Floor
- This article is about the recurring object that first appeared in Mario Bros. For other uses, see Floor (disambiguation).
Floor | |||
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Artwork from the Famicom version of Mario Bros. for the Famicom 40th Anniversary | |||
First appearance | Mario Bros. (1983) | ||
Latest appearance | Super Mario 3D World + Bowser's Fury (2021) | ||
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Floors, also called platforms,[1] are the blue platforms in the Mario Bros. arcade game and its various ports. They have subsequently appeared in contexts alluding to Mario Bros. in the franchise, as well as an independent platform in the mainline Super Mario series. Player characters can jump into floors from below to bend or dislodge individual segments, stunning or defeating any enemy standing on top. The gameplay mechanic of these floors has subsequently become incorporated into other games in the franchise and has become a staple of their platformers, most notably through ? Blocks and Brick Blocks.
History
Mario Bros.
Floors appear as the main platforms used in Mario Bros. While they function as normal platforms when the player stands on them, the player can also bump them from below to stun enemies and collect coins on the place where the platform was bumped. Their appearance changes depending on the phase, and there are also slippery and invisible versions.
Floors reprise their roles in the various in-game ports of Mario Bros., including the battle mode in Super Mario Bros. 3, the Battle Game in Super Mario All-Stars, the remake in the Super Mario Advance games and Mario & Luigi: Superstar Saga, and the game Luigi Bros. in Super Mario 3D World and its Nintendo Switch port.
Super Mario series
Super Mario Bros. 3 / Super Mario All-Stars
In the Mario Bros.-inspired Battle Mode of Super Mario Bros. 3, floors[2] make up broad platforms that the player must hit from below to defeat the enemies on top. Unlike the original arcade game or the Famicom release, floors are segmented and interacted with similarly to normal blocks found in the courses: striking a segment nudges it upward, but not the segments it is continuous with. The direction the enemy flips still depends on Mario or Luigi's position relative to the enemy rather than either to the block.
New Super Mario Bros.
Floors reappear in New Super Mario Bros., behaving the same as in their debut game. They appear in World 2-2 and World 8-6.
New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe
Red and white platforms[3] return in New Super Mario Bros. U, New Super Luigi U, and their enhanced port. They are the same as before. Red and white platforms appear in Screwtop Tower, Shifting-Floor Cave, and World Coin-2 in New Super Mario Bros. U and in Sumo Bro's Spinning Tower in New Super Luigi U.
Super Smash Bros. series
Floors appear in the Super Smash Bros. series in the Mario Bros. stage introduced in Super Smash Bros. Brawl and returning in Super Smash Bros. Ultimate. They function the same as in the original arcade game. Bumping the platform while an opponent is on top bumps them into the air with no damage taken.
Gallery
Sprite from Super Mario Bros. 3
Super Mario Bros. 3 (background layer, unused)
Sprite from Super Mario All-Stars
Luigi hitting a floor block
Promotional photo for the Family Computer - Nintendo Switch Online controllers from Nintendo Co., Ltd.'s Instagram account
Naming
Internal names
Game | File | Name | Meaning
|
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New Super Mario Bros. U | content/Common/actor/mario_brothers_yuka.szs | mario_brothers_yuka | Mario Brothers Floor |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マリオブラザーズ床[4] Mario Burazāzu Yuka |
Mario Brothers Floor | |
フロア[5] Furoa |
Floor | Mario Bros. | |
Yuka |
Mario Bros. (Famicom), Super Mario Bros. 3, Super Mario All-Stars | ||
ブロック[9] Burokku |
Block; referring to an individual segment | Super Mario Bros. 3 | |
Italian | Piattaforma rossa e bianca[10] | Red and white platform | New Super Mario Bros. U |
Pavimento[11][12] | Floor | Mario Bros. (ATARI 2600), Super Mario Advance series | |
Blocco[13] | Block | Super Mario All-Stars - 25th Anniversary Edition | |
Piattaforma[14][15] | Platform | NES Classic Edition | |
Pavimento Mario Bros.[16] | Mario Bros. floor | Super Mario Bros. Encyclopedia |
References
- ^ Rocha, Garitt, and Nick von Esmarch (2016). Playing With Power: Nintendo NES Classics. Prima Games. ISBN 9780744017779. Page 53–58.
- ^ 1990. Super Mario Bros. 3 Instruction Booklet (PDF). Redmond: Nintendo of America. Page 28.
- ^ Screwtop It Up video description in New Super Mario Bros. U Deluxe.
- ^ Sakai, Kazuya (Ambit) et al. (October 19, 2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Sunshine section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 119 and 217.
- ^ Mario Bros. Japanese flyer
- ^ 1983. Mario Bros. Famicom instruction booklet. Nintendo (Japanese). Page 7 and 8.
- ^ Nintendo Co., Ltd. (1988). 『スーパーマリオブラザーズ3 取扱説明書』 (PDF). Tokyo: Nintendo Co., Ltd. (Japanese). Page 27.
- ^ Perfect Ban Mario Character Daijiten. Shogakukan (Japanese). Page 178.
- ^ November 20, 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). ISBN 4-09-259067-9. Page 149.
- ^ New Super Mario Bros. U - Sfide: Su con le viti (Wii U)
- ^ "Per sbarazzarsi di una bestiolina sul pavimento, colpite il pavimento direttamente sotto la bestiolina per buttarla a zampe all'aria" – 1988. Mario Bros. (ATARI 2600) multilanguage booklet. Nintendo (Italian). Page 5.
- ^ "Per capovolgere i nemici colpisci il pavimento sotto di loro. Quando sono capovolti, calciali fuori dallo schermo per eliminarli." – 2001. Super Mario World: Super Mario Advance 2 instruction manual. Nintendo of Europe (Italian). Page 118.
- ^ "Se salti sopra al tuo avversario o colpisci da sotto il blocco su cui si trova, questo farà cadere un'eventuale carta in suo possesso." – 2010. Super Mario All-Stars - Edizione 25° anniversario manuale di istruzioni. Nintendo of Europe (Italian). Page 20.
- ^ "Ribalta i nemici colpendo dal basso la piattaforma sulla qual si trovano, poi tira loro un calcio per eliminarli." – Mario Bros. e-manual. Nintendo of Europe (Italian). Tab 3.
- ^ "I nemici escono dai tubi nella parte superiore dello schermo e li puoi eliminare colpendo la piattaforma sotto di loro e dando poi loro un calcio." – Super Mario Bros. 3 e-manual. Nintendo of Europe (Italian). Tab 7.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 119 and 217.
Mario Bros. | |
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Characters | Mario • Luigi |
Items and objects | ? Blockb • ? Kinokoc • Cardb • Coin • Eggd • Fish Skeletond • Floor • Garbage cand • Heartd • Koopa Shelld • Ladderb • POW Block • Starmand • Super Mushroomc • Wafera |
Enemies and obstacles | Booc • Bowserd • Fighter Fly • Fireball • Ice • Icicle • Koopac • Shellcreeper • Sidestepper • Slipice • Spinybcd |
Music | Game Start A • Title BGM • Bros. Battlebcd |
Alternate versions | Battle Game (Super Mario All-Stars) • Luigi Bros. • Mario Bros. (Classic Serie) • Mario Bros. (Game Boy Advance) • Mario Bros. (Super Mario Bros. 3) • Mario Bros. Returns • Mario Bros. Special • Punch Ball Mario Bros. |
Other | Gallery • Staff |