the things which are happening in the game, which could just as well happen any day now in our world.
Overall, an excellent game worthy of a 10/10. With superb graphics, sound, gameplay, story, depth and above all a completely new genre re-introduced in 3D, what more do you want?
Performance: The graphics are a bit choppy for nowadays' standards but were great with the new PSX/PS1 which came out around that time. For the first time we saw detailed emotions, since the 3D genre began developing itself quickly. We've heard great voice actors(Cam Clarke did a great job on Liquid) and above all, you totally focus on the characters itself; thus giving the game more depth. You trail along with the storyline and try to comprehend all the things which are happening in the game, which could just as well happen any day now in our world.
Overall, an excellent game worthy of a 10/10. With superb graphics, sound, gameplay, story, depth and above all a completely new genre re-introduced in 3D, what more do you want?
- xt_niels
- 3 mar 2008
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