Jane Character
Jane Character
+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+3 Constitution +3 18 43 --
+3 +1 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
16
• +3 Charisma
Total 5d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
+3 Poison DEFENSES HIT DICE DEATH SAVES
+4
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+0 of you, lasting for 1 hour. Once you share it, you can’t
do so again until you finish a long rest, unless you
expend a spell slot of any level to share it again.
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Cleric 5 NeonBladeCowboy
CLASS & LEVEL PLAYER NAME
Jane Hillbender
Mountain Dwarf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== CLERIC FEATURES === immediately after the roll or if you use this feature You can see in darkness (shades of gray) up to 60 ft.
again.
* Hit Points • PHB 57 * Dwarven Resilience • BR 20
| 1 Action You have advantage on saves against poison and
* Proficiencies • PHB 57 resistance against poison damage.
* Channel Divinity • PHB 58
* Spellcasting • PHB 58 You can channel divine energy to fuel magical effects * Dwarven Combat Training • BR 20
You can cast prepared cleric spells using WIS as your a number of times per short rest You have proficiency with the battleaxe, handaxe, light
spellcasting modifier (Spell DC 14, Spell Attack +6) hammer, and warhammer.
and prepared cleric spells as rituals if they have the | 1 / Short Rest • Special
ritual tag. You can use a holy symbol as a spellcasting * Tool Proficiency • BR 20
focus. | Channel Divinity: Turn Undead: 1 Action You gain proficiency with your choice of smith’s tools,
brewer’s supplies, or mason’s tools.
* Divine Domain • PHB 58 * Channel Divinity: Twilight Sanctuary • TCoE 35
You choose a divine domain that grants you additional As an action, you present your holy symbol, and a * Stonecunning • BR 20
spells and other features related to your deity. sphere of twilight emanates from you. The sphere is Whenever you make an Intelligence (History) check
centered on you, has a 30-ft. radius, and is filled with related to the origin of stonework, you are considered
| Twilight Domain dim light. The sphere moves with you, and it lasts for 1 proficient in the History skill and add double your
minute or until you are incapacitated or die. Whenever proficiency bonus to the check.
* Domain Spells • TCoE 34 a creature (including you) ends its turn in the sphere,
You gain domain spells at the cleric levels listed in the you can grant that creature one of these benefits: * Dwarven Armor Training • BR 20
Twilight Domain Spells table. - You grant it <strong>1d6</strong>+5 temporary hit You have proficiency with light and medium armor.
points.
* Bonus Proficiencies • TCoE 34 - You end one effect on it causing it to be charmed or
You gain proficiency with martial weapons and heavy frightened.
armor.
| 1 Action
* Eyes of Night • TCoE 34
You have darkvision out to a range of 300 feet. As an * Ability Score Improvement • PHB 59
action, you can share this darkvision with up to 3
willing creatures you can see within 10 ft. of you, * Destroy Undead • PHB 59
lasting for 1 hour. Once you share it, you can’t do so When an undead fails its saving throw against your
again until you finish a long rest, unless you expend a Turn Undead feature, it is instantly destroyed if its CR
spell slot of any level to share it again. is lower than the threshold for your level.
CP 0 Warhammer, +1 1 2 lb.
Plate 1 65 lb.
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
67 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
240 lb.
PUSH/DRAG/LIFT
480 lb.
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Jane Hillbender
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S
O Sacred Flame Cleric DEX 14 1A 60 ft. V,S Instantaneous PHB 272 V/S
O Light Cleric DEX 14 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M
P Faerie Fire <C> Cleric (Always Prepared) DEX 14 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V
P Sleep Cleric (Always Prepared) -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M
O Bane <C> Cleric CHA 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M
O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M
O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Guiding Bolt Cleric +6 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S
O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Sanctuary Cleric WIS 14 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M
O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
P Moonbeam <C> Cleric (Always Prepared) CON 14 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M
P See Invisibility Cleric (Always Prepared) -- 1A Self V,S,M 1 hour PHB 274 D: 1h, V/S/M
O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M
O Calm Emotions <C> Cleric CHA 14 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S
O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M
O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M
O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S
O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M
O Hold Person <C> Cleric WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S
O Spiritual Weapon Cleric +6 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S
O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Zone of Truth Cleric CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
P Aura of Vitality <C> Cleric (Always Prepared) -- 1A Self/30 ft. Sphere V Concentration, up to 1 minute PHB 216 D: 1m, 30 ft. Sphere, V
P Leomund’s Tiny Hut [R] Cleric (Always Prepared) -- 1m Self/10 ft. Sphere V,S,M 8 hours PHB 255 D: 8h, 10 ft. Sphere, V/S/M
SPELLS
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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Animate Dead Cleric -- 1m 10 ft. V,S,M Instantaneous PHB 212 V/S/M
O Beacon of Hope <C> Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S
O Bestow Curse <C> Cleric WIS 14 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S
O Clairvoyance <C> Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M
O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S
O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S
O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S
O Glyph of Warding Cleric DEX 14 1h Touch V,S,M Until dispelled or triggered PHB 245 Special: Spell Glyph (See Description)*, D: Until Dispelled or Triggered, V/S/M
O Magic Circle Cleric CHA 14 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M
O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S
O Protection from Energy <C> Cleric -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S
O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M
O Spirit Guardians <C> Cleric WIS 14 1A Self/15 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, 15 ft. Sphere, V/S/M
O Water Walk [R] Cleric -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB 240 D: 1h, V/S/M
O Spirit Shroud <C> Cleric -- 1BA Self V,S Concentration, up to 1 minute TCoE 108 D: 1m, V/S
SPELLS
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