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INSTRUCTION
BOOKLET
tlle
ig
yCo BEC yalceraiks
Carey
fern anonc
Coa
We
Nomeran)A coce mart ide tert
coniders of Wayne Enterprises leads to
madness! Join Batman and Rebin as
they battle Twe-Face and a strange new
menace who calls himself The Riddler
With his saucy sidekicks Sugar and
Spieo, Two-Face has all che ingredients
necessary to make mayhem! You'll see
‘the Bart Knight battle all kinds of
‘monstrous malevolence. You'll see a
night at the circus turn into a free-for-
all with Batman in the center ring! The
action takes you from the Gotham City
subways to the inner recesses of Wayne
Manor as you fight one flerce foe after
another to insure that the logend of
Batman lives on...forever!
BEFORE YOU:ANSWER
Valse Viel 7 Vin
LOADING:
Pe gees
Pee Ou
re ee
Pe Oe ae
eee od
Bee eT
eee ad
pe oe
DUAL
Pe LU
BUTTON. You will then 00 five, options
Ra ee ee
ing options, press the START BUTTON.
Pate ead
Fee ead
Cee oan
era Toni
DC Rosen Rs
ing ways te alter the gaming environ-
ment. To set an option, highlight a
desired option by pressing UP or DOWN
Pc a!BUTTON to change the option setting
Once you are satisfied with your Set-
tings, press the START BUTTON begin
play. You can customize game play in the
following ways:
GAME MODE — see page 6'for details on
the two game modes.
ONE PLAYER GAME — To play a Solo
game.
TWO PLAYER COOPERATIVE! TWO, PLAYER
COMPETITIVE GAME — in aTwo Player
game, you ean choose whether you wish
to cooperate with your fellow player or
compete against him or her. tn a coop-
crative game, players cannot damage
‘one another and they ach share credits,
Competitive Play pits you against the
other player. Yes, Batman can fight with
Robin (and vice versa), but remember
there are a host of bad guys after each
of you and you'll both need! all the ener-
gy you can muster!
CONTROL METHOD — This allows you to
select how you wish to perform back
attacks. Direction setting will cause 2
Back Attack Co be performed when a
player pushes a direction on the CONTROL
Back Attack to be performed when a
Ceara
ee ae
Se eee ae aa
cause the Back Attack to be performed
Ptr een cece
ea
MUSIC — Choose to play with Music
Cay
De ee Ra
eae)
Ce
GAME MODES.
Ce i se ec
pe ee a es
cd
played by one or tno players. In two
en er eon
Pee ee
described above, After Selecting a gaming
Bee
Peace tos
See ee cers
pee ne tg
ee oa ey
a!
re Ree conc?
Pee eyNORMAL GAME MODE
In a normal game, the player follows
the story of BATMAN™ FOREVER, play-
ing as either Batman/oF Robin through
8 lvels until GotKiam City is safe from
the depredations of Two-Face, The
Riddler and their horrible helpers!
TRAINING MODE
Training Mode gives you the chance to
hone your fighting skills béfore taking
‘on the villains who menace Gotham
City-The Bateemputer will provide com-
uter-generated holographic opponents
who become increasingly difialt to
defeat as you progress.
In Tra
ig Mode, you cait choose to
ply a one player game against the
‘computer, a player vsiplayer game, of
pit two players against the computer.
You can choose to play as several differ:
ent characters, Including thugs and vil-
Iains like Sugar and Spice. The default
player character settings are player one
as Batis
ind player wo as Robin. To
choose a different character; press the
CONTROL PAD to change the character,
then press any button,
cd cee
PeeeO Reon re
sefeen, where they can equip them-
selves with any available galzets (see
eee ete ers
8°). Ina player vs. player game with
ee eee
eee
Ce ge]
ee rn
ec
Ps
then pressing UP or DOWN on the CON-
poe er
appears, and pressing the START BUTTON.
peer eee rd
throughout the training program, Each
‘me an enemy is defeated, the computer
Re eee es
with ineroated levels of aggression and
Cato
Bt ae ena
Pe tte
PerronCONTROLS
MOVIN
WALKING = Control Pad
in desired direction
JUNPING = UP on
Control Pad
croucit = DOWN
‘on Control Pad
SOMERSAULT/FLIP =
UP LEFT or RIGHT
‘on Control Pad
ROLL = Towards,
Towards +Y
‘CAPE GLIDE = UP when
Jumping/Faling
FIGHTING
GRAPPLING HOOK!
'EXTENDING STAFI
SELECT BUTTON
LOW PUNCH = B BUTTON
HIGH PUNCH = Y BUTTON
LOW KICK = A BUTTON
HIGH KICK = X BUTTON
BLOCKING = LEFT TRIGGER.
BACK ATTACKS
RIGHT TRIGGER or
BACK + ATTACK BUTTON
(Gepending on
Options setting)
SWEEP = Down +
BUTTON.
UPPERCUT =
Down + ¥ BUTTON
ROUNDHOUSE
“Towards + X BUTTON
(GRAB ENEMY
‘TOWARDS, TOWARDS (or
AWA, AWAY) +8
Once you've grabbed an
enemy there ae several
Spectacular ways to puri
im. Experiment €0 learn
them all
TWO HEAD SMASH (en
Surrounded) = TOWARDS,
TOWARDS + B
THROW ENEMY (when enemy
is close) = TOWARDS,
‘TOWARDS + B
THROW GRABBED ENEMY
BEHIND YOU = FORWARD
(when.enemy is grabbed
Behind you)
MOVING CONTROLS
SOMExSAULT Ful
. /
ave cune pou
FIGHTING CONTROLS.
GRAPPLING powwoHousE
,
ys
werercor YC
ae eee ed
et es
ees
BART teet rarer]
ee eect cy
ee ne
gadgets cannot be switched, but the
ee ey
ee ey
Perm eee
ee een
De eee
Ce
CMa eer er
of eath fevel,a player has two spare
pouches on his utility belt which he can
Cee ed
of twa Optional Gadget lists In the
Ce eee ed
Bee ee ee
Optional Gadget, follow the instructions
under Selecting Gadgets.
Ei ees
game, Batman and Robin must search
for pieces of gadget blueprints stolen
ee een a a
Cee ce)(together or separately) in finding all
four blueprints ¢o a particular gadget,
then, that gadget will be added £0 both
player's Optional Gadgets lists in the
Batcomputer at the end of that level.
Try to find and collect these spectacular
prototype gadgets!
SELECTING GADGETS
There are over 20 gadgets available in
BATMAN™ FOREVER, but only five'gad-
‘gets can be carvied at one time. Both
Batman and Robin carry diferent gad
gets on a utility belt. The good fews is
that Ammo for all gadgets is\unlimited,
allowing them to be used a5 often as
needed. Players choose gadgets at the
beginning of each level. When you get
to the Gadget Select screen on the
Batcomputer, you will see five default
‘gadget icons displayed. In a two player
‘game, both players’ default gadget icons.
vill appear. The first three gadgets aro
alwaye available, while the remaining
‘two may be swapped in from the
Optional Gadgets list. Te swap a gadget,
first highlight it with the Control. Pad,
then press the B BUTTON. Scroll
between the available Optional gadgets
ee el
Prk ee cae eae
lar gadget, press the A BUTTON. To
select an Optional gadget, press the B
CO ee ee
ce a ey
Pre cn
lar level, pressing the START BUTTON
‘ill bring the player right into the next
Pee yore ad
player presses the START BUTTON, he or
ee eet ee
Pee ce Loe
Cee Eee
LPBATMAN'S DEFAULT GADGETS
Sone RaseGIobe
SPTIONAL GADGETS
OPTION LIST)
PMc
Bias:
14BATMAN'S OPTIONAE
Wal
Ge
og ibd ery
BLUEPRINE G LECTED APVARIOUS
AME VOU MUSE FIGURE
Batarang
rtGAME FEATURES
Sereen:
ENERGY BARS
[h player's energy appéars as an energy
bar at the top left (Playor 1) or top
right (Player-2) of the screen, Players
Degin each level with a full energy bar.
[As a player sustains damage, the
amount of energy remaining decreases.
When the bar is empty, a player has
Jost all energy and loses a life.
ENEMY ENERGY BARS
‘The health of the last enemy hit by play-
cerone is displayed in an encegy bar at
the bottom left of the on-sereen status
area, that Of the last enemy hit by play-
ef two at the bottom right. This allows 3
player to sce how much damage an
‘enemy has taken, and how great a threat
hhe or she stil poses. When an onemy’s
health is completely depleted, that
‘enemy is finished and the energy bar
will go to empty. Ifa player strikes sav=
eral enemies in a row, only the last one
hit will have his or her energy displayed.
ives
Players begin the game with 3 lives in
Which to complete BATMAN” FOREVER.
Earn extra lives by picking up Two-Face
Ree ea Une
‘RE the ond of each level percentages
Pee cme ea
player has recovered, the number of vil=
Pe ee ee
Se
Peer ier ern nad
Pet eee ens
bonus.
eyPICKUPS:
PARTIAL ENERGY
Collecting this icon partially restores
Batman or Robin's eh
FULL ENERGY
Collecting this icon fullf restores energy.
RIDDLER BOXES
Riddler Bexes containing game tipe can
be collected throughout the game. Thess
tips are in the form of riddles which 2
player must solve In order to take advan-
tage of the game tipe. Ite det eacy, but it
adds an exciting brain-teasing element ‘0
‘your battle for Gotham City’s streets!
EXTRA TIME
fn the Gotham City Hippodrome, every
‘second counts! Get extra time to defuse
‘the situation by collecting these icons.
‘TWO-FACE COINS
Collect these rare coins to earn extra
‘energy or lives. There are two sides to
the coin.
Collecting it while the scarred face is
showing gives a player an exta life
Collecting it wile the smooth side is
showing gives you an extra life and full
energy.
Cora OL
This high tech disc case holds stolen
Pe inc
all four on a given level to gain use of
pe ee cy
oa
Pr a ee
plus a Training Mode. Eight of these levels
ere eo
Ce ee
eee ad
eee eet tae
ee
FOREVER consist of both main areas and
eee ees ko ad
percentage and suececsfully complete the
Pe ee ee
‘main and eeeret areas, and take advan-
‘age of the pickups and other game
secrets that are availabe in each, Below is
1 description of the various levels Batman
eee
Cee ee ane
ee cg
De te eee
has breached the sturdy confines of
eer eee en ra
Cee ae
Cre
Pee ed
i
20‘subdue the unbalanced inhabitants of
Cell Block 2 and get to Two-Face’s cell
before he makes good his escape! The
asylum is a maze of maintenance fun-
nels, walways and corridrs, alive with
flashing emergency alarms. Beware of
shock treatment tables that still pack a
wallop! Beware, Batman and Robin, or
good-bye!
Secoftd Bank of Gotham City
Having cluded Batman and Robin’: pur-
sult, Two-Face wastes no time in bring-
ing his special brand of mayhom to
Gotham City! He and his henchmen
hhave taken over the entire Second Banke
‘of Gotham City building, and threaten
‘the lives of the bank watchmen thoy
have taken as hostages. Two-Face's plan:
to hijack an entire vaulé from the bank!
‘You must fight your way to the 22nd
floor, where Two-Face and his band of
thugs are getting ready to remove the
tafe, You'll need to concentrate on free
ing all dhe watchmen in order t>
‘thwart the would-be bank robbers. Be
sure to question every aspect of your
‘surroundings for special pickups and
iden entryways.
The Cireus
Two-Face and a gang of criminal clowns
threaten to explode a bomb over the
bigtop! Batman and Robin battle Killer
rere ae
Se eid
the highwire! Time fs running out as the
countdown to destruction ticks off on
Neen ea ee
rooftop and disarm the bomb before
pete ee
freee ee mec
Pee ed
recovers from his criminal activities and
Pee
See
Pree ei ead
ea
house by the Gotham City docks! The
eee ated
Pe een ari
ee
Meee tac etre
peer ee ee ee ers
ee sar
switches that move baekground objects.
eee ond
peer eer
Breer
Cree eee een
PPlevel! Two-Face’s Gomely courtesans
Sugar and Spice dance deadly’atten-
dance on Batman and Robin, pulling out
all the stops to treat.the pair to Tre
Faee's uniquely harsh brand of hospital
‘yf Batman and Robin must defeat
these dirty-dealing damsels in ortler to
reach the recent regent of rascality and
fight face-tosfaces with Two-Face him-
self He's a potent foe, and our heroes
will have their toughest fight so far as
they try to bring Two-Face to justice!
ity Gothain’
The eream of Gotham City society gath-
org at a launch party for Mygmiatech's
Bax, the addictive brain-drain entertain-
mene device with which Ed Mygma
steals the mental power of viewers It's
fa gala night for Ed Nygma, as at last
he's able to mest Bruco Wayne on what
Nygma imagines is an equal footing.
Now that he's wealthy, he affects the
‘manner of Bruce Wayne, but inside he
seethes with resentment at his former
Idol, The entire nights really a trap set
by Two-Face and The Riddler to lure the
wealthy into the Ritz Gotham to rob
them! The room is beoby trapped! Trap
door switches are hidden throughout
the ballroom. If Batman or Robin trip
‘them in the proper order, enemies wi
Pee ec)
eee card
Batman and Robin battle throughout
the ballroom, trying to stop Nygma and
fo
‘As Two-Face flees the scone of his out-
ee er)
ee tet ey
rn ee aes
ee ecco
ee ee
eee arena tema rors
Ra ae ey
ay
(eect eee ics
eens
Per ee sd
ee nd
Agere
battle moves inside the train as Batman
and Robin face’ more thugs fighting a
ee ey
Pete oe
Se ea ace ed
[At the Ritz Gotham, Bruce Wayne's rind
Ce ae
Riddler and Two-Face learned Batman's
eee |layne Manor! Alfred will be busy putting
5 to rights, but first Batman better
ee what's wrong! The mansion i stil full
of lurking thugs with a talent for home
wrecking, This ic a house party Bruce
Wayne will never forget! From one floor
to another, Batman must fight to wecap-
ture his own hone! Eyen the Batcave has
been discovered and set on fret Batman
nus save it from total destruction
Clays Islami
‘Ac last the battle has come home to Ed
Nygial The brainy badguy has kit
rapped Drs Chase Meridian, so now
Batman is fighting not just for justice
but for love! Robin and Batman are bent
‘on onding the outrages anes and for all,
‘and payback will be sweet. Landing on
the rocky shore of €law Island, the pair
battle their way into the deadly
‘domain. Once inside, the fight continues
‘ag an elevator brings them closer to
‘their foes. Next they face the booby-
trapped factory whore Nygma’s boxes
are made, a factory full of furious
felons. When the mastor bax goes hay-
wire, watch out for the deadly green
rays!
Suddenly Batman and Robin are thrust,
into a holographie nightmare world of
question marks, a torture test of physi
‘eal might and mental toughness. They
ee eT
Cree cer
[ae eae ned
Island thione room — the site of the
Final showdown with both Two-Face and
ee ee ao
cue the beautiful Dr. Chase Meridian and
ee ae ad
face the wrath of Two-Face. f they ca
Cee ne ate
Se em et
Sea ey
ee ee ee
‘rent! Batman and Robin must turn this
encounter into The Ridadler’s Waterloo, or
pene eee ee ce
Pee
Cee Rr cu)
Cee eT]
Sse)
avoid the concentrated bursts of mental
CS
Pee a ee
Sete urd
os et
sleeve! Keep on battling, gentlemen —
Cee
ps)EW
foreu rN Cog t)
Millionaire Bruce Wayne felt responsible for his p wrent’s
‘murder In an alley outside a movie theater when he was
Aa
er te ee
Ce ey
Ee ee eo)
Pere ire
Dd ee a eR
‘criminals in Gotham City, Wayne came up with Batman.
Equipped with a cape and cowl and a utility belt full of
Pe ue ee
ing task of ridding Gotham City of crime. Operating from
nad
responds to calls for help from the Bat-Signal at police
headquarters, while continuing to exercise dynamic control
RA eee
CO SC ac Oe Cen od
ee ne ee ee
Pee ee!
ee ee ee
rn medPee one ae ee ad
means to be “criminally insane”, but there's no
doubt about Harvey Dent: he’s staric raving kill-crazy!
His world is evenly and absolutely divided into oppo-
sites: black or white, good or evil life or deatht
Many years ago, when serving as the District Attorney of
Gotham, Harvey Dent was horribly scarred by under
world kingpin Boss Moroni during an indictment hear-
ede una ee eee ee rs
violent criminal. Dent went on a vicious erime spree ee eee
until he was brought to justice by Batman and sen- villain He is of two minds about everything cave ths: a rag-
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drain” with the capability to read and capture the neur=
al power of others, increasing Nygma’s knowledge by an
Se eee Reser nae ker
Ce nea ers
Se ee eee ee
Nee enc Le co ae rea er rr
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Two-Face’s criminal expertise in order to_raite enough EM een cea cea
Cee er a
Cee eRe etd
Peer eee ee ns
‘dubbed Nygma The Riddler. Once he has accumulated
sufficient capital to get Nygmatech off the ground, the
results are immediate and impressive. Ho sells millions of FDr. Chase Meridian
Ce eee as
eee ee ey
ee en ee ey
Ce
that drove him €o become Batman come to the surface,
See ee en
eee ee tors
eee et re eal
reot) oD
Like Bruce Wayne, Dick Grayson witnessed the murder
of his parents and swore to dedicate himself to bring-
ee ee ee eres
the Dark Knight, young Dick managed to set aside his
bitterness and thirst for revenge into a passion for
Oe Cd
Batman's trusted erimofighting partner. When one of
‘thom is in danger, the other Is sure to help find a way
rec
|Ree
ree en a ares
‘two -consorts, and while she may satisy his villainous
See ee en a
See oe
Sates
:
y
Spice is the second of Two-Face's duo of damsels. This
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