Isorion
Isorion
  WIS
                                                                                                                                                                                          Failure   PENALTY
   Wisdom
                   12 +1             12 +1                                              Encumbrance                                           Light                                TOTAL SKILLPOINTS: 20
                                                                                                                                                                                                                                              SKILLS                                                MAX RANKS: 2
18 +4 MODIFIER
                                                                                                                                                                                                                                                                                 =
                                                                                                                                                                                                                                                                                     MODIFIER
                                                                                                                                                                                                                                                                                                +           +
                                                                                                                                                                                                                                                                                                                MODIFIER
*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand
(off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.
Character: Isorion                      PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker.                                                                                                   Level:2 (CR:1)
Player:                                                                             Created using PCGen v6.08.00 RC8 on Feb 16, 2020 at 5:50:07 PM                                                                                                                                                          Page 1
                                                 EQUIPMENT                                                           for 1 week. Survival is a class skill for you, though if it is a class skill from the class
                              ITEM                                    LOCATION              QTY BULK / COST          you take at 1st level, you instead gain a +1 bonus to Survival checks. In addition,
                                                                                                                     you gain an ability adjustment of +1 to Constitution at character creation.
Semi-auto pistol, tactical                                            Equipped               1   0.1 / 260
AnalogBulk: L, Capacity: 9 rounds, Critical: -, Level: 1, Usage: 1
Lashunta tempweave, basic                                              Equipped                 1    0.1 / 1,950                                               Class Features
EAC = 4, KAC = 4BULK: L, Level: 4                                                                                    Operative's Edge (Ex)                                       [Paizo - Starfinder Core
Backpack (Industrial)                                                  Equipped                 1          0 / 25                                                                         Rulebook, p.93]
1 Bulk when not worn.Bulk: -, Level: 11 lbs., 1 Computer (Alarm/Feedback/Firewall/Lockout/Shock grid 1/Wipe/           Your diverse training as an operative grants you a +1 insight bonus to initiative
Control, complex/Secure data, average/Tier 1/Miniaturization/Range I (100 feet)/Security I/Self-charging), 10
Serum of Sex Shift
                                                                                                                     checks and to skill checks.
Computer (Alarm/Feedback/Firewall/                                     Backpack                 1     0 / 1,185      Specialization                                              [Paizo - Starfinder Core
                                                                      (Industrial)                                                                                                        Rulebook, p.93]
Lockout/Shock grid 1/Wipe/Control,
                                                                                                                       Your specialization represents your primary area of expertise. Pick one
complex/Secure data, average/Tier
                                                                                                                     specialization upon taking your 1st level of the operative class. Once made, this
1/Miniaturization/Range I (100 feet)/                                                                                choice cannot be changed. Descriptions of the specializations appear on page
Security I/Self-charging)                                                                                            94. Your specialization grants you the Skill Focus feat (see page 161) in your
DC to Hack 17, DC 20; 8d6
                                                                                                                     specialization's associated skills, and you gain a free skill rank in each of those
Serum of Sex Shift                                                     Backpack                 10    0.1 (1) /      skills at each operative level (this does not allow you to exceed the maximum
❏❏❏❏❏ ❏❏❏❏❏                                                           (Industrial)                   350 (3,500)     number of skill ranks in a single skill).
Bulk: L, Level: 3
                                                                                                                     Ghost                                                       [Paizo - Starfinder Core
Dueling sword, tactical                                                  Carried                1     0.1 / 475
                                                                                                                                                                                          Rulebook, p.94]
AnalogBulk: L, Critical: -, Level: 2
                                                                                                                       You can move from place to place without being noticed.
Flame pistol                                                             Carried                1     0.1 / 470
Line, unwieldyBulk: L, Capacity: 20 petrol, Critical: Burn 1d4, Level: 2, Usage: 4
                                                                                                                       Associated Skills: Acrobatics and Stealth. When you use Stealth to make a trick
Shirren-eye rifle, tactical                                              Carried                1      1 / 755       attack, you gain a +1 bonus to the skill check.
Analog, sniper (250 ft.), unwieldyBulk: 1, Capacity: 1 round, Critical: -, Level: 2, Usage: 1
                                                                                                                       Specialization Exploit: Cloaking field.
           TOTAL BULK CARRIED/VALUE                                      2.4 lbs.               8,620 cr             Trick Attack (Ex)                                           [Paizo - Starfinder Core
                                                                                                                                                                                          Rulebook, p.93]
                                         WEIGHT ALLOWANCE                                                              You can trick or startle a foe and then attack when she drops her guard. As a
 Unencumbered 7                                Encumbered 14                         Overburdened 15                 full action, you can move up to your speed. Whether or not you moved, you can
                                                                                                                     then make an attack with a melee weapon with the operative special property or
                                                      FUNDS                                                          with any small arm. Just before making your attack, attempt a Bluff, Intimidate,
                                                                 Total= 0 cr [Unspent Funds = 1,000 cr]              or Stealth check (or a check associated with your specialization; see page 94) with
                                                                                                                     a DC equal to 20 + your target's CR. If you succeed at the check, you deal 1d4
                                                      MAGIC                                                          additional damage and the target is flat-footed. This damage increases to 1d8 at
                                                                                                                     3rd level, to 3d8 at 5th level, and by an additional 1d8 every 2 levels thereafter.
                                                  Languages                                                          You can't use this ability with a weapon that has the unwieldy special property or
                                                                                                                     that requires a full action to make a single attack. [Trick Attack Damage: 1d4]
                                        Castrovelian, Common, Elven
                                                                                                                     Evasion (Ex)                                                [Paizo - Starfinder Core
                                           Other Companions                                                                                                                               Rulebook, p.93]
                                                                                                                       If you succeed at a Reflex save against an effect that normally has a partial effect
                                                 Racial Traits                                                       on a successful save, you instead suffer no effect. You gain this benefit only when
SIZE AND TYPE                                                [Paizo - Starfinder Core                                unencumbered and wearing light armor or no armor, and you lose the benefit
                                                                      Rulebook, p.48]                                when you are helpless or otherwise unable to move.
  Lashuntas are Medium humanoids with the lashunta subtype.                                                          Operative Exploit                                           [Paizo - Starfinder Core
                                                                                                                                                                                          Rulebook, p.93]
DIMORPHIC                                                    [Paizo - Starfinder Core
                                                                      Rulebook, p.48]                                  As you gain experience, you learn special tricks called operative exploits. You
                                                                                                                     learn your first operative exploit at 2nd level, and you learn an additional exploit
  All lashuntas gain +2 Charisma at character creation. Korasha lashuntas are
                                                                                                                     every 2 levels thereafter. If an operative exploit allows a saving throw to resist its
muscular (+2 Strength at character creation) but often brash and unobservant
                                                                                                                     effects, the DC is equal to 10 + half your operative level + your Dexterity modifier.
(-2 Wisdom at character creation). Damaya lashuntas are typically clever and
                                                                                                                     If it requires an enemy to attempt a skill check, the DC is equal to 10 + 1-1/2 x your
well-spoken (+2 Intelligence at character creation) but somewhat delicate (-2
                                                                                                                     operative level + your Dexterity modifier. The list of operative exploits appears
Constitution at character creation).
                                                                                                                     on page 95. You cannot learn the same exploit more than once unless it specially
LASHUNTA MAGIC                                               [Paizo - Starfinder Core                                says otherwise.
                                                                      Rulebook, p.48]
                                                                                                                     Nightvision (Ex)                                            [Paizo - Starfinder Core
  [NOT IMPLEMENTED]Lashuntas gain the following spell-like abilities: At will:                                                                                                            Rulebook, p.95]
daze, psychokinetic hand 1/day: detect thoughts See Spell-like Abilities on page
                                                                                                                       You can see in the dark as if you had low-light vision and darkvision with a range
262. The caster level for these effects is equal to the lashunta's level.
                                                                                                                     of 60 feet.
LIMITED TELEPATHY                                            [Paizo - Starfinder Core
                                                                      Rulebook, p.48]
                                                                                                                              Feats
  Lashuntas can mentally communicate with any creatures within 30 feet with
                                                                                      Improved Unarmed Strike                                     [Paizo - Starfinder Core
whom they share a language. Conversing telepathically with multiple creatures
                                                                                                                                                         Rulebook, p.158]
simultaneously is just as difficult as listening to multiple people speaking.
                                                                                        You have trained to make your unarmed attacks lethal and strike with kicks,
STUDENT                                                      [Paizo - Starfinder Core
                                                                                      head-butts, and similar attacks.
                                                                      Rulebook, p.48]
  Lashuntas love to learn, and they receive a +2 racial bonus to any two skills of      Your unarmed attack damage increases to 1d6 at 4th level, 2d6 at 8th level, 3d6
their choice.                                                                         at 12th level, 5d6 at 15th level, and 7d6 at 20th level. You threaten squares within
                                                                                      your natural reach with your unarmed strikes even when you do not have a hand
                                                                                      free for an unarmed strike. If you are immobilized, entangled, or unable to use
                                        Theme                                         both legs (or whatever appendages you have in place of legs, where appropriate),
Bounty Hunter                                                [Paizo - Starfinder Core you lose the ability to make unarmed strikes without your hands. When making
                                                                      Rulebook, p.30] an unarmed strike without your hands, you can't use such attacks for combat
  You track people down for money. It is a dangerous profession, as most of your maneuvers or similar abilities-only to deal damage.
targets understandably don't wish to be caught. You wouldn't have it any other          Normal: You don't threaten any squares with unarmed attacks, and you must
way. You might have a code of ethics, never taking jobs that, say, target children or have a hand free to make an unarmed attack.
members of your own race. You might hunt down only escaped criminals. Or you Skill Focus (Acrobatics, Stealth)                                    [Paizo - Starfinder Core
might be completely amoral, taking any job that comes along-for the right price.                                                                         Rulebook, p.161]
THEME KNOWLEDGE                                              [Paizo - Starfinder Core   You are particularly adept at a certain skill.
                                                                      Rulebook, p.30]
                                                                                        You gain a +3 insight bonus to checks involving the chosen skill.
  Your mind is a cold steel trap when it comes to scraps of information about
                                                                                        Special: You can take this feat multiple times. Its effects don't stack. Each time
the creatures you're tracking down. Choose a specific sentient creature that you
                                                                                      you take this feat, it applies to a new skill.
can identify by name, alias, or specific identity to be your mark. Reduce the
DC of Culture or Profession (bounty hunter) checks to recall knowledge about
your mark, as well as to recall knowledge about law-enforcement individuals and                                           Proficiencies
practices, by 5. If you choose a mark that is known only by an alias or secret Armor Prof ~ Light Armor
identity, this ability helps you learn facts only about the identity you know about, Weapon Prof ~ Basic Melee Weapons
not any other unknown identities. Once you defeat your mark, as an action that Weapon Prof ~ Small Arms
takes 1 minute, you can study dossiers and database information about another
                                                                                      Weapon Prof ~ Sniper Weapons
individual to be your new mark. You can instead abandon your mark for a new
one without defeating it, but if you do so, you take a -2 penalty to all skill checks
Character: Isorion                     PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker.    Level:2 (CR:1)
Player:                                                                            Created using PCGen v6.08.00 RC8 on Feb 16, 2020 at 5:50:07 PM                                                           Page 2
Isorion
Lashunta (Damaya)
RACE
24
AGE
Female
GENDER
Darkvision (60'), Low-Light Vision
VISION
Neutral Good
ALIGNMENT
Ambidextrous
DOMINANT HAND
6' 0"
HEIGHT
126 lbs.
WEIGHT
Blue
EYE COLOUR
Olive
SKIN COLOUR
Dark green, Long
HAIR / HAIR STYLE
PHOBIAS
,
PERSONALITY TRAITS
INTERESTS
,
SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION
None
REGION
Arshea
DEITY
Humanoid
Race Type
Description:
Biography:
Character: Isorion      PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker.   Level:2 (CR:1)
Player:                                                             Created using PCGen v6.08.00 RC8 on Feb 16, 2020 at 5:50:07 PM                                                          Page 3