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Forge Cleric LVL 3

This document provides character details for a Hill Dwarf Cleric named petrovicdimitrije437. The character has a Strength of 14, Dexterity of 10, Constitution of 16, Intelligence of 8, Wisdom of 16, and Charisma of 8. As a Cleric, they can channel divine energy a number of times per short rest and have the Blessing of the Forge feature.

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0% found this document useful (0 votes)
55 views4 pages

Forge Cleric LVL 3

This document provides character details for a Hill Dwarf Cleric named petrovicdimitrije437. The character has a Strength of 14, Dexterity of 10, Constitution of 16, Intelligence of 8, Wisdom of 16, and Charisma of 8. As a Cleric, they can channel divine energy a number of times per short rest and have the Blessing of the Forge feature.

Uploaded by

asd
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Cleric 3 petrovicdimitrije437

CLASS & LEVEL PLAYER NAME


petrovicdimitrije437's Character
Hill Dwarf Guild Artisan / Guild Merchant
(Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+3 Constitution +0 18 30 --
+2 -1 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
14
• +1 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
+0 Poison DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 +3

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Battleaxe, Simple Weapons, Warhammer

17 +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Alchemist's Supplies, Brewer's Supplies,
-1 Deception CHA
Smith's Tools
P +1 History INT
INTELLIGENCE
P +5 Insight WIS === LANGUAGES ===
25 ft. (Walking) Common, Dwarvish, Gnomish
-1 -1 Intimidation CHA
-1 Investigation INT
8 +3 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +3 Perception WIS


-1 Performance CHA === ACTIONS === You can channel divine energy to fuel magical
+3 P +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
effects a number of times per short rest.

Help, Hide, Ready, Search, Use an Object,


P +1 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise,
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+0 Stealth DEX === SPECIAL ===


CHARISMA Blessing of the Forge • 1 / Long Rest
+3 Survival WIS
At the end of a long rest, you can imbue magic into

-1 a weapon or armor by touching a nonmagical version.


Until your next long rest or you die, the object grants a
+1 bonus to either AC or attack and damage rolls. You
can't use this feature again until you finish a long rest.
8
Channel Divinity • 1 / Short Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Crossbow, light +2 1d8 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Warhammer +4 1d8+2 Bludgeoning Martial, Versatile


15 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +4 3 Bludgeoning


9 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Cleric 3 petrovicdimitrije437
CLASS & LEVEL PLAYER NAME
petrovicdimitrije437's Character
Hill Dwarf Guild Artisan / Guild Merchant
(Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === | Channel Divinity: Turn Undead: 1 Action

* Hit Points • PHB 57 * Channel Divinity: Artisan's Blessing • XGtE 19


You can use your Channel Divinity to conduct an
* Proficiencies • PHB 57 hour-long ritual that crafts a nonmagical item that must
include some metal: a simple or martial weapon, a suit
* Spellcasting • PHB 58 of armor, ten pieces of ammunition, a set of tools, or
You can cast prepared cleric spells using WIS as your another metal object. The thing you create can be
spellcasting modifier (Spell DC 13, Spell Attack +5) something that is worth no more than 100 gp.
and prepared cleric spells as rituals if they have the
ritual tag. You can use a holy symbol as a spellcasting | 1 Hour
focus.

* Divine Domain • PHB 58 === HILL DWARF RACIAL TRAITS ===


You choose a divine domain that grants you additional
spells and other features related to your deity. * Darkvision • BR 20
You can see in darkness (shades of gray) up to 60 ft.
| Forge Domain
* Dwarven Resilience • BR 20
* Domain Spells • XGtE 18 You have advantage on saves against poison and
You gain domain spells based on your cleric level. resistance against poison damage.

* Bonus Proficiencies • XGtE 19 * Dwarven Combat Training • BR 20


You gain proficiency with heavy armor and smith’s You have proficiency with the battleaxe, handaxe, light
tools. hammer, and warhammer.

* Blessing of the Forge • XGtE 19 * Tool Proficiency • BR 20


At the end of a long rest, you can imbue magic into a You gain proficiency with your choice of smith’s tools,
weapon or armor by touching a nonmagical version. brewer’s supplies, or mason’s tools.
Until your next long rest or you die, the object grants a
+1 bonus to either AC or attack and damage rolls. You * Stonecunning • BR 20
can't use this feature again until you finish a long rest. Whenever you make an Intelligence (History) check
related to the origin of stonework, you are considered
| 1 / Long Rest • Special proficient in the History skill and add double your
proficiency bonus to the check.
* Channel Divinity • PHB 58
You can channel divine energy to fuel magical effects * Dwarven Toughness • BR 20
a number of times per short rest Your hit point maximum increases by 1, and it
increases by 1 every time you gain a level.
| 1 / Short Rest • Special

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Warhammer 1 2 lb. Clothes, Traveler's 1 4 lb.

Chain Mail 1 55 lb. Pouch 1 1 lb.

SP 0 Crossbow, light 1 5 lb.

Crossbow Bolts 20 1.5 lb.


EP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
GP 15 Mess Kit 1 1 lb.

Tinderbox 1 1 lb.
PP 0 Torch 10 10 lb.

Rations (1 day) 10 20 lb.


WEIGHT CARRIED

141.5 lb. Waterskin 1 5 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb. Shield 1 6 lb.

PUSH/DRAG/LIFT Holy Symbol 1 --

420 lb. Smith's Tools 1 8 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
petrovicdimitrije437's Character
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 13 +5
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S

O Toll the Dead Cleric WIS 13 1A 60 ft. V,S Instantaneous XGtE 169 V/S

O Word of Radiance Cleric CON 13 1A 5 ft. V,M Instantaneous XGtE 171 V/M

=== 1st LEVEL === 4 Slots OOOO

O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Guiding Bolt Cleric +5 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

P Identify [R] Cleric (Always Prepared) -- 1m Touch V,S,M Instantaneous PHB 252 V/S/M

P Searing Smite <C> Cleric (Always Prepared) CON 13 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V

O Bane <C> Cleric CHA 13 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Command Cleric WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Inflict Wounds Cleric +5 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 13 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Ceremony [R] Cleric -- 1h + 10m Touch V,S,M Instantaneous XGtE 151 V/S/M

O Inflict Wounds Cleric +5 1A Touch V,S Instantaneous V/S

=== 2nd LEVEL === 2 Slots OO

O Spiritual Weapon Cleric +5 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Silence [R]<C> Cleric -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S

P Heat Metal <C> Cleric (Always Prepared) -- 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M

P Magic Weapon <C> Cleric (Always Prepared) -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M

O Blindness/Deafness Cleric CON 13 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Calm Emotions <C> Cleric CHA 13 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M

O Hold Person <C> Cleric WIS 13 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Lesser Restoration Cleric -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous PHB 267 V

O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Zone of Truth Cleric CHA 13 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

SPELLS

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