CLERIC DOMAINS LIST
For World of Kulan
OFFICIAL D&D DOMAINS
Player's Handbook
Air                         Earth                       Law                         Sun
Animal                      Evil                        Luck                        Travel
Chaos                       Fire                        Magic                       Trickery
Death                       Good                        Plant                       War
Destruction                 Healing                     Protection                  Water
                            Knowledge                   Strength
Spell Compendium *
Balance                     Elf                          Mentalism                     Rune
Cavern                      Envy                         Metal                         Scalykind
Celerity                    Family                       Mind                          Slime
Charm                       Fate                         Moon                          Sloth
Cold                        Force                        Mysticism                     Spell
Community                   Glory                        Nobility                      Spider
Competition                 Gluttony                     Ocean                         Storm
Courage                     Gnome                        Oracle                        Suffering
Craft                       Greed                        Orc                           Summoner
Creation                    Halfling                     Pact                          Time
Darkness                    Hatred                       Pestilence                    Trade (†)
Deathbound                  Hunger                       Planning                      Tyranny
Domination                  Illusion                     Portal                        Undeath
Dragon                      Inquisition                  Pride                         Wealth
Dream                       Liberation                   Purification (†)              Windstorm
Drow (‡)                    Lust                         Renewal                       Wrath
Dwarf                       Madness                      Retribution
                                                      Planar Domains
 Abyss                      Baator                       Elysium                       Limbo
 Arborea                    Celestia                     Hades [called Tuonela]        Mechanus
* Many of these domains are duplicated in another reference, but players should use Spell Compendium before any other
sourcebook, unless the DM says otherwise.
† See under “New Domains” for replacements for these domains. | ‡ Not available for a World of Kulan campaign.
Book of Exalted Deeds
 Celestial                  Joy
 Endurance                  Pleasure
 Fey                        Wrath *
 Herald
* See Spell Compendium.
Book of Vile Darkness
 Bestial                   Diabolic *
 Demonic *                 Pain
* Domain has been updated in either Fiendish Codex I or II.
Eberron Campaign Setting
 Artifice                    Deathless                 Feast                          Necromancer (†)
 Charm *                     Decay                     Life                           Passion
 Commerce                    Dragon Below (‡)          Madness *                      Shadow
 Community *                 Exorcism                  Meditation                     Weather **
* See Spell Compendium. ** This domain is also in Complete Divine.
† The Necromancy domain under “New Domains” replaces this domain for Kulan.
‡ Not available for a World of Kulan campaign.
Fiendish Codex I: Hordes of the Abyss
 Corruption **                Fury
 Demonic *                    Ooze
 Entropy                      Temptation
* This domain is also in the Book of Vile Darkness (v.3.0). **Also in Lords of Madness.
Fiendish Codex II: Tyrants of the Nine Hells
 Diabolic *
* This domain is also in the Book of Vile Darkness (v.3.0).
Frostburn: Mastering the Perils of Ice and Snow
 Cold *                      Winter
* See Spell Compendium.
Heroes of Horror
 Dream *                     Spite
* See Spell Compendium.
Lords of Madness: The Book of Aberrations
 Corruption **             Madness *
 Force *                   Mind *
 Hatred *                  Vile Darkness
* See Spell Compendium. **Also in Fiendish Codex I.
Sandstorm: Mastering the Perils of Fire and Sand
 Nobility *                  Sand
 Repose                      Summer
 Rune *                      Thirst
* See Spell Compendium.
Stormwrack: Mastering the Perils of Wind and Wave
 Blackwater                     Seafolk (†)
 Ocean *                        Storm *
* See Spell Compendium.
† A deity will either have this domain or the Undersea Domain from L&L Seafarer’s Handbook, but not both.
D20 SYSTEM DOMAINS
Bard's Gate
 Cold *                        Diplomacy                  Vengeance (†)
 Creation *                    Shadow **                  Vermin (‡)
* Use the domain of the same name from Spell Compendium.
** Use the Shadow domain from the Eberron Campaign Setting.
† The Retribution domain in Spell Compendium replaces this domain for Kulan.
‡ This domain is also listed in Gary Gygax's Necropolis. The Bard's Gate version is for 3.5.
Bluffside: City of the Edge
 Affliction                Invention                Shadow *
 Emotion                   Mining                   Skullduggery
 History                   Peace
* Use the Shadow domain from the Eberron Campaign Setting.
Crime and Punishment
Justice
Dave Arneson’s Blackmoor
 Esteem                     Entropy *                      Obscuration
* Use the Entropy domain from Fiendish Codex I.
Egyptian Adventures: Hamunaptra *
 Community **                Doorways                      Life **                   Survival
 Creation **                 Fate **                       Prophecy                  Time **
 Darkness **                 Judgment                      Secrets (†)               Vengeance
 Death **
* Many of these domains are unique to a Khemitian campaign set on the continent of Kanpur. Those with duplicates found in
other sources are marked with a double asterisk (**). (The Prophecy and Vengeance domains are unique to Khemit. Other
regions use the Oracle and Retribution domains.)
† The Secrecy domain under “New Domains” replaces this domain for Kulan. However, a player may choose to mix & match
the domain spells from both domains, but the domain is always called “Secrecy” for Kulan.
Gary Gygax’s Necropolis
 Bounty                       Protection [Khemit]           Serpent [Good]
 Death [Good]                 Serpent [Evil]                Vermin*
* This domain is also in Bard's Gate. That version is designed for v.3.5.
Hammer & Helm: A Guidebook to Dwarves
Armor                        Fortitude                     Sword
Construct                    Stonehearth
Legends & Lairs Seafarer's Handbook
Undersea (†)
† A deity will either have this domain or the Seafolk Domain from D&D Stormwrack, but not both.
Lords of the Peaks: The Essential Guide to Giants
 Cavern *                   Cloud                    Giant
* Use the domain of the same name from Spell Compendium.
Player's Guide to the Wilderlands
 Blood                      Darkness *
 Charm *                    Time *
* Use the domain of the same name from Spell Compendium.
Relics & Rituals: Olympus
 Artifice *                 Moon (†)                   Wine
 Beauty                     Music (†)
 Marriage                   Underworld
* Use the domain of the same name from Spell Compendium.
† See under “New Domains” for replacements for these domains.
DOMAINS FROM DRAGON MAGAZINE
Evil Classes (#312)
Beguilement                Seduction                  Spirit
NEW DOMAINS
Apathy                                                           Balance
Created by James Sutherland                                      Created by James Sutherland
Granted Power: 1/day you may attempt to affect a single          Granted Power: Your Balance domain spells have their
target with a gaze of uncaring. This works like a gaze attack,   caster level increased by +1.
except that you must use a standard action to use it. If the
target fails a Will save (DC 10 + ½ your class level + your      Balance Domain Spells:
Charisma bonus), she will not react to actions that would        1. Analyze Balance †
normally draw its attention for 1d4 rounds as long as those      2. Protection from Extremism †
actions do not harm or endanger it directly. The gaze of         3. Magic Circle against Extremism †
uncaring has a range of 60’ and is a mind-affecting              4. Dismissal
compulsion.                                                      5. Atonement
                                                                 6. Dispel Extremism †
Apathy Domain Spells:                                            7. Refuge
1. Sleep                                                         8. Aura of Balance †
2. Undetectable Alignment                                        9. Summon Nature's Ally IX
3. Slow
4. Confusion                                                     Dark Purity
5. Mind Fog                                                      Modified Purification Domain from D&D Spell Compendium
6. Symbol of Apathy †                                            Granted Power: You cast abjuration spells at +1 caster
7. Repulsion                                                     level.
8. Mind Blank
9. Temporal Stasis                                               Dark Purity Domain Spells:
                                                                 1. Resist Poison †
Art                                                              2. Deific Vengeance 
Created by James Sutherland                                      3. Recitation 
Granted Power: You get a +2 competence bonus on any              4. Castigate 
Craft check to make a work of art or any Perform check to        5. Break Enchantment
perform a work of art.                                           6. Fires of Purity 
                                                                 7. Impotent Possessor 
Art Domain Spells:                                               8. Mind Blank
1. Paint Memory †                                                9. Visage of the Deity, Greater 
2. Alustriel’s Banner †
3. Stone Shape                                                   Ethereal
4. Major Image                                                   Created by Robert Blezard
5. Advanced Illusion                                             Granted Power: Creatures attacking you from the
6. Programmed Illusion                                           Ethereal Plane cannot surprise you (i.e. character is never
7. Captivating Art †                                             caught flat-footed). Plus, the cleric can turn and destroy or
8. True Creation                                                rebuke and command incorporeal undead as if 1 level
9. Alter Reality †                                               higher.
Authority                                                        Ethereal Domain Spells:
Created by James Sutherland                                      1. See Invisibility
Granted Power: The save DC of all your Compulsion                2. Chamber 
sub-school spells increases by +1.                               3. Ether Blast 
                                                                 4. Blink
Authority Domain Spells:                                         5. Leomund's Secret Chest
1. Command                                                       6. True Seeing
2. Hold Person                                                   7. Plane Shift
3. Suggestion                                                    8. Ethereal Jaunt
4. Charm Monster                                                 9. Etherealness
5. Impeding Permission †
6. Geas/Quest
7. Thought Bind †
8. Demand
9. Dominate Monster
Fear                                                        4. Wanda's Crawling Force Missile †
Created by James Sutherland                                 5. Spiderform ®
Granted Power: The save DC of fear effects you produce      6. Insect Plague
increases by +1.                                            7. Wanda's Crawling Force Blast †
                                                            8. Creeping Doom
Fear Domain Spells:                                         9. Spider Plague 
1. Cause Fear
2. Scare                                                    Intoxication
3. Fear                                                     Created by James Sutherland
4. Phantasmal Killer                                        Granted Power: Any penalties you suffer from
5. Nightmare                                                intoxication are halved.
6. Symbol of Fear                                                     You gain a +2 bonus to saving throws vs.
7. Insanity                                                 poisons.
8. Fear Made Flesh †
9. Weird                                                    Intoxication Domain Spells:
                                                            1. Intoxicate †
Feline                                                      2. Tasha's Hideous Laughter
Created by Robert Blezard                                   3. Black Visions †
Granted Power: Balance, Climb, Hide, Jump, Listen, and      4. Confusion
Move Silently are class skills.                             5. Nightmare
                                                            6. Hideous Hallucinations †
Feline Domain Spells:                                       7. Vision
1. Speak with Animals (felines only)                        8. Otto's Irresistible Dance
2. Animal Messenger (felines only)                          9. Wave of Intoxicating Sweetness †
3. Magic Fang
4. Cat's Grace                                              Light
5. Greater Magic Fang                                       Created by James Sutherland
6. Animal Growth (felines only)                             Granted Power: You gain a +2 sacred bonus to all turning
7. Summon Nature's Ally VII (felines only)                  attempts.
8. Animal Shapes
9. Shapechange                                              Light Domain Spells:
                                                            1. Flare
Forest                                                      2. Radiance †
Created by Robert Blezard                                   3. Armor of Light †
Granted Power: The cleric has the Wild Empathy class        4. Distill Sunlight †
ability as a druid of half the cleric’s level.              5. The Light of Truth †
           Add Knowledge (nature) to your list of cleric    6. Searing Orb †
class skills.                                               7. Sunbeam
                                                            8. Holy Aura
Forest Domain Spells:                                       9. Sunburst
1. Pass without Trace
2. Barkskin                                                 Love
3. Quench                                                   Created by James Sutherland
4. Animal Growth                                            Granted Power: You gain a +3 divine bonus on all
5. Tree Stride                                              Diplomacy skill checks.
6. Liveoak
7. Changestaff                                              Love Domain Spells:
8. Control Plants                                           1. Charm Person
9. Summon Nature’s Ally IX                                  2. Calm Emotions
                                                            3. Good Hope
Insect                                                      4. Death Ward
Created by Robert Blezard                                   5. Dream
Granted Power: Caster has a climb speed equal to his base   6. Suggestion, Mass
speed.                                                      7. Resurrection
                                                            8. Sympathy
Insect Domain Spells:                                       9. Refuge
1. Spider Climb
2. Summon Swarm                                             Mirror
3. Control Vermin †
Created by Robert Blezard                                           3. Speed Ship †
Granted Power: You cast illusion spells at +1 caster level.         4. Control Ship †
          You gain a +2 divine bonus on all Craft                   5. Control Water
(mirrormaking) skill checks.                                        6. Nautomancy ‡
                                                                    7. Control Weather
Mirror Domain Spells:                                               8. Black Pearl Eye †
1. Hypnotism                                                        9. Storm of Vengeance
2. Mirror Image
3. Mirror Shield EM                                                 Necromancy
4. Mirror Calling, Lesser EM                                        Created by Robert Blezard
5. Scrying                                                          Granted Power: The cleric can rebuke or command
6. True Seeing                                                      undead as if 2 levels higher.
7. Mirror Truth EM
8. Mirror Calling EM                                                Necromancy Domain Spells:
9. Mirror Walking                                                  1. Detect Undead
                                                                    2. Famish †
Mountain                                                            3. Animate Dead
Created by Brian Malowany                                           4. Absorb Strength †
Granted Power: The cleric that accepts this spiritual               5. Create Undead
calling gains a physical manifestation of mountain hardiness        6. Brainkill †
[character actually grows 5% taller and 8% heavier, gains a         7. Create Greater Undead
Natural Armor bonus of +1.]                                         8. Spell Parasite †
                                                                    9. Undead Gate §
Mountain Domain Spells:
1. Foundation of Stone SC                                           North
2. Bear’s Endurance                                                 Created by Robert Blezard
3. Unfailing Endurance SC                                           Granted Powers: The cleric permanently gains Endure
4. Wall of Stone                                                    Elements (cold) at 1st level.
5. Boreal Wind                                                               Cleric gains a +1 bonus to all saving throws
6. Wind Walk                                                        versus spells that inflict cold damage. If the spell doesn't
7. Earthquake                                                       normally allow a saving throw then the cleric receives one
8. Obedient Avalanche                                              without a bonus.
9. Imprisonment                                                               Add Survival to your list of cleric class skills.
Music                                                               North Domain Spells:
Created by James Sutherland; modified for Kulan by Robert Blezard   1. Whirlwind of Ice §
Granted Power: The save DC of spells with the sonic                 2. Resist Nature ‡
descriptor you produce increases by 1.                              3. Protection from Energy (cold)
          Add Perform to your list of cleric class skills.          4. Ice Web †
                                                                    5. Wall of Ice
Music Domain Spells:                                                6. Blizzard 
1. Nightingale †                                                    7. Ice Storm
2. Sonorous Hum                                                    8. Shroud of Winter †
3. Sculpt Sound                                                     9. Frost Aura †
4. Debilitating Decrescendo §
5. Paraphasic Pianissimo §                                          Purity
6. Song of Discord                                                  Created by James Sutherland; modified for Kulan by Robert Blezard
7. Fearsome Fortissimo §                                            Granted Power: Your alignment is not subject to
8. Otto's Irresistible Dance                                        involuntary magical change.
9. Music of the Spheres †
                                                                    Purity Domain Spells:
Nautical                                                            1. Nimbus of Light 
Created by Robert Blezard                                           2. Remove Disease
Granted Power: Your Nautical domain spells have their               3. Neutralize Poison
caster level increased by +1.                                       4. Atonement
                                                                    5. Dance of the Unicorn 
Nautical Domain Spells:                                             6. Heal
1. Compass ‡                                                        7. Righteous Wrath of the Faithful 
2. Becalm Sails †                                                   8. Sunburst
9. True Purity †                                              Created by James Sutherland
                                                              Granted Power: You gain a +1 competence bonus against
Rage                                                          divination spells cast at you that allow saving throws.
Created by Robert Blezard                                               Add Bluff and Hide to your list of cleric class
Granted Power: The cleric can rage as if a barbarian of       skills.
the same level. Any cleric with levels in barbarian may
stack their cleric levels with their barbarian levels.        Secrecy Domain Spells:
                                                              1. Obscuring Mist
Rage Domain Spells:                                           2. Moon Rune †
1. Bull's Strength                                            3. Nondetection
2. True Strike                                                4. Illusory Wall
3. Rage                                                       5. Mordenkainen's Private Sanctum
4. Far Strike †                                               6. Veil
5. Ironheart *                                                7. Sequester
6. Heroes' Feast                                              8. Mind Blank
7. Regenerate                                                 9. Great Secret †
8. Iron Body
9. Foresight                                                  Stellar
                                                              Created by Robert Blezard
Sacred Healing (variant)                                      Granted Power: The cleric has low-light vision under
Deities: Apollo, Issek, Jalivier.                             starlight conditions or while traveling in wildspace. If the
                                                              cleric is of a race that already has low-light vision then the
Granted Power: The cleric receives Augment Healing as         cleric can increase the range they can see by a factor of one
free feat and a +2 sacred bonus to the Healing skill checks   (i.e. twice as far becomes three times as far).
and may use the skill upon any living creature; animal,
humanoid and monstrous. Spontaneous metamagic heals           Stellar Domain Spells:
cast by the cleric take only a standard action instead of a   1. Faerie Fire
full-round action.                                            2. Mantle of Shadows §
                                                              3. Moonbeam ®
Sacred Healing Domain Spells:                                 4. Shadow Mask ®
1. Cure Light Wounds                                          5. Control Light *
2. Cure Moderate Wounds                                       6. Dawnspear §
3. Cure Serious Wounds                                        7. Reverse Gravity
4. Blood of the Martyr                                       8. Searing Light
5. Energetic Healing                                         9. Dreamstealer §
6. Heal
7. True Rest †                                                Thought
8. Heal, Mass                                                 Created by James Sutherland
9. True Purity †                                              Granted Power: Your Thought domain spells have their
                                                              caster level increased by +1.
Seals
Created by James Sutherland                                   Thought Domain Spells:
Granted Power: You get a +2 competence bonus on any           1. Thought Capture †
Craft check and Disable Device check to seal a closing        2. Detect Thoughts
object.                                                       3. Telepathy †
          May use Disable Device untrained.                   4. Dominate Person
                                                              5. Solipsism †
Seals Domain Spells:                                          6. Disbelief †
1. Hold Portal                                                7. Feeblemind
2. Arcane Lock                                                8. Mass Charm Monster
3. Zone of Respite                                           9. Programmed Amnesia †
4. Feedback †
5. Seal Portal                                               Trade
6. Word Lock †                                                Created by James Sutherland; modified for Kulan by Robert Blezard
7. Crushing Walls †                                           Granted Power: You save 10% on all monetary
8. Forcecage                                                  transactions. (This has no affect on the cost of magic item
9. Imprisonment                                               creation.)
                                                                        Add Appraise to your list of cleric class skills.
Secrecy
Trade Domain Spells:                                               3. Dimension Door
1 Hearty Greeting †                                                4. Dimensional Anchor
2 Eagle’s Splendor                                                 5. Teleport
3 Suggestion                                                       6. Shadow Walk
4 Verify †                                                         7. Dimensional Lock
5 Lockbox †                                                        8. Greater Teleport
6 Trade †                                                          9. Astral Projection
7 Mass Suggestion
8 Affability †                                                     Wall
9 Perfect Negotiator †                                             Created by Kevin “Piratecat” Kulp and Dorian “Sagiro” Hart
                                                                   Granted Power: 1/day, you add a +1 divine bonus/per
Twilight                                                           cleric level to any one saving throw.
Created by Robert Blezard; inspired by James Sutherland’s Astral
Domain                                                             Wall Domain Spells:
Granted Power: Once per day you may peer into the                  1 Wall of Fog †
Plane of Twilight for two minutes per cleric level. You            2 Wind Wall
must concentrate to see into the Plane of Twilight.                3 Wall of Light †
However, once you activate the power you may switch                4 Wall of Ice
your perceptions from the Plane of Twilight to the Material        5 Mirrored Wall †
Plane and back, for the duration of the power.                     6 Flexible Wall †
                                                                   7 Mordenkainen’s Magnificent Mansion
Twilight Domain Spells:                                            8 Velendo’s Prismatic Wall †
1. Avoid Planar Effects                                           9 Sovereign Wall †
2. Zone of Respite 
   From D&D Manual of the Planes and/or D&D Planar Handbook (3E or 3.5E)
   From D&D Savage Species (3E)
   From D&D Deities and Demigods (3E)
   From D&D Book of Vile Darkness (3E)
   From D&D Book of Exalted Deeds (3.5E)
   From D&D Complete Arcane (3.5E)
   From D&D Complete Adventurer (3.5E)
   From D&D Complete Divine (3.5E)
   From a D&D Environmental Series Supplement (i.e. Frostburn) (3.5E)
®   From Forgotten Realms Campaign Setting (3E)
Œ
    From Forgotten Realms Lords of Darkness (3E)
 From D&D Complete Warrior (3.5E)
 From D&D Miniatures Handbook (3.5E)
XPH
    From D&D Expanded Psionics Handbook. (3.5E)
Ð
    From D&D Draconomicon: The Book of Dragons (3.5E)
£ From D&D Libris Mortis: The Book of Undead (3.5E)
SC
    From D&D Spell Compendium. (3.5E)
ƒ From Freeport: The City of Adventure (d20/3E)
† From Spells 3.5 document for World of Kulan
‡ From Legends & Lairs Seafarer’s Handbook (d20/3E)
§ From Legends & Lairs Spells and Spellcraft (d20/3E)
Bas
    From a Bastion Press sourcebook (i.e. Into the Black) (d20/3E or 3.5E)
EM
    From The Complete Book of Eldritch Might (d20/3.5E)
Mal
    From another Malhavoc Press sourcebook (i.e. Anger of Angels) [d20/3E or 3.5E]
* From Relics & Rituals (d20/3E)