Warlock (3) ?
CLASS & LEVEL BACKGROUND PLAYER NAME
Gnome/Rock Gnome Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
12 +1 25
11 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
0 PERSONALITY TRAITS
Hit Point Maximum 26
0 Strength
DEXTERITY
+1 Dexterity
13 +2 Constitution
+2 Intelligence
CURRENT HIT POINTS IDEALS
+1 ●
+3 Wisdom
●
+3 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
14 +1 Acrobatics (Dex) Total 3d8 SUCCESSES
+2 +1 Animal Handling (Wis) FAILURES
●
+4 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE Athletics (Str)
0
14 ●
+1 Deception (Cha)
+4 History (Int)
NAME ATK BONUS DAMAGE/TYPE
+2 +1 Insight (Wis)
Quarterstaff +2 1d6 bludgeoning
Darkvision: 60 ft.
+1 Intimidation (Cha) Dagger +3 1d4 + 1 piercing
WISDOM +2 Investigation (Int)
+1 Medicine (Wis) (additional
12 +2 Nature (Int)
features & traits
+1 Perception (Wis)
+1
+1 Performance (Cha) on last page)
+1 Persuasion (Cha)
CHARISMA
+2 Religion (Int)
13 +1 Sleight of Hand (Dex)
+1 Stealth (Dex)
+1 +1 Survival (Wis)
SKILLS ATTACKS & SPELLCASTING
11 PASSIVE WISDOM (PERCEPTION)
CP Crystal (1); Piton
(10); Leather (1);
Tool Proficiencies: Tinker's
SP
Waterskin (1);
Tools Rations (1 day)
EP
(10); Rope,
Weapon Proficiencies: Simple hempen (1);
GP
Tinderbox (1);
Armor Proficiencies: Light
PP
Hammer (1);
Language Proficiencies: Backpack (1);
Common; Gnomish Crowbar (1);
Torch (10)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
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AGE HEIGHT WEIGHT
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TREASURE CHARACTER BACKSTORY
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Warlock Charisma 11 +3
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Eldritch Blast
Mage Hand (uses Book of Shadows)
Message (uses Book of Shadows)
Minor Illusion (uses Book of Shadows)
Poison Spray
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
Hellish Rebuke
Mage Armor (at will)
4
SPELLS KNOWN
2 2
Hold Person
Misty Step
Shatter
5
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
-----------Other Traits------------
Artificer's Lore. Add 2X prof bonus on magical, alchemical, or
technological item-related history checks.
Eldritch Invocation: Agonizing Blast. Add 1 to eldritch blast spell
damage.
Eldritch Invocation: Armor of Shadows. Cast mage armor on
yourself at will.
Gnome Cunning. Advantage on INT, WIS, and CHA saves
against magic.
Grasp of the Kraken. Starting at 1st level, you gain the ability to
call forth spectral tentacles that grab at your foes. As an action,
pick a point you can see within 60 feet of you. A horde of
grasping tendrils appears at that point. Creatures of your choice
within 10 feet of that point must make a Strength saving throw
against your warlock spell save DC. Creatures that fail their
saving throws are grappled for 1 minute or until you use this
ability again. The spectral tentacle's Strength (Athletics) bonus
is 2 + your proficiency bonus and its reach is 10 feet.
Pact Boon: Pact of the Tome. You have a spellbook with 3 extra
cantrips.
Tinker. Construct tiny clockwork devices.