WEST BENGAL CARROM ASSOCIATION
RULE BOOK
    26 PURBACHAL SCHOOL ROAD
        KOLKATA – 700 078
  PHONE : 9831057254, 7003183474,
          9831072870, 9231270598
               INTRODUCTION
The game of CARROM was in vogue in Bengal from
the 17th century, but there is no written evidence
found about it. Initially, carom was being played by
using powder or fine French chalk. Thereafter, a
person named Gopal Dutta residing somewhere
near Amherst Street introduced the pockets as
unrepulsive.
The size of the CARROM BOARD was initially of 34’’
and subsequently changed to 36’’ for maneuvering
19 men and striker smoothly on the BOARD during
the time of Rakha Babu. Other basic rules and
playing codes were improvised by legends like Netai
Mullick, Sasadhar Ghosh and Ananta Pal from time
to time to it’s present form.
                                   Hony. Secretary
           ( WEST BENGAL CARROM ASSOCIATION )
         INTERPRETATION
1) C/B      - Shall mean CARROM BOARD
2) C/M      - Shall mean CARROM MAN
3) C/Ms     - Shall mean CARROM MEN
4) Queen - Shall mean Red CARROM MAN
5) Umpire - Shall mean an appointed person
   to supervise and to conduct the match.
6) Turn     - Shall mean the right to strike
7) Finish - Shall mean the completion of
   the board
8) Placing - Shall mean keeping the due or
   penalty C/M in the master circle either by
   umpire or by the player permitted to do so
9) Due       - Shall mean when fine is not
   available
10) Pocketing- Shall mean putting the C/M
    and / or Queen into the pocket
11) Proper - Shall mean in accordance with
    the Rule Book
12) Improper- Shall mean contrary to the
    Rule Book
13) Umpire’s fine- Shall mean penalty for
    infringement or violation of Rule Book
14) Fine     - Shall mean pocketing the striker
    during play
15) Opponent- Shall mean the player not
    presently having the turn to play ( against
    team )
16) Imaginary Line- Shall mean lines that are
    in extension to the arrow crossing the
    joints of base lines outside the carom
    board diagonally
17) Stroke - Shall mean hitting the C/M by
    striker directly or indirectly
West Bengal Carrom Association
      26 PURBACHAL SCHOOL ROAD
           KOLKATA – 700 078
          LAWS OF CARROM
The laws shall be known as ‘’ The laws of
Carrom’’ as adopted by West Bengal Carrom
Association.
1. Carrom Board
a) Board - The playing surface of the C/B
    shall be of best quality, plywood and be of
    not less than 8 mm in thickness and of
    35.5-36 inches ( 90.23 – 91.5 cm ) square
    with its surface completely smooth. A C/B
    shall be able to have at least 5 to 7 times
    run of a normally smooth striker when
    struck with maximum possible force from
    one of the base line to the opposite frame
    of the C/B.
b) Frame - Adjoining the playing surface of
    the C/B there shall be wooden frame of
    maximum 3/4 inches ( 1.90 cm ) high from
    the playing surface. The breadth of the
    frame shall not be more than 4 inches
   (10.20 cm ) and not less than 3 inches
   (7.60 cm ). The thickness of the frame shall
   be between 1.5 inches (3.81 cm ) and 2
   inches ( 5.10 cm ). The height of the C/B
   from the floor shall be 6 inches ( 15.20 cm)
   maximum.
c) Pockets -The pockets of the four corners
   of the C/B shall be in shape of quarter
   circle inwardly and be of 2 and 1/8 inches
   to 2 and 1/4 inches ( 5.42 to 5.74 cm )
   radius. The piece of frame adjoining the
   corner shall be cut in such a way that no
   C/M may refuse out even if struck with the
   maximum force.
d) Base Line- Two straight line equally
   distributed on all sides shall be drawn on
   each of the four sides of the playing
   surface parallel to the frame on each side.
   The lower of these two lines shall be 4.5
   inches ( 11.47 cm ) away from the frame
   wall and upper one 1 inch ( 2.45 cm ) away
   from the lower base line with a gap of 1/8
   inch ( 0.32 cm ) known as ‘ beneficial line ‘.
   At the time of stroke the striker must
     touch the upper baser line and one of the
     lower base line i.e beneficial line.
e) Arrow - Four arrows shall be drawn at
     each juncture of the base lines at an angle
     of 45 degree pointing towards centre of
     the pocket.
f) Circles
i)       Centre Circle- Exactly in the centre of
         C/B there shall be a circle of 1 and
         1/4th inches ( 3.18 cm ) in diameter
         drawn red in colour. It shall be called
         CENTRE CIRCLE.
ii)      Master Circle- There will be circle
         known as MASTER CIRCLE with the
         radius of 3 and 5/16 inches ( 8.60 cm )
         from the master point ( centre point
         of the board ). The diameter of the
         Master Circle shall be 6 and 10/16
         inches ( 16.80 cm ).
iii)     Marginal Circle- There shall be two
         Marginal Circles drawn inside and
         outside of the Master Circle for the
         variation of the diameter of the C/Ms.
         The gap between the Master Circle
          and the Marginal Circle shall be 1/8
          inch ( 0.32 cm ) inwardly or outwardly.
iv)       Beautification Circle- There may be
          one circle nearest to the Centre Circle
          and other two in between the Master
          Circle and the Centre Circle.
2. Carrom Men
    The Carrom Men used for play shall be
    made of good quality wood and circular in
    shape. The diameter of the C/M shall be
    from 1 & 1/4 inches ( 31 mm ) to 1& 1
    inches ( 32 & 1/2 mm ). It shall not less
    than 3/16 inches ( 0.50 cm ) thick and not
    less than 4.375 grams ( 6 annas ) and not
    more than 4.750 grams ( 6.5 annas ) in
    weight. There shall be nine white C/Ms
    and nine black C/Ms and one red ( called
    queen ) C/M and they should be as far as
    possible uniform. The C/Ms shall have
    smooth movement on the surface of the
    C/B when struck by a smooth striker.
    If a C/M breaks into two pieces during the
    play, the larger part’s position will prevail
    .
3.   Striker
     The striker shall be smooth and round with
     a diameter of not more than 1 and 11/16
     inches ( 4.30 cm ) and weighting not more
     than 13 grams (no relaxation in respect of
     weight shall be allowed). Striker made of
     ebonite, ivory, plastic or any chemical
     composition may be used. Any metal
     substance fixed on stroke in any part of a
     striker shall now be allowed for playing. .
4.   Nets
     The pockets shall be fully covered from
     beneath by nets fixed suitable at the
     bottom of the C/B.
5.   Light and Shade
     The shades shall be hung at a convenient
     height above the centre position of the
     C/B so that the light shall fall evenly on the
     C/B including the frames. The bulb used
     shall be of not more than 60 watts or if it is
     LED bulb not more than 14 watts. The
     height should be so decided that the naked
     light does not strike the eyes of the
     players.
6.    Toss
      There shall be a toss by the Umpire by spin
      of a coin before the match. In singles the
      player wining the toss shall have the
      choice of side or option to strike first.
      In doubles the toss will be twice. The first
      toss will decide the opening hit or choice
      of side and the second toss will decide the
      sitting order of the players, which will
      remain same throughout the match. Those
      who will loose the second toss will sit first
      and then the winners of the second toss
      shall seat as per their will.
7.    Break
i)          Break shall be taken by the player who
            has chosen to strike first.
ii)         The player who is to break shall have
            the white C/M, during the board and
            the black to his opponent. The queen
            shall be the common coin.
            Anyone/team when lawfully pockets
            the QUEEN, that will remain with
        his/her /team for that particular
        board.
iii)    The break shall be considered to have
        been made if the strike touches the
        C/M in the circle.
iv)     A player can not break without the
        permission of the Umpire. If such
        infringement occurs, the player will be
        allowed for a re-break only once in a
        round after which all 14 points
        (including queen value) will be
        accounted in favour of the opponent
        each time of such infringement/
        match.
8. Sitting position of players
i)      In singles the player shall sit opposite
        to each other.
ii)     In doubles, four persons comprising
        two teams, the partners shall sit
        opposite each other.
iii)    Turn of play will rotate anticlockwise.
9.  Change of Side
i)      In singles game the players shall
        interchange their sides after
        completion of each game.
ii)     In doubles game the players shall
        occupy the side of his right hand
        opponent without changing the sitting
        order, after completion of each game.
10. Score
i)      A game shall be of 29 points and the
        player/s who reaches 29 points first
        will be the winner of the game.
ii)     The number/s of C/M of the opponent
        on the C/B (after pocketing all his C/M
        with or without queen) shall be the
        points gained by the player. If the
        player has scored the QUEEN also he
        shall get an additional 5 points
        provided his score in 23 or less.
11. Fine ,Dues & QUEEN
i)      If in a stroke, a player pockets his
        striker alone, his turn shall be lost a
        C/M shall be taken out from the
        pocket for placing it within the Master
       Circle by the opponent. If it happens
       before any C/M is pocketed, the due
       shall remain outstanding and shall be
       taken out soon after the availability of
       C/M.
ii)    If in a stroke, a player pockets the
       striker together with his own C/M, the
       C/M so pocketed plus one C/M shall
       be taken out for placing side by side or
       separately by the opponent and player
       shall continue his turn. If more than
       one C/M is pocketed together with
       the striker, only one C/M pocketed
       plus one C/M as fine shall be taken
       out. The double fine shall be placed
       both at a time.
iii)   If a player pockets the striker together
       with the C/M of his opponent, a single
       fine shall be collected and placed in
       the master circle by the opponent
       immediately. The player shall loose his
       turn.
iv)    In case a single or double fine (i.e 2
       C/Ms of his own) remains due and the
       opponent finishes the board, the
       fine/s due shall be added with the
       board points provided the board point
       does not exceed 9 points.
v)     In doubles game the fine shall always
       be placed within the Master Circles by
       the opponent sitting on his right hand
       side.
vi)    The time limits for placing 20 seconds
       with a warning of 5 seconds. After 25
       seconds is over, all the remaining
       board points shall be accounted in
       favour of the opponent/s. It is the
       duty of the Umpire to ask whether the
       player has completed his fine placing.
vii)   If the player pockets his striker along
       with one C/M or two C/Ms, double
       circumstances Umpire’s fine shall be
       levied fine will be given and the
       double fine will be placed at a time in
       the circle by the opponent during the
       turn of the party who has made the
       double fine. The player will continue.
        All fine/s shall remain due till it is
        available.
viii)   In the case of double fine with QUEEN,
        the QUEEN with one of his own C/M
        as fine shall come out. The QUEEN will
        be placed by the umpire in the centre
        of nearest to it and the fine shall be
        placed by the opponent. The player
        will continue. In case of double fine
        with QUEEN and no fine available, the
        QUEEN shall come out and be placed
        by the umpire and the fine shall
        remain due till available. The player
        will continue. If double fine is made
        with QUEEN and other C/M, the
        QUEEN and one C/M as fine shall
        come out.
ix)     QUEEN shall not be allowed at
        pocketed during break or hit, under
        any circumstances. If it goes into
        pocket during the break it shall come
        out and placed in the centre of the
        board by the Umpire.
12. Umpire’s Fine
     Under the following circumstances
     Umpire’s fine shall be livable. All Umpire’s
     fine shall be placed on or nearest to the
     centre by the Umpire in such a manner so
     that the offending player does get no
     advantage out of it, or disadvantage to the
     opponent.
i)        If the stroke is made touching the
          single line.
ii)       If the stroke is made touching the
          arrow by the striker.
iii)      If the elbow or shoulder comes inside
          the playing surface and or any part of
          the body, except the playing hand
          (upto wrist only ) crosses the
          imaginary line of the arrow, at the
          time of stroke.
iv)       If a player places the striker on the
          frame, after one warning during the
          match.
v)        If any part of the body rests on the
          C/B during his turn of play except his
          playing hand.
vi)     If a player during the strike displaced/
        touches any C/M on the C/B (The
        displaced C/M shall be placed back to
        its original place by the umpire
        provided they did not collide with any
        other C/M).
        If any moving coin touches the hand
        without colliding with other C/M, it
        will be placed on or nearest to the
        centre by the Umpire
vii)    If the moving or vibrating striker is
        touched/ stopped or lifted by the
        player. If in the opinion of the Umpire
        the moving striker would have gone
        into the pocket, an additional fine
        shall be collected.
viii)   If the QUEEN or his own C/M or C/Ms
        is/are pocketed by infringement is
        made after pocketing the QUEEN, his
        own C/M or C/Ms, then only one
        Umpire’s Fine shall be collected. The
        player will continue.
Annexure 12
a) QUEEN shall be always placed on or
    nearest to the centre by the Umpire.
b) Normally all Umpire’s Fine are to be placed
    on or nearest to the centre. But if the
    Umpire thinks that the player may get
    advantage for placing the fine or it will
    disturb the opponent’s C/M he may not
    place the fine at that moment and wait for
    proper time, only in the case when the
    infringement is made after pocketing the
    QUEEN, his C/M or C/Ms.
c) Under no circumstances more than 3
    (three) fines can be drawn out (provided
    there was no dues earlier).
d) If more than one C/M is removed without
    striking the whole board point will be
    gifted to the opponent of the offender.
13. Common Rules
i)       Time limits- A player shall not take
         more than 25 seconds for making a
         stroke from the movement of the C/M
         and or the QUEEN/ the striker has
         come to rest and or after placing the
       C/M or QUEEN. However, a warning of
       10 seconds will be given by the
       Umpire. In case the player fails to
       strike within 35 seconds, his turn will
       be lost. If this happen 3 times during
       a board, the board points will be
       accounted in favour of the opponent.
ii)    If a player deliberately does not touch
       any C/M, he has to touch in the next
       turn, otherwise he will loose the
       board point/s. In a double game, if
       one player does not touch any C/M by
       the striker, his partner must touch any
       C/M by the striker on his turn. Else
       they are loose the board point/s.
iii)   Change of Striker- The change of
       striker shall be allowed once only
       during a match duly approved by the
       Umpire as soon as the particular game
       is completed. If the changed striker
       also is considered unserviceable in any
       reason, he may be permitted to use
       his original striker only. Anyway, in
       case of any striker being found
      unserviceable during any game the
      Umpire, if deems fit, may permit the
      player to change his striker for only
      once during the match. Ultimately the
      Umpire may ( or may not ) give
      permission for change of striker twice
      in a match- first the original replaced
      by a substitute and if the substitute is
      unplayable, that be replaced by the
      original. Hence, only 2 ( two ) striker
      will be acceptable from any single
      player. Any player using one striker
      must deposit the other to the Umpire
      during play.
iv)   The allotted C/Ms can be changed in
      case the Umpire declares it
      unplayable. Otherwise the players
      have to play with allotted C/Ms.
v)    If a player pockets his opponents C/M
      only, he will loose his turn
      automatically.
vi)   The Umpire may assist a player to
      remove his striker from the board,
        only if the same is out of the reach of
        the player.
vii)    Uses of powder, chalk, dry lime, ash,
        dust, cream, Vaseline etc on the board
        are strictly prohibited. If found doing
        so, after a warning the whole board
        point will be awarded to the
        offender’s opponent for the same job
        done for second time.
viii)   In case the QUEEN is not on the board
        and the player pockets his striker with
        his last C/M or C/Ms along with the
        last C/M of the opponent, the board
        shall be considered as finished.
ix)     In case C/M jumps out of the playing
        surface of the C/B the same will be
        placed on or nearest to the centre by
        the Umpire. Any C/M going out of the
        C/B or resting on the beat, it will be
        declared as jump. But any C/M goes
        into the pocket rolling on the beat
        shall be consider as pocket. If any C/M
        stuck / touches the lamp shade shall
        also be treated as jump.
x)      Both hands can be used during play.
xi)     The player may ask for any
        clarification of laws of the game or
        points in his turn only.
xii)    In case of any C/M being lost or found
        unfit for play in the opinion of the
        Umpire, that C/M shall be replaced in
        course of play by the Umpire and shall
        be placed to its original place as far as
        practical.
xiii)   While taking the strike if the striker
        jumps or remains untouched by the
        C/M, the turn of the player shall be
        considered as lost. This will not be
        applicable at/before start of a board
        i.e at/before breaking.
xiv)    The Umpire shall not help or guide any
        player for placing the fine/s.
xv)     If a C/M resting perilously at the
        mouth of a pocket is actually tingling
        and falls into the pocket due to any
        reason it is not be considered as duly
        pocketed, till it touched by striker or
        other C/M during play.
xvi)     If C/M or QUEEN stands on its rim, it
         shall be allowed to remain as it is.
xvii)    If two C/Ms and or QUEEN overlap
         each other they shall be left
         undisturbed.
xviii)   If the C/M and/or QUEEN rest on the
         striker, the striker is to be removed by
         lifting the C/M and/or QUEEN
         replacing it as far as possible by the
         Umpire in the position where it would
         rest, if the striker was not there.
xix)     A player can move right or left during
         play but any part of his body should
         not cross the imaginary line of arrow
         of two sides. A player’s head can only
         cross the inner frame of the board
         while playing.
xx)      While taking a stroke, the position of
         the hand by which the stroke is made
         up-to wrist only, may touch the
         playing surface.
xxi)     No smoking/ any kind of chewing or
         alcohol is allowed during the match in
         the playing zone.
xxii)   If anyone pockets any C/M ( including
        QUEEN ) lawfully and after pocketing
        any other C/M or striker touches his
        hand – In that case only one Umpire’s
        Fine will be collected. But, if in the
        opinion of the Umpire the touched
        striker would have gone to the pocket,
        the C/M or QUEEN pocketed plus one
        Umpire’s Fine will be collected ( In
        such case players/ others opinion will
        not be granted, only Umpires decision
        should stand final ).
xxiii)  If the QUEEN is pocketed taking any
        sort of advantage the QUEEN plus one
        Umpire’s Fine will be collected.
xxiv)   When a player finishes his turn ( not
        finishes the board ) his right hand side
        ( in doubles ) will strike and his
        opposite player ( in singles ) will strike.
14. Loss of Turn
i)      If the Umpire thinks that a player has
        deliberately made an infringement or
        used unfair means, the Umpire may in
          addition to his fine can also terminate
          his turn.
ii)       In doubles game the partners are
          forbidden to talk, direct, insinuate
          (any indirect hint by gesture ) or
          suggest during play. Any violation in
          this regards shall result into a
          Umpire’s fine and termination of turn
          of the player.
15. Loss of Match
     A player shall be liable to loss the entire
     match for any act of indiscipline and/or
     break of any of the laws, if he:
i)        Uses unparliamentarily, slang, filthy,
          communal and/or threatening/
          frightening languages while playing
          match or inside the playing arena to
          anybody ( i.e. to any player, any
          spectator, any official, Umpire or
          anyone else).
ii)       Leaves the seat during the game
          without the permission of the Umpire.
iii)      Fails to abide by the time limit given
          for the commencement of the game.
iv)     Refuses to abide by the decision of the
        Umpire.
v)      Passes insulting remarks against the
        Umpire and/or authorities before or
        during the match.
vi)     Discontinues the game during the
        course of the match.
vii)    Disturbs or distracts the attention of
        the opponent while at play more than
        once. At the first instance the
        offender shall get a warning, which
        will be treated as first and last/ final
        warning.
viii)   If a player is found under the influence
        of intoxicating drinks, drugs and or
        smells alcohol.
ix)     None can pass any substance to any
        player during the game. If found so his
        match may be offered to his
        opponent. If anything is urgently
        required, a permission from the
        officials must be taken. Additional
        striker/s are to be kept with the
        Umpire during the entire match. Even
        if anyone leaved the board
        temporarily for any reason or other,
        the used striker also shall have to be
        deposited to the Umpire.
16. Rituals, General Rules & Warnings
i)      If the Umpire thinks that any player/
        spectator/ any other is disturbing in
        play and/ or in conducting the play, he
        may eject him from the playing zone,
        just giving a warning.
ii)     All the terms and conditions directly
        related to the game of carom is
        applicable only when the break is
        done and ends at finish of that board.
iii)    Any player shall/ can not for go a
        registered tournament for attending
        an un-registered tournament. If it
        happens found, WBCA reserves the
        right to suspend him with immediate
        effect without showing any cause of
        reference.
iv)     Any player does not attend his playing
        board within 10 minutes of the
        Umpire taking the game to conduct,
       his match may be gifted to the
       opponent.
 v)    Good/ Sober behavior, vocabularies
       and respectfulness to others are
       expected from all concerned ( i.e
       Players, Umpires, Council Members,
       Club officials, Spectators and all others
       present).
 vi)   Any protest has to be made paying
       protest fees only.
( WEST BENGAL CARROM ASSOCIATIION )
Price : Rs. 100/-