0% found this document useful (0 votes)
158 views9 pages

Health Issues: Binary Domain™

Manual do Jogo Binary Domain
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
158 views9 pages

Health Issues: Binary Domain™

Manual do Jogo Binary Domain
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 9

HEALTH ISSUES 2080, A.D., Tokyo Bay.

2080, A.D., Tokyo Bay. The once dazzling bay area is now abandoned in total silence, with no
man in sight. Sea level has risen with global warming that began with the 20th century. The
Use this software in a well-lit room, staying a good distance away from the monitor or construction of a massive sea wall around Tokyo Bay that reaches 100 metres in height is
TV screen to not overtax your eyes. Take breaks of 10 to 20 minutes every hour, and do still ongoing after 50 years. Sergeant Dan Marshall of the special force "Rust Crew" advances
not play when you are tired or short on sleep. Prolonged use or playing too close to the
monitor or television screen may cause a decline in visual acuity. under the sea at night, while looking at the seawall.
Under the order of the International Robotics Technology Association (IRTA), an inspection
In rare instances, stimulation from strong light or flashing when staring at a monitor or organization under the United Nations, Dan's mission is to arrest Yoji Amada, the founder of
television screen can cause temporary muscular convulsions or loss of consciousness Amada Corporation, the largest robot developer in Japan. Dr. Amada is suspected of creating
for some people. If you experience any of these symptoms, consult a doctor before
playing this game. If you experience any dizziness, nausea, or motion-sickness human-like robots called "Hollow Children," in violation of the international treaty that prohibits
while playing this game, stop the game immediately. Consult a doctor when any this act.
discomfort continues. The Japanese government, which has adopted an isolationistic stance on policy, will not
hesitate in killing any illegal entrant. In other words, Dan's team will face heavy artillery from
PRODUCT CARE the robot security force's strict defense. However, a dauntless grin can be noticed on the face
Handle the game disc with care to prevent scratches or dirt on either side of the disc. of Dan, who is nicknamed the "Survivor." Metallic corpses continue to pile up in the middle of
Do not bend the disc or enlarge the centre hole. gun fights. Dan and the Rust Crew infiltrate deep inside Tokyo.
But none of them knows yet that serious danger to all mankind awaits beyond...
Clean the disc with a soft cloth, such as a lens cleaning cloth. Wipe lightly, moving in
a radial pattern outward from the center hole towards the edge. Never clean the disc
with paint thinner, benzene, or other harsh chemicals.
Do not write or attach labels to either side of the disc.
Store the disc in the original case after playing. Do not store the disc in a hot or
humid location.

The BINARY DOMAIN™ game disc contains software for use on a personal
computer. Please do not play the disc on an ordinary CD player, as this may
damage the headphones or speakers.

Also read the manual of your personal computer.


The game disc may not be used for rental business.
Unauthorized copying of this manual is prohibited.
Unauthorized copying and reverse engineering of this software is prohibited.

PEGI ratings and guidance applicable within PEGI markets only. CONTENTS
What is the PEGI System? INSTALL GUIDE . . . . . . . . 2
The PEGI age-rating system protects minors from games unsuitable for their particular GETTING STARTED . . . . . . 3
age group. PLEASE NOTE it is not a guide to gaming difficulty. Comprising two parts,
PEGI allows parents and those purchasing games for children to make an informed HOW TO PLAY . . . . . . . . . 6
choice appropriate to the age of the intended player. The first part is an age rating:
ONLINE . . . . . . . . . . . . . . 13
OPTIONS . . . . . . . . . . . . . 15
CUSTOMER SUPPORT . . . . 17
WARRANTY . . . . . . . . . . . 17
The second are icons indicating the type of content in the game. Depending on the
game, there may be a number of such icons. The age-rating of the game reflects the
intensity of this content. The icons are:

For further information visit http://www.pegi.info and pegionline.eu


INSTALL GUIDE GETTING STARTED
CONFIGURATION CONFIGURATION
Please note: the information in this manual was correct when it went to print, but minor developments Right-click BINARY DOMAINTM in your Steam library and select Configure to bring up the Configuration
to the software may have been made after that date. All screenshots in this manual are from the utility. Using this, you can configure controls and graphics/audio options for the game. We recommend
English language version of the game. playing with a keyboard and mouse or the Microsoft Xbox 360 Controller for Windows.

REQUIREMENTS KEYBOARD AND MOUSE


Please make sure that your computer meets the following minimum requirements: In the Configuration utility, the game controls can be assigned to whichever keyboard or mouse
buttons you prefer. The camera/aiming is controlled using the mouse, and there are various options in
(TBC) the Configuration utility that will allow you to tailor the mouse aim behaviour to your preference.

Default Controls
Evade/Hide/Dash/Climb Over Space bar
Melee Attack E
Focus Q
Examine/Pick Up F
Pause Return
Toggle Member Info Backspace
Display Voice Commands Tab
Reload/Shock Burst Middle Mouse Button/Scroll Wheel
Shoot Weapon Left Mouse Button
Aim Right Mouse Button
Change Weapon 1
Change Weapon 2
Change Weapon 3
Change Weapon 4

DISC INSTALLATION Move Forward W


Close all other applications before installing BINARY DOMAIN™. Move Backwards S
Insert DVD 1 into your PC's DVD drive. If autoplay is enabled the installer will begin its work. Click on Strafe Left A
the install option in the menu to start the process. Strafe Right D
If autoplay is disabled, double-click on the My Computer icon and then double-click on the DVD drive
icon to launch the game installer. Again, click on install in the menu.
If the game does not automatically install itself, right click on the drive icon in My Computer and
choose "Explore" from the dropdown menu. Double click on "autorun.exe" to run the installer.

DIGITAL INSTALLATION
If you purchased BINARY DOMAIN™ from a digital distributor, please refer to the retailer's
installation instructions.

2 3
Microsoft Xbox 360 Controller for Windows MAIN MENU
At the Title Screen, press the Enter key (or  button) to display the Main Menu.
 left trigger  right trigger
CAMPAIGN
  right bumper This is the main mode of the game. Select from one of the
following:
left bumper
Resume the last played game. You will
 Y button CONTINUE restart from the last checkpoint you
passed.
 X button Start a new game. If there is no save data, this is your only choice. First,
choose the difficulty of the game (CAKEWALK, RUST'EM UP, or SURVIVOR).
 B button NEW GAME
 Next, choose Create new save data to create a new save data slot or an
existing one to overwrite.
left stick  A button LOAD GAME Select save data to resume game.

 ONLINE

Access Online mode (p.13) to play with or against other players.
BACK
button
 
START button
OPTIONS
directional
right stick Access the Options Menu (p.15).
pad
(D-Pad) EXIT
Close the game and return to your desktop screen.

About Autosave
The game will automatically save at key points of the game. Take care not to switch the
power OFF while saving is in progress.
MENU CONTROLS
This icon will be displayed when saving is taking place.
Use the left stick or the D-Pad to make selections, the  button to select/confirm, and the  button
to return/cancel.

MICROPHONE
This game supports gameplay with a microphone or microphone-equipped headset for voice input
during the main game, and for chatting in Online mode. Select the input device that you'd like to use in
the Audio tab in the Configuration utility.
To install and set up your microphone or microphone-equipped headset, please refer to the
manufacturer's instructions.

4 5
HOW TO PLAY CONTROLS
Some buttons are assigned with multiple functions, depending on the situation.

The description here is based on CAMPAIGN mode. However, many of these also apply to MOVEMENTS
Online mode. Use the W, S, A, and D keys (or the left stick) to move forward,
backward or sideways. Press and hold the Space bar (or 
HUD button) while moving forward to dash (run). The mouse (or the
● Your Current Objective
❶ right stick) controls the camera. Note that movement is relative
❶ ❺ to the camera's angle, so moving the camera will also change
❷ Credits
● ❸
You can spend credits at Shop Terminals ❹ ❻ the direction the character moves.
❷ ❼
(p.11) throughout the game.
❸ Remaining First Aid Kits
● ❽ EVADE/HIDE/CLIMB OVER/USE LADDER
❹ Equipped Weapon
● ❾ Tap the Space bar (or the  button) whilst moving in a particular
❺ Ammo
● direction to evasively tumble.
Top: Amount in the current magazine Where there is an object nearby (such as a wall or sandbags),
Bottom: Total of the current weapon in ❿ you can take cover behind it by pressing the Space bar (or the 
use button). While in cover you can blind fire or aim and fire.
● Shock Burst
❻ When you are hiding behind a low object such as a pile of
Top: Bosonic Gauge sandbags, you can climb over it. Press the W key (or press the
Bottom: Total shots available left stick up), then press the Space bar (or the  button).
● Microphone Status
❼ To climb up/down a ladder, stand in front of it and press the
❽ Member Info Display
● Space bar (or  button) to grab. You can then move up or down.
A marker appears over each of your teammates. The colour of their pulse indicates their health
status (White/Yellow/Red). If a change in his/her Trust Level (p.10) occurs, an up/down arrow will
be displayed above the marker to indicate this. If he/she is off the screen, the indicator will appear Note: Climbing over some objects may instead require the F key (or  button) from standing up/
near the edge of the screen to indicate the approximate direction of where he/she is. The Member running position. Look for the Action Icon that appears for which button to press for the occasion.
Info Display can be turned on/off during the action by pressing the Backspace key (or  button).
❾ Gunsight
● FOCUS
Whenever you aim, a gunsight will be displayed. The appearance varies with the weapon in use. During the game, and especially during the conversation dialogue
❿ Action Icon
● with your teammates, you may see a camera icon. Press and
Whenever a certain action is available, an action icon will be displayed along with the button (or hold the Q key (or  button) and the camera will focus on the
manoeuvre) necessary to perform it. object of interest.

SELECT PARTY MEMBERS


The team members will be divided into groups of varying sizes
before each mission. Also, press the Q key (or  button) to When you approach a character during some non-combat
check the status of the members (except Dan). See STATUS scenes, you will see the camera icon above them. This will
(p.12) for details. normally occur when you approach teammates. Press the Q key
(or  button) to talk to them.

6 7
USING A WEAPON PICKING UP ITEMS
You can fire a weapon by clicking the left mouse button (or pressing Generally, items are picked up by pressing the F key (or the  button). In some cases, items are
the right trigger). While it's possible to fire without aiming, it is automatically picked up by walking over them. Observe the following patterns:
much better to aim by holding the right mouse button (or left trigger)
and using the mouse (or the right stick) to adjust your aim. While the Items
ammo is reloaded automatically when it runs out from the current At several given locations, you will find a box of ammo, First Aid
magazine, you can manually reload by pressing the middle mouse Kit, nanomachines or SECUR-COM. Stand near them and press
button/scroll wheel (or right bumper). Remember to collect ammo the F key (or the  button) to pick up.
before you run out.

CHANGE WEAPON
Normally you can carry four weapons, but you can only use one at a time. Press the 1, 2, 3, or 4 Weapons
number keys (or press the D-pad) to choose which weapon to equip. You can pick up weapons left by destroyed enemies and carry
them as your secondary weapon. Pick up weapons in the same
left Primary Weapon Your main weapon, assault rifle. way you would items. If you already have another secondary
Pick up weapons you find or purchase from the shop as your weapon, that weapon will be discarded and replaced by the one
right Secondary Weapon
secondary weapon. you pick up. Discarded weapons can be picked up later. If you
up Side Arm Hand gun with unlimited ammunition. already have the target weapon, simply walk over/towards it and
you will pick up only the ammo.
down Explosives Grenades that you can throw at enemies. You can pick up explosives in the same manner.
Note: In Online mode, you will have a limited supply of ammunition for the Side Arm. Bosonic Cells
You'll find Bosonic Cells to charge your assault rifle as remnants of destroyed enemies. You can pick
Special Weapons them up by walking over them.
There are also Special Weapons you can carry in addition to the above four types. This type will
be used until you select one of above four types, in which case the weapon you were using will be Maximum Capacity
discarded. Also, if you pick up a shield, you will be limited to using your hand gun. There are other There is a limit to the amount of First Aid Kits and ammo you can carry. If
weapons that will follow different rules. These weapons/shields may not be carried beyond certain you try to pick them up while at maximum capacity, one of these icons will be
points in the battleground, especially when climbing/descending ladders or proceeding to the next displayed, indicating you are maxed out.
chapter.

EXAMINE
SHOCK BURST To examine various accessible objects such as Shop Terminals
Shock Burst is a powerful attack that can destroy enemies and (p.11) and other devices, stand in front and press the F key (or
obstacles, and can only be used with Dan's unique assault rifle. First, the  button).
change to the primary weapon if you have not. Then press and hold
the middle mouse button/scroll wheel (or right bumper) to display
Shock Burst gauge. When the gauge is full, release the button to fire.
Note: Shock Burst is not available in Online mode. Controls During Special Events
You will encounter various events that require special controls,
Charging Up for Shock Burst such as sliding down the seawall, riding a jet ski or operating a
You'll need to first charge your assault rifle with energy in order to use Shock Burst. Find an energy crane. You will see control instructions either before or during
source. You can see the amount of energy charged by the Bosonic gauge. When the Bosonic gauge these events.
is 100% filled, the number of shots available will increase by one (up to the current maximum).

MELEE ATTACK
If an enemy is nearby, you can attack by swinging your weapon.
Press the E key (or the  button).

8 9
VOICE INPUT DAMAGE AND RECOVERY
If you are using a microphone or headset, you can speak into Although the game does not display your health, you can tell you
the microphone during gameplay to give tactical commands to are wounded by the perimeter of the screen turning bloody red.
your teammates or to reply to their questions. You can also give Avoid taking further damage and you will slowly recover.
orders to a single teammate by calling his/her name first.
If you're critically wounded, you will be immobilised. You will need
Press and hold the Tab key (or hold the left bumper) to see a a First Aid Kit to recover.If you have one, press the F key (or the
quick list of possible orders/replies you can use for the occasion.  button) to use it. Your teammates may also ask you if you
Also, access Recognized Word List under VOICE RECOGNITION need their aid. You can reply with Voice Command.
SETTINGS in the Options (p.14) for a complete list of words that this game can recognise.
Communication with your teammates is also an important part of building their Trust Level (see below). Your teammates can be wounded in battle too. Go and heal them
if you have a First Aid Kit to spare.
If any of the party members, including you, stay in critical
Don't have a microphone?
condition too long, he/she will eventually die resulting in failure
You can play the game without a microphone, however your
of the mission.
ability to communicate with your teammates will be limited.
Press and hold the Tab key (or the left bumper) to display a list Note: In some parts of the game, the mission may result in
of orders/replies. You'll see button icons next to all possible failure as soon as you're critically wounded, regardless of you
orders/replies. Press the appropriate button that corresponds having a First Aid Kit.
to your choice.
CREDITS AND SHOP TERMINALS
TEAMMATES & TRUST LEVEL You earn credits by defeating enemies. Breaking more parts of
Your teammates move with their unique AI, which is affected the enemy earns you more credits.
by their Trust Level towards you. If their Trust Level is high, With credits, you can purchase weapons, ammunition and
their combat effectiveness will increase. They may even listen items, or upgrade your primary weapon at Ammunition Transit
to orders that seem too rash. If their Trust Level is low, they Supply Terminal (Shop Terminal). Choose SHOPPING to purchase
may not follow your commands, decreasing their combat weapons/ammunition/items, or UPGRADE to improve your
effectiveness. You can check each character's Trust Level in primary weapon. To upgrade, choose the weapon (teammate),
Status screen of the Pause menu (p.12). then choose the part you wish to improve.
The Trust Level will rise and fall based on various factors. For Note: If you purchase a weapon, the weapon of the same type you previously had will be lost.
example, if you successfully perform what you are asked to
do, their Trust Level will rise. Helping out critically wounded
teammates will also increase their trust. On the other hand, if
you do not perform up to their expectations or act too rashly,
their Trust Level will decrease. Shooting at your teammates
(friendly fire) is also a sure way to lose their trust.
The conversation with your teammates will also determine the
rise/fall of the Trust Level. For example, depending on your reply
to a teammate's question, the Trust Level may increase a little/a
lot or decrease a little/a lot. Depending on their Trust Level, they
may also react differently to the same reply.
There are also tendencies for each character to prefer certain
reactions from you. For example, Big Bo may like to be praised
or for his actions to be appreciated. Find out the characteristics
of each teammate and communicate accordingly. But remember that it is sometimes necessary to tell
them off when they get too carried away.

10 11
PAUSE MENU
Press the Enter key (or the  button) to pause. ONLINE
STATUS
View your team's status and skills here. If you are divided into ONLINE MODE MENU
parties, you can only choose from the members in your party. Choose VERSUS MODES to play against each other or team vs. team, or cooperate with your friends
Select a member to display his/her status. To change his/her in INVASION.
skill setting, press the Q key (or the  button).
Button Functions in Online Mode Menu:
E key View Leaderboards, Challenge (view all Weapon or Match Score related
( button) challenges) or Play Records.
Nanomachines & Setting Up Skills
Nanomachines are devices that give enhancements to Backspace key Modify Skill Settings for each class, Quick Chat Settings (register up to
character skills. They can be obtained by purchasing at Shop four custom messages), or Clan Tag Settings. Set them up before creating/
( button) joining a match.
Terminals or finding them on the battlefield. You can customise
skills by placing nanomachine blocks into the open spaces on
the skill set. Nanomachine blocks take up one to three spaces,
and you can continue placing nanomachines until all six spaces
MENU FLOW
are filled like a puzzle. Choose carefully the skills you want to You can either join an existing lobby or create one to host the match.
improve.
MATCH SEARCH
DATA FILES Find a lobby for the match. Choose a ruleset (VERSUS MODES) or mission (INVASION) you want to search
for or Quick Match for any match available. When available lobbies are found, choose one to join in. If no
View a variety of data. lobby is found, press the middle mouse key/scroll wheel (or the right bumper) to search again.
View reports on each mission. Some reports can be obtained by finding
IRTA REPORTS
a SECUR-COM in the battleground. CREATE MATCH
View data of all weapons appearing in the game. The data will be Become the host by creating a lobby. First, choose Public match (open to everyone) or Private match
WEAPON DATA
updated whenever you a find new weapon. (for invited players only). Then decide on the rules of the match and stage/mission that you want to
View data of all enemies appearing in the game. The data will be updated play. If you are creating a public match, you will also have an option to Set lobby name. When ready,
ENEMY DATA choose Create match.
whenever you meet a new enemy.
Select rules Select rules of the game (VERSUS MODES).
LOAD CHECKPOINT
Select stage Select the stage to play on.
Return to and restart from the previous checkpoint. All unsaved data will be lost.
Turn friendly fire on/off Turn On/Off the friendly fire setting (VERSUS MODES).
LOAD CHAPTER
Proceed to rule Set detailed rules for the match (VERSUS MODES – private match
Select the chapter and scene you want to play. You will be asked to choose Create new save data to settings only).
create a new save data slot or an existing one to overwrite.
OPTIONS
Access the Options Screen (p.15).
LOBBY
All participants await in the lobby, an actual battlefield you will be playing. You will first be asked to
QUIT GAME choose class before going into lobby. You can roam freely until the host starts the game.
Quit the game and return to the Title Screen.
Inviting Friends
At the lobby, the host can invite their friends. Press the Q key (or the  button), then select a
friend to send an invitation. Your friends can then enter the lobby by accepting your invitation.
Invitations can be sent from either public or private matches. Accepting the invitation is the only
way to enter private matches.

12 13
OPTIONS
CHOOSE CLASS
You will be asked to choose a class of soldier which will determine the weapons you start with. This
will happen before you start a round (for multi-round games) or after you are killed and respawn. Use
your points to purchase additional equipment. Choose Add Equipment, and buy what you need. Choose Change various game settings. First choose one of three categories, then choose the setting to change.
Ready when you are done with the selections. Where applicable, choose Reset to default to revert all settings in the category to their default values.
MAP SCREEN SCREEN
Inside the lobby, press the Return key (or the  button) to display the map of the field, the emblem Change various screen-related settings:
of your team (in team battle rules) or the mission objective. For the host, this is also where you
declare the start of the match. You can also display the Map Screen during the match with less menu Adjust the screen brightness. Move the gauge to – (darker) or +
Brightness
items, but remember that the match is progressing even as you view the Map Screen. (brighter).
Adjust the brightness of midtones. Move the gauge to – (darker) or +
Start Match Declare start of the match/mission. Only the host can select this. Gamma Value
(brighter).
Select Class Change the class. Can be selected only from the lobby. Adjust the screen display size. Move the gauge to – (smaller) or +
Screen Size
Options Change Game Control Settings. (larger).
Leave the game. If a host leaves, a new host will be chosen from the remaining
Leave Game
players. GAME SETTINGS
Change various game-related settings:

VERSUS MODES Enable/disable the aim assist. Beginner is available only with the game
Aim Assist difficulty level in CAKEWALK. In all other difficulty levels, this will be set
Choose a game type and play either every man for himself or in a team battle with up to ten players in
to Normal.
a five-on-five match.
Voice Input Turn On/Off the voice input via the microphone.
After the match, two candidate stages for the next match will be displayed, and will be decided by a
majority vote. Choose your preference, or press the F key (or the  button) to exit. Subtitles Turn subtitles On/Off.

INVASION VOICE RECOGNITION SETTINGS


Cooperate with your friends to wipe out waves of enemies that appear round after round (up to 50). Test voice recognition and adjust settings. You must have a compatible microphone or microphone-
How far can you go? After clearing an area (five rounds) you can change your class. equipped headset.
Any members that die in a round will not respawn until the beginning of the next round. The mission
Voice Recognition Test voice recognition to see whether it accurately understands what
will be over if all members die in a round. At the end of the game, press Enter key (or the  button)
Test you say.
to return to the lobby, or the F key ( button) to exit.
Recognized Word View the words that voice recognition understands and check recognition
List results with a voice recognition test.
Quick Chats
You can send quick chat messages to other players. First, press and hold the Tab key (or the left bumper) You can adjust the acceptable recognition score. Move the gauge
to display the list of categories of the messages. Press the button that corresponds to your choice, then to raise/lower the "Recognition Threshold." Lowering this will allow
Calibrate Score
the button that corresponds to your choice of message. While most of the messages are pre-prepared, the game to treat previously unrecognised words as successfully
Thresholds
you can also register up to four custom messages prior to the match. recognised. However, this may result in more recognition errors. Press
the Q key (or the  button) to reset the gauge to the default setting.
Scores, Points & Experience Set background noise volume to keep ambient sounds and game music
You earn scores, points and experience based on your performance. Your individual score Noise Setting
from being picked up.
reflects actions such as kills, assists and healing teammates in a match, and is a subject for the
Leaderboards. Points are used to purchase equipment; you are initially given 200 points before the
start of the match/mission. Experience accumulates as you play matches (or complete challenges in
INVASION) and is the basis for your player level.

14 15
CUSTOMER SUPPORT
Copyright (C) 1994-2008 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and Please check
associated documentation files (the "Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell www.sega-europe.com/support
copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to
the following conditions: or call
The above copyright notice and this permission notice shall be included in all copies or substantial
portions of the Software.
0844 991 9999 (local rate)
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR for details of product support in your region.
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR Register online at www.sega-europe.com for exclusive news,
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN competitions, email updates and more.
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
This software uses specially-designed fonts created under license from FONTWORKS Inc.
FONTWORKS and font names are trademarks or registered trademarks of FONTWORKS Inc. The
typefaces included herein are solely developed by DynaComware.

Voice Recognition provided by SpeechFX, Inc.


WARRANTY
WARRANTY: SEGA Europe Limited warrants to the original buyer of this Game (subject to the limitation set out below), that
this Game will perform under normal use substantially as described in the accompanying manual for a period of ninety (90)
days from the date of first purchase. This limited warranty gives you specific rights, and you may also have statutory or other
rights under your local jurisdiction which remain unaffected.
WARRANTY LIMITATION: This warranty shall not apply if this Game is used in a business or commercial manner and/or if any
defect or fault result from your (or someone acting under your control or authority) fault, negligence, accident, abuse, virus,
misuse or modification of the Game after purchase.
WARRANTY CLAIM: If you discover a problem with this Game within the warranty period, you should return the Game together
with a copy of the original sales receipt, packaging and accompanying documentation with an explanation of the difficulty you
are experiencing either to the retailer from where you bought the game or call the technical support section (details set out
in this manual) who will provide you with the relevant details for returns. The retailer or SEGA will either repair or replace the
Game at their option. Any replacement Game will be warranted for the remainder of the original warranty period or ninety (90)
days from receipt of the replacement Game, whichever is longer. If for any reason the Game cannot be repaired or replaced,
you will be entitled to receive an amount up to the price you paid for the Game. The foregoing (repair, replacement or the price
you paid for the Game) is your exclusive remedy.
LIMITATION: TO THE FULLEST EXTENT ALLOWED BY LAW (BUT SPECIFICALLY NOT LIMITING ANY LIABILITY FOR FRAUD OR
DEATH OR PERSONAL INJURY CAUSED BY SEGA’S NEGLIGENCE), NEITHER SEGA, ITS RETAILERS OR SUPPLIERS SHALL
BE LIABLE FOR ANY SPECIAL OR INCIDENTAL DAMAGE, DAMAGE TO PROPERTY, LOSS OF PROFITS, LOSS OF DATA OR
COMPUTER OR CONSOLE FAILURE, ANTICPATED SAVINGS, BUSINESS OPPORTUNITY OR GOODWILL WHETHER ARISING
DIRECTLY OR INDIRECTLY FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME EVEN IF IT HAS BEEN ADVISED OF
THE POSSIBILITY OF SUCH LOSS.
Unless otherwise noted, the example companies, organisations, products, people and events depicted in the game are
fictitious and no association with any real company, organisation, product, person or event is intended or should be inferred.
© SEGA. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. All rights are reserved.
Without limiting the rights under copyright, unauthorised copying, adaptation, rental, lending, distribution, extraction, re-sale,
renting, broadcast, public performance or transmissions by any means of this Game or accompanying documentation or part
thereof is prohibited except as otherwise permitted by SEGA.

16 17

You might also like