Chapter 12: Physical Storage Systems
Database System Concepts, 7th Ed.
              ©Silberschatz, Korth and Sudarshan
         See www.db-book.com for conditions on re-use
             Classification of Physical Storage Media
              Can differentiate storage into:
                • volatile storage: loses contents when power is
                         switched off
                    • non-volatile storage:
                            Contents persist even when power is switched off.
                            Includes secondary and tertiary storage, as well as
                              batter-backed up main-memory.
              Factors affecting choice of storage media include
                    • Speed with which data can be accessed
                    • Cost per unit of data
                    • Reliability
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                                         Storage Hierarchy
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                                   Storage Hierarchy (Cont.)
             primary storage: Fastest media but volatile (cache, main
                  memory).
             secondary storage: next level in hierarchy, non-volatile,
                  moderately fast access time
                    • also called on-line storage
                    • E.g. flash memory, magnetic disks
             tertiary storage: lowest level in hierarchy, non-volatile, slow
                  access time
                    • also called off-line storage and used for archival storage
                    • e.g. magnetic tape, optical storage
                    • Magnetic tape
                           Sequential access, 1 to 12 TB capacity
                           A few drives with many tapes
                           Juke boxes with petabytes (1000’s of TB) of storage
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                                         Storage Interfaces
             Disk interface standards families
                    • SATA (Serial ATA)
                           SATA 3 supports data transfer speeds of up to 6 gigabits/sec
                    • SAS (Serial Attached SCSI)
                           SAS Version 3 supports 12 gigabits/sec
                    • NVMe (Non-Volatile Memory Express) interface
                           Works with PCIe connectors to support lower latency and
                            higher transfer rates
                           Supports data transfer rates of up to 24 gigabits/sec
             Disks usually connected directly to computer system
             In Storage Area Networks (SAN), a large number of disks are
                  connected by a high-speed network to a number of servers
             In Network Attached Storage (NAS) networked storage provides a
                  file system interface using networked file system protocol, instead of
                  providing a disk system interface
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                          Magnetic Hard Disk Mechanism
       Schematic diagram of magnetic disk drive      Photo of magnetic disk drive
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                                         Magnetic Disks
             Read-write head
             Surface of platter divided into circular tracks
               • Over 50K-100K tracks per platter on typical hard disks
             Each track is divided into sectors.
               • A sector is the smallest unit of data that can be read or written.
               • Sector size typically 512 bytes
               • Typical sectors per track: 500 to 1000 (on inner tracks) to 1000 to
                        2000 (on outer tracks)
             To read/write a sector
                    • disk arm swings to position head on right track
                    • platter spins continually; data is read/written as sector passes under
                        head
             Head-disk assemblies
               • multiple disk platters on a single spindle (1 to 5 usually)
               • one head per platter, mounted on a common arm.
             Cylinder i consists of ith track of all the platters
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                                         Magnetic Disks (Cont.)
             Disk controller – interfaces between the computer system and
                  the disk drive hardware.
                   • accepts high-level commands to read or write a sector
                   • initiates actions such as moving the disk arm to the right track and
                      actually reading or writing the data
                    • Computes and attaches checksums to each sector to verify that
                      data is read back correctly
                           If data is corrupted, with very high probability stored checksum
                         won’t match recomputed checksum
                    • Ensures successful writing by reading back sector after writing it
                    • Performs remapping of bad sectors
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                          Performance Measures of Disks
               Access time – the time it takes from when a read or write request
                   is issued to when data transfer begins. Consists of:
                     • Seek time – time it takes to reposition the arm over the correct track.
                            Average seek time is 1/2 the worst case seek time.
                             • Would be 1/3 if all tracks had the same number of sectors, and we
                                 ignore the time to start and stop arm movement
                           4 to 10 milliseconds on typical disks
                     •   Rotational latency – time it takes for the sector to be accessed to appear
                         under the head.
                           4 to 11 milliseconds on typical disks (5400 to 15000 r.p.m.)
                           Average latency is 1/2 of the above latency.
                     •   Overall latency is 5 to 20 msec depending on disk model
               Data-transfer rate – the rate at which data can be retrieved from
                   or stored to the disk.
                     • 25 to 200 MB per second max rate, lower for inner tracks
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                            Performance Measures (Cont.)
             Disk block is a logical unit for storage allocation and retrieval
                    • 4 to 16 kilobytes typically
                           Smaller blocks: more transfers from disk
                           Larger blocks: more space wasted due to partially filled blocks
             Sequential access pattern
                    • Successive requests are for successive disk blocks
                    • Disk seek required only for first block
             Random access pattern
                    • Successive requests are for blocks that can be anywhere on disk
                    • Each access requires a seek
                    • Transfer rates are low since a lot of time is wasted in seeks
             I/O operations per second (IOPS)
                    • Number of random block reads that a disk can support per second
                    • 50 to 200 IOPS on current generation magnetic disks
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                            Performance Measures (Cont.)
             Mean time to failure (MTTF) – the average time the disk is expected
                  to run continuously without any failure.
                    • Typically 3 to 5 years
                    • Probability of failure of new disks is quite low, corresponding to a
                        “theoretical MTTF” of 500,000 to 1,200,000 hours for a new disk
                           E.g., an MTTF of 1,200,000 hours for a new disk means that
                              given 1000 relatively new disks, on an average one will fail
                              every 1200 hours
                    • MTTF decreases as disk ages
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                                         Flash Storage
             NOR flash vs NAND flash
             NAND flash
               • used widely for storage, cheaper than NOR flash
               • requires page-at-a-time read (page: 512 bytes to 4 KB)
                           20 to 100 microseconds for a page read
                           Not much difference between sequential and random
                    read
               • Page can only be written once
                   Must be erased to allow rewrite
             Solid state disks
               • Use standard block-oriented disk interfaces, but store data on
                        multiple flash storage devices internally
                    • Transfer rate of up to 500 MB/sec using SATA, and
                        up to 3 GB/sec using NVMe PCIe
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                                              Flash Storage (Cont.)
            Erase happens in units of erase block
              • Takes 2 to 5millisecs
              • Erase block typically 256 KB to 1 MB (128 to 256 pages)
            Remapping of logical page addresses to physical page addresses
             avoids waiting for erase
            Flash translation table tracks mapping
              • also stored in a label field of flash page
              • remapping carried out by flash translation layer
            After 100,000 to 1,000,000 erases, erase block becomes unreliable
             and cannot be used
                                       Page write
              • wear leveling
                                                                         Physical Page Address
                                                                         Logical address and valid bit
              Logical Page Address                                       stored with each
                                                                         physical page (extra bytes)
                                             Flash Translation Table
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                                   SSD Performance Metrics
             Random reads/writes per second
                    • Typical 4 KB reads: 10,000 reads per second (10,000 IOPS)
                    • Typical 4KB writes: 40,000 IOPS
                    • SSDs support parallel reads
                           Typical 4KB reads:
                                • 100,000 IOPS with 32 requests in parallel (QD-32) on
                                  SATA
                                • 350,000 IOPS with QD-32 on NVMe PCIe
                           Typical 4KB writes:
                                • 100,000 IOPS with QD-32, even higher on some models
                  Data transfer rate for sequential reads/writes
                    • 400 MB/sec for SATA3, 2 to 3 GB/sec using NVMe PCIe
             Hybrid disks: combine small amount of flash cache with larger
                  magnetic disk
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                                         Storage Class Memory
             3D-XPoint memory technology pioneered by Intel
             Available as Intel Optane
                    • SSD interface shipped from 2017
                           Allows lower latency than flash SSDs
                    • Non-volatile memory interface announced in 2018
                           Supports direct access to words, at speeds comparable to
                              main-memory speeds
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                                                   RAID
        RAID: Redundant Arrays of Independent Disks
              • disk organization techniques that manage a large numbers of disks,
                   providing a view of a single disk of
                     high capacity and high speed by using multiple disks in parallel,
                     high reliability by storing data redundantly, so that data can be
                        recovered even if a disk fails
        The chance that some disk out of a set of N disks will fail is much higher
            than the chance that a specific single disk will fail.
              • E.g., a system with 100 disks, each with MTTF of 100,000 hours (approx.
                   11 years), will have a system MTTF of 1000 hours (approx. 41 days)
              • Techniques for using redundancy to avoid data loss are critical with large
                   numbers of disks
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                 Improvement of Reliability via Redundancy
               Redundancy – store extra information that can be used to rebuild
                    information lost in a disk failure
               E.g., Mirroring (or shadowing)
                     • Duplicate every disk. Logical disk consists of two physical disks.
                     • Every write is carried out on both disks
                             Reads can take place from either disk
                     • If one disk in a pair fails, data still available in the other
                             Data loss would occur only if a disk fails, and its mirror disk
                               also fails before the system is repaired
                                • Probability of combined event is very small
                                     Except for dependent failure modes such as fire or
                                      building collapse or electrical power surges
               Mean time to data loss depends on mean time to failure,
                    and mean time to repair
                     • E.g. MTTF of 100,000 hours, mean time to repair of 10 hours
                          gives mean time to data loss of 500*106 hours (or 57,000 years)
                          for a mirrored pair of disks (ignoring dependent failure modes)
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                Improvement in Performance via Parallelism
             Two main goals of parallelism in a disk system:
                   1. Load balance multiple small accesses to increase throughput
                   2. Parallelize large accesses to reduce response time.
             Improve transfer rate by striping data across multiple disks.
             Bit-level striping – split the bits of each byte across multiple disks
                   • In an array of eight disks, write bit i of each byte to disk i.
                   • Each access can read data at eight times the rate of a single disk.
                   • But seek/access time worse than for a single disk
                           Bit level striping is not used much any more
             Block-level striping – with n disks, block i of a file goes to disk (i
                 mod n) + 1
                   • Requests for different blocks can run in parallel if the blocks reside on
                        different disks
                   • A request for a long sequence of blocks can utilize all disks in parallel
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                                            RAID Levels
             Schemes to provide redundancy at lower cost by using disk striping
                  combined with parity bits
                    • Different RAID organizations, or RAID levels, have differing cost,
                        performance and reliability characteristics
             RAID Level 0: Block striping; non-redundant.
                    •    Used in high-performance applications where data loss is not critical.
             RAID Level 1: Mirrored disks with block striping
                    • Offers best write performance.
                    • Popular for applications such as storing log files in a database system.
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                                         RAID Levels (Cont.)
             Parity blocks: Parity block j stores XOR of bits from block j of each
                  disk
                    • When writing data to a block j, parity block j must also be computed
                        and written to disk
                           Can be done by using old parity block, old value of current block
                              and new value of current block (2 block reads + 2 block writes)
                           Or by recomputing the parity value using the new values of blocks
                              corresponding to the parity block
                                • More efficient for writing large amounts of data sequentially
                    • To recover data for a block, compute XOR of bits from all other blocks
                        in the set including the parity block
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                                         RAID Levels (Cont.)
             RAID Level 5: Block-Interleaved Distributed Parity; partitions data
                  and parity among all N + 1 disks, rather than storing data in N disks
                  and parity in 1 disk.
                    • E.g., with 5 disks, parity block for nth set of blocks is stored on disk
                        (n mod 5) + 1, with the data blocks stored on the other 4 disks.
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                                         RAID Levels (Cont.)
             RAID Level 5 (Cont.)
                    • Block writes occur in parallel if the blocks and their parity blocks
                        are on different disks.
             RAID Level 6: P+Q Redundancy scheme; similar to Level 5, but
                  stores two error correction blocks (P, Q) instead of single parity
                  block to guard against multiple disk failures.
                    •    Better reliability than Level 5 at a higher cost
                           Becoming more important as storage sizes increase
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                                         RAID Levels (Cont.)
             Other levels (not used in practice):
                    • RAID Level 2: Memory-Style Error-Correcting-Codes (ECC)
                        with bit striping.
                    • RAID Level 3: Bit-Interleaved Parity
                    • RAID Level 4: Block-Interleaved Parity; uses block-level
                        striping, and keeps a parity block on a separate parity disk for
                        corresponding blocks from N other disks.
                           RAID 5 is better than RAID 4, since with RAID 4 with random
                              writes, parity disk gets much higher write load than other
                              disks and becomes a bottleneck
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                                         Choice of RAID Level
             Factors in choosing RAID level
                    • Monetary cost
                    • Performance: Number of I/O operations per second, and
                      bandwidth during normal operation
                    • Performance during failure
                    • Performance during rebuild of failed disk
                        Including time taken to rebuild failed disk
             RAID 0 is used only when data safety is not important
                    • E.g. data can be recovered quickly from other sources
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                               Choice of RAID Level (Cont.)
               Level 1 provides much better write performance than level 5
                     • Level 5 requires at least 2 block reads and 2 block writes to write
                          a single block, whereas Level 1 only requires 2 block writes
               Level 1 had higher storage cost than level 5
               Level 5 is preferred for applications where writes are sequential
                    and large (many blocks), and need large amounts of data storage
               RAID 1 is preferred for applications with many random/small
                    updates
               Level 6 gives better data protection than RAID 5 since it can
                    tolerate two disk (or disk block) failures
                     • Increasing in importance since latent block failures on one disk,
                          coupled with a failure of another disk can result in data loss with
                          RAID 1 and RAID 5.
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                                                Hardware Issues
                Software RAID: RAID implementations done entirely in
                     software, with no special hardware support
                Hardware RAID: RAID implementations with special hardware
                      • Use non-volatile RAM to record writes that are being executed
                      • Beware: power failure during write can result in corrupted disk
                              E.g. failure after writing one block but before writing the
                                second in a mirrored system
                              Such corrupted data must be detected when power is
                                restored
                                  • Recovery from corruption is similar to recovery from
                                    failed disk
                                  • NV-RAM helps to efficiently detected potentially
                                    corrupted blocks
                                            Otherwise all blocks of disk must be read and
                                             compared with mirror/parity block
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                                         Hardware Issues (Cont.)
         Latent failures: data successfully written earlier gets damaged
               • can result in data loss even if only one disk fails
         Data scrubbing:
               • continually scan for latent failures, and recover from copy/parity
         Hot swapping: replacement of disk while system is running, without
             power down
               • Supported by some hardware RAID systems,
               • reduces time to recovery, and improves availability greatly
         Many systems maintain spare disks which are kept online, and used
             as replacements for failed disks immediately on detection of failure
               • Reduces time to recovery greatly
         Many hardware RAID systems ensure that a single point of failure will
             not stop the functioning of the system by using
               • Redundant power supplies with battery backup
               • Multiple controllers and multiple interconnections to guard against
                   controller/interconnection failures
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                     Optimization of Disk-Block Access
               Buffering: in-memory buffer to cache disk blocks
               Read-ahead: Read extra blocks from a track in anticipation that
                    they will be requested soon
               Disk-arm-scheduling algorithms re-order block requests so that
                    disk arm movement is minimized
                     • elevator algorithm
                                         R6       R3           R1   R5   R2         R4
                          Inner track                                                Outer track
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                                         End of Chapter 12
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                                         Magnetic Tapes
               Hold large volumes of data and provide high transfer rates
                     • Few GB for DAT (Digital Audio Tape) format, 10-40 GB with DLT
                         (Digital Linear Tape) format, 100 GB+ with Ultrium format, and
                         330 GB with Ampex helical scan format
                     • Transfer rates from few to 10s of MB/s
               Tapes are cheap, but cost of drives is very high
               Very slow access time in comparison to magnetic and optical
                   disks
                     • limited to sequential access.
                     • Some formats (Accelis) provide faster seek (10s of seconds) at
                         cost of lower capacity
               Used mainly for backup, for storage of infrequently used
                   information, and as an off-line medium for transferring information
                   from one system to another.
               Tape jukeboxes used for very large capacity storage
                     • Multiple petabyes (1015 bytes)
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