Angel of Light    For the Angel of Light in the Lighthouse, Belovodsk, help her get
back to heaven. She has lost her wings.
Axelle's brother For Axelle, Ezersk Underground, find her brother who may be in
the trenches in Green Ravine and bring him a letter and tunic.
Bring Cat A Rock For Catacomber, No-Name Lake, bring her the magical rock known as
'A Rock' from Mad Dwarves' Castle.
Cheer up Niken    For Princess Dea, Ezersk Underground, cheer up her friend Niken.
Niken is also in Ezersk Underground.
Cure Princess Zabava    For Princess Zabava, King Ziligd's Harem, find a cure to
cleanse her tainted blood.
Deliver the Mana Charger      For Mr. Tainnik, Ascetics Cave, St. Kilda's Island,
deliver a Neverending Mana Charger to Princess Vasilisa in Ezersk. You have to pick
it up from Silvergirl at Redshift University in Tmutarakan.
Elixir of Spore   For the Head Boletus, Home of the Boletus Folk, bring him some
Elixir of Spore.
Find a potion     For Hawkfire, Redshift University, find a potion that will
prevent his cousin from having to turn into a Screech Owl at night.
Find and free Prince Ivan     For Mr. Tainnik, Cave of the Ascetics, St. Kilda's
Island, find and free Prince Ivan. He's being held by some of Kozney's mages in the
inner caverns of Buran Pass. You must speak to Princess Vasilisa in her tower and
become a Knight of the Order of the Sword before you can free him.
Find and free Princess Zabava For Mr. Tainnik, Cave of the Ascetics, St. Kilda's
Island, find Princess Zabava and liberate her from the Savirian harem where she's
held captive. Report back to him if you're successful.
Find Father Lavr For Matushka Svetlana, Tmutakakan - Vyshegrad, find her husband,
Father Lavr, in the Savir dens under the city.
Find Princess Dea's cousin    For Princess Dea, Ezersk Underground, find her
cousin, Tari.
Find three books For Princess Vasilisa, in her tower in Ezersk-Tower Island, find
three books: Protocols of Biomages, Grimm Brothers Grimoire and A History of
Deathlesses.
Five eel skins    For the Battledress Specialist, Cave of the Ascetics, St. Kilda's
Island, bring him five eel skins.
Fix the teleporter: For the Goblin Weaver, Weaver Village, fix the teleporter
there.
Free Cat: For Silvergirl, Redshift University, free Catacomber who is kept prisoner
in No-Name Lake.
Gehenna Fever Cure: For MuldrzSiS, Redshift University, find ingredients so she and
Old Shaman can find a cure for Gehenna Fever and Hades Itch. Talk to Old Shaman
there to learn which ingredients to gather and bring them to him. Then, go back to
MuldrzSiS for your reward.
Get back your sacrifice: For Argimon's dragon, Hermione, Redshift University, bring
her three things to get back your sacrifice.
Ghostlight sword: For Sir Brian, Redshift University, travel to the Well of Souls
and bring him a ghost light and five pieces of Soul Ore so he can forge a
Ghostlight Sword.
Hostess of the Hills: For Dedila the Miner, Seven Brooks, persuade the Hostess of
the Hills to reopen his Emerald Mine in Malachite Hills and return his mining
equipment to him.
Jar of Winds: For DeMenchev, Redshift University, find the shrine of Mat Zemlya and
offer her beer and bread so she will give you her Jar of Winds.
Keymaker Ustin's daughter: For Ustin the Keymaker, Tmutakakan – Vyshegrad, find his
daughter. Bring him news of where she is and convince her to come home.
Kill the Black Bogatyr: For Princess Vasilisa, in her tower in Ezersk-Tower Island,
kill the Black Bogatyr who is in his tower there.
Kill the evil Beeholders: For Hermit Bortnik, Honey Meadow, kill the evil
Beeholders.
      Kill the moles: For Father Drazhen, Monastery, St. Kilda's Island, kill the
moles in the monastery.
Kill the Venusian Mushroom Traps: For the Boletus, Home of the Boletus Folk, kill
the 4 Venusian Mushroom Traps.
King Mersant's ring: For Princess Dea, Ezersk Underground, find King Mersant's
ring.
KingMersant's ring: For Mandy, Ezersk - North End, find King Mersant's lost ring
and instead of returning it to Princess Dea, give it to her.
Knighthood: For Master Ignatius, Castle Devin Dungeon, perform your service to the
Order and prove your knowledge of its history to become a full Knight of the Order
of the Sword.
Lingzhi mushrooms: For Pedsipec, Redshift University, travel to the Web of Spore
and persuade the Great Ling to part with five Lingzhi mushrooms so he can create
the Mushroom of Spirit and Soul.
Marriage Proposal: For the Black Bogatyr, in his tower in Ezersk, Tower Island, ask
Princess Vasilisa if she'll agree to marry him. If she does, bring him one of her
personal items as a sign of her interest. She's in her tower in Ezersk, Tower
Island.
Martelius' Purifier: For Martelius, Mad Dwarves' Castle, bring him his mighty
sword, enchanted by the strong magic of the Horalek, to help him fight his
mysterious captor.
Mayor Elisey's wife: For Baba Yaga, who is in Baba Manya's house, St. Kilda's
Island, help Mayor Elisey, Ezersk -Tower Island, find his wife in the Bogatyrs'
Cave in the Strah Mountains. Wake her from her enchanted spell and then, by talking
to her husband in Ezersk-Tower Island, reunite the family. You'll need Live Water
from the spring located in the village of Krivda, south of Ezersk.
Ore and uraniumite: For Z.O.M.B.I.E., Home of the Boletus Folk, find his sack of
ore and flask of uraniumite.
Persuade Anfisa: For Budulay, Ochichorniya, give Anfisa twelve Arrant Roses and
persuade her to stay with him.
Phantasmic Idol: For Ghosthunter, Redshift University, retrieve the Phantasmic
Idol. It's said to be in a crypt on St. Kilda's Island.
Plans for a new inn: For Swimmer, Redshift University, bring plans for a new inn to
Mother Hranislava at her inn in Krivda Village in the southeast of Lukomorye.
Potionmaster's attitude: For Lady Martina, Castle Devin, make Severius, the
Potionmaster of the Order of the Sword, a better person. He's in Castle Devin
Dungeon.
Repair the Lighthouse: For PointofLight, Redshift University, repair the lighthouse
in Belovodsk, Port Quarter.
Rescue the Sidorovs: For Broono, Redshift University, rescue Lieutenant Sidorov's
family whom he believes is hiding in terror in a cave under the Grey Steppes.
Rob the bank: For the Orc Chieftain, in a house in the northeastern part of
Ochichorniya-Tmutarakan, rob the local bank and bring him the gold in return for
your share.
Rodya's chest: For Rodya, Tmutarakan -Vyshegrad, take the key he gives you and
enter the house of evil spirits in Ochichorniya to find his chest and private
papers.
Seal off the Abyss: For Mr. Tainnik, Ascetics Cave, St. Kilda's Island, find the
place in the Abyss where monsters have been sneaking in and seal it. The cave that
leads to the Abyss is in the northern part of the Ascetics Cave.
Seal the wormhole: For Dr. Teseoglu, Belovodsk-Palace Square, find the Dream Lord
and seal the wormhole from Belovodsk to the Land of Dreams.
Something colorful: For the Dream Lord, Land of Dreams, bring him something
colorful.
Spellbook Destruction: For Ignatz the Savir Mage, Strah Mountains, north of the
City of Tmutarakan, find the spellbook that teaches the spell Destruction.
Stolen hops harvest: For Dwarf Karlik, Hops Fields, find the thieves who stole his
hops harvest and return the harvest to him.
Stolen Mana Charger: For Silvergirl, Redshift University, find the stolen
Everlasting Mana Charger and bring it straight to Princess Vasilisa in Ezersk. Look
in the Strah Mountains for help.
Svarizic Shield: For Fershid, Redshift University, persuade Zvarog, the god of fire
and welding, to give you his famous Svarizic Shield.
Tattered manuscript: For Liz, Redshift University, take her tattered Manuscript of
Song to Talva the Leatherworker in Tmutarakan - Vyshegrad so he can mend it.
Martelius' Unofficial quests:
Martelius, when he created The Order of the Sword, included many little quests that
are not listed as quests:
For Aurelia, learn the language of Germanicus and Bohemia, the two students who
arrived recently from distant provinces and teach them to speak basic Freymore.
Librarian Discipulus will tell you where to find the necessary dictionaries.
For Claudius, survive three fights in the Arena to earn his recommendation so you
can become a knight.
For the White Dragon, give her back her fertilized eggs.
For the White Dragon, give her the Nordic Dragon Axe.
For Martelius, execute Master Ignatius.
For the Beautiful Lady, hunt down the goblin thief who stole her Golden Mirror and
get it back.
For the Ugly Goblin, let him keep the Golden Mirror or just let him go.
For Captain Iustinianus to get his recommendation so you can become a knight, clean
the pipes of the basement of the Well & Supply Tower and deal with anything you
encounter there.
For Lucretia, the Stewardess of Castle Devin, to earn her recommendation to become
a knight, pay all the shopkeepers on her list so they may buy supplies.
For Discipulus, take his keys and search the Library for the Dictionaries you need.
For the Overseer, interrogate the two criminals Vitek and Dovalil and find out who
the murderer is.
For the Overseer, appease the Spirit with fertilized dragon eggs and kill the White
Dragon.
For Karkulka, kill the wolf.
For the wolf, bring Karkulka to her so she may eat her.
**Michele LaConto's Guide to finding—
Mountain Hammer, The Everlasting Mana Charger, and a few other items
**
How to find the 'Maul', the 'Mountain Hammer', the 'Mountain Horror', The
'Everlasting Mana Charger', Mrs. Elisey, and the areas that you will find the 'Book
of Destruction', one of the keys to the 'Abyss', the entrance to the Boletus Cave
and the Mad Dwarve's Castle.
Finding the Maul
When   you   are at the entrance of the Strah Mountains and you are facing the sign,
turn   and   go 1 pace east, 3 paces north, 1 pace west, 1 north, 2 west, 2 south, turn
east   and   get the 'Maul'. Then go north 1 pace, east 2 paces north, turn east and
push   the   button.
Finding The Mountain Horror and Everlasting Mana Charger
This is now the area where the 'Mountain Horror' will be. You will also find Ignatz
and the 'Everlasting Mana Charger' here (ask him about it). You will see a cave to
the east. Go inside. This is the Bogatyr Cave. You find Mrs. Elisey, the 'Book of
Destruction' and one of the keys to the 'Abyss' held by statues in this area
(you'll be able to find them when you receive the quests).
Finding the Mountain Hammer and Entrances to the Mad Dwarve's Castle and Boletus
Cave.
Exit through the other cave to the west and south around the corner of where you
first entered this area. You'll be facing a button on the wall- Don't push it at
this time. Turn and face north and go 3 paces, west 1, north 3, east 2 (you should
see a pink flower) and hit the wall with the 'Maul'. The 'Mountain Hammer' should
be to the north. This area is where you will find the entrance to the Boletus Cave
and the infamous Mad Dwarve's Castle.
The Everlasting Mana charger is in a barrel in Redshift University and there's one
in the Strah Mtns.
**Walkthrough to cure diseases / loss of ability in HOL II
Written by Nikademus:
**
In HOL II there are 3 diseases and a loss of ability (excluding the sacrifice's in
Mad Dwarves Castle) which you will definitely get at some point, even if you get
the protective cloak from St. Kilda's island. How to cure - WEST KRIVDA's VIRUS In
order to get the antidote, you have to Speak to Silvergirl (Fizeau School of
Physics - Acting Headmistress) in the top north easterly building of Redshift
University. Each time you receive the antidote, you will find yourself outside the
building. Since you can only receive it when your infected, it's worth re-entering
the building and getting another antidote until you have between 5-10 doses, as you
are likely to get reinfected later on while completing HOL II. How to cure -
GEHENNA'S DISEASE and HADES ITCH The majority of ingredients locations are pretty
easy to find from the "Shorter Botany of Lukomorye Book" (with the possible
exception of Devil's Fungus and Queen's Face Flower), so to preserve fun in the
game I would advise only looking at this guide if your really stuck. Talk to
MuldrzSiS (Feelgood School of Healing) in the middle west bank of buildings at
Redshift University "About diseases". Initially you have to gather two ingredients
which are time bound (you have to get them within 9 game hours) - so it's probably
best to get the ingredients first, before you speak to Old Shaman (or alterantively
use mark and recall wisely!) The two ingredients are; Ice Cactus - you'll find this
in the north section of Buran Pass. If you find it difficult getting there, jump on
the portal to Krivda village, from the Cave of Ascetics. Head to the inn in the NW
corner, walk along the stream, then 2 steps into "the Source of Vazuza" map, head
north (over a plant and a rock).
From Upper Vazuza, head East into Buran Pass. The entrance to the real Buran Pass
map is between a corridor of trees. Green Fairy Ring Flower - this is in the SE
corner of Honey Meadow (just near where the water ends). Return the ingredients to
Old Shaman within 9 hours. You will then have to find a further 8 ingredients, and
deal with Old Shamans under-studies. Snet Bigsnapper (who now appears East of Old
Shaman), is the resident flowers expert. You have to give him the following 4
flowers; Hops Lily - this is situated in the Hops Field, in the South, slightly
West corner of the map (just East of the tavern) [while your in the Hops Field, its
best to also get the Bumble Bee Berry, for the next part of the quest. This is in
the far east part of Hops Fields. It looks identical to Yellow Grapes, and is the
3rd plant south in a series of 4 plants) Silver Rose - in Silvergirls forest, on
the island in the NE corner Black Sea-Rose - looks like a rose type flower
(suprisingly!) on the middle western peninsula of Rybar village Queens Face Flower
- if you bash on the door of the SE building in Belovodsk Palace Square at NIGHT,
you find this flower and 5k in gold. You also commit a crime, which isn't much of a
problem in HOL II until you try and join the order of the Sword. Return these 4
ingredients to Snot BiggSlapper, then talk to Old Shaman again.
He'll direct you to another lacky, Osman the Orc, lacking in social graces, but he
mixes a fine coctail! Your sent on another errant, for another four ingredients;
Bumble Bee Berry - as above Angel's delight - found in a little pool as you head
north from RedShift University Muddy Pool Meadow - also in Fowlers Forest. You need
to enter during office hours and speak to a girl called Elizabeth at Muddy Pond
(sign posted, in the north of the map). You have to possess Meat in your inventory
(Buffalo toes doesn't count!) Talk to her "About Meat", then return (it says the
next day, but in reality 24 hours later), to get the ingredient. Devil's Fungus -
this is perhaps the most difficult / frustrating part besides Mad Dwarves Castle
(but doing it a second time for this guide, it was considerably quicker!
The first time I didn't pay enough attention to the text, and was still looking
after I had found the relevant wall....) This ingredient is found in Yishkatoli
Greenhouse. You need to speak to MuldrzSiS (School of Healing) to enter. In this
dungeon the map is disabled and there are a number of teleports. There are
undoubtabely many ways to solve this, but hopefully the method highlighted here is
one of the quickest and simplest. You will have to slap a few Grand Sand Fleas and
Clawtoe Moles, but for simplicity I'll just list the moves. Take 7 steps S, 5 E, 1
N, Open door to the E. 2 E, 1 N, Open door to E. 4 E, 2 N, Open door to E (bit of a
theme!) 2 steps E, 1 N, Open door to E (....), 5E, 3S, 3W and teleport. Click on
the grey moss covered wall to the south, to find the devils fungus.
Then teleport out, or use the nearby exit and return the 4 ingredients to Osman the
Orc. Like the West Krivda Virus antidote from Silvergirl, its worth speaking to Old
Shaman between 5 and 10 times, to get enough antidote so you can cure yourself
later in the game, when you get infected mid quest. LOSS OF ABILITY This is nasty,
because amongst other things, you can't self enchant anything while you have this.
You get infected when you have 2-3 of the diseases above, and it seems you can't
avoid getting this "ability" / disability as you enter the teleports room in the
cave of ascetics. I had a guide on the Playhaven site on how to get the Mountain
Hammer in Strah mountains, but seeing as there is no search function and old
threads disappear, it seems to have been lost in the internet ether. Anyways, you
can get rid of this in the Cave of the Boletus Folk, in Strah mountains.
The entrance to this is very close to where you find the Mountain Hammer that slays
the Mountain Horror. You'll have to slay a few Mountain Ghouls and Faceless Horrors
to get there. In the Home of the Boletus Folk cave, head north. Kill the witches
until you reach the beady eyed mushroom people. There is a purple skull orb (the
same design as the red one that heals health, blue mana, yellow xp....) Touch it
and you will be cured of "this crippling disease".
Michele LaConto's Guide to curing diseases and other things:
How to cure - WEST KRIVDA's VIRUS
In order to get the antidote, you have to Speak to Imran (Fizeau School of Physics
- Acting Headmistress) in the top north easterly building of Redshift University.
Each time you receive the antidote, you will find yourself outside the building.
Since you can only receive it when your infected, it's worth re-entering the
building and getting another antidote until you have between 5-10 doses, as you are
likely to get reinfected later on while completing HOL II.
How to cure - GEHENNA'S DISEASE and HADES ITCH
The majority of ingredients locations are pretty easy to find from the "Shorter
Botany of Lukomorye Book" (with the possible exception of Devil's Fungus and
Queen's Face Flower), so to preserve fun in the game I would advise only looking at
this guide if your really stuck.
Talk to MuldrzSiS (Feelgood School of Healing) in the middle west bank of buildings
at Redshift University "About diseases".
Initially you have to gather two ingredients which are time bound (you have to get
them within 9 game hours) - so it's probably best to get the ingredients first,
before you speak to Old Shaman (or alterantively use mark and recall wisely!)
The two ingredients are;
Ice Cactus - you'll find this in the north section of Buran Pass. If you find it
difficult getting there, jump on the portal to Krivda village, from the Cave of
Ascetics. Head to the inn in the NW corner, walk along the stream, then 2 steps
into "the Source of Vazuza" map, head north (over a plant and a rock). From Upper
Vazuza, head East into Buran Pass. The entrance to the real Buran Pass map is
between a corridor of trees.
Green Fairy Ring Flower - this is in the SE corner of Honey Meadow (just near where
the water ends).
Return the ingredients to Old Shaman within 9 hours. You will then have to find a
further 8 ingredients, and deal with Old Shamans under-studies.
Snet Bigsnapper (who now appears East of Old Shaman), is the resident flowers
expert.
You have to give him the following 4 flowers;
Hops Lily - this is situated in the Hops Field, in the South, slightly West corner
of the map (just East of the tavern)
[while your in the Hops Field, its best to also get the Bumble Bee Berry, for the
next part of the quest. This is in the far east part of Hops Fields. It looks
identical to Yellow Grapes, and is the 3rd plant south in a series of 4 plants)
Silver Rose - in Silvergirls forest, on the island in the NE corner
Black Sea-Rose - looks like a rose type flower (suprisingly!) on the middle western
peninsula of Rybar village
Queens Face Flower - if you bash on the door of the SE building in Belovodsk Palace
Square at NIGHT, you find this flower and 5k in gold. You also commit a crime,
which isn't much of a problem in HOL II until you try and join the order of the
Sword.
Return these 4 ingredients to Snot BiggSlapper, then talk to Old Shaman again.
He'll direct you to another lacky, Osman the Orc, lacking in social graces, but he
mixes a fine coctail!
Your sent on another errant, for another four ingredients;
Bumble Bee Berry - as above
Angel's delight - found in a little pool as you head north from RedShift University
Muddy Pool Meadow - also in Fowlers Forest. You need to enter during office hours
and speak to a girl called Elizabeth at Muddy Pond (sign posted, in the north of
the map).
You have to possess Meat in your inventory (Buffalo toes doesn't count!)
Talk to her "About Meat", then return (it says the next day, but in reality 24
hours later), to get the
ingredient.
Devil's Fungus - this is perhaps the most difficult / frustrating part besides Mad
Dwarves Castle (but doing it a second time for this guide, it was considerably
quicker! The first time I didn't pay enough attention to the text, and was still
looking after I had found the relevant wall....)
This ingredient is found in Yishkatoli Greenhouse. You need to speak to MuldrzSiS
(School of Healing) to enter. In this dungeon the map is disabled and there are a
number of teleports.
There are undoubtabely many ways to solve this, but hopefully the method
highlighted here is one of the quickest and simplest.
You will have to slap a few Grand Sand Fleas and Clawtoe Moles, but for simplicity
I'll just list the moves.
Take 7 steps S, 5 E, 1 N, Open door to the E. 2 E, 1 N, Open door to E. 4 E, 2 N,
Open door to E (bit of a theme!)
2 steps E, 1 N, Open door to E (....), 5E, 3S, 3W and teleport.
Click on the grey moss covered wall to the south, to find the devils fungus. Then
teleport out, or use the nearby exit and return the 4 ingredients to Osman the Orc.
Like the West Krivda Virus antidote from Silvergirl, its worth speaking to Old
Shaman between 5 and 10 times, to get enough antidote so you can cure yourself
later in the game, when you get infected mid quest.
LOSS OF ABILITY
This is nasty, because amongst other things, you can't self enchant anything while
you have this. You get infected when you have 2-3 of the diseases above, and it
seems you can't avoid getting this "ability" / disability as you enter the
teleports room in the cave of ascetics.
Anyways, you can get rid of this in the Cave of the Boletus Folk, in Strah
mountains. The entrance to this is very close to where you find the Mountain Hammer
that slays the Mountain Horror. You'll have to slay a few Mountain Ghouls and
Faceless Horrors to get there.
In the Home of the Boletus Folk cave, head north. Kill the witches until you reach
the beady eyed mushroom people. There is a purple skull orb (the same design as the
red one that heals health, blue mana, yellow xp....)
Touch it and you will be cured of "this crippling disease".
Michele's Laconto's Guide to Finding and Curing Princess Zabava in the Harem,
Finding King Ziligd, and Location of The Dream Lords Colorful Item.
Michele's Guide to Finding and Curing Princess Zabava in the Harem, Finding King
Ziligd, and Location of TFind Princess Zabava, cure and free her and find the
Dreamlord's colorful item.
The Harem is in the center building of Tmutarakan - Vyshegrad. You enter from a
small door on the south side of the building.
Tap the lantern on the northeast wall to open the area leading up to King Ziligd.
When you get up there, you will find him in his lavatory. You'll need to hit the
four pillars in the room to weaken Ziligd. After you defeat him he will drop the
'Harem Key'. Go back down to the Harem area and find the secret area in the wall
where Zabava is hidden.
If you go east outside of Ziligd's lavatory and tap the wall you'll find a couple
of nice items on a shelf.
You'll need to find Cfsdoc in Tmutarakan - North End for Zabava's cure.
To find the item for the Dream Lord, you'll need the quest from both the Dream Lord
(located in a long wooden building in Rybar Village) and Dr. Teseoglu (located in
the southeastern house in Belovodsk - Palace Square).he Dream Lords Colorful Items.
Nikademus' Guide to The Quest HOLII's Temple of Hideous Phantoms Dungeon
This quest is given by Ghosthunter at the Redshift University - Professoress of
Archaeology on the bottom of the Western building, from memory.
Head to the Monastery on St. Kilda's island. You can speak to Father Drazhen,
behind the door, but it's the little urchin with an ASBO Josef you need to get the
key to the crypt, thanks to his light fingers!
There is a secret door on the far SW corner of the monastery, with a few monsters
behind, but nothing more noticeable there as far as I can see.
Head to the crypt to the SW and get your magic resistance up, as there are a load
of witch type casters. Once you have cleared them all, head to the Crypt of cruel
punishment - "Find the pun question scrolls and match them with the correct
answer."
Pretty self explanatory. You get a load of scrolls that you can read when in your
inventory. These contain the questions that need to be placed on the various
shelves to match with the answers, written on a plaque next to each shelf.
Each time you match the question scroll with an answer, you get drained by 40 mana,
and a 'Punisher appears' (level 47, 611 hps,3k xp, stats 103/112/84/75
str/dex/end/int).
Not all bad news - each skellie carries a key that unlock numerous doors in a
corridor that leads to the prize.
There are a few hidden scrolls. The riddles are fairly obvious, so I'll just give
the location on all the scrolls.
There is one already on the floor of the dungeon that reads "Why are there fences
around cemeteries?".
There is a hidden scroll on the Vishnu type statue to the NE - "What do ghosts have
for desert?"
Click on the far SE coffin to get a 3rd - "Why can't Agent Kolobok be buried in the
crypt?".
Now match the scrolls with the answers, if you haven't already, one at a time and
kill the 'Punisher' skellies.
The 2nd one (I think) also carries a pun scroll - "What did the rib cage say to the
chest?"
After unlocking the first door, tap on the grave stone to the east to find another
pun - "What kind of mistakes do ghosts make" - I think some of these jokes were
written by Ken Dodd!
Once you open the 3rd door, click on the candle to the west - "Who won the beauty
contest?"
If my meager notes are correct, you should now have all the keys, having matched
scrolls with answers, and killed the skellies. You come across 3 skeletons and a
named monster called Kasper (all level 23, 299 hp, 2k xp, 50/55/41/36
str/dex/end/int).
The corridor goes west, then you come to a hole in the floor.
Although someone has put what looks like a ladder there, you slip down into a hole,
losing 100 hp and mana, and a further 40 points when you land on your armored
derriere!
You are now in a smaller area facing the Empress of Asps (level 45, 630 hps, 8k xp,
stats 67/99/81/126) and 4 asps - she ain't much of an 'Empress' as her asps are
stronger!  (level 55, 1100 hps, 5.5k xp, stats 110/165/90/60).
Once you kill these beasties, you can bash the wall with a crack to the west
(twice) to reconnect with the monastery.
Now if you want to ever get back here or to the 'Punishment' room (not sure if
there is a reason to, unless there's some secret respawning item/area I've
missed?), place a mark in the area you fell in, or punishment room.
Now time to get off your asp, and climb that ladder to the east in the room you
fell into. This brings you onto the other side of the hole.
There is a coffin there. Click on it, to receive the Phantasmic Idol. Ball a bish,
ball a boom - job done!
You get text to say that you get thrown into the air. The wall that you may have
just bashed and wall between crypt and punishment room collapse, so you cannot re-
enter, though I'm not aware of a reason to do so?
Then return to Ghosthunter for a fairly underwhelming reward (you can keep her
sword, that you wouldn't be using normally anyway 
Cat added: Ghosthunter's sword is needed to kill the Ghost of the Roses.  In Honey
Meadow.
Vampire Smurf's Guide to Finding and Freeing Princess Zabava:
Find and free princess Zabava/Cure princess Zabava - A small guide
Written by VampireSmurf
For this quest you will need the following items: Flyswatter (To kill the flies).
Firstly talk to Mr. Tainnik, he will give you several quests but for now we are
only focusing on one -Find and free princess Zabava-
From Cave of Ascetics you can teleport to Tmutarakan. (The first teleport on your
right)
Now you need to find King Ziligads castle/harem
How to find king Ziligad, first off tap the correct light to discover the secret
area behind.
The light is located in the upper north corner of the harem.
Inside you will find a stairway, go up. Kill all monsters inside. Continue until
you get to the main area, where you will find you cannot go any farther. Look
around there will be a door. Enter it. (It has a sign by saying King ziligads
privated bathroom)
Before you are able to kill King Ziligad (He is invincible at first) you will need
to destroy the four pillars in King Ziligad's bathroom, you do this by attacking
them.
This will weaken King Ziligad so you will be able to harm him.
After destroying all the pillars I would suggest resting or drinking a potion
before taking on King Ziligad. Infact I used a running method, by skipping in and
out of the door (Attack-run out and heal-Attack-run out and heal...)
Be careful King Ziligad hits 200 or so and he is able to kill you in about 2 - 3
hits.
You will receive the following items: Gehhena Blade, Harem Key.
Now we need to find princess Zabava, the light you must tap to access the secret
area is in the middle of the western side of the harem.
After you get into the secret area there will be a door, tap the door (You will
need the Harem Key)
At the end of the hallway there is a door, tap the door. Inside is princess Zabava
she will give you a quest: Cure Princess Zabava, Find a cure to cleanse the blood
of princess Zabava.
You will need to get a potion from the Cfs Doc, he is in Tmutarakan - North end.
Talk to him, ask him about Princess Zabava he will give you a potion. Bring the
potion to princess Zabava in the harem. The "Cure The Princess Zabava" quest will
be solved.
She will tell you that you need to find the flying carpet so she may accompany you
out of the harem.
The Flying Carpet is to the left of the door, tap it.
You will be transported to The Cave Of Ascetics, talk to Mr. Tainnik.
Quest completed - You receive 250k.