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Armor: Belts Boots Bracers Cloaks Gauntlets Heavy Armor Helmets Light Armor Medium Armor Necklaces Rings Shields

The document lists various types of robes available in a role-playing game, including their armor properties and where they can be purchased. The robes provide benefits like damage reduction, resistance to elements, and bonuses to skills and armor class. They are primarily for magic-using character classes and can be bought from magic or holy merchants at different points in the game.

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0% found this document useful (0 votes)
61 views4 pages

Armor: Belts Boots Bracers Cloaks Gauntlets Heavy Armor Helmets Light Armor Medium Armor Necklaces Rings Shields

The document lists various types of robes available in a role-playing game, including their armor properties and where they can be purchased. The robes provide benefits like damage reduction, resistance to elements, and bonuses to skills and armor class. They are primarily for magic-using character classes and can be bought from magic or holy merchants at different points in the game.

Uploaded by

Paul
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Armor

Belts Gauntlets Light Armor Rings


Boots Heavy Armor Medium Armor Robes
Bracers Helmets Necklaces Shields
Cloaks

Robes

Adventurer's Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Damage Reduction: +1 Soak 5 Damage, Only usable by:
Sorcerer, Wizard
Sold by magic merchants in chapters one and two.
Armor of the Stars
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus +3 (AC Armor Modifier), Electrical Resistance
20/-, Light Low (10m) Blue
Sold by blacksmiths in chapter two.
Crystal Robes
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus +3, Constitution -1, Spell Focus (Divination),
Spell Resistance: 14, Only usable by Bard, Sorcerer, Wizard
Can be created in Eltorra's lab in Beorunna's Well after you
have recovered the Tome of Robes by placing a Fire Beetle's
Belly and a Quartz Crystal in the chest and casting Enervation
on it.
Conjurer's Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Sold by magic merchants in chapters one through three.
Greater Battle Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus: +2 vs Evil, Light Low (10m) Purple,
Concentration +3, Spellcraft +3, Spell Resistance: 14, Only
Usable by: Sorcerer, Wizard
Sold by magic merchants in chapters two and three.
Illusionist's Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Sold by magic merchants in chapters one through three.

Improved Robes of the Old Order


BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus: +2, Damage Reduction: +1 Soak 5 Damage,
Usable only by: Monk
Sold by holy merchants in chapters two through four.
Mage's Battle Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Concentration +2, Spellcraft +2, Spell Resistance: 10, Light
Low (10m) Purple, Only usable by Sorcerer, Wizard
Sold by magic merchants in chapters one and two.
Master Adventurer's Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Damage Reduction: +3 Soak 10 Damage, Only usable by:
Sorcerer, Wizard
Sold by Eltoora Sarptyl in the Many-Starred Cloak in
Beorunna's Well.
Necromancer's Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Sold by magic merchants in chapters one through three.

Robe of Acid Resistance


BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Acid Resistance 15/-
Sold by magic merchants in all four chapters.
Robe of Cold Resistance
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Cold Resistance 15/-
Sold by magic merchants in chapters two through four.
Robe of Electrical Resistance
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Electrical Resistance 15/-
Sold by magic merchants in all four chapters.
Robe of Fire Resistance
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Fire Resistance 15/-
Sold by magic merchants in chapters two through four.
Robe of Light
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Light Normal (15m) White
Sold by magic merchants in chapters two through four.
Robes of the Dark Moon
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Haste, Concentration -1
Sold by holy merchants in chapters two through four.
Robes of the Old Order
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Damage Reduction: +1 Soak 5 Damage, Usable only by: Monk
Sold by holy merchants in chapters one and two.
Robes of the Shining Hand +1
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus +1, Listen -1, Usable on by: Monk
Sold by holy merchants in chapters one and two.
Robes of the Shining Hand +2
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus +2, Listen -1, Usable only by: Monk
Sold by holy merchants in chapters one and two.
Robes of the Shining Hand +3
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus +3, Listen -1, Usable only by: Monk
Sold by holy merchants in chapters two and three.
Robes of the Shining Hand +5
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Armor Bonus +5, Listen -1, Usable only by: Monk
Sold by Oleff in the Hall of Justice in the City Core in Chapter 4.
Sorcerer's Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Sold by magic merchants in chapters one through three.

Wizard's Robe
BAC: 0, MDB: None, ACP: 0, ASP: 0%, W: 1.0
Sold by magic merchants in chapters one through three.

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