Adf - Kopya
Adf - Kopya
>
<CWeaponComponentInfoBlob>
<Datr</PedUnHolsterClipId>
<PedUnHolsterCrouchClipId>Unholster_Crouch</PedUnHolsterCrouchClipId>
<PedUnHolsterLeftCoverClipId>low_l_unholster</PedUnHolsterLeftCoverClipId>
<Pe
<PedIdleRedClipId>
<WeaponAimReloadEmptyClipId>W_RELOAD_AIM</WeaponAimReloadEmptyClipId>
<WeaponLowLeftCoverReloadClipId>W_Reload_Low_Left</WeaponLowLeftCoverReloadClipId>
<WeaponLowRightCoverReloadClipId>W_Reload_Low_Left</WeaponLowRightCoverReloadClipId
>
</Item>
<Item type="CWeaponComponentReloadData">
<Name>RELOAD_LARGE</Name>
<PedIdleReloadClipId>Reload_Aim_L</PedIdleReloadClipId>
<PedIdleReloadEmptyClipId>Reload_Aim_L</PedIdleReloadEmptyClipId>
<PedAimReloadClipId>Reload_Aim_L</PedAimReloadClipId>
<PedAimReloadEmptyClipId>Reload_Aim_L</PedAimReloadEmptyClipId>
<PedLowLeftCoverReloadClipId>Reload_Low_Left_Long</PedLowLeftCoverReloadClipId>
<PedLowRightCoverReloadClipId>Reload_Low_Left_Long</PedLowRightCoverReloadClipId>
<WeaponIdleReloadClipId>w_reload_aim_l</WeaponIdleReloadClipId>
<WeaponIdleReloadEmptyClipId>w_reload_aim_l</WeaponIdleReloadEmptyClipId>
<WeaponAimReloadClipId>w_reload_aim_l</WeaponAimReloadClipId>
<WeaponAimReloadEmptyClipId>w_reload_aim_l</WeaponAimReloadEmptyClipId>
<WeaponLowLeftCoverReloadClipId>W_Reload_Low_Left_Long</WeaponLowLeftCoverReloadCli
pId>
<WeaponLowRightCoverReloadClipId>W_Reload_Low_Left_Long</WeaponLowRightCoverReloadC
lipId>
</Item>
<Item type="CWeaponComponentReloadData">
<Name>RELOAD_DEFAULT_WITH_EMPTIES</Name>
<PedIdleReloadClipId>RELOAD_AIM</PedIdleReloadClipId>
<PedIdleReloadEmptyClipId>Reload_Aim_Empty</PedIdleReloadEmptyClipId>
<PedAimReloadClipId>RELOAD_AIM</PedAimReloadClipId>
<PedAimReloadEmptyClipId>Reload_Aim_Empty</PedAimReloadEmptyClipId>
<PedLowLeftCoverReloadClipId>Reload_Low_Left</PedLowLeftCoverReloadClipId>
<PedLowRightCoverReloadClipId>Reload_Low_Left</PedLowRightCoverReloadClipId>
<WeaponIdleReloadClipId>W_RELOAD_AIM</WeaponIdleReloadClipId>
<WeaponIdleReloadEmptyClipId>w_reload_aim_empty</WeaponIdleReloadEmptyClipId>
<WeaponAimReloadClipId>W_RELOAD_AIM</WeaponAimReloadClipId>
<WeaponAimReloadEmptyClipId>w_reload_aim_empty</WeaponAimReloadEmptyClipId>
<WeaponLowLeftCoverReloadClipId>W_Reload_Low_Left</WeaponLowLeftCoverReloadClipId>
<WeaponLowRightCoverReloadClipId>W_Reload_Low_Left</WeaponLowRightCoverReloadClipId
>
</Item>
<Item type="CWeaponComponentReloadData">
<Name>RELOAD_LARGE_WITH_EMPTIES</Name>
<PedIdleReloadClipId>Reload_Aim_L</PedIdleReloadClipId>
<PedIdleReloadEmptyClipId>Reload_Aim_L_Empty</PedIdleReloadEmptyClipId>
<PedAimReloadClipId>Reload_Aim_L</PedAimReloadClipId>
<PedAimReloadEmptyClipId>Reload_Aim_L_Empty</PedAimReloadEmptyClipId>
<PedLowLeftCoverReloadClipId>Reload_Low_Left_Long</PedLowLeftCoverReloadClipId>
<PedLowRightCoverReloadClipId>Reload_Low_Left_Long</PedLowRightCoverReloadClipId>
<WeaponIdleReloadClipId>w_reload_aim_l</WeaponIdleReloadClipId>
<WeaponIdleReloadEmptyClipId>w_reload_aim_l_empty</WeaponIdleReloadEmptyClipId>
<WeaponAimReloadClipId>w_reload_aim_l</WeaponAimReloadClipId>
<WeaponAimReloadEmptyClipId>w_reload_aim_l_empty</WeaponAimReloadEmptyClipId>
<WeaponLowLeftCoverReloadClipId>W_Reload_Low_Left_Long</WeaponLowLeftCoverReloadCli
pId>
<WeaponLowRightCoverReloadClipId>W_Reload_Low_Left_Long</WeaponLowRightCoverReloadC
lipId>
</Item>
<Item type="CWeaponComponentReloadData">
<Name>RELOAD_ONLY_AIM</Name>
<PedIdleReloadClipId>RELOAD_AIM</PedIdleReloadClipId>
<PedIdleReloadEmptyClipId>RELOAD_AIM</PedIdleReloadEmptyClipId>
<PedAimReloadClipId>RELOAD_AIM</PedAimReloadClipId>
<PedAimReloadEmptyClipId>RELOAD_AIM</PedAimReloadEmptyClipId>
<PedLowLeftCoverReloadClipId>Reload_Low_Left</PedLowLeftCoverReloadClipId>
<PedLowRightCoverReloadClipId>Reload_Low_Left</PedLowRightCoverReloadClipId>
<WeaponIdleReloadClipId>W_RELOAD_AIM</WeaponIdleReloadClipId>
<WeaponIdleReloadEmptyClipId>W_RELOAD_AIM</WeaponIdleReloadEmptyClipId>
<WeaponAimReloadClipId>W_RELOAD_AIM</WeaponAimReloadClipId>
<WeaponAimReloadEmptyClipId>W_RELOAD_AIM</WeaponAimReloadEmptyClipId>
<WeaponLowLeftCoverReloadClipId>W_Reload_Low_Left</WeaponLowLeftCoverReloadClipId>
<WeaponLowRightCoverReloadClipId>W_Reload_Low_Left</WeaponLowRightCoverReloadClipId
>
</Item>
<Item type="CWeaponComponentReloadData">
<Name>RELOAD_LARGE_ONLY_AIM</Name>
<PedIdleReloadClipId>Reload_Aim_L</PedIdleReloadClipId>
<PedIdleReloadEmptyClipId>Reload_Aim_L</PedIdleReloadEmptyClipId>
<PedAimReloadClipId>Reload_Aim_L</PedAimReloadClipId>
<PedAimReloadEmptyClipId>Reload_Aim_L</PedAimReloadEmptyClipId>
<PedLowLeftCoverReloadClipId>Reload_Low_Left_Long</PedLowLeftCoverReloadClipId>
<PedLowRightCoverReloadClipId>Reload_Low_Left_Long</PedLowRightCoverReloadClipId>
<WeaponIdleReloadClipId>w_reload_aim_l</WeaponIdleReloadClipId>
<WeaponIdleReloadEmptyClipId>w_reload_aim_l</WeaponIdleReloadEmptyClipId>
<WeaponAimReloadClipId>w_reload_aim_l</WeaponAimReloadClipId>
<WeaponAimReloadEmptyClipId>w_reload_aim_l</WeaponAimReloadEmptyClipId>
<WeaponLowLeftCoverReloadClipId>W_Reload_Low_Left_Long</WeaponLowLeftCoverReloadCli
pId>
<WeaponLowRightCoverReloadClipId>W_Reload_Low_Left_Long</WeaponLowRightCoverReloadC
lipId>
</Item>
<Item type="CWeaponComponentReloadData">
<Name>RELOAD_DEFAULT_BOTH_SIDES</Name>
<PedIdleReloadClipId>RELOAD_AIM</PedIdleReloadClipId>
<PedIdleReloadEmptyClipId>RELOAD_AIM</PedIdleReloadEmptyClipId>
<PedAimReloadClipId>RELOAD_AIM</PedAimReloadClipId>
<PedAimReloadEmptyClipId>RELOAD_AIM</PedAimReloadEmptyClipId>
<PedLowLeftCoverReloadClipId>Reload_Low_Left</PedLowLeftCoverReloadClipId>
<PedLowRightCoverReloadClipId>Reload_Low_Right</PedLowRightCoverReloadClipId>
<WeaponIdleReloadClipId>W_RELOAD_AIM</WeaponIdleReloadClipId>
<WeaponIdleReloadEmptyClipId>W_RELOAD_AIM</WeaponIdleReloadEmptyClipId>
<WeaponAimReloadClipId>W_RELOAD_AIM</WeaponAimReloadClipId>
<WeaponAimReloadEmptyClipId>W_RELOAD_AIM</WeaponAimReloadEmptyClipId>
<WeaponLowLeftCoverReloadClipId>W_Reload_Low_Left</WeaponLowLeftCoverReloadClipId>
<WeaponLowRightCoverReloadClipId>W_Reload_Low_Right</WeaponLowRightCoverReloadClipI
d>
</Item>
</Data>
<Infos>
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_RAILCOVER_01</Name>
<Model>w_at_railcover_01</Model>
<LocName>WCT_RAIL</LocName>
<LocDesc>WCD_AT_RAIL</LocDesc>
<AttachBone>AAPCover</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="1" />
</Item>
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_AR_AFGRIP</Name>
<Model>w_at_ar_afgrip</Model>
<LocName>WCT_GRIP</LocName>
<LocDesc>WCD_GRIP</LocDesc>
<AttachBone>AAPGrip</AttachBone>
<AccuracyModifier type="CWeaponAccuracyModifier">
<AccuracyModifier value="1.100000" />
</AccuracyModifier>
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
</Item>
<Item type="CWeaponComponentFlashLightInfo">
<Name>COMPONENT_AT_PI_FLSH</Name>
<Model>w_at_pi_flsh</Model>
<LocName>WCT_FLASH</LocName>
<LocDesc>WCD_FLASH</LocDesc>
<AttachBone>AAPFlsh</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<MainLightIntensity value="6.000000" />
<MainLightColor value="0xFFC9C9FF" />
<MainLightRange value="30.000000" />
<MainLightFalloffExponent value="32.000000" />
<MainLightInnerAngle value="0.000000" />
<MainLightOuterAngle value="20.000000" />
<MainLightCoronaIntensity value="3.000000" />
<MainLightCoronaSize value="0.200000" />
<MainLightVolumeIntensity value="0.300000" />
<MainLightVolumeSize value="0.100000" />
<MainLightVolumeExponent value="70.000000" />
<MainLightVolumeOuterColor value="0xFF050E3B" />
<MainLightShadowFadeDistance value="10.000000" />
<MainLightSpecularFadeDistance value="10.000000" />
<SecondaryLightIntensity value="4.000000" />
<SecondaryLightColor value="0xFFFFFFFF" />
<SecondaryLightRange value="6.000000" />
<SecondaryLightFalloffExponent value="64.000000" />
<SecondaryLightInnerAngle value="0.000000" />
<SecondaryLightOuterAngle value="40.000000" />
<SecondaryLightVolumeIntensity value="0.300000" />
<SecondaryLightVolumeSize value="0.400000" />
<SecondaryLightVolumeExponent value="24.000000" />
<SecondaryLightVolumeOuterColor value="0xFF000F85" />
<SecondaryLightFadeDistance value="10.000000" />
<fTargetDistalongAimCamera value="8.000000" />
<FlashLightBone>Gun_FLMuzzle</FlashLightBone>
<FlashLightBoneBulbOn>Bulb_On</FlashLightBoneBulbOn>
<FlashLightBoneBulbOff>Bulb_Off</FlashLightBoneBulbOff>
</Item>
<Item type="CWeaponComponentFlashLightInfo">
<Name>COMPONENT_AT_AR_FLSH</Name>
<Model>w_at_ar_flsh</Model>
<LocName>WCT_FLASH</LocName>
<LocDesc>WCD_FLASH</LocDesc>
<AttachBone>AAPFlsh</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<MainLightIntensity value="6.000000" />
<MainLightColor value="0x00FFFFFF" />
<MainLightRange value="20.000000" />
<MainLightFalloffExponent value="32.000000" />
<MainLightInnerAngle value="0.000000" />
<MainLightOuterAngle value="20.000000" />
<MainLightCoronaIntensity value="3.000000" />
<MainLightCoronaSize value="0.200000" />
<MainLightVolumeIntensity value="0.120000" />
<MainLightVolumeSize value="0.030000" />
<MainLightVolumeExponent value="0.010000" />
<MainLightVolumeOuterColor value="0x00FFFFFF" />
<MainLightShadowFadeDistance value="15.000000" />
<MainLightSpecularFadeDistance value="15.000000" />
<SecondaryLightIntensity value="4.000000" />
<SecondaryLightColor value="0x00FFFFFF" />
<SecondaryLightRange value="6.000000" />
<SecondaryLightFalloffExponent value="64.000000" />
<SecondaryLightInnerAngle value="0.000000" />
<SecondaryLightOuterAngle value="60.000000" />
<SecondaryLightVolumeIntensity value="0.300000" />
<SecondaryLightVolumeSize value="0.400000" />
<SecondaryLightVolumeExponent value="24.000000" />
<SecondaryLightVolumeOuterColor value="0x00FFFFFF" />
<SecondaryLightFadeDistance value="10.000000" />
<fTargetDistalongAimCamera value="8.000000" />
<FlashLightBone>Gun_FLMuzzle</FlashLightBone>
<FlashLightBoneBulbOn>Bulb_On</FlashLightBoneBulbOn>
<FlashLightBoneBulbOff>Bulb_Off</FlashLightBoneBulbOff>
</Item>
<Item type="CWeaponComponentFlashLightInfo">
<Name>POLICE_TORCH_FLASHLIGHT</Name>
<Model />
<LocName>WCT_FLASH</LocName>
<LocDesc>WCD_FLASH</LocDesc>
<AttachBone>AAPFlsh</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<MainLightIntensity value="6.000000" />
<MainLightColor value="0x00FFFFFF" />
<MainLightRange value="20.000000" />
<MainLightFalloffExponent value="32.000000" />
<MainLightInnerAngle value="0.000000" />
<MainLightOuterAngle value="20.000000" />
<MainLightCoronaIntensity value="3.000000" />
<MainLightCoronaSize value="0.200000" />
<MainLightVolumeIntensity value="0.300000" />
<MainLightVolumeSize value="0.100000" />
<MainLightVolumeExponent value="70.000000" />
<MainLightVolumeOuterColor value="0x00FFFFFF" />
<MainLightShadowFadeDistance value="15.000000" />
<MainLightSpecularFadeDistance value="15.000000" />
<SecondaryLightIntensity value="4.000000" />
<SecondaryLightColor value="0x00FFFFFF" />
<SecondaryLightRange value="6.000000" />
<SecondaryLightFalloffExponent value="64.000000" />
<SecondaryLightInnerAngle value="0.000000" />
<SecondaryLightOuterAngle value="60.000000" />
<SecondaryLightVolumeIntensity value="0.300000" />
<SecondaryLightVolumeSize value="0.400000" />
<SecondaryLightVolumeExponent value="24.000000" />
<SecondaryLightVolumeOuterColor value="0x00FFFFFF" />
<SecondaryLightFadeDistance value="10.000000" />
<fTargetDistalongAimCamera value="8.000000" />
<FlashLightBone>Torch_Bulb</FlashLightBone>
<FlashLightBoneBulbOn>Bulb_On</FlashLightBoneBulbOn>
<FlashLightBoneBulbOff>Bulb_Off</FlashLightBoneBulbOff>
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_MACRO</Name>
<Model>w_at_scope_macro</Model>
<LocName>WCT_SCOPE_MAC</LocName>
<LocDesc>WCD_SCOPE_MAC</LocDesc>
<AttachBone>AAPScop</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude value="2.280000" />
<ExtraZoomFactorForAccurateMode value="3.200000" />
<Reticule value="0" />
<ReticuleHash />
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_MACRO_02</Name>
<Model>w_at_scope_macro_2</Model>
<LocName>WCT_SCOPE_MAC</LocName>
<LocDesc>WCD_SCOPE_MAC</LocDesc>
<AttachBone>AAPScop</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude value="2.280000" />
<ExtraZoomFactorForAccurateMode value="3.200000" />
<Reticule value="0" />
<ReticuleHash />
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_SMALL</Name>
<Model>w_at_scope_small</Model>
<LocName>WCT_SCOPE_SML</LocName>
<LocDesc>WCD_SCOPE_SML</LocDesc>
<AttachBone>AAPScop</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude value="2.280000" />
<ExtraZoomFactorForAccurateMode value="3.200000" />
<Reticule value="0" />
<ReticuleHash />
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_SMALL_02</Name>
<Model>w_at_scope_small_2</Model>
<LocName>WCT_SCOPE_SML</LocName>
<LocDesc>WCD_SCOPE_SML</LocDesc>
<AttachBone>AAPScop</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude value="2.280000" />
<ExtraZoomFactorForAccurateMode value="3.200000" />
<Reticule value="0" />
<ReticuleHash />
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_MEDIUM</Name>
<Model>w_at_scope_medium</Model>
<LocName>WCT_SCOPE_MED</LocName>
<LocDesc>WCD_SCOPE_MED</LocDesc>
<AttachBone>AAPScop</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude value="2.280000" />
<ExtraZoomFactorForAccurateMode value="3.200000" />
<Reticule value="0" />
<ReticuleHash />
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_LARGE</Name>
<Model>w_at_scope_large</Model>
<LocName>WCT_SCOPE_LRG</LocName>
<LocDesc>WCD_SCOPE_LRG</LocDesc>
<AttachBone>AAPScop</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
<CameraHash>SNIPER_LOW_ZOOM_AIM_CAMERA</CameraHash>
<RecoilShakeAmplitude value="2.280000" />
<ExtraZoomFactorForAccurateMode value="3.000000" />
<ReticuleHash>SNIPER_LARGE</ReticuleHash>
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_MAX</Name>
<Model>w_at_scope_max</Model>
<LocName>WCT_SCOPE_MAX</LocName>
<LocDesc>WCD_SCOPE_MAX</LocDesc>
<AttachBone>AAPScop</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="10" />
<HudRange value="0" />
<CameraHash>SNIPER_AIM_CAMERA</CameraHash>
<RecoilShakeAmplitude value="2.280000" />
<ExtraZoomFactorForAccurateMode value="3.000000" />
<ReticuleHash>SNIPER_MAX</ReticuleHash>
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_PI_SUPP</Name>
<Model>w_at_pi_supp</Model>
<LocName>WCT_SUPP</LocName>
<LocDesc>WCD_PI_SUPP</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="CWeaponDamageModifier">
<DamageModifier value="1.000000" />
</DamageModifier>
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="-5" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="-5" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFx>muz_pistol_silencer</FlashFx>
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_PI_SUPP_02</Name>
<Model>w_at_pi_supp_2</Model>
<LocName>WCT_SUPP</LocName>
<LocDesc>WCD_PI_SUPP</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="CWeaponDamageModifier">
<DamageModifier value="1.000000" />
</DamageModifier>
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="-5" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="-5" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFx>muz_pistol_silencer</FlashFx>
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_AR_SUPP</Name>
<Model>w_at_ar_supp</Model>
<LocName>WCT_SUPP</LocName>
<LocDesc>WCD_AR_SUPP</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="CWeaponDamageModifier">
<DamageModifier value="1.000000" />
</DamageModifier>
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="-5" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="-5" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFx>muz_pistol_silencer</FlashFx>
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_AR_SUPP_02</Name>
<Model>w_at_ar_supp_02</Model>
<LocName>WCT_SUPP</LocName>
<LocDesc>WCD_AR_SUPP2</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="CWeaponDamageModifier">
<DamageModifier value="1.000000" />
</DamageModifier>
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="-5" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="-5" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFx>muz_pistol_silencer</FlashFx>
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_SR_SUPP</Name>
<Model>w_at_sr_supp_2</Model>
<LocName>WCT_SUPP</LocName>
<LocDesc>WCD_SR_SUPP</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="CWeaponDamageModifier">
<DamageModifier value="1.000000" />
</DamageModifier>
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="-5" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="-5" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFx>muz_pistol_silencer</FlashFx>
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_PISTOL_CLIP_01</Name>
<Model>w_pi_pistol_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_P_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="12" />
<ReloadData ref="RELOAD_DEFAULT_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_PISTOL_CLIP_02</Name>
<Model>w_pi_pistol_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_P_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="33" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="16" />
<ReloadData ref="RELOAD_LARGE_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_COMBATPISTOL_CLIP_01</Name>
<Model>w_pi_combatpistol_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_CP_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="12" />
<ReloadData ref="RELOAD_DEFAULT_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_COMBATPISTOL_CLIP_02</Name>
<Model>w_pi_combatpistol_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_CP_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="33" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="16" />
<ReloadData ref="RELOAD_LARGE_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_APPISTOL_CLIP_01</Name>
<Model>w_pi_appistol_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_AP_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="18" />
<ReloadData ref="RELOAD_DEFAULT_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_APPISTOL_CLIP_02</Name>
<Model>w_pi_appistol_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_AP_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="36" />
<ReloadData ref="RELOAD_LARGE_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_MICROSMG_CLIP_01</Name>
<Model>w_sb_microsmg_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCDMSMG_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_MICROSMG_CLIP_02</Name>
<Model>w_sb_microsmg_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCDMSMG_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="87" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_LARGE" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_SMG_CLIP_01</Name>
<Model>w_sb_smg_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_SMG_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_SMG_CLIP_02</Name>
<Model>w_sb_smg_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_SMG_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ASSAULTRIFLE_CLIP_01</Name>
<Model>w_ar_assaultrifle_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_AR_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ASSAULTRIFLE_CLIP_02</Name>
<Model>w_ar_assaultrifle_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_AR_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_CARBINERIFLE_CLIP_01</Name>
<Model>w_ar_carbinerifle_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_CR_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_CARBINERIFLE_CLIP_02</Name>
<Model>w_ar_carbinerifle_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_CR_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ADVANCEDRIFLE_CLIP_01</Name>
<Model>w_ar_advancedrifle_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_AR_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ADVANCEDRIFLE_CLIP_02</Name>
<Model>w_ar_advancedrifle_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_AR_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="200" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_MG_CLIP_01</Name>
<Model>w_mg_mg_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_MG_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="54" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_MG_CLIP_02</Name>
<Model>w_mg_mg_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_MG_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="85" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="100" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_COMBATMG_CLIP_01</Name>
<Model>w_mg_combatmg_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCDCMG_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="400" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_COMBATMG_CLIP_02</Name>
<Model>w_mg_combatmg_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCDCMG_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="400" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_PUMPSHOTGUN_CLIP_01</Name>
<Model />
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="8" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_SAWNOFFSHOTGUN_CLIP_01</Name>
<Model />
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="8" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ASSAULTSHOTGUN_CLIP_01</Name>
<Model>w_sg_assaultshotgun_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_AS_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="5" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="500" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ASSAULTSHOTGUN_CLIP_02</Name>
<Model>w_sg_assaultshotgun_mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_AS_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="5" />
<HudCapacity value="300" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="500" />
<ReloadData ref="RELOAD_LARGE" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_SNIPERRIFLE_CLIP_01</Name>
<Model>w_sr_sniperrifle_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_SR_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="20" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_HEAVYSNIPER_CLIP_01</Name>
<Model>w_sr_heavysniper_mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_HS_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="3" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="20" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_MINIGUN_CLIP_01</Name>
<Model />
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="15000" />
<ReloadData ref="NULL" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_RPG_CLIP_01</Name>
<Model />
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="1" />
<ReloadData ref="RELOAD_DEFAULT_BOTH_SIDES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_GRENADELAUNCHER_CLIP_01</Name>
<Model>w_lr_40mm</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="10" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_PISTOL50_CLIP_01</Name>
<Model>W_PI_PISTOL50_Mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_P50_CLIP1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="50" />
<ReloadData ref="RELOAD_DEFAULT_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_PISTOL50_CLIP_02</Name>
<Model>W_PI_PISTOL50_Mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_P50_CLIP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="33" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="50" />
<ReloadData ref="RELOAD_LARGE_WITH_EMPTIES" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ASSAULTSMG_CLIP_01</Name>
<Model>W_SB_ASSAULTSMG_Mag1</Model>
<LocName>WCT_CLIP1</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="30" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_ASSAULTSMG_CLIP_02</Name>
<Model>W_SB_ASSAULTSMG_Mag2</Model>
<LocName>WCT_CLIP2</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="60" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_BULLPUPSHOTGUN_CLIP_01</Name>
<Model />
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="14" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_ADVANCEDRIFLE_VARMOD_LUXE</Name>
<Model>W_AR_AdvancedRifle_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="0"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_ADVANCEDRIFLE_CLIP_01</ComponentName>
<ComponentModel>W_AR_AdvancedRifle_LUXE_mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_ADVANCEDRIFLE_CLIP_02</ComponentName>
<ComponentModel>W_AR_AdvancedRifle_LUXE_mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_FLSH</ComponentName>
<ComponentModel>w_at_ar_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_SMALL</ComponentName>
<ComponentModel>W_AT_Scope_Small_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_SUPP</ComponentName>
<ComponentModel>W_AT_AR_Supp_LUXE</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_APPISTOL_VARMOD_LUXE</Name>
<Model>W_PI_APPistol_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="0"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_APPISTOL_CLIP_01</ComponentName>
<ComponentModel>W_PI_APPistol_Mag1_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_APPISTOL_CLIP_02</ComponentName>
<ComponentModel>W_PI_APPistol_Mag2_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_FLSH</ComponentName>
<ComponentModel>w_at_pi_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_SUPP</ComponentName>
<ComponentModel>W_AT_PI_Supp_LUXE</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_ASSAULTRIFLE_VARMOD_LUXE</Name>
<Model>W_AR_AssaultRifle_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_ASSAULTRIFLE_CLIP_01</ComponentName>
<ComponentModel>W_AR_AssaultRifle_LUXE_Mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_ASSAULTRIFLE_CLIP_02</ComponentName>
<ComponentModel>W_AR_AssaultRifle_LUXE_Mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_FLSH</ComponentName>
<ComponentModel>w_at_ar_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_AFGRIP</ComponentName>
<ComponentModel>W_AT_AR_AFGrip_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_MACRO</ComponentName>
<ComponentModel>W_AT_Scope_Macro_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_SUPP_02</ComponentName>
<ComponentModel>W_AT_AR_Supp_Luxe_02</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_CARBINERIFLE_VARMOD_LUXE</Name>
<Model>W_AR_CarbineRifle_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_CARBINERIFLE_CLIP_01</ComponentName>
<ComponentModel>W_AR_CarbineRifle_LUXE_mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_CARBINERIFLE_CLIP_02</ComponentName>
<ComponentModel>W_AR_CarbineRifle_LUXE_mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_FLSH</ComponentName>
<ComponentModel>w_at_ar_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_AFGRIP</ComponentName>
<ComponentModel>W_AT_AR_AFGrip_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_MEDIUM</ComponentName>
<ComponentModel>W_AT_Scope_Medium_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_SUPP</ComponentName>
<ComponentModel>W_AT_AR_Supp_LUXE</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_PISTOL_VARMOD_LUXE</Name>
<Model>W_PI_Pistol_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_PISTOL_CLIP_01</ComponentName>
<ComponentModel>W_PI_Pistol_LUXE_Mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_PISTOL_CLIP_02</ComponentName>
<ComponentModel>W_PI_Pistol_LUXE_Mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_FLSH</ComponentName>
<ComponentModel>w_at_pi_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_SUPP_02</ComponentName>
<ComponentModel>W_AT_PI_Supp_LUXE_2</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_PISTOL50_VARMOD_LUXE</Name>
<Model>W_PI_Pistol50_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="7"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_PISTOL50_CLIP_01</ComponentName>
<ComponentModel>W_PI_Pistol50_Mag1_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_PISTOL50_CLIP_02</ComponentName>
<ComponentModel>W_PI_Pistol50_Mag2_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_FLSH</ComponentName>
<ComponentModel>w_at_pi_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_SUPP_02</ComponentName>
<ComponentModel>W_AT_AR_Supp_Luxe_02</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_MICROSMG_VARMOD_LUXE</Name>
<Model>W_SB_MicroSMG_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_MICROSMG_CLIP_01</ComponentName>
<ComponentModel>W_SB_MicroSMG_Mag1_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_MICROSMG_CLIP_02</ComponentName>
<ComponentModel>W_SB_MicroSMG_Mag2_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_FLSH</ComponentName>
<ComponentModel>w_at_pi_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_MACRO</ComponentName>
<ComponentModel>W_AT_Scope_Macro_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_SUPP_02</ComponentName>
<ComponentModel>W_AT_AR_Supp_Luxe_02</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_SAWNOFFSHOTGUN_VARMOD_LUXE</Name>
<Model>W_SG_Sawnoff_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="0"/>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_SMG_VARMOD_LUXE</Name>
<Model>W_SB_SMG_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_SMG_CLIP_01</ComponentName>
<ComponentModel>W_SB_SMG_LUXE_Mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_SMG_CLIP_02</ComponentName>
<ComponentModel>W_SB_SMG_LUXE_Mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_FLSH</ComponentName>
<ComponentModel>w_at_ar_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_MACRO_02</ComponentName>
<ComponentModel>W_AT_Scope_Macro_02_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_SUPP</ComponentName>
<ComponentModel>W_AT_PI_Supp_LUXE</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_SNIPERRIFLE_VARMOD_LUXE</Name>
<Model>W_SR_SniperRifle_Luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="0"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_SNIPERRIFLE_CLIP_01</ComponentName>
<ComponentModel>W_SR_SniperRifle_Mag1_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_LARGE</ComponentName>
<ComponentModel>W_AT_Scope_Large_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_MAX</ComponentName>
<ComponentModel>W_AT_Scope_Max_LUXE</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_SUPP_02</ComponentName>
<ComponentModel>W_AT_AR_Supp_Luxe_02</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_ASSAULTSMG_VARMOD_LOWRIDER</Name>
<Model>w_sb_assaultsmg_luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_ASSAULTSMG_CLIP_01</ComponentName>
<ComponentModel>w_sb_assaultsmg_luxe_mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_ASSAULTSMG_CLIP_02</ComponentName>
<ComponentModel>w_sb_assaultsmg_luxe_mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_FLSH</ComponentName>
<ComponentModel>w_at_ar_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_MACRO</ComponentName>
<ComponentModel>w_at_scope_macro_luxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_SUPP_02</ComponentName>
<ComponentModel>w_at_ar_supp_luxe_02</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_COMBATMG_VARMOD_LOWRIDER</Name>
<Model>w_mg_combatmg_luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="0"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_COMBATMG_CLIP_01</ComponentName>
<ComponentModel>w_mg_combatmg_luxe_mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_COMBATMG_CLIP_02</ComponentName>
<ComponentModel>w_mg_combatmg_luxe_mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_MEDIUM</ComponentName>
<ComponentModel>w_at_scope_medium_luxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_AR_AFGRIP</ComponentName>
<ComponentModel>w_at_ar_afgrip_luxe</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_COMBATPISTOL_VARMOD_LOWRIDER</Name>
<Model>w_pi_combatpistol_luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_COMBATPISTOL_CLIP_01</ComponentName>
<ComponentModel>w_pi_combatpistol_luxe_mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_COMBATPISTOL_CLIP_02</ComponentName>
<ComponentModel>w_pi_combatpistol_luxe_mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_FLSH</ComponentName>
<ComponentModel>w_at_pi_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_PI_SUPP</ComponentName>
<ComponentModel>w_at_pi_supp_luxe</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_MG_VARMOD_LOWRIDER</Name>
<Model>w_mg_mg_luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_MG_CLIP_01</ComponentName>
<ComponentModel>w_mg_mg_luxe_mag1</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_MG_CLIP_02</ComponentName>
<ComponentModel>w_mg_mg_luxe_mag2</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SCOPE_SMALL_02</ComponentName>
<ComponentModel>w_at_scope_small_02a_luxe</ComponentModel>
</Item>
</ExtraComponents>
</Item>
<Item type="CWeaponComponentVariantModelInfo">
<Name>COMPONENT_PUMPSHOTGUN_VARMOD_LOWRIDER</Name>
<Model>w_sg_pumpshotgun_luxe</Model>
<LocName>WCT_INVALID</LocName>
<LocDesc>WCD_INVALID</LocDesc>
<AttachBone />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="false" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<TintIndexOverride value="2"/>
<ExtraComponents>
<Item>
<ComponentName>COMPONENT_AT_AR_FLSH</ComponentName>
<ComponentModel>w_at_ar_flsh_pdluxe</ComponentModel>
</Item>
<Item>
<ComponentName>COMPONENT_AT_SR_SUPP</ComponentName>
<ComponentModel>w_at_ar_supp_luxe_02</ComponentModel>
</Item>
</ExtraComponents>
</Item>
</Infos>
<InfoBlobName>Core Game</InfoBlobName>
</CWeaponComponentInfoBlob>