Fighter Fly

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Fighter Fly
Fighterfly
Artwork from Mario Bros.
First appearance Mario Bros. (1983)
Latest appearance Mario & Luigi: Superstar Saga + Bowser's Minions (2017)
Variants
Comparable

A Fighter Fly (originally spelled Fighterfly), also referred to as a firefly[1] or bee,[2] is a hopping insect that first appeared in the sewers of the original Mario Bros. arcade game.

History

Mario Bros. series

Sprite of a Fighterfly from Mario Bros.
Sprite of a Fighter Fly from the NES port of Mario Bros.
A Fighter Fly from Super Mario Bros. 3.
A Fighter Fly in the Super Mario Bros. 3 version of Mario Bros.
GBA Fighter Fly
Fighter Flies as they appear in the original, NES, Super Mario Bros. 3, All-Stars, and Advance versions
Sprite of a Fighterfly from the Atari 2600 port of Mario Bros.
Sprite of a Fighterfly from the Atari 5200 port of Mario Bros.
Fighter Flies as they appear in the Atari 2600 and Atari 5200 versions

Fighter Flies are enemies first found in Phase 6 in international releases and Phase 7 in Japanese versions in Mario Bros. Early iterations depict them with large toothy scowls and shiny eyes, though the Battle Game of Super Mario All-Stars and the Game Boy Advance version redesigned them with large white eyes with black pupils, small closed mouths, a light orange head, and a nose, with the latter remake also giving them three colors and speeds. It hops across the floor, where Mario or Luigi at it from below if the Fighter Fly is not on the ground.[3] Fighter Flies use a green color palette in the Luigi Bros. reskin in Super Mario 3D World and its port.

Fighter Flies also have a role in the other two Hudson Soft titles, Mario Bros. Special (first found in Phase 9) and Punch Ball Mario Bros. (first found in Phase 6). Fighterflies can be stunned in Mario Bros. Special from a trampoline or conveyor belt only, while Punch Ball Mario Bros. now adds the possibility of doing so from either a POW Block if it is on the ground or a Punch Ball; in the latter game, Fighter Flies become green and move faster if they either recover or become the last enemy remaining.

Super Mario series

Super Mario Bros. Special

They are called Nakaji in Super Mario Bros. Special, presumably after one of the game developers, Tomohiko Nakajima. Nakaji appear in five levels only. They cannot be stomped but can be defeated from either a Hummer or some other method.

Super Mario Maker

The version 1.20 update of Super Mario Maker adds a Mystery Mushroom costume based on a Fighter Fly, unlocked by completing the hard version of Gnat Attack. The jumping sound effect is replaced by the high-pitched noise of a Fighter Fly in Mario Bros., and holding +Control Pad up turns Fighter Fly into a Freezie.

Super Mario-kun

A Fighter Fly appears in chapter 9 of volume 9, which takes place in a Mario Bros. styled arena where Mario, Luigi, and Yoshi are trapped. It does not play any important role.

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

A Fighter Fly fight in Mario & Luigi: Superstar Saga
Battle in Mario & Luigi: Superstar Saga

Fighter Flies are enemies in Mario & Luigi: Superstar Saga. They are orange with green squinting eyelids, blue hands and feet (colored pink in the remake), pink antennae, and small wings. Fighter Flies are found at Stardust Fields. They attack by hopping their way but can be jumped over.[4] The game also adds the stronger Super Fly variety, found in the basement of Beanbean Castle.

A Fighter Fly is the first audition for Popple's new "Rookie" title in Minion Quest: The Search for Bowser, before he decides on Birdo.

Mario Power Tennis

Fighter Flies are obstacles on the Mario Classic Court in Mario Power Tennis. They are rendered in a flat 8-bit model form and walk around, obstructing a player from moving, like other enemies. There is an unused 3D model of a Fighter Fly in the game based on their design in Super Mario All-Stars.

Super Smash Bros. for Wii U

A trophy of Fighter Flies appears in Super Smash Bros. for Wii U. Unlike the other Mario Bros. trophies, this trophy uses sprites from Mario Bros. Returns and the second European NES version instead of the arcade version.

Other appearances

Fighterflies are programmable sprites in the Playbox BASIC and Family BASIC accessories for the Family Computer. They are also in the Playbox BASIC's Biorhythm Board as well as enemies in shooter mini-games in the Data Recorder's cassette and Family BASIC V3.

Fighter Flies are enemies and level objectives in some of the Mario Bros.-related challenges in NES Remix.

Profiles and statistics

Super Mario World: Super Mario Advance 2

  • Instruction booklet description:
    • English:
      Fighter Flies can be stunned only when they land on the floor. Good timing is essential to getting rid of these flying pests.[5][6]:20
    • Other languages:
      • French:
        Les méchantes mouches peuvent être assommées quand elles atterrissent. Un bon timing est essentiel pour se débarrasser de ces parasites volants.[6]:60
      • German:
        Erst wenn er auf dem Boden aufkommt, kann er getroffen werden. Deshalb ist hier gutes Timing gefragt.[6]:40
      • Italian:
        Le mosche armate possono essere immobilizzate solo quando finiscono a terra. Per sbarazzarsene bisogna scegliere il momento giusto.[6]:120
      • Spanish:
        A los moscones luchadores sólo se les puede aturdir cuando se posan en el suelo. Una buena sincronización es esencial para deshacerse de estas criaturas voladoras.[6]:100

Perfect Ban Mario Character Daijiten

Mario Bros.

ファイアフライ (JP) / Fighterfly (EN)
Image of a Fighterfly
Original text (Japanese) Translation
種族しゅぞく クリープぞく Tribe Creep clan
性格せいかく 陽気ようき Disposition Cheerful
登場とうじょうゲーム ブラザー Game appearances Bros.
ねるからたおしにくいぞ

元祖げんそマリオブラザーズのてきキャラ。はねおおきく、いつもをみせてわらっている。カメさんたちとちがい、ねながらりてくるのでゆかりているときしかたおせないのだ。[7]

They're bouncy and hard to knock down.

An enemy character from the original Mario Bros. It has large wings and always has a toothy grin. Unlike Shellcreepers, he can only be defeated when he is on the floor, because he comes down while bouncing.

Super Mario Bros. 3

ハエまる (JP) / Fighter Fly (EN)
Image of a Fighter Fly from Super Mario Bros. 3
Original text (Japanese) Translation
種族しゅぞく クリープぞく Tribe Creep clan
性格せいかく こしひく Disposition Modest
登場とうじょうゲーム 3(バトルゲーム) Game appearances 3 (Battle Game)
おこりっぽいハエのモンスター

マリオコレションばんのマリオブラザーズに登場とうじょうする巨大きょだいバエ。土管どかんから出現しゅつげんして、何度なんど着地ちゃくちしながら、んでくる。ブロックごしにーたたくと、ブルーになって、飛距離ひきょり大幅おおはばびり。[8]

An angry fly monster

A giant fly that appears in the Super Mario All-Stars version of Mario Bros. It appears from pipes and flies while landing several times. If you hit it with a block once, it turns blue and its flying distance is greatly increased.

Mario & Luigi series

Mario & Luigi: Superstar Saga

Mario & Luigi: Superstar Saga enemy
Fighter Fly
A Fighter Fly from Mario & Luigi: Superstar Saga. HP 5 POW 14 (12) Defense 14
Speed 12 Experience 2 Coins 2
Location Stardust Fields Jump Normal Hammer Normal
Hand Normal Fire Critical Thunder Normal
Stat down? 100% Stun? 30% Burn? 60%
Level 3 Role Common, training Item drop Mushroom – 9.68%
Mushroom – 0% (Super Mushroom - 9.68%)
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
  • Official Nintendo Player's Guide: When a Fighter Fly attacks you, it hops once, pauses, then hops again. Jump at the end of the pause.[9]

Mario & Luigi: Superstar Saga + Bowser's Minions

Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Fighter Fly
A Fighter Fly from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 10 POW 24 DEF 9 SPEED 5 Experience 2
Fire Critical Thunder Normal Jump Normal Hammer Normal Coins 3
Stat down 60% Dizzy 30% Burn 30% Speed down 30% Item drop Mushroom (18%)
None (0%)
Super Mushroom (50%)
Level           2 Location(s) Stardust Fields

Super Smash Bros. for Wii U

Trophy
Fighter Fly
Fighter Fly trophy from Super Smash Bros. for Wii U
Category: Series Related
(Applies only to the Wii U version) Appears in:
Arcade Mario Bros. (1983)
GBA Super Mario Advance (06/2001)
(Applies only to the Wii U version) Trophy Box: 6: Mario Bros.
How to unlock:
Random
An enemy from the original Mario Bros. Just as the name implies, they are flies that gracefully move across the stage. They jump to move around, so hit them from below when they land. Unlike other enemies, these pests get faster after recovering from being flipped, rather than when only one is left. Be careful! (American English)
These pests come from the original Mario Bros. The name might make them sound tough, but these guys are actually kind of elegant and graceful. It's best to wait until they're on solid ground, then bop 'em from underneath to flip them over. If they get back up, though, watch out – they'll start gracefully leaping around a bit faster. (British English)

Gallery

For this subject's image gallery, see Gallery:Fighter Fly.

Names in other languages

The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media they are associated with in the "notes" column.

Language Name Meaning Notes
Japanese ハエまる[10][11]
Haemaru
From「ハエ」(hae, "fly") and「丸」(-maru, "round"), which is also an antiquated suffix for masculine given names
ファイターフライ[12][13][14][15][16]
Faitā Furai
Fighter Fly; rendered on-screen in the arcade version using Latin script
Fighterfly[17] Mario Bros. (arcade)
Nakaji1[18] Rendered in Latin script; potentially derived from the surname「中島」(Nakajima) in reference to developer Tomohiko Nakajima Super Mario Bros. Special
ハエ丸[19]
Haemaru
From「ハエ」(hae, "fly") and「丸」(-maru, "round"), which is also an antiquated suffix for masculine given names Super Mario All-Stars
ファイアフライ[7]
Faiafurai
Fire Fly; not to be confused with「ホタル」(hotaru, "firefly") Perfect Ban Mario Character Daijiten
フライ[20]
Furai
Fly Mario Bros. (Game Boy Advance)
Chinese (simplified) 苍蝇[21]
Cāng Yíng
Fly
Dutch Fighter Fly[22][16] -
French Mouchak[10][11] Corruption of mouche ("fly")
Fighterfly[23]:4 - Mario Bros. (Atari 2600)
Mouche de combat[22][16] Fighting fly Super Mario Bros. 3, Super Mario Maker
Méchante mouche[24]:58 Nasty fly Mario Bros. (Game Boy Advance)
German Fliegmut[10][11] Portmanteau of Fliegen ("to fly") and the male name suffix -mut
Kampffliege[25][26][27] Fighter Fly Mario Bros. (Nintendo Entertainment System), Super Mario Bros. 3
Fighterfly[23]:4 - Mario Bros. (Atari 2600)
Fieser Flieger[24]:38 Nasty Flier Mario Bros. (Game Boy Advance)
Fliege[16] Fly Super Mario Maker
Italian Falena[16] Moth
Fighterfly[23]:5 - Mario Bros. (Atari 2600)
Fighter Fly[28][29] Super Mario Bros. 3, Arcade Archives Mario Bros.
Mosca armata[24]:118 Armed fly Mario Bros. (Game Boy Advance)
Calabrotto[10][11] Calabrone ("European hornet") with the diminutive suffix -otto Mario & Luigi: Superstar Saga
Mosca[15] Fly; shared with the enemy from Super Mario Land Super Smash Bros. for Wii U
Korean 파리동글[11]
Pari Donggul
Round Fly
전투파리[30]
Jeontu Pari
Battle Fly Super Mario Bros. 3
Portuguese Mosca Guerreira[16] Warrior Fly
Russian Бойцовая муха[16]
Boytsovaya mukha
Fighter Fly
Spanish (NOA) Recluta Bzz[11] Buzzing Recruit
Mosquerella[15] Potentially a portmanteau between mosca ("fly") and querella ("complaint") Super Smash Bros. for Wii U
Spanish (NOE) Recluta Zzz[10][11] Buzzing Recruit
Mosca[31][15] Fly; shared with the enemy from Super Mario Land Mario Bros. (Nintendo Entertainment System), Super Smash Bros. for Wii U
Fighterfly[23]:5 - Mario Bros. (Atari 2600)
Mosca Voladora[32] Hover Fly Super Mario Bros. 3
Mosca luchadora[24]:98 Fighting fly Mario Bros. (Game Boy Advance)

1 - Attribution of this specific name to Fighter Fly is an extrapolation based on the meaning of the other names it is displayed with in the credits.

Notes

Fighterflies in prototype The Legend of Zelda: Link's Awakening assets

References

  1. ^ "There are plenty of cagey critters to conquer -- turtles, crabs and fireflies, to mention a few." – 1985. Mario Bros. NES instruction booklet. Nintendo of America (American English). Page 2.
  2. ^ Spring 2001. Nintendo Power Advance V.1. Page 40.
  3. ^ "When directly underneath them, jump up to knock them over." – Tsuboike, Yoshio, et al. (Spring 2001). Nintendo Power Advance Volume 1. Page 40.
  4. ^ "When a Fighter Fly attacks you, it hops once, pauses, then hops again. Jump at the end of the pause." – Thomason, Steve (2003). Mario & Luigi: Superstar Saga Player's Guide. Nintendo of America (American English). ISBN 1-930206-43-7. Page 33.
  5. ^ 2002. Super Mario World: Super Mario Advance 2 instruction booklet. Nintendo of America (English). Page 43.
  6. ^ a b c d e 2002. Super Mario World: Super Mario Advance 2 Instruction Booklet (PDF). Großostheim: Nintendo of Europe GmbH (English, German, French, Spanish, Italian).
  7. ^ a b Perfect Ban Mario Character Daijiten. Shogakukan (Japanese). Page 178.
  8. ^ November 20, 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). ISBN 4-09-259067-9. Page 149.
  9. ^ Thomason, Steve (2003). Mario & Luigi: Superstar Saga Player's Guide. American English. ISBN 1-930206-43-7. Page 33.
  10. ^ a b c d e In-game name displayed during battle in Mario & Luigi: Superstar Saga.
  11. ^ a b c d e f g In-game name displayed during battle in Mario & Luigi: Superstar Saga + Bowser's Minions.
  12. ^ 1983. 『マリオブラザーズ 取扱説明書』 (PDF). Kyoto: Nintendo Co., Ltd. (Japanese). Page 5.
  13. ^ Technopolis Editorial Department (1985). 『任天堂のファミリーベーシック人門』. Tokyo: Tokuma Shoten. ISBN 4-19-723063-X. Page 12.
  14. ^ 1988. 『Super Mario Bros. 3 取扱説明書』 (PDF). Kyoto: Nintendo Co., Ltd. (Japanese). Page 27.
  15. ^ a b c d Trophy list (2014). Super Smash Bros. for Wii U by Sora Ltd. and Bandai Namco Games. Nintendo.
  16. ^ a b c d e f g Costume Mario list (2015). Super Mario Maker by Nintendo EAD (Ver. 1.20). Nintendo.
  17. ^ In-game name displayed in the arcade version of Mario Bros.
  18. ^ In-game name displayed in the credits for Super Mario Bros. Special. Accredited to Yukio Takeoka, Tomohiko Nakajima, and Sadakichi.
  19. ^ Itoi, Shigesato, Ryo Kagawa (APE), Hideaki Nishitani, Masatoshi Watanabe, Koichi Sugiyama (Supersonic), Junichiro Okubo, and Shigeo Tanabe (Shogakukan), editors (1993). 『任天堂公式ガイドブック スーパーマリオコレクション』. Tokyo: Shogakukan (Japanese). ISBN 4-09-102444-0. Page 282.
  20. ^ 2001. 『スーパーマリオアドバンス 取扱説明書』 (PDF). Kyoto: Nintendo Co., Ltd. (Japanese). Page 46.
  21. ^ 2004. "超级马力欧2 使用手册". Suzhou: iQue (Simplified Chinese). ISBN 7-900381-21-X. Page 46.
  22. ^ a b 1991. Super Mario Bros. 3 Handleiding / mode d'emploi. Großostheim: Nintendo of Europe GmbH (Dutch, French). Page 34.
  23. ^ a b c d 1988. Mario Bros. by Nintendo. Sunnyvale: ATARI, Nintendo of America (English, French, German, Spanish, Italian).
  24. ^ a b c d 2001. Super Mario Advance Instruction Booklet (PDF). Großostheim: Nintendo of Europe GmbH (English, German, French, Spanish, Italian).
  25. ^ 1983. Mario Bros. Anleitung. Großostheim: Nintendo (German). Page 5.
  26. ^ 1991. Super Mario Bros. 3 Spielanleitung. Großostheim: Nintendo of Europe GmbH (German). Page 28.
  27. ^ 1993. Mario Bros. Spielanleitung. Großostheim: Nintendo of Europe GmbH (German). Page 6.
  28. ^ 1991. Super Mario Bros. 3 Libretto d'Istruzioni. Großostheim: Nintendo of Europe GmbH (Italian). Page 28.
  29. ^ "Fighter Fly" – In-game manual (2017). Arcade Archives Mario Bros.. Nintendo of Europe (Italian).
  30. ^ 1990. "슈퍼 마리오 브라더즈 3 사용 설명서". Icheon: Nintendo Co., Ltd. (Korean). Page 28. (Archived 29 Mar. 2007 via Naver by togepi1125.)
  31. ^ 1991. Mario Bros. Manual de Instrucciones. Madrid: Nintendo (European Spanish). Page 6.
  32. ^ 1991. Super Mario Bros. 3 Manual de Instrucciones. Großostheim: Nintendo (European Spanish). Page 28.
  33. ^ TCRF. Development:The Legend of Zelda: Link's Awakening (Game Boy)/Graphics from Link's Awakening § gomi7.CGX. The Cutting Room Floor. Retrieved April 11, 2022.

Interwiki links