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Zombie Dogz Gameplay Guide

1. Zombie dogz have 3 actions per turn instead of the standard 1, allowing them to attack survivors in their zone twice after the initial zombie activation step. 2. Zombie dogz are incredibly agile and are always targeted last in the priority order for targeting by survivors. 3. The targeting priority order lists what type of zombie is targeted first when survivors can only target one zombie. Zombie dogz are last on the list to be targeted.

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0% found this document useful (0 votes)
247 views2 pages

Zombie Dogz Gameplay Guide

1. Zombie dogz have 3 actions per turn instead of the standard 1, allowing them to attack survivors in their zone twice after the initial zombie activation step. 2. Zombie dogz are incredibly agile and are always targeted last in the priority order for targeting by survivors. 3. The targeting priority order lists what type of zombie is targeted first when survivors can only target one zombie. Zombie dogz are last on the list to be targeted.

Uploaded by

SylvainJason
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We take content rights seriously. If you suspect this is your content, claim it here.
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ZOMBIE DOGZ

#1 ZOMBIE 1  Zombie Dogz follow all standard rules


for Zombies. However, they have 3 Actions
DOG RULES per turn. After all Zombies (including the Run-
ners and Zombie Dogz) have gone through
Well, we figured out where all the the Activation step and resolved their first
dogs went. For some reason, dogs Action, the Runners and Zombie Dogz go
got infected and turned feral. Now, through the Activation step again, using their
they roam in packs and prey upon second Action to Attack a Survivor in their
anything that ’ s not a zombie. Zone or Move if there is nobody to attack.
Then the Zombie Dogz go through the Acti-
vation step for a third time, using their third
Action to attack a Survivor in their Zone or
Move if there is nobody to attack.
]

2  Zombie Dogz are stunningly agile.


They are always targeted last in the Target-
ing Priority Order.
#2  TARGETING
PRIORITY ORDER
This targeting priority summary is updated from Prison Outbreak.

TARGETING MIN DMG


PRIORITY NAME ACTIONS TO DESTROY EXPERIENCE POINTS

1 SURVIVOR (EXCEPT SHOOTER) - - -


2 TOXIC WALKER (1) 1 1 1
3 WALKER 1 1 1
4 BERSERKER WALKER 1 1 1
TOXIC FATTY (2) 1 2 1
5 TOXIC ABOMINATION (3) 1 3 5
FATTY (2) 1 2 1
6 ABOMINATION 1 3 5
BERSERKER FATTY (2) 1 2 1
7 BERSERKER ABOMINATION (4) 1 3 5
8 TOXIC RUNNER 2 1 1
9 RUNNER 2 1 1
10 BERSERKER RUNNER 2 1 1
LAST ZOMBIE DOG (5) 3 1 1

(1) Toxic Zombies rules are featured in Toxic City Mall expansion.
(2) Each Fatty comes with two Walkers of the same type as itself when it spawns (standard, Toxic, Berserker).
(3) Toxic Abomination: All Zombies standing in its Zone at the end of the Zombie turn become Toxic Zombies.
Berserkers Zombies are immune to this effect.
(4) Berserker Abomination: Moves up to two Zones instead of one.
(5) Zombie Dogz are always targeted last.
Berserker: Immune to Damage inflicted by Ranged Weapons (save weapons killing
everything in the target Zone).
Toxic Blood Spray: Upon elimination, a Toxic Zombie immediately inflicts
a Wound on its assailant if they both stand in the same Zone.

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