Artificer Armorer 1                          Acolyte                       Enzo Sekito
CLASS & LEVEL                               BACKGROUND                     PLAYER NAME
           Brontes Thredanotia
                                                                                              Cyclops (Dwarf Hill)                          Lawful Neutral
           CHARACTER NAME                                                                      RACE                                        ALIGNMENT                      EXPERIENCE POINTS
                                            INSPIRATION
 STRENGTH                                                                                                                                                I am tolerant (or intolerant) of
                                                                                 16                    -1                     25                         other faiths and respect (or
   -1                2                  PROFICIENCY BONUS
                                                                                 ARMOR
                                                                                  CLASS               INITIATIVE               SPEED
                                                                                                                                                         condemn) the worship of other
                                                                                                                                                         gods.
     8                                                                                                                                                                PERSONALITY TRAITS
                                                                              Hit Point Maximum 12
                        	     -1
                                     	 Strength                                                                                                           I trust that my deity will guide my
 DEXTERITY
   -1               ●
                        	
                        	
                              -1
                              5
                                     	 Dexterity
                                     	 Constitution
                                                                                                       12                                                actions. I have faith that if I work
                                                                                                                                                         hard, things will go well.
                                                                                                CURRENT HIT POINTS                                                          IDEALS
                    ●   	     5
                                     	 Intelligence
     8                  	     3
                                     	 Wisdom
                                                                                                                                                         My god
                        	     -1
                                     	 Charisma
CONSTITUTION                       SAVING THROWS
                                                                                              TEMPORARY HIT POINTS                                                         BONDS
     3
                        	
                              -1
                                     	 Acrobatics (Dex)                       Total 1                           SUCCESSES                                My piety sometimes leads me to
     16                                                                                                                                                  blindly trust those that profess faith
                        	     3
                                     	 Animal Handling (Wis)                             d8                        FAILURES
                                                                                                                                                         in my god.
                    ●
                        	     5
                                     	 Arcana (Int)                                     HIT DICE                      DEATH SAVES                                           FLAWS
INTELLIGENCE
                        	     -1
                                     	 Athletics (Str)
     3              ●
                        	
                        	
                              -1
                              5
                                     	 Deception (Cha)
                                     	 History (Int)
                                                                             NAME                      ATK BONUS DAMAGE/TYPE
                                                                                                                                                       Darkvision. 60 ft
                                                                             ray of frost              5              1d8
     16             ●
                        	     5
                                     	 Insight (Wis)
                        	     -1
                                     	 Intimidation (Cha)                    Create Bonfire            DC 13          1d8 Conc                         Dwarven Resilience. adv
  WISDOM                	     3
                                     	 Investigation (Int)                                                                                             saving throws vs poison +
                              3
                                     	 Medicine (Wis)                                                                                                  resistance.
     3                  	
                        	     3
                                     	 Nature (Int)                          - bns act x prof bns lvl temp hp
     16
                    ●
                        	     5
                                     	 Perception (Wis)                      - enemy hit by gauntlet = dsvt                                            Stonecunning. Intelligence
                        	     -1
                                     	 Performance (Cha)                     atks vs other people until start                                          (History) check related to
 CHARISMA               	     -1
                                     	 Persuasion (Cha)                      of my next turn = lvl 3                                                   origin of stonework= proficient
                        	     3
                                     	 Religion (Int)                                                                                                  in the History skill + double
   -1                   	     -1
                                     	 Sleight of Hand (Dex)                 Thunderwave lvl 3                                                         your proficiency bonus
                        	   -1 dsv
                                     	 Stealth (Dex)                         Magic Missile lvl 3
     8
                        	     3
                                     	 Survival (Wis)                        Faerie Fire, grease, curewnds                                             The right tool for the job:
                                          SKILLS                                              ATTACKS & SPELLCASTING
                                                                                                                                                       with thieves' tools or artisan's
                                                                                                                                                       tools in hand, you can
15              PASSIVE WISDOM (PERCEPTION)
                                                                                              Ring Mail --> Chain                                      magically create one set of
                                                                        CP
                                                                                              Shield                                                   artisan's tools, requires 1
                                                                                              Adventurers Pack                                         hour of uninterrupted work,
Armor: Light armor, medium armor, shields                               SP
                                                                                              Holy symbol Hefestus                                     which can coincide with a
Weapons: Simple weapons, battleaxe,
                                                                                              5 sticks of incense                                      short or long rest. 1 set at a
handaxe, light hammer, and warhammer.                                   EP
                                                                                              Vestments                                                time.
Tools: Thieves tools, tinkers tools, masons
tools, jewelers tools, leatherworkers tools                             GP       65           Thieves tools
Languages: common, dwarvish, giant,
celestial, elvish                                                       PP
         OTHER PROFICIENCIES & LANGUAGES                                                              EQUIPMENT                                                      FEATURES & TRAITS
                                                         TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
                                                                    3                                           2,40                                     110kg
                                                                   AGE                                         HEIGHT                                    WEIGHT
          Brontes Thredanotia
      CHARACTER NAME                                               EYES                                        SKIN                                      HAIR
                                                   Artificer 1-4
                                                   4 - Sentinel
                                                   5 em diante - forge cleric (lvl 11 - artificer)                               NAME
                                                   Magical Tinkering:
                                                    touch a Tiny nonmagical object as an action and give it one of
                                                   the following magical properties of your choice:
                                                   - The object sheds bright light in a 5-foot radius and dim light for
                                                   an additional 5 feet.
                                                   - Whenever tapped by a creature, the object emits a recorded
                                                   message that can be heard up to 10 feet away. You utter the
                                                   message when you bestow this property on the object, and the
                                                   recording can be no more than 6 seconds long.
                                                   - The object continuously emits your choice of an odor or a
                                                   nonverbal sound (wind, waves, chirping, or the like). The chosen
                                                   phenomenon is perceivable up to 10 feet away.
                                                   - A static visual effect appears on one of the object's surfaces.
                                                   - This effect can be a picture, up to 25 words of text, lines and
                                                   shapes, or a mixture of these elements, as you like.
                                                   Infusions: lvl 2
                                                   - Improved Weapon *
                                                   - Enhanced Defense *
                                                   - Mind Sharpener
                                                                                                                                                          SYMBOL
                                                   - Rope of Climbing
        CHARACTER APPEARANCE                                                                             ALLIES & ORGANIZATIONS
                                                   Arcane Armor:
Brontes nasceu de Hefesto e                        You gain the following benefits while wearing this armor:
uma mulher anã, e dessa
combinação nasceu um                               - No Strength requirement
ciclope. Brontes cresceu com                       - Armor = arcane focus
a habilidade de trabalhar com                      - Armor can't be removed against your will, cover entire body,
fogo e o talento na forja. Ao                      although you can retract or deploy the helmet as a bonus action.
demonstrar suas                                    - Armor replaces missing limbs
capacidades, e com a                               - You can doff or don the armor as an action.
eminente guerra, Brontes foi
convocado para trabalhar
como ferreiro para as forças
de Atenas. Brontes sofreu
grande preconceito e era
constantemente judiado
pelos outros soldados e                                                                              ADDITIONAL FEATURES & TRAITS
pessoas do exército de
Atenas. Sua única salvação                         Armor Model: lvl 3
                                                   You can change the armor's model whenever you finish a short or long rest, provided you have smith's tools in hand.
era seus trabalhos, que com                        Guardian. You design your armor to be in the front line of conflict. It has the following features:
alta qualidade o garantiam                         Thunder Gauntlets. Each of the armor's gauntlets counts as a simple melee weapon while you aren't holding anything in it, and it
um lugar para viver e comida                       deals 1d8 thunder damage on a hit. A creature hit by the gauntlet has disadvantage on attack rolls against targets other than you
                                                   until the start of your next turn, as the armor magically emits a distracting pulse when the creature attacks someone else.
na mesa. Brontes queria                            Defensive Field. As a bonus action, you can gain temporary hit points equal to your level in this class, replacing any temporary hit
achar um jeito de se libertar                      points you already have. You lose these temporary hit points if you doff the armor. You can use this bonus action a number of times
                                                   equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
desse pesadelo, e com a                            Infiltrator. You customize your armor for subtle undertakings. It has the following features:
última batalha, teve sua                           Lightning Launcher. A gemlike node appears on one of your armored fists or on the chest (your choice). It counts as a simple
chance.                                            ranged weapon, with a normal range of 90 feet and a long range of 300 feet, and it deals 1d6 lightning damage on a hit. Once on
                                                   each of your turns when you hit a creature with it, you can deal an extra 1d6 lightning damage to that target.
                                                   Powered Steps. Your walking speed increases by 5 feet.
                                                   Dampening Field. You have advantage on Dexterity (Stealth) checks. If the armor normally imposes disadvantage on such checks,
                                                   the advantage and disadvantage cancel each other, as normal.
        CHARACTER BACKSTORY                                                                                       TREASURE
                               TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
                                                        Artificer                                                            int                                     13                  5
                                                                                                                        SPELLCASTING                             SPELL SAVE DC       SPELL ATTACK
                                  SPELLCASTING                                                                             ABILITY                                                      BONUS
                                  CLASS
                    0                             CANTRIPS                                    3                                                                         6
                       Ray of Frost --> Booming Blade lvl 3
                       Create Bonfire
                       lvl 5 (guidance, ...)
                SPELL
                LEVEL
                          SLOTS TOTAL                   SLOTS EXPENDED
                    1            2                                                                                                                                      7
                EPAR
                                                 SPELL NAME
                    ED
               PR
                       Absorb Elements
                       Faerie Fire
                                                                                              4
                       Cure Wounds
                       Grease --> Feather Fall
SPELLS KNOWN
                       Thunderwave lvl 3
                       Magic Missile lvl 3
                       Lvl 4 - Detect Magic
                       lvl 5 - healing word, bless, command, shield of faith
                                                                          TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.