Adicionar um enredo no seu idiomaFirst-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft we... Ler tudoFirst-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.
- Prêmios
- 4 indicações no total
- Kyle Crane
- (narração)
- Jade
- (narração)
- …
- Rahim
- (narração)
- Dr. Zere
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- …
- Brecken
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- …
- Tahir
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- …
- Camden
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- …
- Savvy
- (narração)
- …
- Troy
- (narração)
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- Spike
- (narração)
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- Karim
- (narração)
- …
- Lena
- (narração)
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- Nick Pesto
- (narração)
- (as Adam G.)
- …
- Additional Voices
- (narração)
- Lord Asmorod
- (narração)
- Kyle Crane
- (narração)
Enredo
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- CuriosidadesThe day cycle lasts for approximately 64 minutes, while the night cycle lasts for approximately 7 minutes. When asked about the short nighttime, Lead Game Designer Maciej Binkovski said, "I've seen a grown man cry during the night, so yeah, 7 minutes is definitely enough."
- Erros de gravaçãoMost fires in the city burn throughout the game no matter how much time has passed.
- Citações
Additional Voices: Crane! Why are you shouting?
Kyle Crane: I'm shouting because this fucked up infected motherfucker with guts hanging out of his mouth just spit a bunch of toxic snot at me!
- ConexõesFeatured in Outside Xbox: 5 Games You Don't Need If You Buy Dying Light (2014)
This first person free roaming zombie epic was often criticised for being a Dead Island imitator, but the truth is they simply used that formula and perfected it.
The storyline is solid, the multiplayer is great and the execution is flawless.
Free running around the fictitious city of Harran is seamless, leaping from roof to roof, climbing pylons and outrunning hordes of the undead is an exhilarating experience.
The combat is unusual in that melee rarely works in first person but is the backbone of Dying Light and works perfectly. Add to that some great gunplay in a world where ammunition is highly limited and you have a great combat system.
The enemies are highly variable each with strengths and weaknesses, the appearance of one can change your entire play style from your generic slow zombies to the fast Virals and the annoying Spitters.
The difficulty balance is ideal, the amount to do outside of the main campaign is decent and the added dlc expands on an already vast experience.
Graphically Dying Light is stunning, not only are the environments and character models great but it all looks so very smooth as you're hurtling through the streets. But that's nothing until you start to climb, at a height being able to see across the city during various weathers and daytimes the beauty is near flawless.
To accompany this we have the score which you simply don't expect in a game like this. Not only is it extremely well made but it's haunting and very retro. The music in the background of certain sections are a true homage to the 70's/80's zombie classics.
Dying Light is a unique experience and I hope we see a sequel, in these uncertain days of video game developers however I question the likelihood.
The Good:
Graphics
Score
Infinetly playable
Incredible adrenaline rush when being chased or stealthing during the night
The Bad:
Some dodgy AI on zombies sometimes
The animation often shows you missing a jump before pulling yourself up
Final boss was an anti-climax
Things I Learnt From This Movie:
All fat people explode when they become zombies, it's the law of zombies in video games
You can fall from an infinite height just as long as you have a pile of garbage bags to land on
Breaking the necks of babies is fine if they're undead
- Platypuschow
- 31 de out. de 2017
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