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Wl es
DATACARDS
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SPAEE MARINESCSET Sy
it pois o7 Pact oot he weal
saree Rte praferton of bots
cri th anced wf rept mechani
I em te i eee fe
‘unstoppable in ball.
‘The Flesh it Weak: Non-vehicle ron Hands
rmodels hage the Feel No Pain (61) special
fle I'they have the Feel No Pain rule
from another source (a narthecium, for
example}, they instead add 1 to the result of
any Feel No Pain roll
Machine Empathy: Iron Hands characters
and vehicles have the Will Not Die
Special rule. Furthermore, Iron Hans
‘Techmarines add 1 to their Blessing of the
Onmissia rolls.
4
Co ee aati
ee
Ste fom he Shaws Noa Raven
Guard odes tha do nox begin the game
ina Transpor vehicle have the Shroud
special ule unl the tart of the second
fame tun, When rolling to sce whether
Sheng mi pc an
titet daring game turn Tou may add 110
the real ityour army contains a least one
Raven Guard uni
tener ir
rye ieee meen
re er a
Rie teen
ae aa,
ee ee
Sea
unorthodox elow-assault tactics, forging themselves
indo crusades wehove onslaught i as terrifying as it
is brutal Driven by their devotion to the Emperor,
they will never back down from a challenge, and
‘ste their minds against the vile corruptions of
Tuileh and heretic alike
Holy Grusaders: Black Templars models
have the Crusader and Adamantium Will
special rules
“The Lost Librarias Librarians may not be
included in Detachments of Black Templars
igheous Zeal a ack Top
‘unit sllets one or more castalies in
the Shooting phase or asa result of
‘Overwatch al models in that unit gain dhe
‘Counterattack and Rage special rules unt
the end ofthe tra,
Imperial Fists and thetr suecesiors are experts with
‘heavy weapons and bol! weaponry. No foe can stand
‘against thelr fireposcer, nor drive them back once
‘thei fet ave planted.
Bolter Drills Imperial Fists models can
reroll all To Hit rolls of | made with bolt
ls, boliguns, storm bolters, heasy,
ters and combieapons that are fring
as oligans. This rule also applies
models firing hell, kraken, vengeance oF
‘Sryontite rounds.
Siege Masters: Imperial Fists models can
reroll amour penetration rolls aginst
‘pulldings that do not result in a glancing bit
fr penetrating hit and add 1 to the resilt
‘When rolling on dhe Building Damage table,
Tn addin, Imperial Fists Devastator Squads
and Centurion Devastator Squads have the
Tank Hunters special rl.Ue ae PS UE ae HUT
Codex Astartes, and their methods present a proud ‘masters of high speed, hitand-run warfare. Using
example to their many successor Chapters. Whether their mobility (0 outpace and outmanoewore ther
laying down disciplined blter fire, charging the foe foes, White Sears bikers slrike their enemies like
‘Wilh chainssords raring. or pounding them into Tighining before disengaging and altacking from
submission with their heavy weapons, none can equal ‘anew direction.
‘the Ultramarines hil,
Born in the Saddle: White Sears models
Scions of Guilliman: Ifyour army contains
‘any Ultramarines nits, you can choose
to enact the Devastator Doctrine, Assault ragth when resolving hits cased by the
Doctrine a Tactical Doctrine once each Hammer of Wrath special rule
per game, When one ofthese Combat
[Boctines enacted, al Uramarines Fight on the Move: Whit Scars models have
models in your army are affected. the Hit & Rum special rule. unit composed
‘Sears models can reroll
a tg
Shooting and Assault phases of thi
models in Tact
ein ,
ee ite Slamanders ar pets cron Tht
eves side though he fre of ae ila
savierrh wep and reste re ety
‘oy fer wren
ofthis car
lamecraftr Salamanders models hae
the Feet No Pain (1) special ule aint
‘Wounds cause by flamer weapons tan
Combat Doctrines: Several special rules allow fine in Norkanme 10,00 Th te),
wait or Formations tense one or more untermore, when wing flame weapons
Cott nctrines, Wheat tle allows Salamanders inodels ean terol fled
‘hi tote whic ons are afleced and ‘To Wound tll and armour penetration
Sacer penaane an ‘ols tbat done result Inigbcng or
penetrating hits,
can be enacted. These ate emulative, 4
i epee Ya
avallable Combat Doctrine atthe start ofeach
a your tameaT Tg
Shooting phase of this turn, Affected models in
Devastator Squads and Cent
inch
Char have joined the
canis oll al led To Fit roll in the
‘Shooting phase of this tur.
‘Combat Doctrines: Several special rules allow
‘unite ot Formations to enact one or more
ths, itll note which units are affected and
how many times per aie the Doctrne(s)
cam be enacted. These are cumulative, so if
Sour army as two rules that allow iW enaet
the Tactical Doctrine once per game, you can
‘enact i twice per game, Vow can enact a single
available Combat Doctrine at the start of each
fof your turns
the Assault phate of this turn, AMfected models in
Assault Squads, Bike Squads, Auack Bike Squads and
‘Centurion Assiult Squacs,
Vm
OS MMA 3
Iuing any affected
ndent Character special rule
ined those squads, can instead re-oll ll
failed To Hit rolls in the Assault phase ofthis tam,
Combat Doctrines: Several special rues allow
tunis or Formations t enact one o
Goyntsa Doctrines, Whenever 4 rile allows
this tl ote which units are affected and
Fhow many times per yame the Docttine(s)
can be eracted, These are cumilative, so if
Yyourarmy has two rules that allow itto enact
the
‘nailable Contbat Doctrine atthe stat
of your turns,
fieal Doctrine once per game,
game, Yow ean enact single
eachae Seca ae
SRE CIet eS ARETE Tenet
ina eeTEST
‘The Space Marines are the spear tip ofthe Emperor's
‘wrath. With Blinding speed, the Adeptus Astartes
strike atthe heart of the enemy lines so they might
Tes
—
Eee
ne | nae
‘ify anguish their fon,
— 15 ———m Score 1 Vicor Pint at he end of your tm i
hing your ar, at ean
‘Score 1 Victory Point at the end of your turn if at ig Yourtirm, atleast one encrny unit was
cr eet cetera eee at Samet au} 1 ns of rors eV ok
sas completely deuroyed ding your tn Jump ype. oF by one of our uns hat artved from
© atk Deep Strike Reserve this turn.
Bre tenn eee
THE EMPEROR'S RETRIBUTION CTR a)
am dry the Ades Aarts ei jective. WW thighs rah of the Emperor the heros
pee — ‘ofthe Space Marines bring the cursed leaders of
— 6 ——* es
Score 8 Vitor Pini tthe end of your tn i
you contratan Objective Marker that was controled aol |? =e
Py cece Osa oe Sere Very Pitt heen ar ti ne
controlled by your opponent at the start of your bea ae pebeee ro 7
stead.
‘uum, score D338 Vietory Points
Pana lina a TU STH A sala
The enemies of the Emperor far many thing
A vital objective has been identified in your cease ee
vicinity, You are ordered to hold it at any cost. F
o——— 3 —
“— —\—»
a Score 1 Victory Pon at thee oo tr iat a
q vn unt war compete denoye a Morale
Score 1 Victory Point if you control “Check during your turn. If dhree or more enemy units were
Objective Marker I at the end of your turn. complet aoe alo fl Moral ches Yom
SEGURE DBUEGTIVE 2 Cee
ITE ning sed on mein fry ot Aehine
Astartes sweep their enemies before ther, leaving only the
A vital objective has been identified in your r
Bis Wee Se deh to Do ots eae. eee
i, elle ee
—— ets Se
22 Score 1 Victory Point atthe end of your ten fone
F or more units made a suecessful charge during your
Score 1 Victory Poin if you control wae ce ert nis te teal caret
Objective Marker 2 at the end of your turn, ‘during your turn, score D3 Victory Points instead.
nny Dero rat)Bea aH Bian TaD as
A vital objective has been identified in your A vital objective has been identified in your
vicinity. You are ordered to hold it at any cost. vicinity. You are ordered to hold it at any cost.
<-———._ 24 ——_—_» -—_ 93 ——_——»
Score I Victory Point ifyou control Score I Victory Point if you control
Objective Marker 4 at the end of your warn, Objective Marker 3 at the end of your tum,
Baa) Cooma a elo)
Bena a Bue ann a
Avital objective has been identified in your A vital objective has been identified in your
vicinity. You are ordered to hold it at any cost. vicinity. You are ordered to hold it at any cost.
SG nt 5
Score 1 Victory Point ifyou control Score I Victory Point if you control
Objective Marker 6 at the end of your turn. Objective Marker 5 at the end of your tum,
‘SEGURE OBJECTIVE 2 Buna A a
A vital objective has been identified in your A vital objective has been identified in your
vicinity. You are ordered to hold it at any cot vicinity. You are ordered to hold it at ay cot
F——— 39 ———__4, eS)
_Score 1 Victory Point if you control Score 1 Victory Point ifyou control
Objective Marker 2 at the end of your turn, Objective Marker I at the end of your tum,
Brea ATH ay yet ASH ay
A vital objective has been identified in your A vital objective has Been identified in
dete = nit re ee
vicinity. You are ordered to hold itt ay cot. vicinity. You are ordered to hold it at any cost.
——. 34 —____1z, Sr—<——— 33 ———uz,
_Score 1 Victory Point if you control Seore 1 Victory Point if you control
Objective Marker 4 atthe end of your turn, Objective Marker 8 at the end of your turn,BLT
‘The enemy is attempting to establish a foothold in this
region. Redouble your efforts to maintain control
pe 45
‘Score D8 Vietory Points ifyou control at least
‘80 Objective Markers and at least twice as many
“Objective Markers as your opponent controls at the
end of your turn,
Pe agon sora ee)
PN
Dominate the field of battle. Storm every ste of ta
‘import and leave the fe with no place to hide.
-— 46—— =
nts f'you control every
n the table at the end of
Betas arate lus)
Maa a
‘A show of strength is required. Scour the enemy from the
‘face ofthe batilfeld with the use of extreme firepower.
——_ 51 ———1
Score I Vietory Point ifan enemy unit was
completely destroyed during the Shooting phase of
turn. Ifyou completely destroyed 3 or more
‘enemy units during the Shooting phase of your turn,
score D3 Victory Points instead.
Score D343 Victory Pt
CEUTA
combat. Show then no quarter, no mercy.
Score 1 Victory Point ifan enemy unit was
score D3 Vietory Points insted,
Beas au
Close with the foe and engage them in hand-to-hand
———_ 52 ———
completely destroyed during the Assault phase of
your turn If you completely destroyed $ or more
‘enemy units during the Assault phase of your turn,
Besos au Ce
You must locate and assess the value of local battlefield
objectives so your forces can be tactically deployed.
Sp
Ifthe mission has the Mysterious Objectives mission
special rule, seore I Victory Point if every objective
‘on the battlefield has been identified atthe end of |
this, or any previous turn.
‘TYPE: SEIZE GROUND
aS Ta) ae) sy
‘Break through the foe's army and cutoff
‘is Hines of escape.
-—<—$ 422
Score 1 Vietory Point ifone of your scoring units is
‘within 12° of your opponent's table edge atthe end
‘of your turn, If3 oF more of our scoring units are
12 of your opponent’ table edge atthe end,
‘of your turn, score D8 Vietory Points instead.
Peano ce coi
eis critical that no foe breaks through your defences.
“Maintain astro reanguaid to protect your supply fines.
——
a—— 43
Score 1 Vietory Point i at least $f your seoring
‘units and none of your opponent’ scoring tnits
arewithin 12" of your own table edgeat the end of
‘your um,
‘The battleground is won one yard ata time. Continue to
‘establish a strong military presence in the area.
— 14
‘Score D3 Victory Points if you control any three
‘Objective Markers atthe end of your turn.ETS
‘The enemy commander isa powerful and effective
Teader and should be slain as quickly as possible.
t——— 61 ——+1®
Score DS Vietory Points at the end of your turn if
your opponent's Warlord has been removed asa
casualty during this, or any previous turn,
Betooe NIC
‘The presence of enemy payers can no longer be
‘tolerated. Eliminate them with extreme prejudice.
—— 62 ———
Score 1 Victory Point at the end of your tum if at
Jeast one enemy unit with the Psker, Psychic Pilot or
Tirotherhood of Psykers Sorcerers special rule was
‘completely destroyed during your tum.
er see NIE ULOS
‘is vital to maintain air superiority. Enemy airerft are
to be considered targets of high priority.
-— 38 ——*
Score 1 Victory Point at the end of your turn if at
least one enemy Flyer or Flying Monstrous Creature
‘was removed as a casulty during your turn,
Petar Nile uCoay
‘The enemy looks to their champions for courage.
‘dentify and assassinate them.
Score I Victory Point at the end of your turn if at
during your turn. If3 or more enemy characters
were removed as casualties during your turn, score
D3 Victory Points instead.
least one enemy character was removed as a casualty ‘Score 1 Victory Poi
Psychic Power during your turn. I'you successfully
ST Thy
Exterminate your enemy, show them no mercy
——$—. 58 i
Score I Vietory Point ifan enemy unit was completely
destroyed during your tur. Ifyon completely destroyed.
between Sand 5 enemy units during your turn,
score D3 Victory Points instead. If you completely
Alesroyed tor more enemy unite during your ten,
score D338 Viewry Points instead.
Bees
CT RH Ug
You fight not only for vietory, but for honour as well.
‘Let none dispute your skils on the field of baile.
ay
me 5
Score I Vietory Point ifyou issued a challenge
ring your turn, Ifyou issued $ oF more challenges
‘during your turn, score D3 Victory Points instead.
Peay
‘Break the enemys morale, make your foes
‘tremble before you.
Fp——$— 55 ————
‘Score 1 Victory Point if your opponent failed
Mor ig oF Fear test during this turn. Ifyour
nt failed 3 or more Morale, Pinning or Fear
tests, seore D3 Victory Points instead.
Desperate times call for desperate measures ~ harness
the poser ofthe Warp to defeat your foes.
——— 64 ———) gp 5g ——_—ie
ityou successfully manifested
‘manifested $ or more Psychic Powers, score
D3 Vietory Points instead.
Dea ooe NCEE Season atoBeda SH
TTT
A vital objective has been identified in your eminetecene ae
——— 35
vicinity. You are ordered to hold it at any cost.
‘raze them tothe ground.
—— 6 —-s
Score 1 Victory Point if you control
Objective Marker 5 at the end of your am.
‘Score 1 Victory Point atthe end of your tum ifat feast
‘one gun emplacement or enemy building was destroyed
“during yout turn, Ia least one enemy building with
the Mighty Bulwark special rule was destroyed during,
‘your tar, scare D3 Vietory Points instead,
Beto e ea aay ea oE NSIS CO
ay
baa Sy
The larger the fo, the greater the glory.
A vital objective has been identified in your
——— 66 ————1e hie Teme eaters,
Score I Vitory Point a the end of your turn ifat
least one enemy Vehicle or Monstrous Creature ——— 36
‘was desteyed during your turn, Ifat least one i
ene eekeary Vehicle or Onrpaeit Score 1 Victory Point if you control
Creature was destroyed during your turn, score
DS Victory Points instead.
Objective Marker 6 at the end of your turn,