Abbai Full
Abbai Full
Comms Disruptors: Upon a successful hit, the comms disruptors used by League of Non-Aligned Worlds: Abbai ships with may be used in a
some Abbai ships will not cause any damage. Instead, it will inflict a -2 League of Non-Aligned Worlds fleet list.
penalty on all Crew Quality checks made by the target for the rest of the
turn and all of the next. Additionally, it forces a ship to make a Crew Quality The Abbai Matriarchy Fleet List
check against a difficulty of 8 to attempt any Special Action while affected.
Priority Level: Patrol
Bisaria-class escort frigate Kotha Wing (8 flights)
Pacifists: The Abbai, as a whole, are pacifistic in nature and do not enjoy
Lyata-class police corvet (2 ships) Nataraithe Air Defender (2 flights)
fighting. In a campaign game, the Abbai fleet is never required to attack
Pilinic-class blocade runner Shyarie-class jammer frigate
another player – they can opt not to stake a claim to any Strategic Targets.
Tiraca-class attack frigate
In addition, whenever they are able to play through an entire campaign turn
without playing any scenarios, they gain a bonus of 15 RR points. In
Priority Level: Skirmish
addition, they may pick one ship in their fleet to receive a free roll on the
Fetula-class warrant cutter Marata-class diplomatic transport
Abbai Matriarchy Other Duties table.
Milani-class carrier
Deploy Mines!: This is a new Special Action available to Abbai only. Crew
Priority Level: Raid
Quality Check: Automatic
Bimith-class Defender Sulith-class Medical Frigate
Effect: Leave a marker immediately behind the ship at any point of its
movement. If an enemy ship (not fighter flight) moves anywhere within 3”
Priority Level: Battle
of the center of this marker, the mine immediately detonates. Remove the
Lakara-class cruiser
counter, and roll Attack Dice for every ship (friend or foe) within 3”, using
the following profile.
Priority Level: War
Weapon Range Special AD
Juyaca-class Dreadnought
Mine 0 AP, 2X Damage, Energy Mine 1 for Patrol
2 for Skirmish
Priority Level: Armageddon
3 for Raid
Brivoki-class advanced warship
4 for Battle
6 for War
8 for Armageddon
Initiative: -2
Ultra-Light Particle Gun
2230+ Range: 2 AD: 2
Weak
Kotha Wing
Hull: 4
;
Abbai
Name
Speed 8
(Wing of Eight Flights)
Dogfight: +0 (-)
Dodge 3+
Patrol
D6 Random Trait
Initiative: -2 1-3 Agile
2238+
Lyata Police Corvette 4-6 Shields
2238+
Crew Quality____ XP Dice____ XP Dice____
Crew Quality____
XP Dice____ Troops O Troops O Troops O
XP Dice____ Troops O
Abbai
Quad Array Quad Array Quad Array Quad Array
Abbai
(Two Ships)
Shields 4/1 Shields 4/1 Shields 4/1 Shields 4/1
Name
Name
OOOO OOOO OOOO OOOO
Patrol
(Two Ships)
2180+
Comms Disruptor Comms Disruptor
(F) (F)
Range: 15 AD: 5 Range: 15 AD: 5
Super AP Super AP
Mine AD: 1 Mine AD: 1
Abbai
Hull Hull
Abbai
5 5
Anti-Fighter 1 Anti-Fighter 1
Scout Scout
Deploy Mines! S.A. Auto, Leave marker behind the ship and any ship moves anywhere within 3” detonates the mine, AP, Energy Mine, X3
Damage. Divert Auxiliary Power to Shields! S.A. Auto, Restore ½ total shields. Comms Disruptors: Deal no damage, if hit target is -2 to all Crew
Quality checks and must pass a DC of 8 to attempt any S.A. Pacifists
Initiative: -2
2231+
XP Dice____ XP Dice____
Troops Troops
Mine AD: 1 O Mine AD: 1 O
Quad Particle Array Combat Laser Quad Particle Array Combat Laser
(F) (F) (F) (F)
Abbai
Range: 8 AD: 6 Range: 12 AD: 1 Range: 8 AD: 6 Range: 12 AD: 1
Twin-Linked Beam, Precise Twin-Linked Beam, Precise
Abbai
D6 Random Trait
Hull D6 Random Trait
Hull
1-3
4-6
Anti-Fighter
Shields
4 Anti-Fighter 2 1-3
4-6
Anti-Fighter
Shields
4 Anti-Fighter 2
Name
Shields 5/1 _________________ Shields 5/1 _________________
OOOOO _________________ OOOOO _________________
Speed: 10 Speed: 10
Name
_________________ _________________
Turns: 2/45o _________________ Turns: 2/45o _________________
_________________ _________________
13 Damage 13 Damage
_________________ _________________
Patrol
__________ __________
Patrol
2235+
XP Dice____ Troops O XP Dice____ Troops O
Mine AD: 1 Mine AD: 1
Quad Particle Array Comms Disruptor Quad Particle Array Comms Disruptor
(F) (F) (F) (F)
Range: 8 AD: 6 Range: 15 AD: 2 Range: 8 AD: 6 Range: 15 AD: 2
Twin-Linked Super AP * Twin-Linked Super AP *
Abbai
Abbai
Hull Hull
Escort 4 Anti-Fighter 2 Escort 4 Anti-Fighter 2
Speed: 10 Speed: 10
Turns: 2/45o (Tiraca Variant) Turns: 2/45o
Name
____ ____
Patrol
13 Damage 13 Damage
Deploy Mines! S.A. Auto, Leave marker behind the ship and any ship moves anywhere within 3” detonates the mine, AP, Energy Mine, X3
Damage. Divert Auxiliary Power to Shields! S.A. Auto, Restore ½ total shields. *Comms Disruptors: Deal no damage, hit targets are -2 to all Crew
Quality checks and must pass a DC of 8 to attempt any S.A. Pacifists
Initiative: -2
2231+
XP Dice____ Troops O XP Dice____ Troops O
Mine AD: 1 Mine AD: 1
Quad Particle Array Quad Particle Array
(F) (F)
Range: 8 AD: 4 Range: 8 AD: 4
Twin-Linked Twin-Linked
Abbai
Abbai
Hull Hull
4 Anti-Fighter 2 4 Anti-Fighter 2
Name
5-6 Shields 5-6 Shields
Speed: 10 Speed: 10
Turns: 2/45o (Tiraca Variant) Turns: 2/45o
Name
____ ____
Patrol
13 Damage 13 Damage
Patrol
; ;
Anti-Fighter 1
Aircraft
Abbai
Hull: 6
Speed 4
Name
Dogfight: - (+0)
(Wing of Two Flights)
Dodge 4+
Atmospheric
Patrol
Fetula Warrant Cutter
Fetula Warrant Cutter Initiative: -2 Crew Quality____ Crew Quality____
2180+
XP Dice____ XP Dice____
2180+
Mine AD: 2 Troops O Mine AD: 2 Troops O
Abbai
Abbai
Name
Speed: 10 ______________ Speed: 10 ______________
______________ ______________
Turns: 2/45o Turns: 2/45o
(Shyarie Vairant)
______________ ______________
Name
______________ ______________
Twin-Linked Twin-Linked
______________ ______________
12 Damage ______________ 12 Damage ______________
Skirmish
2230+
XP Dice____ Troops O
2230+
XP Dice____ Troops O
Mine AD: 2 Mine AD: 2
Milani Carrier
Milani Carrier
Quad Particle Array Combat Laser Quad Particle Array Combat Laser
(F) (F) (F) (F)
Range: 8 AD: 6 Range: 15 AD: 2 Range: 8 AD: 6 Range: 15 AD: 2
Twin-Linked Beam, Precise Twin-Linked Beam, Precise
Abbai
D6 Random Trait Hull Critical Hits Hull Critical Hits
Abbai
D6 Random Trait
1-3 Anti-Fighter ________________ 1-3 Anti-Fighter ________________
4-6 Shields 5 ________________
4-6 Shields 5 ________________
________________ ________________
________________ ________________
Quad Particle Quad Particle
________________ Quad Particle Quad Particle
________________
Array Array
________________ Array Array
________________
(P) (S)
________________ (P) (S)
________________
Range: 8 AD: 8 Range: 8 AD: 8 Range: 8 AD: 8 Range: 8 AD: 8
Twin-Linked Twin-Linked Twin-Linked Twin-Linked
Kotha Fighters
Name
Hull Hull
; ;
4
Skirmish
Speed: 8 Speed: 8
Dogfight: +0
Skirmish
Dogfight: +0
Dodge: 3+ Dodge: 3+
Race Special Rules:
Deploy Mines! S.A. Auto, Leave marker behind the ship and any ship moves anywhere within 3” detonates the mine, AP, Energy Mine, X3
Damage. Divert Auxiliary Power to Shields! S.A. Auto, Restore ½ total shields. Pacifists
Maratha Diplomatic Transport
Crew Quality____ Crew Quality____
2233+
XP Dice____ XP Dice____
2233+
Mine AD: 2 Troops
Mine AD: 2 Troops
O O
Quad Particle Array Quad Particle Array
(F) (F)
Range: 8 AD: 6 Range: 8 AD: 6
Twin-Linked Twin-Linked
Abbai
Critical Hits Critical Hits
Abbai
16 Damage 16 Damage
Skirmish
(Milani Variant)
Skirmish
Redundancy
Mine AD: 3
Turns: 2/45o
Critical Hits
Name
30 Damage
Raid
Sulith Medical Frigate Initiative: -2 Quad Particle Array Crew Quality____
2215+ Race Special Rules: Deploy Mines! (F)
S.A. Auto, Leave marker behind the Range: 8 AD: 6 XP Dice____
ship and any ship moves anywhere Twin-Linked
within 3” detonates the mine, AP, Troops
Energy Mine, X3 Damage. Divert
OOO
Auxiliary Power to Shields! S.A. Hull
Auto, Restore ½ total shields. Mine AD: 3 Interceptors 2
Medical Ship: If this ship takes part 5
in a battle and is still in play at the
end of battle, you may replace 10
Abbai
Kotha Fighters
Critical Hits
_______________ Turns: 2/45o Hull
Shields 16/2
Name
_______________ ;
Quad Particle Array 4
_______________
_______________
OOOOOO (A)
(Bimith Variant)
Range: 8 AD: 6
_______________ OOOOO Twin-Linked
Speed: 8
_______________ Dogfight: +0
_______________
OOOOO Dodge: 3+
_______ 30 Damage
Raid
Initiative: -2 Crew Quality____
2230+
Combat Laser Quad Particle Array
Race Special Rules: Deploy Mines!
(F) (F)
S.A. Auto, Leave marker behind the
Range: 15 AD: 6 Range: 8 AD: 10 XP Dice____
Lakara Cruiser
ship and any ship moves anywhere
within 3” detonates the mine, AP, Beam, Precise Twin-Linked
Energy Mine, X3 Damage. Divert Troops
Auxiliary Power to Shields! S.A. Hull OO
Auto, Restore ½ total shields.
Pacifists 6
Redundancy Mine AD: 4
Abbai
Anti-Fighter 4
Jump Engine Interceptors 1
Speed: 6
Turns: 1/45o
Lumbering Critical Hits
Shields 12/2 __________________________
Name
42 Damage
Initiative: -2 Hull Crew Quality: 4
Race Special Rules: Command +1
4
Pirocia Star Base
2212+ Divert Auxiliary Power to Shields! Troops
S.A. Auto, Restore ½ total shields.
Pacifists Interceptor 10 OOOOO OOOOO
OOOOO OOOOO
Redundancy Quad Particle Array OOOOO
Range: 12 AD: 6
Twin-Linked
U.L. Particle Gun
Range: 2 AD: 2
Quad Particle Array
Abbai
Weak
Range: 12 AD: 6
Kotha Fighters
Combat Laser Twin-Linked
Hull
Range: 27 AD: 6 ;
Beam, Precise 4
Quad Particle Array
Range: 12 AD: 6
Combat Laser
Immobile Twin-Linked
Range: 27 AD: 6 Speed: 8
Beam, Precise Anti-Fighter 8 Escort
Dogfight: +0
Dodge: 3+
Space Station Critical Hits
Shields 10/1D6 D6
1
System
Reactor Fluctuation
Damage
-0
Effect
must roll 4+ to fire each weapon
Hits
O D6 Random Trait
2 Launch Tubes Blocked -1 Fighters Cannot launch O 1 Command
OOOOO 3
4
Station Keeping Thrusters
Command & Control
-1
-2
Station moves 1” towards nearest planet
Lose 1 random trait
O
O
2
3
Escort
Interceptor
OOOOO 5
6
Weapon system offline
Reactor Explosion
-3
-2D6
One weapon system cant fire
Lose 2 random traits
OOOOO
OOOOO
4
5-6
Anti-Fighter
Shields
Name
205 Damage
Heavy Damage
Crippled
War
Initiative: -2 Quad Bolters Combat Laser Comms Disruptor
Crew Quality____
2267+
Juyaca Dreadnought (F) (F) (F)
Race Special Rules: Deploy Mines!
S.A. Auto, Leave marker behind the
Range: 12 AD: 10 Range: 15 AD: 6 Range: 15 AD: 3 XP Dice____
AP, Twin-linked, Beam, Precise Super AP
ship and any ship moves anywhere X2 Damage
within 3” detonates the mine, AP, Troops
Energy Mine, X3 Damage. Divert
OOO
Auxiliary Power to Shields! S.A. Mine AD: 6
Auto, Restore ½ total shields. Hull
Comms Disruptors: Deal no U.L. Particle Gun
damage, if hit target is -2 to all
Quad Bolters
6 Quad Bolters
Range: 2 AD: 2
Crew Quality checks and must pass Weak
Kotha Fighters
(P) (S)
Abbai
____
OOOOOOO (A)
Range: 12 AD: 6 2D6 Random Trait
77 Damage
War
Advanced Graviton Shifter H. Combat Laser Crew Quality____
Brivoki Advanced Warship Initiative: -2
2264+
Graviton Beam (F) (F)
Race Special Rules: Deploy (F) Range: 12 AD: - Range: 20 AD: 8 XP Dice____
Mines! S.A. Auto, Leave Range: 24 AD: 8 Gravitic Shifter Beam, Precise, Troops
marker behind the ship and Beam, Slow Loading, X2 Damage
any ship moves anywhere X3 Damage OOOO
within 3” detonates the Hull
mine, AP, Energy Mine, X3 Quad Particle
Damage. Divert Auxiliary Graviton Pulsar 6 Array U.L. Particle Gun
Power to Shields! S.A. Auto, (F) (F) Range: 2 AD: 2
Restore ½ total shields. Range: 12 AD: 8 Range: 8 AD: 16 Weak
Pacifists AP Twin-Linked
Kotha Fighters
Abbai
Hull
Redundancy ;
4
Graviton Pulsar Graviton Pulsar
(P) (S)
Range: 12 AD: 6 Range: 12 AD: 6
AP AP
Speed: 8
Carrier 2 Quad Particle Quad Particle
Dogfight: +0
Dodge: 3+
Array Array
(P) (S)
Anti-Fighter 6 Range: 8 AD: 12 Range: 8 AD: 12 D6 Random Trait
Twin-Linked Twin-Linked 2-4 Anti-Fighter
Speed: 6 5-7 Jump Engine
Jump Engine 8-9 Shield
Turns: 1/45o 10-12 Carrier
____________________________
(A) (A)
____________________________
OOOOOOOOOOOOOO Range: 8 AD: 12 Range: 12 AD: 6
____________________________
Twin-Linked AP
120 Damage
Initiative: -2 Quad Bolters** Combat Laser Comms Disruptor
Crew Quality____
2267+
Juyaca Dreadnought (F) (F) (F)
Race Special Rules: Deploy Mines!
S.A. Auto, Leave marker behind the
Range: 12 AD: 10 Range: 15 AD: 6 Range: 15 AD: 3 XP Dice____
AP, Twin-linked, Beam, Precise Super AP
ship and any ship moves anywhere X2 Damage
within 3” detonates the mine, AP, **X3 Damage on critical hits Troops
Energy Mine, X3 Damage. Divert
OOO
Auxiliary Power to Shields! S.A. Mine AD: 6
Auto, Restore ½ total shields. Hull
Comms Disruptors: Deal no
damage, if hit target is -2 to all Quad Bolters** 6 Quad Bolters**
Crew Quality checks and must pass (P) (S)
Abbai
Master of Destruction:
U.L. Particle Gun Shield Experts:
Range: 2 AD: 2 Comms Disruptor Comms Disruptor
Weak (P) (S) Critical Hits
Kotha Fighters
__________________
Shields 20/2D6 Quad Bolters** Command +1 __________________
Speed: 8 (A)
Dogfight: +0 OOOOOOO Range: 12 AD: 6
__________________
Dodge: 3+ ____
OOOOOOO AP, Twin-linked,
X2 Damage Interceptors 2
2D6
2-4
Random Trait
Command
Armageddon